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platform_external_skia
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30e4bb6667b030543918ff0417e1d948d9de0a3f
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gpu
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src
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win
/
GrGLDefaultInterface_win.cpp
30e4bb6
Avoid checking to see if a bool is less than zero.
by tomhudson@google.com
· 14 years ago
747bf29
FBO probing at Context startup is very expensive. This patch removes the
by tomhudson@google.com
· 14 years ago
271cffc
Add dual source blending support for proper blending with coverage.
by bsalomon@google.com
· 14 years ago
bf2a469
Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use.
by bsalomon@google.com
· 14 years ago
13a950a
Use has_gl_extension_from_string in GrGLDefaultInterface_win.cpp (before the GL iface is installed).
by bsalomon@google.com
· 14 years ago
f987d1b
Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming)
by bsalomon@google.com
· 14 years ago