- 24f3ad1 Move texture lock/unlock functions from SkGpuDevice into SkGr as global functions, also removed inconsistent "SkGr" class. by rileya@google.com · 13 years ago
- 5807116 This CL implements the Ganesh path for the SkTable_ColorFilter color transformation. by twiz@google.com · 13 years ago
- 1e95d71 Clean up the use of AutoScratchTexture in the gaussian blur and morphology by senorblanco@chromium.org · 13 years ago
- f2f8fc3 Fix grdrawstate == test when left side has disabled stage and right side does not by bsalomon@google.com · 13 years ago
- ecb60aa Factory method for creating GrGLProgram by bsalomon@google.com · 13 years ago
- 57143a2 Fix build breakage in r4641. Unreviewed. by tomhudson@google.com · 13 years ago
- 2f68e76 Move texture domains onto a GrCustomStage, off of GrSamplerState. by tomhudson@google.com · 13 years ago
- 33c1f6b Fix test break in r4627. by bsalomon@google.com · 13 years ago
- 9ba4fa6 Remove GrGLProgram::CachedData, make GrGLProgram represent the program by bsalomon@google.com · 13 years ago
- ec4037f Fix fs param name in conical gradient due to r4616. by bsalomon@google.com · 13 years ago
- 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 13 years ago
- fde2c0a Having updated the documentation of GrCustomStage to argue that all custom stages must be by tomhudson@google.com · 13 years ago
- e742bf0 Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?) when there's by tomhudson@google.com · 13 years ago
- f4770d7 There were three different problems with lighting filters: by senorblanco@chromium.org · 13 years ago
- ebde3e0 Fixed over-length lines in GrGLCreateDebugInterface.cpp by robertphillips@google.com · 13 years ago
- 40a1ae4 Added SkDevice onAttachToCanvas & onDetachFromCanvas methods by robertphillips@google.com · 13 years ago
- d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 13 years ago
- d7727ce Refactor how precision is handled with GrGLShaderVar by bsalomon@google.com · 13 years ago
- c762308 Fix the lighting filters unit test and re-enable it. by senorblanco@chromium.org · 13 years ago
- 56c79b1 Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack by robertphillips@google.com · 13 years ago
- b0a34d8 idea: add annotation to SkPaint by reed@google.com · 13 years ago
- 548a433 Fix linux warnings Review URL: http://codereview.appspot.com/6354093/ by bsalomon@google.com · 13 years ago
- 641ca9c Fix dumb copy/paste bug that breaks GLProgramTest on debug builds with GS support. by bsalomon@google.com · 13 years ago
- fea85ac Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext by robertphillips@google.com · 13 years ago
- bca1c5d Fixed merge error in r4545 by robertphillips@google.com · 13 years ago
- 3e11c0b Forced GrClip to always have conservative bounds by robertphillips@google.com · 13 years ago
- ad5e937 Make GrGLShaderBuilder produce the shader strings by bsalomon@google.com · 13 years ago
- 22b13f3 Disable lighting filter unit test temporarily; unreviewed. by senorblanco@chromium.org · 13 years ago
- 894790d This patch implements the diffuse and specular lighting filters in Ganesh. by senorblanco@chromium.org · 13 years ago
- eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 13 years ago
- f3ccda7 Fix assumption that enabled stage implies texture is present by bsalomon@google.com · 13 years ago
- cb325ce Change TextContext handling of stages and draw targets; this allows us to by tomhudson@google.com · 13 years ago
- 6219728 Added pdf implementation of conical gradient. by rileya@google.com · 13 years ago
- a51ab84 Preserve convex control point polygon in cubic->quadratic approximation by bsalomon@google.com · 13 years ago
- f0a104e Remove GrStringBuilder by bsalomon@google.com · 13 years ago
- 59f46b8 Fixed Windows compiler complaints by robertphillips@google.com · 13 years ago
- 676e660 More carefully disable stages in Ganesh to avoid textures or effects by tomhudson@google.com · 13 years ago
- 313f019 Don't call glTexSubImage2D w/ indexed texture format on desktop GL by bsalomon@google.com · 13 years ago
- 52544c7 Remove redundant vlayout masks and wasted vlayout bits by bsalomon@google.com · 13 years ago
- c377baf Add placement new macros to SkPostConfig, call SkNEW* from Ganesh. by tomhudson@google.com · 13 years ago
- 3a67a66 Add an SK_PRINTF_LIKE macro, which declares a function to have printf-like by senorblanco@chromium.org · 13 years ago
- 1dcfa1f Fix definition of isEqual() for two gradient effect custom stages. by tomhudson@google.com · 13 years ago
- 5dfb672 Left over cleanup from r4416 (fix for lingering AA clip mask bug) by robertphillips@google.com · 13 years ago
- 21320a1 Fix bug in calling NV DeletePaths by bsalomon@google.com · 13 years ago
- 54823c2 Rolling back r4034 (Proposed plumbing to propagate save & restore) by robertphillips@google.com · 13 years ago
- e38160c Reworked gradient shader to no longer explicitly set gl_FragColor or return prematurely. by rileya@google.com · 13 years ago
- 11b2d8b Temporary checkin to debug Linux bot issue. by rileya@google.com · 13 years ago
- baaaeeb Changed '0.5f' to '0.5' in conical gradient shader to fix problem with shader compile on Mac. by rileya@google.com · 13 years ago
- 3e33258 Added GPU implementation of 2-point conical gradient. by rileya@google.com · 13 years ago
- 366f1c6 Fixed lingering gpu-path AA clip mask generation bug by robertphillips@google.com · 13 years ago
- 41efe04 Partially rolled forward the SkGrPixelRef changes by robertphillips@google.com · 13 years ago
- 375ff85 Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, by tomhudson@google.com · 13 years ago
- 05a718c Fix some NV path rendering issues with perspective and inverse paths by bsalomon@google.com · 13 years ago
- e9c0469 Pseudo-reverted r4396 (SkGrPixelRef files are still in source pool but are unused) by robertphillips@google.com · 13 years ago
- ecf1f32 Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned to SkGrPixelRef by robertphillips@google.com · 13 years ago
- 5088eb4 Moved SkGrTexturePixelRef to SkGrPixelRef by robertphillips@google.com · 13 years ago
- d881bc1 Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef using new GrSurface class by robertphillips@google.com · 13 years ago
- d1e533f Change CT assert to RT assert by bsalomon@google.com · 13 years ago
- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 13 years ago
- fe65943 fixed another clang++ compiler error by robertphillips@google.com · 13 years ago
- 58b2021 Split GrSWMaskHelper into its own files by robertphillips@google.com · 13 years ago
- eca2dfb fixed missing "return" error by robertphillips@google.com · 13 years ago
- 1d89c93 Added ReadPixels format-supported check to GL Caps by robertphillips@google.com · 13 years ago
- 26344cf add explicit purgeAll() so we don't get foiled by the min cache-limit by reed@google.com · 13 years ago
- c0c1daa Enable Scratch texture detach in SW path renderer's onDrawPath (again) by robertphillips@google.com · 13 years ago
- 386319e Fixed Resource counting bug in AutoScratchTexture detach mechanism by robertphillips@google.com · 13 years ago
- a4f6b10 Make GrInOrderDrawBuffer playback command driven by bsalomon@google.com · 13 years ago
- 69ffcf0 Fixed alignment issue in Linux build by robertphillips@google.com · 13 years ago
- 409566a Removed cached copy of the GrDebugGLInterface by robertphillips@google.com · 13 years ago
- fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 13 years ago
- 1909e15 In GrBatchedTextContext, use GrSafeSetNull(), for more safeness! by tomhudson@google.com · 13 years ago
- 009f629 Reverting r4324 by robertphillips@google.com · 13 years ago
- 0966206 Disable assert blocking DEPS roll. This is a sanity-checking assert not by tomhudson@google.com · 13 years ago
- 1015e03 Fix crash when buidling with no deferred drawing in grcontext by bsalomon@google.com · 13 years ago
- 70fc152 Fix the stencil rules to perfom an rdiff with an inverse path by bsalomon@google.com · 13 years ago
- ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 13 years ago
- f13f588 Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions. by tomhudson@google.com · 13 years ago
- f41f4d2 Enable Scratch texture detach in SW path renderer's onDrawPath (take 2) by robertphillips@google.com · 13 years ago
- b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 13 years ago
- 1807d0d Reverting r4319 by robertphillips@google.com · 13 years ago
- 042cb47 Enable Scratch texture detach in SW path renderer's onDrawPath by robertphillips@google.com · 13 years ago
- 3eee8fb Fix misplaced return in GrDrawState::stageDisabled(). by tomhudson@google.com · 13 years ago
- 7d6afdd Extend texture release on GrDrawState to also handle custom stages. by tomhudson@google.com · 13 years ago
- 1b1e201 Revert #if 0ed out code accidentally committed as part of r4299. by bsalomon@google.com · 13 years ago
- 07fc0d1 Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac) by bsalomon@google.com · 13 years ago
- a0a66c1 Fix clipping of ovals on top & right by robertphillips@google.com · 13 years ago
- 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 13 years ago
- 5e24129 Move GrTemplates.h to src by bsalomon@google.com · 13 years ago
- 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 13 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 13 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 13 years ago
- 15e9d3e Expanded distribution of instance counting by robertphillips@google.com · 13 years ago
- c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 13 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 13 years ago
- 8f7e1da Remove count budget from resource cache by bsalomon@google.com · 13 years ago
- 4da34e3 Add GrMemoryPool as a helper to override operators new/delete by bsalomon@google.com · 13 years ago
- 50e4ce0 Fix memory leaks. by tomhudson@google.com · 13 years ago
- 276c1fa fix incorrect GPU rendering for path inverse fill when path is outside the clip by bsalomon@google.com · 13 years ago
- c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 13 years ago
- b702c0f GPU would ignore the path effect when its stroke is zero, fix it by bsalomon@google.com · 13 years ago