1. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 14 years ago
  2. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 14 years ago
  3. 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 14 years ago
  4. 1e0e607 Add missing return statement. by bsalomon@google.com · 14 years ago
  5. 136f55b Detect teximage2d failure by bsalomon@google.com · 14 years ago
  6. 2cdfade Fix clang static analyzer errors in Gr by bsalomon@google.com · 14 years ago
  7. 8ef3fd0 Add support for GL_CHROMIUM_flipy by bsalomon@google.com · 14 years ago
  8. a85449d Resubmit 2717 w/ fix workaround OS X GL bug. by bsalomon@google.com · 14 years ago
  9. 484be2b Revert 2717 by bsalomon@google.com · 14 years ago
  10. 5c56e34 Recommit r2714 with clip fix by bsalomon@google.com · 14 years ago
  11. e1d3127 Revert 2714 for debugging of test failure by bsalomon@google.com · 14 years ago
  12. 598a1ff Write direct to RT/Tex when possible, use BGRA rather than RGBA intermediate texture on ANGLE by bsalomon@google.com · 14 years ago
  13. 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 14 years ago
  14. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 14 years ago
  15. 1dcf506 Remove GrGpuGLFixed subclass and ES1 support by bsalomon@google.com · 14 years ago
  16. 74b9871 Do writepixels alpha-premul using gpu by bsalomon@google.com · 14 years ago
  17. 0ba52fc Filter out draws to non-PMA configs that won't blend correctly by bsalomon@google.com · 14 years ago
  18. 7107fa7 Add support for GL_EXT_unpack_subimage by bsalomon@google.com · 14 years ago
  19. 62b0968 Speed up GrDrawState handling. by tomhudson@google.com · 14 years ago
  20. 0a97be2 When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA by bsalomon@google.com · 14 years ago
  21. ca08edd Fix logic about who flips y in gpu readpixels by bsalomon@google.com · 14 years ago
  22. c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 14 years ago
  23. 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 14 years ago
  24. e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 14 years ago
  25. b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 14 years ago
  26. 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 14 years ago
  27. 80d09b9 Use timestamp to detect when client GL calls could cause Gr's cache of glTexParam values to be invalid. by bsalomon@google.com · 14 years ago
  28. 64c4fe4 More removal of texture fUploadByteCount and rename fFormat to fConfig for consistency. by bsalomon@google.com · 14 years ago
  29. 9d6cfd8 Remove unneeded field from GrGLTexture by bsalomon@google.com · 14 years ago
  30. 1bf1c21 Add reset context count to GrGpu by bsalomon@google.com · 14 years ago
  31. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 14 years ago
  32. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 14 years ago
  33. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 14 years ago
  34. 4a018bb by bsalomon@google.com · 14 years ago
  35. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 14 years ago
  36. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 14 years ago
  37. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrGpuGL.cpp]
  38. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 14 years ago
  39. 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 14 years ago
  40. 2caf69d Fix signed/unsigned warning in GLCaps::print by bsalomon@google.com · 14 years ago
  41. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 14 years ago
  42. c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 14 years ago
  43. 15b11df Make GrGpuGL release its resources before GrGLInterface is released. by bsalomon@google.com · 14 years ago
  44. 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 14 years ago
  45. 973b879 Remove unneeded #define by bsalomon@google.com · 14 years ago
  46. 56bfc5a Add optional per-gl-func client callback. by bsalomon@google.com · 14 years ago
  47. ab3dee5 Fix GPU assumption that clipstack begins with intersect or replace. by bsalomon@google.com · 14 years ago
  48. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
  49. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 14 years ago
  50. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  51. a44f700 Fix some ref leaks by bsalomon@google.com · 14 years ago
  52. ab15d61 fix bug in r2077 by bsalomon@google.com · 14 years ago
  53. 9c6e3af Suppress uninit warning. by bsalomon@google.com · 14 years ago
  54. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  55. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
  56. edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 14 years ago
  57. c7e6d08 Fix dumb copy/paste error by bsalomon@google.com · 14 years ago
  58. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  59. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  60. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  61. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 14 years ago
  62. 71f341a Split texture upload out from onCreateTexture by bsalomon@google.com · 14 years ago
  63. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  64. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  65. cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
  66. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
  67. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
  68. d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 14 years ago
  69. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
  70. 2c17fcd Reduce gets of ext string and check validity of stencil format enums by bsalomon@google.com · 14 years ago
  71. 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 14 years ago
  72. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
  73. fe67652 Remember last successful stencil format by bsalomon@google.com · 14 years ago
  74. 9040593 Fix self-assignment by bsalomon@google.com · 14 years ago
  75. e67bd3f Rename GrGLBug to GrGLCapability. by tomhudson@google.com · 14 years ago
  76. 30e4bb6 Avoid checking to see if a bool is less than zero. by tomhudson@google.com · 14 years ago
  77. cd19a5f Set texture dirty flag only when texture has really changed by bsalomon@google.com · 14 years ago
  78. 747bf29 FBO probing at Context startup is very expensive. This patch removes the by tomhudson@google.com · 14 years ago
  79. 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 14 years ago
  80. b9255d5 drop extraneous GrPrintfs by reed@google.com · 14 years ago
  81. 9195836 Consider hw render target limit for offscreen supersample and tile by bsalomon@google.com · 14 years ago
  82. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  83. 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 14 years ago
  84. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
  85. 20efde7 Share code with SkRect by reed@google.com · 14 years ago
  86. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  87. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  88. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
  89. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 14 years ago
  90. 4711a7a Remove unnecessary BindBuffers. These were needed when we used vertex arrays. Now we always use buffer objects. by bsalomon@google.com · 14 years ago
  91. fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 14 years ago
  92. 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 14 years ago
  93. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 14 years ago
  94. bcdbbe6 by bsalomon@google.com · 14 years ago
  95. 7aaee00 Use min of max_texture and max_renderbuffer size when calling fbo_test by bsalomon@google.com · 14 years ago
  96. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  97. 9283b58 Always bind packed depth stencil formats to both attacment points by bsalomon@google.com · 14 years ago
  98. 0650e81 fix use of smooth lines Review URL:http://codereview.appspot.com/4370050/ by bsalomon@google.com · 14 years ago
  99. f236d16 by twiz@google.com · 14 years ago
  100. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago