Add sampler support
diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp
index 3c008c9..ca407db 100644
--- a/libs/rs/rsSampler.cpp
+++ b/libs/rs/rsSampler.cpp
@@ -53,7 +53,21 @@
void Sampler::setupGL()
{
+ GLenum translate[] = {
+ GL_NEAREST, //RS_SAMPLER_NEAREST,
+ GL_LINEAR, //RS_SAMPLER_LINEAR,
+ GL_LINEAR_MIP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
+ GL_WRAP, //RS_SAMPLER_WRAP,
+ GL_CLAMP_TO_EDGS, //RS_SAMPLER_CLAMP
+
+ }
+
+
//LOGE("setup gl");
+ switch(mMagFilter) {
+ case RS_SAMPLER_
+ }
+
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -76,7 +90,7 @@
void SamplerState::setupGL()
{
- for (uint32_t ct=0; ct < 1/*RS_MAX_SAMPLER_SLOT*/; ct++) {
+ for (uint32_t ct=0; ct < RS_MAX_SAMPLER_SLOT; ct++) {
Sampler *s = mSamplers[ct].get();
if (s) {
s->setupGL();
@@ -140,4 +154,12 @@
return s;
}
+void rsi_SamplerDestroy(Context *rsc, RsSampler vs)
+{
+ Sampler * s = static_cast<Sampler *>(vs);
+ s->decRef();
+
+}
+
+
}}