1. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 14 years ago
  2. 02a7e6c fix slow performance on desktops by uping our max-texture-dim from 512 to by reed@google.com · 14 years ago
  3. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  4. 01804b4 add getter/setter for TextureCache, so that clients can make their budget by reed@google.com · 14 years ago
  5. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  6. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  7. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 15 years ago
  8. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago