1. 59a190b by twiz@google.com · 14 years ago
  2. cd9d69b Upstreaming changes from android. by djsollen@google.com · 14 years ago
  3. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  4. a7f84e1 Make flush discardable and lazily reset context by bsalomon@google.com · 14 years ago
  5. 0b50b2e If we compute an exact clip bounds prefer it over user passed bounds. Also clarify that bounds are conservative. by bsalomon@google.com · 14 years ago
  6. e8c701c Add filters to organize the VS project. Remove unused Gr files. by bsalomon@google.com · 14 years ago
  7. 27a1e77 add LF at end of file (ancient warning appeased) by reed@google.com · 14 years ago
  8. bf4338c Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpath uninit warnings by bsalomon@google.com · 14 years ago
  9. 6f8f292 add origin to device by reed@google.com · 14 years ago
  10. 5aaa69e Fixups for clipstack, convexity test for paths. by bsalomon@google.com · 14 years ago
  11. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  12. 27847de Fix line endings in Gr files and set svn eol style to LF by bsalomon@google.com · 14 years ago
  13. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  14. aff86f3 can't use this in STATIC_ASSERT on windows by reed@google.com · 14 years ago
  15. 2c3b51f Moving GrGLIRect to include directory to fix build break using make files. (At some point we need to move many of the non-public headers to src) by bsalomon@google.com · 14 years ago
  16. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  17. 3723a48 Clean up geterror / log macros and globals for debugging. disable geterror in chrome by default. by bsalomon@google.com · 14 years ago
  18. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  19. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
  20. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  21. 1b7c1b6 Remove debugging printf that was accidentally left in 783. by bsalomon@google.com · 14 years ago
  22. 7acdb8e by bsalomon@google.com · 14 years ago
  23. d16983b Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config. by bsalomon@google.com · 15 years ago
  24. 4333323 Make enabling static rect VB configurable by user config file. by bsalomon@google.com · 15 years ago
  25. 0748f21 Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. by bsalomon@google.com · 15 years ago
  26. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 15 years ago
  27. 02a7e6c fix slow performance on desktops by uping our max-texture-dim from 512 to by reed@google.com · 15 years ago
  28. e42e845 work around framebuffer_blit confusion on linux -- better fix on the way by reed@google.com · 15 years ago
  29. 9341bb6 fix linux gpu build (don't need egl.h) by reed@google.com · 15 years ago
  30. 8752ad7 close quotes on #error by reed@google.com · 15 years ago
  31. c921843 fixes for some warnings: by reed@google.com · 15 years ago
  32. 664a843 chrome always assumes BGRA for its textures by reed@google.com · 15 years ago
  33. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 15 years ago
  34. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 15 years ago
  35. bf858b7 update chrome-specific glconfig (should make versions of this for mac/win/linux) by reed@google.com · 15 years ago
  36. ba8efc8 add experimental custom GL header for chrome by reed@google.com · 15 years ago
  37. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 15 years ago
  38. 117cc39 document new (temporary) build flags by reed@google.com · 15 years ago
  39. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 15 years ago
  40. 63100f9 add GR_BUILD_CHROME for now. hopefully we can replace it with other, by reed@google.com · 15 years ago
  41. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 15 years ago
  42. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 15 years ago
  43. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 15 years ago
  44. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  45. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 15 years ago
  46. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  47. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 15 years ago
  48. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 15 years ago
  49. 37df17d fix build for linux by reed@google.com · 15 years ago
  50. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  51. ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 15 years ago
  52. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 15 years ago
  53. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago