- 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
- f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
- 8b58c4d path effect on a very thin line should not be discarded by bsalomon@google.com · 13 years ago
- 9639994 Use GrGLContextInfo in shader generator by bsalomon@google.com · 13 years ago
- 4ebf2b4 Add copyright and #ifndef / #define by bsalomon@google.com · 13 years ago
- dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 13 years ago
- 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
- e55fd0f Pull GLSL helpers out of GrGLProgram.cpp by bsalomon@google.com · 13 years ago
- 6e85937 Make SkGLContext's FBO creation more robust (allows test apps to run on Intel GPUs) by bsalomon@google.com · 13 years ago
- 4bcb0c6 Reland 3144 with assertion fix. by bsalomon@google.com · 13 years ago
- 0439e56 revert 3144 by bsalomon@google.com · 13 years ago
- aa67735 Allow chrome to limit the number of FBO status checks by bsalomon@google.com · 13 years ago
- dc3c780 [GPU]: Handle degenerate quads when computing UV matrix from control points by bsalomon@google.com · 14 years ago
- 8722d7c Roll out r3117 to alleviate http://code.google.com/p/skia/issues/detail?id=471 ('filltypespersp gm test fails with KERN_PROTECTION_FAILURE on Lion') by epoger@google.com · 14 years ago
- 9732f62 Fix degenerate test in convex path renderer by bsalomon@google.com · 14 years ago
- c943bd5 Remove one static initializer in src/gpu/GrGpu.cpp by digit@google.com · 14 years ago
- 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 14 years ago
- 3e5afe7 Enable convex path renderer. by bsalomon@google.com · 14 years ago
- 78d6cf9 Remove GrAALevel enum, use explicit sample count by bsalomon@google.com · 14 years ago
- 9aed114 by bsalomon@google.com · 14 years ago
- e5e3937 fix compilation errors when VISUALIZE_COMPLEX_CLIP is set (debug assist code path) by bsalomon@google.com · 14 years ago
- 7d72c45 code cleanup for single_pass_path() and remove enum GrConvexHint by bsalomon@google.com · 14 years ago
- 74b4619 Formatting cleanup: remove extra whitespace by vandebo@chromium.org · 14 years ago
- 05e7024 Expose functionality to purge the GPU texture cache while running SampleApp. by twiz@google.com · 14 years ago
- b1caea0 Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformTexture or GrPlatformRenderTarget instead) by bsalomon@google.com · 14 years ago
- 1771cbf posix: Avoid static initializers in static/global mutexes by digit@google.com · 14 years ago
- d9ce125 Prefer a texture pixel ref to a render target pixel ref when creating an SkGpuDevice by bsalomon@google.com · 14 years ago
- 0680961 revert 3078 by bsalomon@google.com · 14 years ago
- 495e210 fix interior issues in convex path renderer by bsalomon@google.com · 14 years ago
- 4f3c253 Add flag to disable gl error checking when allocating gpu objects by bsalomon@google.com · 14 years ago
- dd1be60 Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather than alpha to draw hairlines < 1pix wide in GPU. by bsalomon@google.com · 14 years ago
- 46f7afb Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when saving off a GrDrawTarget's state. by bsalomon@google.com · 14 years ago
- 2401ae8 Attempt to reland 3054 by bsalomon@google.com · 14 years ago
- 8b39f8f Revert r3054 for failing tests by bsalomon@google.com · 14 years ago
- e6bea08 Add constant coverage to GrDrawState by bsalomon@google.com · 14 years ago
- 5cc90d1 Incorporate changes related to Tom's post-hoc comments on the convex path renderer. by bsalomon@google.com · 14 years ago
- 90d344a fix assert by bsalomon@google.com · 14 years ago
- 52a5dcb Add GrDrawState reset by bsalomon@google.com · 14 years ago
- 5e9bf82 second try to fix assert by bsalomon@google.com · 14 years ago
- 5ce2796 Change static asserts of scalar type to runtime asserts (re r3040) by bsalomon@google.com · 14 years ago
- 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 14 years ago
- 5db3b6c Fix vs2010 int to scalar warnings by bsalomon@google.com · 14 years ago
- 150d284 Add code path to SW rasterize paths and upload as a mask texture by bsalomon@google.com · 14 years ago
- 2eba795 Remove supports per-vertex coverage caps bit by bsalomon@google.com · 14 years ago
- 46579e0 Fix variable renaming in asserts related to r3015 by bsalomon@google.com · 14 years ago
- dafde9e Remove shadersupport caps bit by bsalomon@google.com · 14 years ago
- 15865a7 Correct GPU glyph positioning. http://codereview.appspot.com/5522050/ by bungeman@google.com · 14 years ago
- 337af17 fix compilation error in GrContext.cpp when PREFER_MSAA_OFFSCREEN_AA is enabled by bsalomon@google.com · 14 years ago
- cff5608 fix comment by bsalomon@google.com · 14 years ago
- 547e5be Remove accidentally checked in printf by bsalomon@google.com · 14 years ago
- cadbcb8 Towards enabling -Werror in skia on Linux by bsalomon@google.com · 14 years ago
- baa9ea1 Fix check for glTexStorage2D fn ptr by bsalomon@google.com · 14 years ago
- 76dd277 add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses by reed@google.com · 14 years ago
- b3a39b5 When applying a color matrix, unpremultiply the source, and premultiply the by senorblanco@chromium.org · 14 years ago
- 8ff9c74 Reverting r2969, since it broke the GLPrograms RunTests step. by senorblanco@chromium.org · 14 years ago
- c3e159a When applying a color matrix, unpremultiply the source, and premultiply by senorblanco@chromium.org · 14 years ago
- 8192095 Fix Mac build by bsalomon@google.com · 14 years ago
- 280e99f Add support for GL texture storage by bsalomon@google.com · 14 years ago
- 0e9b41a Trash cached render target when creating a new FBO and its ID is bound. by bsalomon@google.com · 14 years ago
- b3c20fa Speculative fix to please the skia buildbots. I couldn't repro the failure by senorblanco@chromium.org · 14 years ago
- a14dd6d Add null check to createPlatformTexture by bsalomon@google.com · 14 years ago
- 50bdad8 Implement the color matrix filter in Ganesh. Also, fix and enable the color by senorblanco@chromium.org · 14 years ago
- 39dab77 Add flags to GrStencilSettings by bsalomon@google.com · 14 years ago
- 0c00f21 Add SkDEBUGFAIL to clean up use of SkASSERT(!"text"); by tomhudson@google.com · 14 years ago
- 838e866 remove obsolete printf by reed@google.com · 14 years ago
- c315aeb GCC requires reinterpret_cast rather than static_cast to cast to privately inherited subclass by bsalomon@google.com · 14 years ago
- 6b2445e Make GrStencilState a class to enable future optimizations by bsalomon@google.com · 14 years ago
- 35ff384 Compile time vertex layout masks by bsalomon@google.com · 14 years ago
- 88939ae Revert r2872 by bsalomon@google.com · 14 years ago
- 9a4c389 two loops for setting stage descs by bsalomon@google.com · 14 years ago
- 987dbc0 by bsalomon@google.com · 14 years ago
- 40d9293 Skip flush functions for disabled stages by bsalomon@google.com · 14 years ago
- 6b5fdc1 Use a stack variable for hash computation in GrBinHashKey by bsalomon@google.com · 14 years ago
- f864ec4 skip paint->drawstate sampler copies when there is no texture by bsalomon@google.com · 14 years ago
- 71bd1ef Don't update vertex/index buffer twice! by bsalomon@google.com · 14 years ago
- aa814fe Access sampler matrices directly, cleanup GrSamplerState::reset()s by bsalomon@google.com · 14 years ago
- 1e266f8 Remove GrDrawState::setSampler, use direct access to sampler by bsalomon@google.com · 14 years ago
- 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 14 years ago
- 6b20c2d Fix inverse union complex clip stencil rules, skip screen filling rectangles by bsalomon@google.com · 14 years ago
- 07dd2bf Add support for GL_ANGLE_texture_usage by bsalomon@google.com · 14 years ago
- b1d14fd use uploadTexData() to create init textures w/out data, and restore pixelstorei state on failure by bsalomon@google.com · 14 years ago
- 32e4d2a Add back compressed image upload (accidently removed in earlier refactor) by bsalomon@google.com · 14 years ago
- 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 14 years ago
- 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 14 years ago
- 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 14 years ago
- 321795e Fix assert by bsalomon@google.com · 14 years ago
- 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 14 years ago
- 590e798 Add missing interfaces for Android by djsollen@google.com · 14 years ago
- 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 14 years ago
- 75d939b add SK_OVERRIDEs, move impl of virtuals into .cpp by reed@google.com · 14 years ago
- da66898 Add method to GrGLShadeVar to create GLSL string accessing an element by tomhudson@google.com · 14 years ago
- 675c5c4 Fix SkGLContext FBO setup for ES2 by bsalomon@google.com · 14 years ago
- 9791291 Prep for GrDrawState as a class Part 2 by bsalomon@google.com · 14 years ago
- 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 14 years ago
- 5bc34f0 Remove fConfig/fFormat union in GrTextureDesc by bsalomon@google.com · 14 years ago
- ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 14 years ago
- 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 14 years ago
- fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 14 years ago
- 1e0e607 Add missing return statement. by bsalomon@google.com · 14 years ago
- 136f55b Detect teximage2d failure by bsalomon@google.com · 14 years ago