- 957ebdd Adding API to GrTexture to reset cached texture parameter values by junov@chromium.org · 13 years ago
- f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 13 years ago
- b51c633 Fix Fixed-Point build by changing static_assert around scalar=float to a runtime crash. by bsalomon@google.com · 13 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 13 years ago
- f8a2289 Manually unroll loop in convolution (blur) - most GL drivers do, but some by tomhudson@google.com · 13 years ago
- 0efcc37 Remove glBlendEquation and glColorPointer by bsalomon@google.com · 13 years ago
- 56f2244 Fix for r4201 performance regression (http://code.google.com/p/skia/issues/detail?id=640) by robertphillips@google.com · 13 years ago
- 5a94efc Call flushMiscFixedFunctionState (D'oh!) by bsalomon@google.com · 13 years ago
- fcdb083 Fix dumb bug in checking gl interface validation against binding from gl version string by bsalomon@google.com · 13 years ago
- 75b3c96 Move clientID into texture desc by robertphillips@google.com · 13 years ago
- 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 13 years ago
- 9923c2b Remove gpu stats tracking by bsalomon@google.com · 13 years ago
- d4340e2 fix bug in GrGLInterface validation added in r4192 by bsalomon@google.com · 13 years ago
- fe11cb6 Add GL function pointers for GL_NV_path_rendering by bsalomon@google.com · 13 years ago
- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 13 years ago
- 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 13 years ago
- 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 13 years ago
- 25c1993 Reverting r4162 by robertphillips@google.com · 13 years ago
- 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 13 years ago
- 4920939 Move stuff from protected to private in GrGpuGL by bsalomon@google.com · 13 years ago
- 3a5dab4 Always filter gradient textures by bsalomon@google.com · 13 years ago
- e287c1b Remove cached texture width/height that was used by 4x4 filter by bsalomon@google.com · 13 years ago
- d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 13 years ago
- a1e5795 GrTexture can now create its own cache key by robertphillips@google.com · 13 years ago
- 83e5eb8 Clean up likely reference leak in Ganesh custom stages. by tomhudson@google.com · 13 years ago
- c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 13 years ago
- 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 13 years ago
- 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 13 years ago
- 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 13 years ago
- 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 13 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
- 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 13 years ago
- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 13 years ago
- 0b32331 SkBool8 -> bool to suppress warning (verbal LGTM from TomH) by bsalomon@google.com · 13 years ago
- 0e91448 Suppress dumb warning. by bsalomon@google.com · 13 years ago
- 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 13 years ago
- 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 13 years ago
- dcdc1fc Fix SK_OVERRIDE error caught by Clang in r4105; wrong params for setData(). by tomhudson@google.com · 13 years ago
- 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 13 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 13 years ago
- 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 13 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 13 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 13 years ago
- 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 13 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 13 years ago
- 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 13 years ago
- 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 13 years ago
- d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 13 years ago
- e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 13 years ago
- c077d1e Rolling back 4053 by robertphillips@google.com · 13 years ago
- ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 13 years ago
- ac2c666 Rolling back r4049 by robertphillips@google.com · 13 years ago
- 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 13 years ago
- 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
- 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 13 years ago
- 8137fcf Fix some EOLs, mark files with the LF property. by bsalomon@google.com · 13 years ago
- 8a4fc40 Updated useSWOnlyPath method to use path chain instead of raw path renderer methods by robertphillips@google.com · 13 years ago
- 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 13 years ago
- 87baf89 "fix" for r4034 issues by robertphillips@google.com · 13 years ago
- 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 13 years ago
- 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 13 years ago
- a3e5c63 Minor tweaks to SW-only clip mask generation logic by robertphillips@google.com · 13 years ago
- bcc8486 Commit comment change that was supposed to go into r4024 but wasn't because I forgot to save. by bsalomon@google.com · 13 years ago
- f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 13 years ago
- 255fa16 Changes accidentally omitted from 4022. by bsalomon@google.com · 13 years ago
- 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 13 years ago
- 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 13 years ago
- 16fd21b Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey since it is GL-specific by bsalomon@google.com · 13 years ago
- 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 13 years ago
- 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 13 years ago
- 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 13 years ago
- c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 13 years ago
- 978c8c6 Stop using GrDrawState to track draw face, dither, and color mask by bsalomon@google.com · 13 years ago
- a4d8fc2 Stop using GrDrawState to track GPU's blend state by bsalomon@google.com · 13 years ago
- ae4f96a Some refactoring of GrCustomStage and friends by bsalomon@google.com · 13 years ago
- 040c41a Move state onto GrGLShaderBuilder, to let us implement mappings by tomhudson@google.com · 13 years ago
- fa66294 First functioning version of SW-only clip mask creator by robertphillips@google.com · 13 years ago
- 5acc0e3 Free cached AA clip mask when create hard/stencil clip mask by robertphillips@google.com · 13 years ago
- 4b2d3f3 make "Partial pixel coverage will be incorrectly blended" debug message conditional by reed@google.com · 13 years ago
- 6623fcd Convert AAClipCache's GrRects to GrIRects by robertphillips@google.com · 13 years ago
- b4f06d7 Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use by robertphillips@google.com · 13 years ago
- 382322c Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There should be no functional change as these all return NULL on 10.6 and 10.7. by bsalomon@google.com · 13 years ago
- 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
- ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 13 years ago
- 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 13 years ago
- 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 13 years ago
- f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 13 years ago
- 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 13 years ago
- 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 13 years ago
- f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago
- 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
- 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 13 years ago
- 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 13 years ago
- 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 13 years ago
- f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
- bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 13 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
- beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 13 years ago