1. 0748f21 Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. by bsalomon@google.com · 14 years ago
  2. 02a7e6c fix slow performance on desktops by uping our max-texture-dim from 512 to by reed@google.com · 15 years ago
  3. c921843 fixes for some warnings: by reed@google.com · 15 years ago
  4. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 15 years ago
  5. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 15 years ago
  6. 3d8de04 replace GR_GL(GetIntegerv with GR_GL_GetIntegerv to ensure that we zero-init by reed@google.com · 15 years ago
  7. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 15 years ago
  8. 63100f9 add GR_BUILD_CHROME for now. hopefully we can replace it with other, by reed@google.com · 15 years ago
  9. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 15 years ago
  10. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 15 years ago
  11. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 15 years ago
  12. 316f9923 Use macro to call gl. by bsalomon@google.com · 15 years ago
  13. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  14. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 15 years ago
  15. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  16. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 15 years ago
  17. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 15 years ago
  18. 37df17d fix build for linux by reed@google.com · 15 years ago
  19. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  20. eeeb5a0 silence some of our startup spew by reed@google.com · 15 years ago
  21. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago