1. c29d7cd Always call notifyTextureDelete in onRelease. by Scroggo · 14 years ago
  2. 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 14 years ago
  3. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  4. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  5. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
  6. 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 14 years ago
  7. 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
  8. c312bf9 Remove old GR_* macros for GL extensions in favor of GrGLDefines.h by bsalomon@google.com · 14 years ago
  9. b65e0cb by twiz@google.com · 14 years ago
  10. 0f31ca7 by twiz@google.com · 14 years ago
  11. 59a190b by twiz@google.com · 14 years ago
  12. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  13. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  14. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  15. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  16. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  17. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  18. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago