- 9923c2b Remove gpu stats tracking by bsalomon@google.com · 13 years ago
- d4340e2 fix bug in GrGLInterface validation added in r4192 by bsalomon@google.com · 13 years ago
- fe11cb6 Add GL function pointers for GL_NV_path_rendering by bsalomon@google.com · 13 years ago
- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 13 years ago
- 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 13 years ago
- 4920939 Move stuff from protected to private in GrGpuGL by bsalomon@google.com · 13 years ago
- e287c1b Remove cached texture width/height that was used by 4x4 filter by bsalomon@google.com · 13 years ago
- d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 13 years ago
- 83e5eb8 Clean up likely reference leak in Ganesh custom stages. by tomhudson@google.com · 13 years ago
- c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 13 years ago
- 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 13 years ago
- 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 13 years ago
- 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 13 years ago
- 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 13 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 13 years ago
- 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 13 years ago
- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 13 years ago
- 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 13 years ago
- 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 13 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 13 years ago
- 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 13 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 13 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 13 years ago
- 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 13 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 13 years ago
- 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 13 years ago
- 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 13 years ago
- d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 13 years ago
- e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 13 years ago
- 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 13 years ago
- 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 13 years ago
- 8137fcf Fix some EOLs, mark files with the LF property. by bsalomon@google.com · 13 years ago
- bcc8486 Commit comment change that was supposed to go into r4024 but wasn't because I forgot to save. by bsalomon@google.com · 13 years ago
- f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 13 years ago
- 255fa16 Changes accidentally omitted from 4022. by bsalomon@google.com · 13 years ago
- 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 13 years ago
- 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 13 years ago
- 16fd21b Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey since it is GL-specific by bsalomon@google.com · 13 years ago
- 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 13 years ago
- 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 13 years ago
- 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 13 years ago
- c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 13 years ago
- 978c8c6 Stop using GrDrawState to track draw face, dither, and color mask by bsalomon@google.com · 13 years ago
- a4d8fc2 Stop using GrDrawState to track GPU's blend state by bsalomon@google.com · 13 years ago
- ae4f96a Some refactoring of GrCustomStage and friends by bsalomon@google.com · 13 years ago
- 040c41a Move state onto GrGLShaderBuilder, to let us implement mappings by tomhudson@google.com · 13 years ago
- 382322c Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There should be no functional change as these all return NULL on 10.6 and 10.7. by bsalomon@google.com · 13 years ago
- 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
- 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 13 years ago
- 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 13 years ago
- 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 13 years ago
- f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago
- 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
- f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
- 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 13 years ago
- 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 13 years ago
- 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 13 years ago
- 68288c2 remove incorrect include by bsalomon@google.com · 13 years ago
- 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 13 years ago
- c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 13 years ago
- 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 13 years ago
- 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
- 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
- 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
- ec05eaa Bumped num stages to 4 in preparation for AA clipping by robertphillips@google.com · 13 years ago
- f6b070d Clamp requested MSAA sample count to GL_MAX_SAMPLES by bsalomon@google.com · 13 years ago
- e9b087e Remove expired comment by bsalomon@google.com · 13 years ago
- 93c9660 draw circle paths directly via GPU by bsalomon@google.com · 13 years ago
- 8e124a2 Give GrGLProgramStage a virtual destructor by bsalomon@google.com · 13 years ago
- 07eecdc Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage by tomhudson@google.com · 13 years ago
- 4470638 Fix class/struct warning by bsalomon@google.com · 13 years ago
- 168e634 Infrastructure for new Ganesh shader pipeline: base classes for GPU by tomhudson@google.com · 13 years ago
- e788430 Added glBlendEquation to GL interface by robertphillips@google.com · 13 years ago
- b72f203 Fix reset of scissor state in onResetContext by bsalomon@google.com · 13 years ago
- 730ebe5 First pass at stencil clip mask refactoring by robertphillips@google.com · 13 years ago
- 0dd84a3 Minor code cleanup of Debug GL Interface by robertphillips@google.com · 13 years ago
- 670ff9a Fixed uninitialized memory issue on Linux when running "gm --debuggl" by robertphillips@google.com · 13 years ago
- c9668ec Add support for GL_NV_framebuffer_multisample_coverage by bsalomon@google.com · 13 years ago
- 99a5ac0 Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs by robertphillips@google.com · 13 years ago
- 6995068 Initial version of R8 support by robertphillips@google.com · 13 years ago
- dd743fe Initial split up of Debug Interface into separate files by robertphillips@google.com · 13 years ago
- 3c4d032 Revert 3857 (which was committed from wrong tree) by bsalomon@google.com · 13 years ago
- 5f017a4 Fix GL attach/detach in Mac SampleApp by bsalomon@google.com · 13 years ago
- d5c8fe6 Removed ANGLE namespace requirement by robertphillips@google.com · 13 years ago
- b9014f4 Remove deprecated names from Gr (WK is no longer using them) by bsalomon@google.com · 13 years ago
- ba800e2 Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL them. by bsalomon@google.com · 13 years ago
- e79c815 Don't look at current vertex layout when vertex source hasn't been set by bsalomon@google.com · 13 years ago
- 78ff6b4 Moved mac, unix, win and mesa directories under src/gpu/gl by robertphillips@google.com · 13 years ago
- d91f370 Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up. by robertphillips@google.com · 13 years ago
- d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 13 years ago
- 3672b58 Removed redundant typedef from GrDebugGL class by robertphillips@google.com · 13 years ago
- a5d056a Reland 3503 with fix by bsalomon@google.com · 13 years ago
- 290e536 Revert 3503 by bsalomon@google.com · 13 years ago
- 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 13 years ago
- ba0cc3e Extended debug GL interface to include textures. by robertphillips@google.com · 13 years ago
- 8fe84b5 Add SkMatrix::cheapEqualTo, use in Gr code by bsalomon@google.com · 13 years ago
- 7c95942 Extended debug GL interface to include tracking of render buffers by robertphillips@google.com · 13 years ago