1. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 14 years ago
  2. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 14 years ago
  3. 6610567 Move edgeAA shader gen code to its own function by bsalomon@google.com · 14 years ago
  4. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
  5. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  6. f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 14 years ago
  7. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  8. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
  9. 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 14 years ago
  10. 1e257a5 Remove nested scope resolutions in GrGpuGLShaders and use enum counts for generating random values in unit test. by bsalomon@google.com · 14 years ago
  11. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 14 years ago
  12. 0d83172 Reduce GrGLProgram::ProgramDesc from 88B to 24B. by tomhudson@google.com · 14 years ago
  13. 2f83940 Fixes performance for texture domain uniform upload by junov@google.com · 14 years ago
  14. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  15. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
  16. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 14 years ago
  17. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 14 years ago
  18. 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 14 years ago
  19. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 14 years ago
  20. 25a61c3 Remove unused variable. by Scroggo · 14 years ago
  21. 2d9ddf9 Keep program cache consistent when program creation fails. by bsalomon@google.com · 14 years ago
  22. 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
  23. 9196130 Make shader generator more legible. Get rid of some magic values. by bsalomon@google.com · 14 years ago
  24. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  25. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
  26. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 14 years ago