- ed8659b Implement support for origin-TopLeft render targets in GL backend. by senorblanco@chromium.org · 12 years ago
- ef5dbe1 Add an origin flag for backend (external) textures. Some textures in WebKit have a topdown orientation, and skia needs to be notified of this, so that they are not drawn upside-down. by senorblanco@chromium.org · 13 years ago
- 7283022 Make GrResource know whether 3D objects' lifetimes are managed by Skia or not. by bsalomon@google.com · 13 years ago
- 0797c2c Reland 6914 w/ fixes. by bsalomon@google.com · 13 years ago
- 0b6ad22 Revert 6914 to fix build issues. by bsalomon@google.com · 13 years ago
- 4b86e34 Simplify cache IDs and keys. by bsalomon@google.com · 13 years ago
- b9086a0 Replace GrMatrix with SkMatrix. by bsalomon@google.com · 13 years ago
- 2d0bade Make the orientation of a texture accessible from and known by GrSurface. by bsalomon@google.com · 13 years ago
- 08afc84 Files accidentally omitted from r6123. by bsalomon@google.com · 13 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 13 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 13 years ago
- 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 13 years ago
- b867099 Move filter/wrap out of GrSamplerState into GrTextureParams by bsalomon@google.com · 13 years ago
- 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 13 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 13 years ago
- 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 13 years ago
- 957ebdd Adding API to GrTexture to reset cached texture parameter values by junov@chromium.org · 13 years ago
- 75b3c96 Move clientID into texture desc by robertphillips@google.com · 13 years ago
- a1e5795 GrTexture can now create its own cache key by robertphillips@google.com · 13 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 13 years ago
- 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 13 years ago
- b4725b4 Add assert to catch circular drawing higher up the call stack. by bsalomon@google.com · 13 years ago
- 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 14 years ago
- 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 14 years ago
- d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/include/GrTexture.h]
- 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
- 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 14 years ago
- aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
- cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
- ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
- aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
- 0b96a84 Remove unused SkGpuDevice functions, add GrRenderTarget handle getters by bsalomon@google.com · 14 years ago
- 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 14 years ago
- 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 14 years ago
- 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
- 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
- f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
- 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 14 years ago
- 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
- 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
- 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
- 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
- d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
- 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
- c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
- 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago