1. c81edd0 Reland "Rewrite switch statements in GLSL strict-ES2 mode." by John Stiles · 4 years ago
  2. 6b88839 Add caps bit for rewriting switch statements. by John Stiles · 4 years ago
  3. 1e90b88 Graphite: Add stubs for Gpu and Caps by Jim Van Verth · 4 years ago
  4. a253281 Revert "remove drawing from ShaderMaskBench ctor" by Brian Osman · 4 years ago
  5. 4c5f3ba remove drawing from ShaderMaskBench ctor by Herb Derby · 4 years ago
  6. 77f56d2 Roll ANGLE from 17b50dbcf896 to a427a7f40336 (13 revisions) by skia-autoroll · 4 years ago
  7. 58d47fa Renamed SkSL "offset" to "line" by Ethan Nicholas · 4 years ago
  8. 47f7685 Use SkSL "offset" to actually mean "line" by Ethan Nicholas · 4 years ago
  9. d26d0e6 Revert "Rewrite switch statements in GLSL strict-ES2 mode." by Brian Osman · 4 years ago
  10. b8310ae Run conditional-assignment loop forwards. by John Stiles · 4 years ago
  11. 05f78f5 Roll SK Tool from a5ebbb96a95d to 8aeb58c0de35 by skia-autoroll · 4 years ago
  12. 7ef6187 Roll SwiftShader from 4e3812937c5f to c710de974936 (1 revision) by skia-autoroll · 4 years ago
  13. e9bf155 Roll skcms from 3021821e8f79 to 9aafe826f922 (1 revision) by skia-autoroll · 4 years ago
  14. a382f8e Roll Dawn from ebf183bde4e9 to 0e3aa3c8d0b3 (9 revisions) by skia-autoroll · 4 years ago
  15. d71fac6 Remove temporary slot in writeSwitchStatement. by John Stiles · 4 years ago
  16. 45e3838 Rewrite switch statements in GLSL strict-ES2 mode. by John Stiles · 4 years ago
  17. 4144211 Tighten up SkVM code a bit. by John Stiles · 4 years ago
  18. 1110118 Restore DSLWriter to relying on a Compiler again. by John Stiles · 4 years ago
  19. ae5705e Reland "Graphite: Add compilation bots" by Robert Phillips · 4 years ago
  20. cb40008 Implement switch in SkVM. by John Stiles · 4 years ago
  21. 106e7ff remove drawing from ctor by Herb Derby · 4 years ago
  22. 3761e57 Run fewer configs on SwiftShader perf bot by Brian Osman · 4 years ago
  23. d2491fb Update configs for SwiftShader perf bot by Brian Osman · 4 years ago
  24. 92ae58f Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" by Avery Musbach · 4 years ago
  25. 448b2d5 Add GetConstantValue, fix const-variable ES2 loop bounds by Brian Osman · 4 years ago
  26. e405d7c [infra] Migrate ChromeOS devices to arm64 RPIs by Kevin Lubick · 4 years ago
  27. 10d3837 Add a SwiftShader perf bot by Brian Osman · 4 years ago
  28. bd8bbcd Revert "bench: Add PhoneHub assets to skottie-vs-png decode bench" by Brian Osman · 4 years ago
  29. 519ecaa Roll ANGLE from 68c0da839bc6 to 17b50dbcf896 (6 revisions) by skia-autoroll · 4 years ago
  30. 0f5b9fe Roll SwiftShader from 755b78dc66b2 to 4e3812937c5f (1 revision) by skia-autoroll · 4 years ago
  31. 2c9fe6a Roll Dawn from a10f5331f2b5 to ebf183bde4e9 (5 revisions) by skia-autoroll · 4 years ago
  32. af5c75d Roll Chromium from 5b12d6f9f82b to 7f78322beba4 (454 revisions) by skia-autoroll · 4 years ago
  33. ee79cc3 Revert "Graphite: Add compilation bots" by Robert Phillips · 4 years ago
  34. 605748b Graphite: Add compilation bots by Robert Phillips · 4 years ago
  35. 2d71c9e Add Abseil dependency for Dawn by Brandon Jones · 4 years ago
  36. d6bf374 Graphite: Improve DM/Graphite connection by Robert Phillips · 4 years ago
  37. fe9bfe6 Separate IRGenerator and Compiler into separate DSLWriter fields. by John Stiles · 4 years ago
  38. 1a117d7 Allow dsl::Start with a Context instead of a Compiler. by John Stiles · 4 years ago
  39. ec8eef2 Slightly updated DSL Switch API by Ethan Nicholas · 4 years ago
  40. 4d06441 [JetSki] bind drawGlyphs to JetSki for Text rendering by Jorge Betancourt · 4 years ago
  41. 01754ec Graphite: Rough out DrawCommandList and BoundsManager by Michael Ludwig · 4 years ago
  42. f8a6faf Roll skcms from cf7d3f925b87 to 3021821e8f79 (1 revision) by skia-autoroll · 4 years ago
  43. 428af4c Remove fLocalCoord from SkVMGenerator. by John Stiles · 4 years ago
  44. a4f5683 Refactor SkVMGenerator construction. by John Stiles · 4 years ago
  45. 7743559 Add memoryless attachment support for vulkan dmsaa. by Greg Daniel · 4 years ago
  46. 6ee0018 Remove mssse3 flag of host builds for Android skia by Jerome Gaillard · 4 years ago
  47. 0541a98 bench: Add PhoneHub assets to skottie-vs-png decode bench by Avery Musbach · 4 years, 1 month ago
  48. 6d35140 Fix an issue reporting errors with check_deps.py by Brandon Jones · 4 years ago
  49. 5a6f160 Add more stub classes by Robert Phillips · 4 years ago
  50. 9f6be8e Reland "align the different implementations of 1/x" by Herb Derby · 4 years ago
  51. 6386199 Remove IRGenerator::coerce. by John Stiles · 4 years ago
  52. c3fab1a Don't switch kDecal to kClamp by Michael Ludwig · 4 years ago
  53. 5480677 Fix CMAKE build by Jim Van Verth · 4 years ago
  54. 49b1a42 Migrate unreachable-code elimination to Analysis. by John Stiles · 4 years ago
  55. cb25d56 Roll ANGLE from 9184973fc1be to 68c0da839bc6 (13 revisions) by skia-autoroll · 4 years ago
  56. 6ed5a66 Roll Chromium from c3ac14695197 to 5b12d6f9f82b (500 revisions) by skia-autoroll · 4 years ago
  57. 3324529 Roll SwiftShader from 6cbc24686901 to 755b78dc66b2 (2 revisions) by skia-autoroll · 4 years ago
  58. 5527735 Roll Dawn from 92d6e53e6def to a10f5331f2b5 (5 revisions) by skia-autoroll · 4 years ago
  59. bb30fc1 Revert "align the different implementations of 1/x" by John Stiles · 4 years ago
  60. a48e7b0 Removed unused SkSLPosition by Ethan Nicholas · 4 years ago
  61. f15c3ff Add SkSurface_Graphite stub by Robert Phillips · 4 years ago
  62. d668d4d Fix SwitchWithFallthrough test on iOS. by John Stiles · 4 years ago
  63. 8289878 align the different implementations of 1/x by Herb Derby · 4 years ago
  64. 1c5eb4b Disallow continue inside a switch. by John Stiles · 4 years ago
  65. 6a2a637 [skottie] Fix Keyframe::Value equality operator by Florin Malita · 4 years ago
  66. 9f6e463 Fixing all clang errors... by Julia Lavrova · 4 years ago
  67. 35bd926 Add tests for switch + loop constructs. by John Stiles · 4 years ago
  68. 755e00e Update sprint to graphite name by Robert Phillips · 4 years ago
  69. 8abb52f Roll FreeType by Dominik Röttsches · 4 years ago
  70. e32309d Update switch-fallthrough test to run in dm. by John Stiles · 4 years ago
  71. 408f38e Disable SwitchDefaultOnly test on Intel + Vulkan + Linux. by John Stiles · 4 years ago
  72. 1a4080a More beachhead by Robert Phillips · 4 years ago
  73. b8f1651 Add workaround for switch() containing only a `default` case. by John Stiles · 4 years ago
  74. 8d59fe0 Add memoryless parameter for MSAA attachment creation by Jim Van Verth · 4 years ago
  75. 2816dcf Fixed fuzzer-discovered bug with interface blocks by Ethan Nicholas · 4 years ago
  76. ed2baba Reland "Add switch statement support to PipelineStage." by John Stiles · 4 years ago
  77. 8e369b0 Replace break with continue inside empty (post-optimization) loop. by John Stiles · 4 years ago
  78. edc6740 Roll Chromium from 17b3e1a870ed to c3ac14695197 (387 revisions) by skia-autoroll · 4 years ago
  79. f81416d Roll ANGLE from 458389f249b0 to 9184973fc1be (6 revisions) by skia-autoroll · 4 years ago
  80. bfe3700 Roll SwiftShader from b7de6caa43b9 to 6cbc24686901 (7 revisions) by skia-autoroll · 4 years ago
  81. e185dc9 Roll Dawn from 8626b2142d82 to 92d6e53e6def (24 revisions) by skia-autoroll · 4 years ago
  82. fab0095 Establish beachhead by Robert Phillips · 4 years ago
  83. d288d8b Revert "Add switch statement support to PipelineStage." by John Stiles · 4 years ago
  84. 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 4 years ago
  85. 8c9c185 Simplify SkAAClip to use SkClipOp, not SkRegion::Op by Michael Ludwig · 4 years ago
  86. 6aaa6b0 Direct3D: add Intel Iris 655 bots by Jim Van Verth · 4 years ago
  87. be056f4 Add switch statement support to PipelineStage. by John Stiles · 4 years ago
  88. f62934b Fixed DSLParser error uncovered by ossfuzz by Ethan Nicholas · 4 years ago
  89. 3d9c73c Use thread_local on iOS by Ben Wagner · 4 years ago
  90. 498bfa4 Add test case for 'loop over switch with continue inside.' by John Stiles · 4 years ago
  91. 4f867cc Reland "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 4 years ago
  92. 14a9b08 Reland "Revert "New approach to GrProcessor uniforms."" by Jim Van Verth · 4 years ago
  93. b43596f Make DSLStatement-from-SkSL ctors public. by John Stiles · 4 years ago
  94. daeb522 dawn texture view descriptor mipLevelCount must be larger than 0 by Shrek Shao · 4 years ago
  95. 8097076 Reorder optimizations to eliminate more code. by John Stiles · 4 years ago
  96. b42b926 Add additional examples to UnusedVariables test. by John Stiles · 4 years ago
  97. c973d26 Fixed DSLParser assertion error uncovered by fuzzer by Ethan Nicholas · 4 years ago
  98. 64be3c5 Re-enable tests for Adreno 6xx. by John Stiles · 4 years ago
  99. 06f3ea1 Roll ANGLE from e3e221f94459 to 458389f249b0 (10 revisions) by skia-autoroll · 4 years ago
  100. bec01c6 Roll Chromium from 14caf1b3ea77 to 17b3e1a870ed (415 revisions) by skia-autoroll · 4 years ago