1. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
  2. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 13 years ago
  3. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 13 years ago
  4. 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 13 years ago
  5. f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
  6. bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 13 years ago
  7. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
  8. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 13 years ago
  9. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 13 years ago
  10. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 13 years ago
  11. 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 13 years ago
  12. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 13 years ago
  13. 68288c2 remove incorrect include by bsalomon@google.com · 13 years ago
  14. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 13 years ago
  15. c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 13 years ago
  16. 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 13 years ago
  17. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 13 years ago
  18. 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
  19. 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 13 years ago
  20. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 13 years ago
  21. 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 13 years ago
  22. 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 13 years ago
  23. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 13 years ago
  24. ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 13 years ago
  25. 7c2578d Second half of refactoring to move SW path rendering to GrPathRenderer by robertphillips@google.com · 13 years ago
  26. 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 13 years ago
  27. 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
  28. 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
  29. 1ac87ff by twiz@google.com · 13 years ago
  30. ec05eaa Bumped num stages to 4 in preparation for AA clipping by robertphillips@google.com · 13 years ago
  31. 76b7fcc Some cleanup of GrResource by bsalomon@google.com · 13 years ago
  32. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 13 years ago
  33. 5af5606 convert float to SkScalar changes by robertphillips@google.com · 13 years ago
  34. f294b77 Initial version of AA clip A8/R8 mask creation by robertphillips@google.com · 13 years ago
  35. f6b070d Clamp requested MSAA sample count to GL_MAX_SAMPLES by bsalomon@google.com · 13 years ago
  36. e9b087e Remove expired comment by bsalomon@google.com · 13 years ago
  37. e7655f1 Fix trivial int->scalar warning introduced in r3772 by bsalomon@google.com · 13 years ago
  38. 93c9660 draw circle paths directly via GPU by bsalomon@google.com · 13 years ago
  39. f4c2c52 First portion of refactoring to bundle SW path rendering into GrPathRenderer by robertphillips@google.com · 13 years ago
  40. 8e124a2 Give GrGLProgramStage a virtual destructor by bsalomon@google.com · 13 years ago
  41. 7460b37 Fixed minor Release & fixed point compiler warnings on Linux by robertphillips@google.com · 13 years ago
  42. 7d30a21 Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test. by bsalomon@google.com · 13 years ago
  43. 0f191f3 Minor refactoring to remove duplicate enum from Ganesh (_SetOp -> SkRegion::Op) by robertphillips@google.com · 13 years ago
  44. 07eecdc Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage by tomhudson@google.com · 13 years ago
  45. 4470638 Fix class/struct warning by bsalomon@google.com · 13 years ago
  46. 168e634 Infrastructure for new Ganesh shader pipeline: base classes for GPU by tomhudson@google.com · 13 years ago
  47. e788430 Added glBlendEquation to GL interface by robertphillips@google.com · 13 years ago
  48. b72f203 Fix reset of scissor state in onResetContext by bsalomon@google.com · 13 years ago
  49. 1e945b7 Minor refactoring to pull GrClipMaskManager into its own files by robertphillips@google.com · 13 years ago
  50. 730ebe5 First pass at stencil clip mask refactoring by robertphillips@google.com · 13 years ago
  51. 0dd84a3 Minor code cleanup of Debug GL Interface by robertphillips@google.com · 13 years ago
  52. fa1d291 Propagated AA flags through Ganesh's clip stack (in preparation for GL AA clipping) by robertphillips@google.com · 13 years ago
  53. 670ff9a Fixed uninitialized memory issue on Linux when running "gm --debuggl" by robertphillips@google.com · 13 years ago
  54. c9668ec Add support for GL_NV_framebuffer_multisample_coverage by bsalomon@google.com · 13 years ago
  55. 99a5ac0 Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs by robertphillips@google.com · 13 years ago
  56. 8637a36 Minor Windows compiler complaint fixes by robertphillips@google.com · 13 years ago
  57. 0e5104c misc fixes by bsalomon@google.com · 13 years ago
  58. 1b3ac8b Don't use the usage flag to determine whether an SkGpuDevice needs to be cleared. Fixes regression in testimagefilters introduced by r3565. Also add baselines for testimagefilters gm on windows. by bsalomon@google.com · 13 years ago
  59. 419400b remove extra parameter ctm in skPaint2GrPaintShader() by bsalomon@google.com · 13 years ago
  60. 6995068 Initial version of R8 support by robertphillips@google.com · 13 years ago
  61. dd743fe Initial split up of Debug Interface into separate files by robertphillips@google.com · 13 years ago
  62. 92edd31 add macro DEFER_PATHS to proper checks by bsalomon@google.com · 13 years ago
  63. aad7e27 Fixing blurred shadows of hairline paths when rendered on the GPU by junov@chromium.org · 13 years ago
  64. 3286989 Remove old D3D9 stuff by bsalomon@google.com · 13 years ago
  65. 2ac4ef5 Fixing the drawing of blurred shodows for hairline paths with software rendering by junov@chromium.org · 13 years ago
  66. 3c4d032 Revert 3857 (which was committed from wrong tree) by bsalomon@google.com · 13 years ago
  67. 5f017a4 Fix GL attach/detach in Mac SampleApp by bsalomon@google.com · 13 years ago
  68. 730ca3b Fix NULL as SkColor warning on clang. by bsalomon@google.com · 13 years ago
  69. d5c8fe6 Removed ANGLE namespace requirement by robertphillips@google.com · 13 years ago
  70. 06cd732 Reland 3563 by bsalomon@google.com · 13 years ago
  71. 18bbb8b Revet 3563 due to mac bot failure by bsalomon@google.com · 13 years ago
  72. 423d6d9 Improve save layer handling in SkGpuDevice by bsalomon@google.com · 13 years ago
  73. 193395c Unify text flushing with other deferred drawing by bsalomon@google.com · 13 years ago
  74. b4725b4 Add assert to catch circular drawing higher up the call stack. by bsalomon@google.com · 13 years ago
  75. 873ea0c Make fewer copies when using GrDrawTarget::AutoStateRestore by bsalomon@google.com · 13 years ago
  76. 10e04bf Reland 3507 by bsalomon@google.com · 13 years ago
  77. b9014f4 Remove deprecated names from Gr (WK is no longer using them) by bsalomon@google.com · 13 years ago
  78. ba800e2 Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL them. by bsalomon@google.com · 13 years ago
  79. e79c815 Don't look at current vertex layout when vertex source hasn't been set by bsalomon@google.com · 13 years ago
  80. 5b819c1 Revert 3507 by bsalomon@google.com · 13 years ago
  81. 6390c72 Fix Coverity reports. (Mostly use of uninitialised values.) by vandebo@chromium.org · 13 years ago
  82. a728e35 Fix a bunch of Coverity defects - class members not initialized in the constructor. by vandebo@chromium.org · 13 years ago
  83. 78ff6b4 Moved mac, unix, win and mesa directories under src/gpu/gl by robertphillips@google.com · 13 years ago
  84. 4fd99ea Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t) by bsalomon@google.com · 13 years ago
  85. d91f370 Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up. by robertphillips@google.com · 13 years ago
  86. fa1dd11 Revert r3523 and r2522 by vandebo@chromium.org · 13 years ago
  87. 354fd0e Fix Coverity reports. (Mostly use of uninitialised values.) by vandebo@chromium.org · 13 years ago
  88. d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 13 years ago
  89. 95cd7bd Make printf in GrContext about partial pixel coverage be debug-only by bsalomon@google.com · 13 years ago
  90. 8500322 disable GPU blur on small paths by bsalomon@google.com · 13 years ago
  91. 3672b58 Removed redundant typedef from GrDebugGL class by robertphillips@google.com · 13 years ago
  92. a5d2203 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 13 years ago
  93. a5d056a Reland 3503 with fix by bsalomon@google.com · 13 years ago
  94. 290e536 Revert 3503 by bsalomon@google.com · 13 years ago
  95. 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 13 years ago
  96. 2e3d144 Make GrDrawState ref counted. (Small step towards a perf improvement.) by bsalomon@google.com · 13 years ago
  97. ba0cc3e Extended debug GL interface to include textures. by robertphillips@google.com · 13 years ago
  98. 8fe84b5 Add SkMatrix::cheapEqualTo, use in Gr code by bsalomon@google.com · 13 years ago
  99. 22f42b7 [GPU] when paint has patheffect, it should fallback to path render by bsalomon@google.com · 13 years ago
  100. 8926b16 apply imagefilter to all draw calls by reed@google.com · 13 years ago