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platform_external_swiftshader
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refs/heads/r
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src
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Device
/
Context.hpp
4f438a5
Image dirtiness
by Alexis Hetu
· 5 years ago
15d3dda
Zero-initialize the context state and data
by Nicolas Capens
· 5 years ago
42fd159
Rename Vulkan-source .h to .hpp
by Antonio Maiorano
· 5 years ago
fccfc56
clang-format the src/Device directory
by Ben Clayton
· 6 years ago
157ba26
Do not indent C++ namespace contents
by Nicolas Capens
· 6 years ago
f8f6103
VK_EXT_provoking_vertex support
by Alexis Hetu
· 6 years ago
23f9c25
Enable support for Bresenham lines
by Alexis Hetu
· 6 years ago
f9c8d5f
Robust buffer access for vertex inputs
by Alexis Hetu
· 6 years ago
2210f80
Implement non-solid polygon rasterization
by Ben Clayton
· 6 years ago
69ffc31
Initialize the blend state using memset
by Nicolas Capens
· 6 years ago
51d5108
Support for independentBlend feature
by Alexis Hetu
· 6 years ago
a9da772
Pass draw-to-draw varying state directly to Renderer::draw
by Chris Forbes
· 6 years ago
02d4c0d
Add support for multiview rendering
by Chris Forbes
· 6 years ago
8c4c9e3
Clean up interface component counting and reduce to spec minimum
by Chris Forbes
· 6 years ago
72d8104
Context cleanup
by Alexis Hetu
· 6 years ago
8af8b40
Ripped out SwiftConfig
by Alexis Hetu
· 6 years ago
f60a2d5
Removed some dependencies on old threading class
by Alexis Hetu
· 6 years ago
3e35131
Remove Context::separateAlphaBlendEnable etc
by Chris Forbes
· 6 years ago
a7a3755
Wire up NoPerspective to interpolation
by Chris Forbes
· 6 years ago
4d65934
Fix FP blending path to not make clamping assumptions
by Chris Forbes
· 6 years ago
2e4f6e8
Start untangling sw::Context from the rendering code
by Alexis Hetu
· 6 years ago
1e7120e
Use sampler data from sampler descriptor
by Nicolas Capens
· 6 years ago
37f2bd8
Remove more stale renderer plumbing
by Chris Forbes
· 6 years ago
eae5b96
Wire up alphaToCoverage support
by Chris Forbes
· 6 years ago
7383243
Dynamic state implementation
by Alexis Hetu
· 6 years ago
09591b8
Pass descriptor sets to SPIR-V compilation
by Nicolas Capens
· 6 years ago
225a130
Implement dynamic buffer offsets.
by Ben Clayton
· 6 years ago
fcbb145
Removed SwiftShader's custom DrawType enum
by Alexis Hetu
· 7 years ago
c296806
Vulkan: Plumb bound descriptor sets down to SpirvRoutine.
by Chris Forbes
· 6 years ago
a30de54
Add support for push constants
by Chris Forbes
· 6 years ago
1bd9e2f
Tidy stencil state handling
by Chris Forbes
· 6 years ago
76e9bc0
Plumb PipelineLayouts down to SpirvRoutine
by Ben Clayton
· 7 years ago
989b208
Remove partial logic op support
by Chris Forbes
· 7 years ago
1054758
Use sample count from multisample state, not from attachment 0
by Chris Forbes
· 7 years ago
bc63cf9
Fix Context::colorWriteActive to consider all rendertargets
by Chris Forbes
· 7 years ago
201f136
Remove remnants of non-descriptor-backed textures
by Chris Forbes
· 7 years ago
baf7ad3
Implement indexed draws
by Chris Forbes
· 7 years ago
6159a85
Replace uses of sw::Surface with vk::ImageView in the Renderer
by Alexis Hetu
· 7 years ago
35df09f
Remove transform feedback remnants
by Chris Forbes
· 7 years ago
d245255
Wire up cull mode handling to Vulkan pipeline
by Chris Forbes
· 7 years ago
2ab34ac
Remove alpha test plumbing
by Chris Forbes
· 7 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 7 years ago
4ad2322
Removed SwiftShader's custom Blending enums
by Alexis Hetu
· 7 years ago
46988ab
Removed SwiftShader's custom LogicalOperation enum
by Alexis Hetu
· 7 years ago
dcb803a
Removed SwiftShader's custom Depth/Stencil comparison enums
by Alexis Hetu
· 7 years ago
dd152e1
Replaced sw::Format with VkFormat
by Alexis Hetu
· 7 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 7 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 7 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 7 years ago