1. c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 13 years ago
  2. 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 13 years ago
  3. 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 13 years ago
  4. 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
  5. 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 13 years ago
  6. 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 13 years ago
  7. 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
  8. 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 13 years ago
  9. 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 13 years ago
  10. 0b32331 SkBool8 -> bool to suppress warning (verbal LGTM from TomH) by bsalomon@google.com · 13 years ago
  11. 0e91448 Suppress dumb warning. by bsalomon@google.com · 13 years ago
  12. 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
  13. c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 13 years ago
  14. 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 13 years ago
  15. dcdc1fc Fix SK_OVERRIDE error caught by Clang in r4105; wrong params for setData(). by tomhudson@google.com · 13 years ago
  16. 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 13 years ago
  17. b505a12 Implement morphology as a custom effect by bsalomon@google.com · 13 years ago
  18. 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 13 years ago
  19. 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 13 years ago
  20. 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 13 years ago
  21. 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 13 years ago
  22. 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 13 years ago
  23. 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 13 years ago
  24. 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 13 years ago
  25. d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 13 years ago
  26. e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 13 years ago
  27. c077d1e Rolling back 4053 by robertphillips@google.com · 13 years ago
  28. ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 13 years ago
  29. ac2c666 Rolling back r4049 by robertphillips@google.com · 13 years ago
  30. 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 13 years ago
  31. 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
  32. 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 13 years ago
  33. 8137fcf Fix some EOLs, mark files with the LF property. by bsalomon@google.com · 13 years ago
  34. 8a4fc40 Updated useSWOnlyPath method to use path chain instead of raw path renderer methods by robertphillips@google.com · 13 years ago
  35. 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 13 years ago
  36. 87baf89 "fix" for r4034 issues by robertphillips@google.com · 13 years ago
  37. 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 13 years ago
  38. 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 13 years ago
  39. a3e5c63 Minor tweaks to SW-only clip mask generation logic by robertphillips@google.com · 13 years ago
  40. bcc8486 Commit comment change that was supposed to go into r4024 but wasn't because I forgot to save. by bsalomon@google.com · 13 years ago
  41. f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 13 years ago
  42. 255fa16 Changes accidentally omitted from 4022. by bsalomon@google.com · 13 years ago
  43. 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 13 years ago
  44. 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 13 years ago
  45. 16fd21b Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey since it is GL-specific by bsalomon@google.com · 13 years ago
  46. 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 13 years ago
  47. 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 13 years ago
  48. 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 13 years ago
  49. c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 13 years ago
  50. 978c8c6 Stop using GrDrawState to track draw face, dither, and color mask by bsalomon@google.com · 13 years ago
  51. a4d8fc2 Stop using GrDrawState to track GPU's blend state by bsalomon@google.com · 13 years ago
  52. ae4f96a Some refactoring of GrCustomStage and friends by bsalomon@google.com · 13 years ago
  53. 040c41a Move state onto GrGLShaderBuilder, to let us implement mappings by tomhudson@google.com · 13 years ago
  54. fa66294 First functioning version of SW-only clip mask creator by robertphillips@google.com · 13 years ago
  55. 5acc0e3 Free cached AA clip mask when create hard/stencil clip mask by robertphillips@google.com · 13 years ago
  56. 4b2d3f3 make "Partial pixel coverage will be incorrectly blended" debug message conditional by reed@google.com · 13 years ago
  57. 6623fcd Convert AAClipCache's GrRects to GrIRects by robertphillips@google.com · 13 years ago
  58. b4f06d7 Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use by robertphillips@google.com · 13 years ago
  59. 382322c Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There should be no functional change as these all return NULL on 10.6 and 10.7. by bsalomon@google.com · 13 years ago
  60. 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
  61. ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 13 years ago
  62. 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 13 years ago
  63. 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 13 years ago
  64. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 13 years ago
  65. 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 13 years ago
  66. 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 13 years ago
  67. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago
  68. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
  69. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 13 years ago
  70. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 13 years ago
  71. 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 13 years ago
  72. f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
  73. bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 13 years ago
  74. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
  75. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 13 years ago
  76. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 13 years ago
  77. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 13 years ago
  78. 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 13 years ago
  79. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 13 years ago
  80. 68288c2 remove incorrect include by bsalomon@google.com · 13 years ago
  81. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 13 years ago
  82. c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 13 years ago
  83. 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 13 years ago
  84. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 13 years ago
  85. 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
  86. 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 13 years ago
  87. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 13 years ago
  88. 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 13 years ago
  89. 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 13 years ago
  90. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 13 years ago
  91. ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 13 years ago
  92. 7c2578d Second half of refactoring to move SW path rendering to GrPathRenderer by robertphillips@google.com · 13 years ago
  93. 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 13 years ago
  94. 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
  95. 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
  96. 1ac87ff by twiz@google.com · 13 years ago
  97. ec05eaa Bumped num stages to 4 in preparation for AA clipping by robertphillips@google.com · 13 years ago
  98. 76b7fcc Some cleanup of GrResource by bsalomon@google.com · 13 years ago
  99. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 13 years ago
  100. 5af5606 convert float to SkScalar changes by robertphillips@google.com · 13 years ago