commit | 2eeabb1f98d162786b45a09659674025a0559251 | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Tue Feb 02 18:48:15 2010 -0800 |
committer | Mathias Agopian <mathias@google.com> | Wed Feb 03 12:13:15 2010 -0800 |
tree | cccab27336c33e63a659ad4eba45197ca2eb2989 | |
parent | ad6516d9247bd0a76a393810b041c3e4094f0e36 [diff] |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).