commit | acf33974b3a870d904e662ae927947460c0d6b3f | [log] [tgz] |
---|---|---|
author | Jamie Gennis <jgennis@google.com> | Wed Feb 23 13:33:46 2011 -0800 |
committer | Jamie Gennis <jgennis@google.com> | Wed Feb 23 13:58:44 2011 -0800 |
tree | 21c0c7ed4ef49ea54719e0ad1b4f262541030af1 | |
parent | 16dc3073a2f06a77d9873e536f633a4adf575fce [diff] |
Expand on the SurfaceTexture API docs. This change adds additional documentation explaining how a SurfaceTexture should be used in OpenGL ES. It describes some of the limitations of using the GL_TEXTURE_EXTERNAL_OES texture target. Change-Id: I9d3446a012376166b6c598b827a0aa0e9585d00f