- 0e5104c misc fixes by bsalomon@google.com · 13 years ago
- 1b3ac8b Don't use the usage flag to determine whether an SkGpuDevice needs to be cleared. Fixes regression in testimagefilters introduced by r3565. Also add baselines for testimagefilters gm on windows. by bsalomon@google.com · 13 years ago
- 419400b remove extra parameter ctm in skPaint2GrPaintShader() by bsalomon@google.com · 13 years ago
- 6995068 Initial version of R8 support by robertphillips@google.com · 13 years ago
- dd743fe Initial split up of Debug Interface into separate files by robertphillips@google.com · 13 years ago
- 92edd31 add macro DEFER_PATHS to proper checks by bsalomon@google.com · 13 years ago
- aad7e27 Fixing blurred shadows of hairline paths when rendered on the GPU by junov@chromium.org · 13 years ago
- 3286989 Remove old D3D9 stuff by bsalomon@google.com · 13 years ago
- 2ac4ef5 Fixing the drawing of blurred shodows for hairline paths with software rendering by junov@chromium.org · 13 years ago
- 3c4d032 Revert 3857 (which was committed from wrong tree) by bsalomon@google.com · 13 years ago
- 5f017a4 Fix GL attach/detach in Mac SampleApp by bsalomon@google.com · 13 years ago
- 730ca3b Fix NULL as SkColor warning on clang. by bsalomon@google.com · 13 years ago
- d5c8fe6 Removed ANGLE namespace requirement by robertphillips@google.com · 13 years ago
- 06cd732 Reland 3563 by bsalomon@google.com · 13 years ago
- 18bbb8b Revet 3563 due to mac bot failure by bsalomon@google.com · 13 years ago
- 423d6d9 Improve save layer handling in SkGpuDevice by bsalomon@google.com · 13 years ago
- 193395c Unify text flushing with other deferred drawing by bsalomon@google.com · 13 years ago
- b4725b4 Add assert to catch circular drawing higher up the call stack. by bsalomon@google.com · 13 years ago
- 873ea0c Make fewer copies when using GrDrawTarget::AutoStateRestore by bsalomon@google.com · 13 years ago
- 10e04bf Reland 3507 by bsalomon@google.com · 13 years ago
- b9014f4 Remove deprecated names from Gr (WK is no longer using them) by bsalomon@google.com · 13 years ago
- ba800e2 Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL them. by bsalomon@google.com · 13 years ago
- e79c815 Don't look at current vertex layout when vertex source hasn't been set by bsalomon@google.com · 13 years ago
- 5b819c1 Revert 3507 by bsalomon@google.com · 13 years ago
- 6390c72 Fix Coverity reports. (Mostly use of uninitialised values.) by vandebo@chromium.org · 13 years ago
- a728e35 Fix a bunch of Coverity defects - class members not initialized in the constructor. by vandebo@chromium.org · 13 years ago
- 78ff6b4 Moved mac, unix, win and mesa directories under src/gpu/gl by robertphillips@google.com · 13 years ago
- 4fd99ea Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t) by bsalomon@google.com · 13 years ago
- d91f370 Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up. by robertphillips@google.com · 13 years ago
- fa1dd11 Revert r3523 and r2522 by vandebo@chromium.org · 13 years ago
- 354fd0e Fix Coverity reports. (Mostly use of uninitialised values.) by vandebo@chromium.org · 13 years ago
- d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 13 years ago
- 95cd7bd Make printf in GrContext about partial pixel coverage be debug-only by bsalomon@google.com · 13 years ago
- 8500322 disable GPU blur on small paths by bsalomon@google.com · 13 years ago
- 3672b58 Removed redundant typedef from GrDebugGL class by robertphillips@google.com · 13 years ago
- a5d2203 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 13 years ago
- a5d056a Reland 3503 with fix by bsalomon@google.com · 13 years ago
- 290e536 Revert 3503 by bsalomon@google.com · 13 years ago
- 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 13 years ago
- 2e3d144 Make GrDrawState ref counted. (Small step towards a perf improvement.) by bsalomon@google.com · 13 years ago
- ba0cc3e Extended debug GL interface to include textures. by robertphillips@google.com · 13 years ago
- 8fe84b5 Add SkMatrix::cheapEqualTo, use in Gr code by bsalomon@google.com · 13 years ago
- 22f42b7 [GPU] when paint has patheffect, it should fallback to path render by bsalomon@google.com · 13 years ago
- 8926b16 apply imagefilter to all draw calls by reed@google.com · 13 years ago
- 6f86c3e fix clang compilation warning by bsalomon@google.com · 13 years ago
- 7c95942 Extended debug GL interface to include tracking of render buffers by robertphillips@google.com · 13 years ago
- f85abda Remove mutual dependency of gr and skgr. http://codereview.appspot.com/5879043/ by bungeman@google.com · 13 years ago
- 24878f7 Reset Ganesh TextureDomain after use. by tomhudson@google.com · 13 years ago
- 6970557 Re-attempting Linux debug GL interface compiler complaint fix. by robertphillips@google.com · 13 years ago
- f6f123d Added tracking of frame buffer objects to debug GL interface by robertphillips@google.com · 13 years ago
- 0ffc56f Reverting Linux compiler complaint patch - again by robertphillips@google.com · 13 years ago
- 2badb15 Partial re-delivery of Linux compiler complaint changes. by robertphillips@google.com · 13 years ago
- 934c570 Add GrDrawTarget::drawIndexedInstance, use in default text context. by bsalomon@google.com · 13 years ago
- b3e40c0 Convert SkMatrix::I() assignments to SkMatrix::reset() calls by bsalomon@google.com · 13 years ago
- 55e713c Add temp android modification to the GLSL version check by djsollen@google.com · 13 years ago
- 7c3578a Revert r3435, no perf win by bsalomon@google.com · 13 years ago
- 4a44b4b inline GrDrawTarget::copyDrawState by bsalomon@google.com · 13 years ago
- f8aa18c Compile with c++0x. http://codereview.appspot.com/5841074/ by bungeman@google.com · 13 years ago
- d41a1dc rolling back to r3427 by robertphillips@google.com · 13 years ago
- 34c54e4 Addressed compiler warnings in the Debug GL Interface on Linux. by robertphillips@google.com · 13 years ago
- 0da3719 Added debug GL Interface. This interface tracks various GL objects in order to find leaks & invalid accesses. by robertphillips@google.com · 13 years ago
- 26936d0 Make the text context not have to save / restore GrDrawState at each draw. by bsalomon@google.com · 13 years ago
- f32a9b6 GPU blit speedup: avoid texture filtering and texture domain when not necessary by junov@chromium.org · 13 years ago
- 022a3e1 Call reset() in text context rather than set to SkMatrix::I(). Perf improvement in bench. by bsalomon@google.com · 13 years ago
- f4a9c82 Split GrTextContext into baseclass and subclass by bsalomon@google.com · 13 years ago
- 6036149 Change vertex buffer size for draw buffer. Hopefully helps with some of the perf regression of r3382 on txt drawing. by bsalomon@google.com · 13 years ago
- 1a38d55 Perform degenerate check in device coords in convex path renderer by bsalomon@google.com · 13 years ago
- 1971317 Allow compiler to optimize applying quadratic UV matrix to verts by bsalomon@google.com · 13 years ago
- bb89cda This update fixes the problem with GLX failing to find a valid configuration on Linux laptops (Issue 513). by robertphillips@google.com · 13 years ago
- fb4ce6f Batch path draws. by bsalomon@google.com · 13 years ago
- 73d98aa Fix missing return statement by bsalomon@google.com · 13 years ago
- 9780538 Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx/idx request sizes by bsalomon@google.com · 13 years ago
- e3d7095 Change interface on GrDrawTarget to reserve vtx/idx space at same time by bsalomon@google.com · 13 years ago
- 208236d add/delete some comments to path renderer interface by bsalomon@google.com · 13 years ago
- 9183216 use floats to compute texture matrix / coords by bsalomon@google.com · 13 years ago
- d850c18 Turn off pedantic check that causes too much noise in GL logs. by bsalomon@google.com · 13 years ago
- 3f5a95e Misc bug fix in GrInOrderDrawBuffer by bsalomon@google.com · 13 years ago
- d510809 Fix GrBufferAllocPool to include padding in bytes used for an allocation by bsalomon@google.com · 13 years ago
- b372942 make pathrenderers release their geometry before returning by bsalomon@google.com · 13 years ago
- ceb4414 Fix debug build: move assertions to GrContext callers, not static callees. by senorblanco@chromium.org · 13 years ago
- af90f7f Recommit r3321 with fix for path orientation reversal. by bsalomon@google.com · 13 years ago
- 3b4dd90 Refactor Gaussian blur and morphology from SkGpuDevice into GrContext. by senorblanco@chromium.org · 13 years ago
- 6d2733a Revert r3321 because of GM failure by bsalomon@google.com · 13 years ago
- 84405e0 make skpaint2grpaint functions be local to skgpudevice.cpp by bsalomon@google.com · 13 years ago
- c759af3 Avoid making a copy of the path in GrAAConvexPathRenderer by bsalomon@google.com · 13 years ago
- 68a5b26 Prealloc space for ~10 segments in GrAAConvexPathRenderer by bsalomon@google.com · 13 years ago
- 9b1517e minor improvement, remove some conditionals in GrAAConvexPathRenderer by bsalomon@google.com · 13 years ago
- 8c0a0d3 Avoid hairline coverage mul when possible by bsalomon@google.com · 13 years ago
- c2099d2 simplify GrPathRenderer interface by bsalomon@google.com · 13 years ago
- 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
- c1dd888 Better workaround for osx / nv bug by bsalomon@google.com · 13 years ago
- b4a4ab1 Remove offscreen supersampler. by bsalomon@google.com · 13 years ago
- b27a8d5 minor fix: remove unnecessary init by bsalomon@google.com · 13 years ago
- b665a6b Fix cycling through buffers in buffer alloc pool by bsalomon@google.com · 13 years ago
- f6fc404 Remove ref in buffer alloc pool. by bsalomon@google.com · 13 years ago
- 5ffd5ba Workaround for chrome on mac buffer object performance issue. by bsalomon@google.com · 13 years ago
- d127ffe Fix copy/paste issue in GrInOrderDrawBuffer. by bsalomon@google.com · 13 years ago
- 5d947ab Remove unused member from GrInOrderDrawBuffer by bsalomon@google.com · 13 years ago
- 5b56d9e In convex path renderer, translate polygon to origin for fanPt computation by bsalomon@google.com · 13 years ago
- a91e923 GPU device preserves pixel values across read/write/read of unpremul pixel values by bsalomon@google.com · 13 years ago