Don't count hw bitmap's textures in TextureCache
Test: refactoring CL.
bug: 34751775
Change-Id: I0f7c8338817329a5c75cec4e8b944779587d7b7f
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 14ffc85..1aeb8d6 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -101,9 +101,31 @@
return true;
}
+Texture* TextureCache::createTexture(Bitmap* bitmap) {
+ Texture* texture = new Texture(Caches::getInstance());
+ texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
+ texture->generation = bitmap->getGenerationID();
+ texture->upload(*bitmap);
+ return texture;
+}
+
// Returns a prepared Texture* that either is already in the cache or can fit
// in the cache (and is thus added to the cache)
Texture* TextureCache::getCachedTexture(Bitmap* bitmap) {
+ if (bitmap->isHardware()) {
+ auto textureIterator = mHardwareTextures.find(bitmap->getStableID());
+ if (textureIterator == mHardwareTextures.end()) {
+ Texture* texture = createTexture(bitmap);
+ mHardwareTextures.insert(std::make_pair(bitmap->getStableID(),
+ std::unique_ptr<Texture>(texture)));
+ if (mDebugEnabled) {
+ ALOGD("Texture created for hw bitmap size = %d", texture->bitmapSize);
+ }
+ return texture;
+ }
+ return textureIterator->second.get();
+ }
+
Texture* texture = mCache.get(bitmap->getStableID());
if (!texture) {
@@ -124,11 +146,7 @@
}
if (canCache) {
- texture = new Texture(Caches::getInstance());
- texture->bitmapSize = size;
- texture->generation = bitmap->getGenerationID();
- texture->upload(*bitmap);
-
+ texture = createTexture(bitmap);
mSize += size;
TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
bitmap, texture->id, size, mSize);
@@ -166,12 +184,7 @@
if (!canMakeTextureFromBitmap(bitmap)) {
return nullptr;
}
-
- const uint32_t size = bitmap->rowBytes() * bitmap->height();
- texture = new Texture(Caches::getInstance());
- texture->bitmapSize = size;
- texture->upload(*bitmap);
- texture->generation = bitmap->getGenerationID();
+ texture = createTexture(bitmap);
texture->cleanup = true;
}
@@ -188,7 +201,13 @@
size_t count = mGarbage.size();
for (size_t i = 0; i < count; i++) {
uint32_t pixelRefId = mGarbage[i];
- mCache.remove(pixelRefId);
+ auto hardwareIter = mHardwareTextures.find(pixelRefId);
+ if (hardwareIter == mHardwareTextures.end()) {
+ mCache.remove(pixelRefId);
+ } else {
+ hardwareIter->second->deleteTexture();
+ mHardwareTextures.erase(hardwareIter);
+ }
}
mGarbage.clear();
}