1. c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 13 years ago
  2. 276c1fa fix incorrect GPU rendering for path inverse fill when path is outside the clip by bsalomon@google.com · 13 years ago
  3. 75b3c96 Move clientID into texture desc by robertphillips@google.com · 13 years ago
  4. 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 13 years ago
  5. fa66294 First functioning version of SW-only clip mask creator by robertphillips@google.com · 13 years ago
  6. b4f06d7 Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use by robertphillips@google.com · 13 years ago
  7. 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 13 years ago
  8. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 13 years ago
  9. 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 13 years ago
  10. 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 13 years ago
  11. ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 13 years ago
  12. f4c2c52 First portion of refactoring to bundle SW path rendering into GrPathRenderer by robertphillips@google.com · 13 years ago