1. f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 13 years ago
  2. 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 13 years ago
  3. a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 13 years ago
  4. b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 13 years ago
  5. 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 13 years ago
  6. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
  7. d472620 Registry-based unit test for custom effects by bsalomon@google.com · 13 years ago
  8. a5e65ec by twiz@google.com · 13 years ago
  9. cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 13 years ago
  10. 98e8b6d Remove old constructors from GrGradientEffect subclasses, and moved their declarations into source files. by rileya@google.com · 13 years ago
  11. 1c6d64b Renamed and made public SkGradientShaderBases's 'commonAsAGradient' to 'getGradientTableBitmap', and use that instead of asABitmap in gradient custom stage setup. by rileya@google.com · 13 years ago
  12. d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 13 years ago
  13. 589708b Split SkGradientShader into separate files for each gradient subclass. by rileya@google.com · 13 years ago