1. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 14 years ago
  2. edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 14 years ago
  3. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  4. c49d66b Add glReadBuffer to GrGLInterface. by bsalomon@google.com · 14 years ago
  5. d32c5f5 by bsalomon@google.com · 14 years ago
  6. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  7. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  8. e938b19 iOS SampleApp menu related changes by yangsu@google.com · 14 years ago
  9. 030302c Fix comment alignment by bsalomon@google.com · 14 years ago
  10. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 14 years ago
  11. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  12. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago
  13. e14490a Move GL headers out of public include dir by bsalomon@google.com · 14 years ago
  14. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  15. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
  16. cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
  17. ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
  18. aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
  19. 970cb55 convolve GrRefCnt and SkRefCnt by reed@google.com · 14 years ago
  20. 8422311 Remove some cruft from SampleApp.cpp by bsalomon@google.com · 14 years ago
  21. bd3e320 Updated SkUIView to use the current code, added a default gl interface for ios by yangsu@google.com · 14 years ago
  22. 0b96a84 Remove unused SkGpuDevice functions, add GrRenderTarget handle getters by bsalomon@google.com · 14 years ago
  23. aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 14 years ago
  24. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
  25. 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 14 years ago
  26. 2c17fcd Reduce gets of ext string and check validity of stencil format enums by bsalomon@google.com · 14 years ago
  27. 25fd36c Indexed drawing for paths with multiple contours by bsalomon@google.com · 14 years ago
  28. 9ae4429 Don't send NULL buffer data hint in chrome by bsalomon@google.com · 14 years ago
  29. ee43512 Tesselate path once for tiled offscreen AA by bsalomon@google.com · 14 years ago
  30. 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 14 years ago
  31. 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 14 years ago
  32. d22b6e4 Remove global curve subdivision tolerance from GrPathUtils. by tomhudson@google.com · 14 years ago
  33. 1eeaf0b Add support for 8 bits/component glyphs, to by caryclark@google.com · 14 years ago
  34. 6aab8e3 Initialize members to satisfy coverity. by bsalomon@google.com · 14 years ago
  35. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
  36. b092140 Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture. by Scroggo · 14 years ago
  37. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 14 years ago
  38. e67bd3f Rename GrGLBug to GrGLCapability. by tomhudson@google.com · 14 years ago
  39. 30e4bb6 Avoid checking to see if a bool is less than zero. by tomhudson@google.com · 14 years ago
  40. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 14 years ago
  41. 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 14 years ago
  42. 747bf29 FBO probing at Context startup is very expensive. This patch removes the by tomhudson@google.com · 14 years ago
  43. 3914958 Fix text-as-path with skshader on gpu by bsalomon@google.com · 14 years ago
  44. 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 14 years ago
  45. 9195836 Consider hw render target limit for offscreen supersample and tile by bsalomon@google.com · 14 years ago
  46. 53a5584 Adding functionality for purgin graphics resource handles by junov@google.com · 14 years ago
  47. 9b24d25 include SkTypes.h by reed@google.com · 14 years ago
  48. d7beab4 Fix copy/paste bug that checks same stencil field twice in isDisabled(). by bsalomon@google.com · 14 years ago
  49. 8c5753e Fixed point no longer crashes when GL enabled in gm tests. by bungeman@google.com · 14 years ago
  50. 0251b2f Tag GrPrintf with GR_API so that it is exposed to users of a Skia DLL by bsalomon@google.com · 14 years ago
  51. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  52. 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 14 years ago
  53. 64cc579 The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on by senorblanco@chromium.org · 14 years ago
  54. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
  55. 00e17c5 Fix uninit of mask var by bsalomon@google.com · 14 years ago
  56. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 14 years ago
  57. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 14 years ago
  58. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 14 years ago
  59. 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 14 years ago
  60. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
  61. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 14 years ago
  62. 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
  63. cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 14 years ago
  64. 20efde7 Share code with SkRect by reed@google.com · 14 years ago
  65. 59f9961 remove #if 0 code by reed@google.com · 14 years ago
  66. 7744c20 use SkPoint, creating an alias for GrPoint by reed@google.com · 14 years ago
  67. 2e55012 share macros and types with SkScalar, but keep aliases for now, to avoid editing by reed@google.com · 14 years ago
  68. fc29629 Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions. by bsalomon@google.com · 14 years ago
  69. 2ba4abb Switch to GrGpuGLShaders (instead of GrGpuGLShaders2). by bsalomon@google.com · 14 years ago
  70. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  71. 99c2a8b SampleApp builds skia on Linux with BGRA pixel order, but Ganesh's SampleApp by senorblanco@chromium.org · 14 years ago
  72. bf2a469 Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. by bsalomon@google.com · 14 years ago
  73. 05ef510 Remove GrContext.h dependence on GrGpu.h by bsalomon@google.com · 14 years ago
  74. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  75. 6a77cc5 Fix warnings. by bsalomon@google.com · 14 years ago
  76. 8374725 Adding newline at end of file to fix compiler error. by agl@chromium.org · 14 years ago
  77. 06e1795 Add bounding rect for paths by bsalomon@google.com · 14 years ago
  78. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
  79. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 14 years ago
  80. 48ba56d Update GR_API to support non-Windows DLLs. by bsalomon@google.com · 14 years ago
  81. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 14 years ago
  82. a39f404 Remove sampler state param from lockKeylessTexture. It didn't serve any function and gave the false impression that tiling modes were handled on APIs with npot limitations. by bsalomon@google.com · 14 years ago
  83. 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
  84. fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 14 years ago
  85. 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 14 years ago
  86. a55847b Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. by bsalomon@google.com · 14 years ago
  87. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
  88. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 14 years ago
  89. 9ccdb95 NO_ERROR version of GR_GL macro shouldn't call check errror by bsalomon@google.com · 14 years ago
  90. 399d454 test of writable Skia tree in a chrome tree. by bsalomon@google.com · 14 years ago
  91. bcdbbe6 by bsalomon@google.com · 14 years ago
  92. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  93. 0650e81 fix use of smooth lines Review URL:http://codereview.appspot.com/4370050/ by bsalomon@google.com · 14 years ago
  94. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
  95. 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 14 years ago
  96. f814017 add rect.inset(dx, dy) by reed@google.com · 14 years ago
  97. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
  98. 67dc548 export GrDefaultPathRenderer/GrPathRenderer by bsalomon@google.com · 14 years ago
  99. f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 14 years ago
  100. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 14 years ago