1. d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 13 years ago
  2. 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 13 years ago
  3. 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 13 years ago
  4. e98ade4 Added Texture desc to render target by robertphillips@google.com · 13 years ago
  5. 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
  6. 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 14 years ago
  7. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 14 years ago
  8. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrRenderTarget.cpp]
  9. f6ff495 Fix sb/rt size computation by bsalomon@google.com · 14 years ago
  10. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  11. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
  12. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  13. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  14. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  15. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago