- cdb426d Fix for GrTextureStripAtlas memory leak by robertphillips@google.com · 13 years ago
- 5b5bba3 Addressed xcode analysis complaints by robertphillips@google.com · 13 years ago
- c1ad022 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 13 years ago
- 3b57ded Added functor to GrTHashCache to allow discovery of un-reffed resources by robertphillips@google.com · 13 years ago
- 1ce49fc Move GrTextureParams from GrSamplerState to GrTextureAccess by bsalomon@google.com · 13 years ago
- 7534747 Add GrColor to RGBA float helper func by bsalomon@google.com · 13 years ago
- 0d25eef Fix texture ref/unref bug in GrContext::createResizedTexture by robertphillips@google.com · 13 years ago
- dabdd9e Revert r5491, r5495, r5497, and r5498. by borenet@google.com · 13 years ago
- 056f51b Fix GrGLCreateNativeInterface_android by borenet@google.com · 13 years ago
- e79de0c Add more logging to GrGLInterface. Temporary. by borenet@google.com · 13 years ago
- c1079b3 Add lots of logging to GrGLInterface.cpp. Temporary. by borenet@google.com · 13 years ago
- bcfa637 printf->SkDebugf for r5491 by borenet@google.com · 13 years ago
- fb3dd3a Temporarily add logging to GrContextFactory and SkNativeGLContext_android by borenet@google.com · 13 years ago
- 6d003d1 Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConfigFlags by bsalomon@google.com · 13 years ago
- 047696c Move GrTextureAccess decl/defn to separate files by bsalomon@google.com · 13 years ago
- 7fa1876 Extended instance counting to all GrResource-derived classes by robertphillips@google.com · 13 years ago
- eb9b3e1 Removed access of freed memory in GrContext dtor by robertphillips@google.com · 13 years ago
- f0c1e0f Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 13 years ago
- 10b7dea Fix for DEPS compiler issue in SkGrFontScaler.cpp by robertphillips@google.com · 13 years ago
- c8699ef Fix issue where bw bitmask uploaded to gr 565, 8888 glyph cache by bsalomon@google.com · 13 years ago
- 9fbcad0 Removed old resource locking system by robertphillips@google.com · 13 years ago
- 50a035d Added explicit cache clearing by robertphillips@google.com · 13 years ago
- 6c76d24 by bsalomon@google.com · 13 years ago
- 2d8edaf Try r5428 again with fix by bsalomon@google.com · 13 years ago
- 4592df8 Revert 5428 and 5429. by bsalomon@google.com · 13 years ago
- 78201c2 Fix shader errors in r5428. by bsalomon@google.com · 13 years ago
- dbbf843 Consolidate texture access functions, provide default GrTextureAccess by bsalomon@google.com · 13 years ago
- f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 13 years ago
- 667c3a3 Fixed assert in unlockStencilBuffer by robertphillips@google.com · 13 years ago
- 6c77816 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 13 years ago
- f2e93fc Resource cache now explicitly takes ref of managed resources by robertphillips@google.com · 13 years ago
- d364554 Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derived classes by robertphillips@google.com · 13 years ago
- 100abf4 Shut up some Mac (xcode 3) warnings by bsalomon@google.com · 13 years ago
- d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 13 years ago
- 6fc9518 Don't purge resources from cache if they have > 1 ref by robertphillips@google.com · 13 years ago
- 9474ed0 Switch GrGpu's GrResource list over to using SkTDLinkedList by robertphillips@google.com · 13 years ago
- 5955202 Allow cache tracking to be enabled in release by robertphillips@google.com · 13 years ago
- d07cb0c Begin moving locking out of GrResourceCache by robertphillips@google.com · 13 years ago
- 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 13 years ago
- a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 13 years ago
- b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 13 years ago
- a27096b Sanitizing source files in Skia_Nightly_House_Keeping by skia.committer@gmail.com · 13 years ago
- a9b0623 Added find, lock to GrContext & GrResourceCache interfaces by robertphillips@google.com · 13 years ago
- 9cb5adf Minor refactoring of GrClipMaskManager::clipMaskPreamble by robertphillips@google.com · 13 years ago
- d9e0181 Linux warning fixes by bsalomon@google.com · 13 years ago
- 4af0af6 Add helpers to add/modulate glsl vec4s. by bsalomon@google.com · 13 years ago
- 1fcc1b8 Moved GrClipMaskCache to its own files by robertphillips@google.com · 13 years ago
- 0d82fe5 Add "class" missing from "friend class". How did this compile on windows? by bsalomon@google.com · 13 years ago
- f660187 Hide GrDrawTarget::Caps's member vars by bsalomon@google.com · 13 years ago
- 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 13 years ago
- 8090e65 Make the SkGrPixelRef be responsible for unlocking device's scratch texture in the cache by bsalomon@google.com · 13 years ago
- d0f3f68 Fix dumb bug: redundant runs of upm<->pm roundtrip test by bsalomon@google.com · 13 years ago
- a292112 Remove SkGpuDevice::fTexture, use new pixel ref class name by bsalomon@google.com · 13 years ago
- 2af1b18 Added default to switch to stop compiler failure in Chrome (unreviewed) by robertphillips@google.com · 13 years ago
- a04e8e8 Do premul and r/b swap conversions in a custom effect by bsalomon@google.com · 13 years ago
- d6176b0 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- 2afb8ec Change scratch texture cache behavior to only reuse scratch textures used as render targets if they will be reused as render targets. by rileya@google.com · 13 years ago
- a5c43a5 Fixed compiler error in r5247 (unreviewed) by robertphillips@google.com · 13 years ago
- 2ea0a23 Refactored GrDLinkedList into SkTDLinkedList by robertphillips@google.com · 13 years ago
- 55ed83d Actually remove the GrMorphologyEffect.* files from svn, which I should've by senorblanco@chromium.org · 13 years ago
- 84207c4 Move the code for the GPU implementation of morphology effects from GrContext by senorblanco@chromium.org · 13 years ago
- e8e7d5f Remove unnecessary flush from SkGpuDevice by bsalomon@google.com · 13 years ago
- cae9529 Revert 5213. WK r126226 has landed in Chromium and the workaround is no longer necessary. by bsalomon@google.com · 13 years ago
- 521eaf8 Scratch textures are no longer removed from the cache in Debug by robertphillips@google.com · 13 years ago
- 5f9f2f5 Added resource cache debug output to help track changes by robertphillips@google.com · 13 years ago
- 5b59198 Flush in ~SkGpuDevice to unblock Skia roll by bsalomon@google.com · 13 years ago
- 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 13 years ago
- b73e0f9 Add TexParameteriv entry point so ANGLE interface will validate by robertphillips@google.com · 13 years ago
- b3e50f2 Reapply r5101 and r5102: Made gradient effects use GrTextureStripAtlas. by rileya@google.com · 13 years ago
- 07ea2db Remove unnecessary GrContext flushes by bsalomon@google.com · 13 years ago
- 1b3ce47 Fix clear records in IODB by bsalomon@google.com · 13 years ago
- 1d4edd3 Make all GrContext draws go through the draw buffer. by bsalomon@google.com · 13 years ago
- d57d71a Fix assertion in in order draw buffer by bsalomon@google.com · 13 years ago
- e7249bd Fix overrun in aa rect renderer by bsalomon@google.com · 13 years ago
- 0d94482 Fix uninitialized color filter data on GrPaint by bsalomon@google.com · 13 years ago
- 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 13 years ago
- 5d8d186 Addressed Windows compiler complaints by robertphillips@google.com · 13 years ago
- 9a92714 Revert GrTextureStripAtlas change due to performance concerns. by rileya@google.com · 13 years ago
- 50b2bcf Made gradient effects use GrTextureStripAtlas. by rileya@google.com · 13 years ago
- bda03db Fixing source files that do not have newlines at the end. by rmistry@google.com · 13 years ago
- 8afae61 Clean up most clang warnings outside animator/ by tomhudson@google.com · 13 years ago
- f61c746 Mac 10.6 build fix: got rid of now-unecessary GrTextureStripAtlas tex cache id component. Unreviewed. by rileya@google.com · 13 years ago
- 2e2aedc Added GrTextureStripAtlas object. by rileya@google.com · 13 years ago
- 3319f33 Move resize functionality out of createAndLockTexture and into createResizedTexture by robertphillips@google.com · 13 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 13 years ago
- 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 13 years ago
- 5091b70 Added resource domain to GrTextureDesc by robertphillips@google.com · 13 years ago
- 1aad28a GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h by robertphillips@google.com · 13 years ago
- 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 13 years ago
- a1bf0ff by bsalomon@google.com · 13 years ago
- 46f9350 Added SkClipStack portion of new clip mask caching system by robertphillips@google.com · 13 years ago
- 8d3d210 Ensure that enums used by GrCustomStage TestCreate functions are declared in SK_ALLOW_GLOBAL_STATIC_INITIALIZERS=0 builds (e.g. android) by bsalomon@google.com · 13 years ago
- 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 13 years ago
- 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 13 years ago
- d472620 Registry-based unit test for custom effects by bsalomon@google.com · 13 years ago
- de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 13 years ago
- c3841b9 Move GL programs unit test code to tests project. by bsalomon@google.com · 13 years ago
- 1bfccad Early out the texture key generation if there is no texture passed to the GrGLShaderBuilder::keyForTextureAccess. by twiz@google.com · 13 years ago
- a5e65ec by twiz@google.com · 13 years ago