1. f2eb5ab fix bug where we wrote uninitialized data to the flatten stream for shaders. by reed@google.com · 14 years ago
  2. 938d604 Add flattenable registrar for Two_Point_Radial_Gradient. by tomhudson@google.com · 14 years ago
  3. 9ce767c Fix to (two-point radial) gradient playback error in SkPictures that swapped by tomhudson@google.com · 14 years ago
  4. 13659f1 handle overflow by reed@google.com · 14 years ago
  5. b692a14 disable fast linear for now (really this time) by reed@google.com · 14 years ago
  6. 1770507 disable fast linear until we handle the overflow cases by reed@google.com · 14 years ago
  7. e61414c add SK_USE_SLOW_2POINT_RADIAL_GRADIENT option for clients that like slowness by reed@google.com · 14 years ago
  8. 5eb158d use SkClampRange to speedup clamp iterators speeds up linear gradients 4x by reed@google.com · 14 years ago
  9. 61eb040 code style by reed@google.com · 14 years ago
  10. 84e9c08 speed up 2-point-radial gradients by 9x, using float instead of fixed by reed@google.com · 14 years ago
  11. 1fbf760 Fix SkFixed overflows in SkFixedSquare, SkGradientShader. by wjmaclean@chromium.org · 14 years ago
  12. dc66c42 Fix Two Pt Radial when circles are concentric. by bsalomon@google.com · 14 years ago
  13. 7c2f27d make asABitmap() const change private cache fields in gradient to be mutable by reed@google.com · 14 years ago
  14. d3ae779 Add asAGradient shader extraction API. by vandebo@chromium.org · 14 years ago
  15. 82065d6 remove SkRefCnt safeRef() and safeUnref(), and replace the call-sites with by reed@google.com · 14 years ago
  16. 9c7443d add SK_DISABLE_DITHER_32BIT_GRADIENT flag. If defined, disables the newly added by reed@google.com · 14 years ago
  17. 55b8e8c add dithering to 32bit linear gradients by reed@google.com · 14 years ago
  18. dc731fd merge in gpu changes to gradientshaders by reed@google.com · 15 years ago
  19. e191b16 update windows port by reed@android.com · 16 years ago
  20. 200645d fix repeat/mirror for new larger 16bit cache update gm images by reed@android.com · 16 years ago
  21. 512a876 make the 16bit cache larger, to handle multiple colors in the gradient w/o by reed@android.com · 16 years ago
  22. bcfc733 flatten/unflatten custom fields for 2-point gradient by reed@android.com · 16 years ago
  23. 6c59a17 clear the kHasSpan16 bit for two-point-radial, since we don't implement that by reed@android.com · 16 years ago
  24. 7ef071f Two-point radial gradient implementation. by senorblanco@chromium.org · 16 years ago
  25. 3c9b2a4 expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader by reed@android.com · 16 years ago
  26. 3d06a8c add FIXME to comment by reed@android.com · 16 years ago
  27. 1c12abe fix gradients with alpha to convert to premul *after* the intermediate color by reed@android.com · 16 years ago
  28. ab840b8 remove (ack) test code in lineargradient when pos array is null by reed@android.com · 16 years ago
  29. 5119bdb add shader flag kConstInY_Flag by reed@android.com · 16 years ago
  30. b2c5f2d make the same prerounding fix for the shadeSpan16 case by reed@android.com · 16 years ago
  31. c552a43 preround our fx fractional coordiante, so we get rounded integers (0..255) when by reed@android.com · 16 years ago
  32. ec3d6e5 update for cache updates by reed@android.com · 16 years ago
  33. 9b46e77 fix dumpcanvas to recurse on pictures and shapes by reed@android.com · 16 years ago
  34. 4a7fd2b initialize fFlags in gradients fix trailing WS in SkGLDevice by reed@android.com · 16 years ago
  35. 41bccf5 extend gradients to handle (by clamping) the first and last color position if by reed@android.com · 16 years ago
  36. fc25abd fix warnings by reed@android.com · 16 years ago
  37. 0becfc5b add optimization for width==1 bitmaps in shader procs by reed@android.com · 16 years ago
  38. 8a1c16f grab from latest android by reed@android.com · 17 years ago