1. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
  2. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago[Renamed from gpu/include/GrPathRenderer.h]
  3. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago[Renamed from gpu/src/GrPathRenderer.h]
  4. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago[Renamed from gpu/include/GrPathRenderer.h]
  5. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  6. 25fd36c Indexed drawing for paths with multiple contours by bsalomon@google.com · 14 years ago
  7. ee43512 Tesselate path once for tiled offscreen AA by bsalomon@google.com · 14 years ago
  8. d22b6e4 Remove global curve subdivision tolerance from GrPathUtils. by tomhudson@google.com · 14 years ago
  9. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
  10. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  11. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 14 years ago
  12. bcdbbe6 by bsalomon@google.com · 14 years ago
  13. 67dc548 export GrDefaultPathRenderer/GrPathRenderer by bsalomon@google.com · 14 years ago
  14. 9d18b78 This CL implements a tesselated path renderer, using GLU's libtess. All of the by senorblanco@chromium.org · 14 years ago
  15. dfe75bc Add way to determine at link time what path renderer will be used. by bsalomon@google.com · 14 years ago