Add rounded rects and circles support to OpenGLRenderer.
Change-Id: I6cedf2b495d58de7c0437096809fa9e4518a1b8c
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 6a0d7ea..2f230b5 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -48,6 +48,7 @@
#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
+#define PROPERTY_SHAPE_CACHE_SIZE "ro.hwui.shape_cache_size"
#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
@@ -66,6 +67,7 @@
#define DEFAULT_TEXTURE_CACHE_SIZE 20.0f
#define DEFAULT_LAYER_CACHE_SIZE 8.0f
#define DEFAULT_PATH_CACHE_SIZE 4.0f
+#define DEFAULT_SHAPE_CACHE_SIZE 1.0f
#define DEFAULT_PATCH_CACHE_SIZE 512
#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f