commit | 4b2f81808a3d6600ead4d51d0f5a0eba4a7ee6fe | [log] [tgz] |
---|---|---|
author | Craig Donner <cdonner@google.com> | Wed Oct 26 11:46:42 2016 -0700 |
committer | Craig Donner <cdonner@google.com> | Fri Nov 11 12:00:08 2016 -0800 |
tree | 7e2c463187c1e9bf40f40dcccd520693ac6007d9 | |
parent | f348da28b5bba5022fdf13fcadb7b2eb65c2a853 [diff] |
Use layered version of graphic buffer allocation calls. Allocators now require a layer count, but in these cases we can assume that a single layer is sufficient, since that's what they effectively do now. Bug: 31686534 Test: manual Change-Id: Ic22f56f8dbbf5bca01ad21421d12faac95783de7