1. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 14 years ago
  2. 1dcf506 Remove GrGpuGLFixed subclass and ES1 support by bsalomon@google.com · 14 years ago
  3. c4ff22a by bsalomon@google.com · 14 years ago
  4. f74ad8c Removes warnings generated by gcc and clang. by tomhudson@google.com · 14 years ago
  5. 60014ca Implement Gaussian blurs for images. The caller creates an an by senorblanco@chromium.org · 14 years ago
  6. 82c7bd8 Interim function for reseting GrDrawTarget state, this should be folded into GrDrawState when it has getters / setters by bsalomon@google.com · 14 years ago
  7. 0a97be2 When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA by bsalomon@google.com · 14 years ago
  8. c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 14 years ago
  9. e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 14 years ago
  10. b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 14 years ago
  11. 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 14 years ago
  12. 979432b Turn off annoying printfs by bsalomon@google.com · 14 years ago
  13. 64c4fe4 More removal of texture fUploadByteCount and rename fFormat to fConfig for consistency. by bsalomon@google.com · 14 years ago
  14. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 14 years ago
  15. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 14 years ago
  16. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 14 years ago
  17. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 14 years ago
  18. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 14 years ago
  19. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrContext.cpp]
  20. e10f6fd Fix per-vertex coverage on Macs with aligned attrib bug by bsalomon@google.com · 14 years ago
  21. 077232e Add semicolon back that was accidentally deleted in r2444 by bsalomon@google.com · 14 years ago
  22. 1983f39 Make a bunch of GrPrintfs be debug-only by bsalomon@google.com · 14 years ago
  23. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 14 years ago
  24. fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 14 years ago
  25. 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 14 years ago
  26. 950d7a8 Turn off AA when coverage can't be handled correctly. by bsalomon@google.com · 14 years ago
  27. d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 14 years ago
  28. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 14 years ago
  29. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 14 years ago
  30. 4f83be8 Fix GrContext::drawPaint with perspective, also never apply AA by bsalomon@google.com · 14 years ago
  31. 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 14 years ago
  32. 973b879 Remove unneeded #define by bsalomon@google.com · 14 years ago
  33. 9b09c9e Abort AA rect path when index buffer allocation fails by bsalomon@google.com · 14 years ago
  34. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
  35. 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 14 years ago
  36. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
  37. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 14 years ago
  38. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
  39. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago
  40. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago
  41. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago
  42. 8ccaddd Increase default cache size Review URL: http://codereview.appspot.com/4810087/ by bsalomon@google.com · 14 years ago
  43. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  44. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 14 years ago
  45. 4737082 Correct check against GR_USE_PLATFORM_CREATE_SAMPLE_COUNT by bsalomon@google.com · 14 years ago
  46. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  47. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  48. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
  49. 2ce9a04 Improve GPU blur performance by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
  50. fdaf2b9 Revert r1937 while I try to figure out the GM failures. by senorblanco@chromium.org · 14 years ago
  51. b7f28d6 Improve GPU blur speed by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
  52. 237a461 Instead of turning clipping off during AA, clip to the offscreen tile when by tomhudson@google.com · 14 years ago
  53. 5c63865 Use texture cache for writePixels temp by bsalomon@google.com · 14 years ago
  54. 6b73e55 Undo accidental commit of GrContext.cpp in r1860. by bsalomon@google.com · 14 years ago
  55. eb2aa1d Make CPU->GPU blur path use texture cache by bsalomon@google.com · 14 years ago
  56. aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 14 years ago
  57. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
  58. 0c8d93a Reworks r1770 so that users who have replaced SkUserConfig don't have to by tomhudson@google.com · 14 years ago
  59. ee43512 Tesselate path once for tiled offscreen AA by bsalomon@google.com · 14 years ago
  60. 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 14 years ago
  61. 278cbb4 Enable WebKit/Chromium style logging for Skia. by tomhudson@google.com · 14 years ago
  62. d22b6e4 Remove global curve subdivision tolerance from GrPathUtils. by tomhudson@google.com · 14 years ago
  63. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 14 years ago
  64. 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 14 years ago
  65. 9195836 Consider hw render target limit for offscreen supersample and tile by bsalomon@google.com · 14 years ago
  66. 53a5584 Adding functionality for purgin graphics resource handles by junov@google.com · 14 years ago
  67. 7e12f82 GCC 4.6 fix: intptr_t <-> NULL triggers an warning. by thakis@chromium.org · 14 years ago
  68. 7ca72f3 Apply translate param to path bounds when computing ssaa bounds by bsalomon@google.com · 14 years ago
  69. 120bdff Committing on behalf of gman@chromium.org: by kbr@chromium.org · 14 years ago
  70. 70c136e allow the build system to enable offscreen_aa to some max dimension by reed@google.com · 14 years ago
  71. 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 14 years ago
  72. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 14 years ago
  73. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
  74. 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
  75. cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 14 years ago
  76. 20efde7 Share code with SkRect by reed@google.com · 14 years ago
  77. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  78. 05ef510 Remove GrContext.h dependence on GrGpu.h by bsalomon@google.com · 14 years ago
  79. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  80. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
  81. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 14 years ago
  82. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 14 years ago
  83. a39f404 Remove sampler state param from lockKeylessTexture. It didn't serve any function and gave the false impression that tiling modes were handled on APIs with npot limitations. by bsalomon@google.com · 14 years ago
  84. fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 14 years ago
  85. 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 14 years ago
  86. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 14 years ago
  87. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  88. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
  89. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
  90. 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
  91. dfe75bc Add way to determine at link time what path renderer will be used. by bsalomon@google.com · 14 years ago
  92. f6a7c11 by bsalomon@google.com · 14 years ago
  93. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  94. a7f84e1 Make flush discardable and lazily reset context by bsalomon@google.com · 14 years ago
  95. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  96. de6ac2d Fix double delete of vb pool and missing delete of ib pool by bsalomon@google.com · 14 years ago
  97. 27847de Fix line endings in Gr files and set svn eol style to LF by bsalomon@google.com · 14 years ago
  98. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  99. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  100. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago