Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index 426f921..790aca6 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -194,6 +194,15 @@
uint32_t mMajorVersion;
uint32_t mMinorVersion;
+ int32_t mMaxVaryingVectors;
+ int32_t mMaxTextureImageUnits;
+
+ int32_t mMaxFragmentTextureImageUnits;
+ int32_t mMaxFragmentUniformVectors;
+
+ int32_t mMaxVertexAttribs;
+ int32_t mMaxVertexUniformVectors;
+ int32_t mMaxVertexTextureUnits;
} mGL;
uint32_t mWidth;