1. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 14 years ago
  2. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 14 years ago
  3. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 14 years ago[Renamed from gpu/include/GrInOrderDrawBuffer.h]
  4. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  5. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
  6. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
  7. 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
  8. a55847b Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. by bsalomon@google.com · 14 years ago
  9. bcdbbe6 by bsalomon@google.com · 14 years ago
  10. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  11. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  12. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
  13. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  14. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago