1. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 14 years ago
  2. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 14 years ago
  3. 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 14 years ago
  4. 62b0968 Speed up GrDrawState handling. by tomhudson@google.com · 14 years ago
  5. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 14 years ago
  6. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 14 years ago
  7. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrDefaultPathRenderer.cpp]
  8. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 14 years ago
  9. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 14 years ago
  10. 3839632 [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective path subdiv tol, add test by bsalomon@google.com · 14 years ago
  11. 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 14 years ago
  12. 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 14 years ago
  13. dd5f744 Add SkMatrix::getPerspectiveTypeMaskOnly() and SkMatrix::isTriviallyIdentity(). by tomhudson@google.com · 14 years ago
  14. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago