1. 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 13 years ago
  2. 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 13 years ago
  3. a5e65ec by twiz@google.com · 13 years ago
  4. 777c3aa Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u" and stage num tags. by bsalomon@google.com · 13 years ago
  5. dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 13 years ago
  6. 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 13 years ago
  7. fde2c0a Having updated the documentation of GrCustomStage to argue that all custom stages must be by tomhudson@google.com · 13 years ago
  8. f4770d7 There were three different problems with lighting filters: by senorblanco@chromium.org · 13 years ago
  9. d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 13 years ago
  10. eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 13 years ago
  11. f0a104e Remove GrStringBuilder by bsalomon@google.com · 13 years ago
  12. fc0d23a Avoid un-necessary re-calculations of width in for loop of emitFS function by bsalomon@google.com · 13 years ago
  13. db3a154 Remove local variable from GrConvolutionEffect GLSL code; reported to give marginal speedup by tomhudson@google.com · 13 years ago
  14. f8a2289 Manually unroll loop in convolution (blur) - most GL drivers do, but some by tomhudson@google.com · 13 years ago
  15. cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 13 years ago
  16. b505a12 Implement morphology as a custom effect by bsalomon@google.com · 13 years ago
  17. 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 13 years ago
  18. 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
  19. 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 13 years ago
  20. 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 13 years ago
  21. ae4f96a Some refactoring of GrCustomStage and friends by bsalomon@google.com · 13 years ago
  22. f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
  23. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago