Tessellate on worker threads
Tessellate and cache (where possible) shadow and round rect
tessellation tasks.
Change-Id: I2cfda8e11d83d51ea74af871235cf26e8f831d40
diff --git a/libs/hwui/StatefulBaseRenderer.cpp b/libs/hwui/StatefulBaseRenderer.cpp
index 90039e9..f2e28e1 100644
--- a/libs/hwui/StatefulBaseRenderer.cpp
+++ b/libs/hwui/StatefulBaseRenderer.cpp
@@ -101,6 +101,10 @@
// Matrix
///////////////////////////////////////////////////////////////////////////////
+void StatefulBaseRenderer::getMatrix(Matrix4* matrix) const {
+ matrix->load(*(mSnapshot->transform));
+}
+
void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const {
mSnapshot->transform->copyTo(*matrix);
}