1. bc5cf51 Use BindFragDataLocation (rather than indexed variant) for FS color output. by bsalomon@google.com · 14 years ago
  2. 6fb736f Simplify specification of default interface by bsalomon@google.com · 14 years ago
  3. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  4. c49d66b Add glReadBuffer to GrGLInterface. by bsalomon@google.com · 14 years ago
  5. d32c5f5 by bsalomon@google.com · 14 years ago
  6. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  7. cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
  8. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
  9. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
  10. e67bd3f Rename GrGLBug to GrGLCapability. by tomhudson@google.com · 14 years ago
  11. 30e4bb6 Avoid checking to see if a bool is less than zero. by tomhudson@google.com · 14 years ago
  12. 747bf29 FBO probing at Context startup is very expensive. This patch removes the by tomhudson@google.com · 14 years ago
  13. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  14. bf2a469 Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. by bsalomon@google.com · 14 years ago
  15. 13a950a Use has_gl_extension_from_string in GrGLDefaultInterface_win.cpp (before the GL iface is installed). by bsalomon@google.com · 14 years ago
  16. f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 14 years ago