1. 3cb406b Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc. by senorblanco@chromium.org · 12 years ago
  2. cf9faf6 Reverting r7545 (render target origin change) due to layout test issues (see https://codereview.chromium.org/12210002/) by robertphillips@google.com · 12 years ago
  3. ed8659b Implement support for origin-TopLeft render targets in GL backend. by senorblanco@chromium.org · 12 years ago
  4. ef5dbe1 Add an origin flag for backend (external) textures. Some textures in WebKit have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down. by senorblanco@chromium.org · 12 years ago
  5. 7283022 Make GrResource know whether 3D objects' lifetimes are managed by Skia or not. by bsalomon@google.com · 12 years ago
  6. 2d0bade Make the orientation of a texture accessible from and known by GrSurface. by bsalomon@google.com · 13 years ago
  7. d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 13 years ago
  8. 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 13 years ago
  9. 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 13 years ago
  10. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
  11. dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 13 years ago[Renamed from src/gpu/GrGLRenderTarget.cpp]
  12. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 14 years ago
  13. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrGLRenderTarget.cpp]
  14. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  15. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  16. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
  17. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  18. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  19. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  20. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  21. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago