- 6d003d1 Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConfigFlags by bsalomon@google.com · 13 years ago
- 9fbcad0 Removed old resource locking system by robertphillips@google.com · 13 years ago
- 6c76d24 by bsalomon@google.com · 13 years ago
- 2d8edaf Try r5428 again with fix by bsalomon@google.com · 13 years ago
- 4592df8 Revert 5428 and 5429. by bsalomon@google.com · 13 years ago
- 78201c2 Fix shader errors in r5428. by bsalomon@google.com · 13 years ago
- dbbf843 Consolidate texture access functions, provide default GrTextureAccess by bsalomon@google.com · 13 years ago
- f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 13 years ago
- f2e93fc Resource cache now explicitly takes ref of managed resources by robertphillips@google.com · 13 years ago
- d364554 Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derived classes by robertphillips@google.com · 13 years ago
- 100abf4 Shut up some Mac (xcode 3) warnings by bsalomon@google.com · 13 years ago
- d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 13 years ago
- 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 13 years ago
- a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 13 years ago
- b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 13 years ago
- a27096b Sanitizing source files in Skia_Nightly_House_Keeping by skia.committer@gmail.com · 13 years ago
- d9e0181 Linux warning fixes by bsalomon@google.com · 13 years ago
- 4af0af6 Add helpers to add/modulate glsl vec4s. by bsalomon@google.com · 13 years ago
- f660187 Hide GrDrawTarget::Caps's member vars by bsalomon@google.com · 13 years ago
- 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 13 years ago
- a04e8e8 Do premul and r/b swap conversions in a custom effect by bsalomon@google.com · 13 years ago
- d6176b0 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 13 years ago
- b73e0f9 Add TexParameteriv entry point so ANGLE interface will validate by robertphillips@google.com · 13 years ago
- 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 13 years ago
- bda03db Fixing source files that do not have newlines at the end. by rmistry@google.com · 13 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 13 years ago
- a1bf0ff by bsalomon@google.com · 13 years ago
- d472620 Registry-based unit test for custom effects by bsalomon@google.com · 13 years ago
- de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 13 years ago
- c3841b9 Move GL programs unit test code to tests project. by bsalomon@google.com · 13 years ago
- 1bfccad Early out the texture key generation if there is no texture passed to the GrGLShaderBuilder::keyForTextureAccess. by twiz@google.com · 13 years ago
- a5e65ec by twiz@google.com · 13 years ago
- a2d7148 Removed GrClip & related classes by robertphillips@google.com · 13 years ago
- 622a170 Fixed minor memory leaks by robertphillips@google.com · 13 years ago
- 1ee7c6a Modified GrGpuGL_unittest to no longer use the old constructors to create gradients, also added TwoPointConical to the tests. by rileya@google.com · 13 years ago
- 0982d35 Make 0-texture GrCustomStages work. by bsalomon@google.com · 13 years ago
- 7b11289 Added dev- & canv- prefixes to Ganesh bounding boxes to indicate coordinate space by robertphillips@google.com · 13 years ago
- cddaf34 Remove GrDrawState::setTexture/getTexture by bsalomon@google.com · 13 years ago
- d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 13 years ago
- e4d69c0 Added getConservativeBound helper function to GrClipData by robertphillips@google.com · 13 years ago
- beb1af7 Altered Ganesh's clip stack plumbing to pass down new GrClipData class by robertphillips@google.com · 13 years ago
- b867099 Move filter/wrap out of GrSamplerState into GrTextureParams by bsalomon@google.com · 13 years ago
- 777c3aa Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u" and stage num tags. by bsalomon@google.com · 13 years ago
- bfb459d Disable unused uniform assert due to texture matrices being crammed down stage's throats by bsalomon@google.com · 13 years ago
- dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 13 years ago
- 96291df Remove assertion when texture matrix is unused by bsalomon@google.com · 13 years ago
- 5807116 This CL implements the Ganesh path for the SkTable_ColorFilter color transformation. by twiz@google.com · 13 years ago
- ecb60aa Factory method for creating GrGLProgram by bsalomon@google.com · 13 years ago
- 2f68e76 Move texture domains onto a GrCustomStage, off of GrSamplerState. by tomhudson@google.com · 13 years ago
- 33c1f6b Fix test break in r4627. by bsalomon@google.com · 13 years ago
- 9ba4fa6 Remove GrGLProgram::CachedData, make GrGLProgram represent the program by bsalomon@google.com · 13 years ago
- 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 13 years ago
- e742bf0 Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?) when there's by tomhudson@google.com · 13 years ago
- f4770d7 There were three different problems with lighting filters: by senorblanco@chromium.org · 13 years ago
- ebde3e0 Fixed over-length lines in GrGLCreateDebugInterface.cpp by robertphillips@google.com · 13 years ago
- d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 13 years ago
- d7727ce Refactor how precision is handled with GrGLShaderVar by bsalomon@google.com · 13 years ago
- c762308 Fix the lighting filters unit test and re-enable it. by senorblanco@chromium.org · 13 years ago
- 548a433 Fix linux warnings Review URL: http://codereview.appspot.com/6354093/ by bsalomon@google.com · 13 years ago
- 641ca9c Fix dumb copy/paste bug that breaks GLProgramTest on debug builds with GS support. by bsalomon@google.com · 13 years ago
- 3e11c0b Forced GrClip to always have conservative bounds by robertphillips@google.com · 13 years ago
- ad5e937 Make GrGLShaderBuilder produce the shader strings by bsalomon@google.com · 13 years ago
- 22b13f3 Disable lighting filter unit test temporarily; unreviewed. by senorblanco@chromium.org · 13 years ago
- 894790d This patch implements the diffuse and specular lighting filters in Ganesh. by senorblanco@chromium.org · 13 years ago
- eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 13 years ago
- f0a104e Remove GrStringBuilder by bsalomon@google.com · 13 years ago
- 59f46b8 Fixed Windows compiler complaints by robertphillips@google.com · 13 years ago
- 313f019 Don't call glTexSubImage2D w/ indexed texture format on desktop GL by bsalomon@google.com · 13 years ago
- c377baf Add placement new macros to SkPostConfig, call SkNEW* from Ganesh. by tomhudson@google.com · 13 years ago
- 3a67a66 Add an SK_PRINTF_LIKE macro, which declares a function to have printf-like by senorblanco@chromium.org · 13 years ago
- 21320a1 Fix bug in calling NV DeletePaths by bsalomon@google.com · 13 years ago
- e38160c Reworked gradient shader to no longer explicitly set gl_FragColor or return prematurely. by rileya@google.com · 13 years ago
- 11b2d8b Temporary checkin to debug Linux bot issue. by rileya@google.com · 13 years ago
- 05a718c Fix some NV path rendering issues with perspective and inverse paths by bsalomon@google.com · 13 years ago
- d1e533f Change CT assert to RT assert by bsalomon@google.com · 13 years ago
- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 13 years ago
- eca2dfb fixed missing "return" error by robertphillips@google.com · 13 years ago
- 1d89c93 Added ReadPixels format-supported check to GL Caps by robertphillips@google.com · 13 years ago
- 409566a Removed cached copy of the GrDebugGLInterface by robertphillips@google.com · 13 years ago
- fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 13 years ago
- ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 13 years ago
- b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 13 years ago
- 1b1e201 Revert #if 0ed out code accidentally committed as part of r4299. by bsalomon@google.com · 13 years ago
- 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 13 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 13 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 13 years ago
- 15e9d3e Expanded distribution of instance counting by robertphillips@google.com · 13 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 13 years ago
- 50e4ce0 Fix memory leaks. by tomhudson@google.com · 13 years ago
- c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 13 years ago
- e76b7cc fix gl error of 'invalid enum' from GL_COLOR_TABLE by bsalomon@google.com · 13 years ago
- 845eafd show meaningful GL error strings during debugging by bsalomon@google.com · 13 years ago
- 0f1c10b Remove unused function left in GrGLProgram.cpp by bsalomon@google.com · 13 years ago
- 945bbe1 Suppress annoying printf in GM when MSAA is not supported. by bsalomon@google.com · 13 years ago
- c345c42 Add strings to debug/null interfaces glGetString by bsalomon@google.com · 13 years ago
- 957ebdd Adding API to GrTexture to reset cached texture parameter values by junov@chromium.org · 13 years ago
- b51c633 Fix Fixed-Point build by changing static_assert around scalar=float to a runtime crash. by bsalomon@google.com · 13 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 13 years ago