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platform_external_skia
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c12e1b138e736f70d698f14a3ffc74af6f3d8621
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gpu
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src
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GrInOrderDrawBuffer.h
49313f6
GrTArray->SkTArray & docs
by bsalomon@google.com
· 14 years ago
471d471
Correctly determine whether HW AA lines can be used
by bsalomon@google.com
· 14 years ago
4d3aaaf
Move some gpu headers out of the public include dir
by bsalomon@google.com
· 14 years ago
[Renamed from gpu/include/GrInOrderDrawBuffer.h]
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 14 years ago
25fb21f
Refactor GrDrawTarget vertex/index api
by bsalomon@google.com
· 14 years ago
6aa25c3
Make Gr clear take a rect for a partial-clear
by bsalomon@google.com
· 14 years ago
0b335c1
Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer
by bsalomon@google.com
· 14 years ago
a55847b
Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
by bsalomon@google.com
· 14 years ago
bcdbbe6
by bsalomon@google.com
· 14 years ago
1da0746
Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed
by bsalomon@google.com
· 14 years ago
ffca400
Make a separate path renderer object. Move enum types to GrTypes.h
by bsalomon@google.com
· 14 years ago
86afc2a
Batch consecutive draw rects.
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 15 years ago