1. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 15 years ago
  2. 3723a48 Clean up geterror / log macros and globals for debugging. disable geterror in chrome by default. by bsalomon@google.com · 15 years ago
  3. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 15 years ago
  4. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 15 years ago
  5. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 15 years ago
  6. 1b7c1b6 Remove debugging printf that was accidentally left in 783. by bsalomon@google.com · 15 years ago
  7. 7acdb8e by bsalomon@google.com · 15 years ago
  8. d16983b Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config. by bsalomon@google.com · 15 years ago
  9. 4333323 Make enabling static rect VB configurable by user config file. by bsalomon@google.com · 15 years ago
  10. 0748f21 Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. by bsalomon@google.com · 15 years ago
  11. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 15 years ago
  12. 02a7e6c fix slow performance on desktops by uping our max-texture-dim from 512 to by reed@google.com · 15 years ago
  13. e42e845 work around framebuffer_blit confusion on linux -- better fix on the way by reed@google.com · 15 years ago
  14. 9341bb6 fix linux gpu build (don't need egl.h) by reed@google.com · 15 years ago
  15. 8752ad7 close quotes on #error by reed@google.com · 15 years ago
  16. c921843 fixes for some warnings: by reed@google.com · 15 years ago
  17. 664a843 chrome always assumes BGRA for its textures by reed@google.com · 15 years ago
  18. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 15 years ago
  19. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 15 years ago
  20. bf858b7 update chrome-specific glconfig (should make versions of this for mac/win/linux) by reed@google.com · 15 years ago
  21. ba8efc8 add experimental custom GL header for chrome by reed@google.com · 15 years ago
  22. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 15 years ago
  23. 117cc39 document new (temporary) build flags by reed@google.com · 15 years ago
  24. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 15 years ago
  25. 63100f9 add GR_BUILD_CHROME for now. hopefully we can replace it with other, by reed@google.com · 15 years ago
  26. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 15 years ago
  27. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 15 years ago
  28. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 15 years ago
  29. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  30. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 15 years ago
  31. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  32. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 15 years ago
  33. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 15 years ago
  34. 37df17d fix build for linux by reed@google.com · 15 years ago
  35. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  36. ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 15 years ago
  37. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 15 years ago
  38. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago