Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
index ceb94d1..0a0b05a 100644
--- a/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
+++ b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
@@ -18,15 +18,12 @@
import java.io.Writer;
-import android.renderscript.RSSurfaceView;
import android.renderscript.RenderScript;
-
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
-import android.util.AttributeSet;
import android.util.Log;
public class FountainRS {
diff --git a/libs/rs/java/RenderScript/android/renderscript/Matrix.java b/libs/rs/java/RenderScript/android/renderscript/Matrix.java
new file mode 100644
index 0000000..03222aa
--- /dev/null
+++ b/libs/rs/java/RenderScript/android/renderscript/Matrix.java
@@ -0,0 +1,188 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.renderscript;
+
+import java.lang.Math;
+import android.util.Log;
+
+
+class Matrix {
+
+ public Matrix() {
+ mMat = new float[16];
+ loadIdentity();
+ }
+
+ public float get(int i, int j) {
+ return mMat[i*4 + j];
+ }
+
+ public void set(int i, int j, float v) {
+ mMat[i*4 + j] = v;
+ }
+
+ public void loadIdentity() {
+ mMat[0] = 1;
+ mMat[1] = 0;
+ mMat[2] = 0;
+ mMat[3] = 0;
+
+ mMat[4] = 0;
+ mMat[5] = 1;
+ mMat[6] = 0;
+ mMat[7] = 0;
+
+ mMat[8] = 0;
+ mMat[9] = 0;
+ mMat[10] = 1;
+ mMat[11] = 0;
+
+ mMat[12] = 0;
+ mMat[13] = 0;
+ mMat[14] = 0;
+ mMat[15] = 1;
+ }
+
+ public void load(Matrix src) {
+ mMat = src.mMat;
+ }
+
+ public void loadRotate(float rot, float x, float y, float z) {
+ float c, s;
+ mMat[3] = 0;
+ mMat[7] = 0;
+ mMat[11]= 0;
+ mMat[12]= 0;
+ mMat[13]= 0;
+ mMat[14]= 0;
+ mMat[15]= 1;
+ rot *= (float)(java.lang.Math.PI / 180.0f);
+ c = (float)java.lang.Math.cos(rot);
+ s = (float)java.lang.Math.sin(rot);
+
+ float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z);
+ if (!(len != 1)) {
+ float recipLen = 1.f / len;
+ x *= recipLen;
+ y *= recipLen;
+ z *= recipLen;
+ }
+ float nc = 1.0f - c;
+ float xy = x * y;
+ float yz = y * z;
+ float zx = z * x;
+ float xs = x * s;
+ float ys = y * s;
+ float zs = z * s;
+ mMat[ 0] = x*x*nc + c;
+ mMat[ 4] = xy*nc - zs;
+ mMat[ 8] = zx*nc + ys;
+ mMat[ 1] = xy*nc + zs;
+ mMat[ 5] = y*y*nc + c;
+ mMat[ 9] = yz*nc - xs;
+ mMat[ 2] = zx*nc - ys;
+ mMat[ 6] = yz*nc + xs;
+ mMat[10] = z*z*nc + c;
+ }
+
+ public void loadScale(float x, float y, float z) {
+ loadIdentity();
+ mMat[0] = x;
+ mMat[5] = y;
+ mMat[10] = z;
+ }
+
+ public void loadTranslate(float x, float y, float z) {
+ loadIdentity();
+ mMat[12] = x;
+ mMat[13] = y;
+ mMat[14] = z;
+ }
+
+ public void loadMultiply(Matrix lhs, Matrix rhs) {
+ for (int i=0 ; i<4 ; i++) {
+ float ri0 = 0;
+ float ri1 = 0;
+ float ri2 = 0;
+ float ri3 = 0;
+ for (int j=0 ; j<4 ; j++) {
+ float rhs_ij = rhs.get(i,j);
+ ri0 += lhs.get(j,0) * rhs_ij;
+ ri1 += lhs.get(j,1) * rhs_ij;
+ ri2 += lhs.get(j,2) * rhs_ij;
+ ri3 += lhs.get(j,3) * rhs_ij;
+ }
+ set(i,0, ri0);
+ set(i,1, ri1);
+ set(i,2, ri2);
+ set(i,3, ri3);
+ }
+ }
+
+ public void loadOrtho(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ mMat[0] = 2 / (r - l);
+ mMat[5] = 2 / (t - b);
+ mMat[10]= -2 / (f - n);
+ mMat[12]= -(r + l) / (r - l);
+ mMat[12]= -(t + b) / (t - b);
+ mMat[12]= -(f + n) / (f - n);
+ }
+
+ public void loadFrustum(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ mMat[0] = 2 * n / (r - l);
+ mMat[5] = 2 * n / (t - b);
+ mMat[8] = (r + l) / (r - l);
+ mMat[9] = (t + b) / (t - b);
+ mMat[10]= -(f + n) / (f - n);
+ mMat[11]= -1;
+ mMat[14]= -2*f*n / (f - n);
+ mMat[15]= 0;
+ }
+
+ public void multiply(Matrix rhs) {
+ Matrix tmp = new Matrix();
+ tmp.loadMultiply(this, rhs);
+ load(tmp);
+ }
+ public void rotate(float rot, float x, float y, float z) {
+ Matrix tmp = new Matrix();
+ tmp.loadRotate(rot, x, y, z);
+ multiply(tmp);
+ }
+ public void scale(float x, float y, float z) {
+ Matrix tmp = new Matrix();
+ tmp.loadScale(x, y, z);
+ multiply(tmp);
+ }
+ public void translate(float x, float y, float z) {
+ Matrix tmp = new Matrix();
+ tmp.loadTranslate(x, y, z);
+ multiply(tmp);
+ }
+
+
+
+ float[] mMat;
+
+}
+
+
+
+
+
diff --git a/libs/rs/java/RenderScript/android/renderscript/ProgramVertexAlloc.java b/libs/rs/java/RenderScript/android/renderscript/ProgramVertexAlloc.java
new file mode 100644
index 0000000..020ddb2
--- /dev/null
+++ b/libs/rs/java/RenderScript/android/renderscript/ProgramVertexAlloc.java
@@ -0,0 +1,112 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.renderscript;
+
+import java.lang.Math;
+import android.util.Log;
+
+
+public class ProgramVertexAlloc {
+ public static final int MODELVIEW_OFFSET = 0;
+ public static final int PROJECTION_OFFSET = 16;
+ public static final int TEXTURE_OFFSET = 32;
+
+ Matrix mModel;
+ Matrix mProjection;
+ Matrix mTexture;
+
+ public RenderScript.Allocation mAlloc;
+
+ public ProgramVertexAlloc(RenderScript rs) {
+ mModel = new Matrix();
+ mProjection = new Matrix();
+ mTexture = new Matrix();
+
+ mAlloc = rs.allocationCreatePredefSized(
+ RenderScript.ElementPredefined.USER_FLOAT,
+ 48);
+
+ mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat);
+ mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
+ mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat);
+ }
+
+ public void loadModelview(Matrix m) {
+ mModel = m;
+ mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat);
+ }
+
+ public void loadProjection(Matrix m) {
+ mProjection = m;
+ mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat);
+ }
+
+ public void loadTexture(Matrix m) {
+ mTexture = m;
+ mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat);
+ }
+
+ public void setupOrthoWindow(int w, int h) {
+ mProjection.loadOrtho(0,w, h,0, -1,1);
+ mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
+ }
+
+ public void setupOrthoNormalized(int w, int h) {
+ // range -1,1 in the narrow axis.
+ if(w > h) {
+ float aspect = ((float)w) / h;
+ mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1);
+ } else {
+ float aspect = ((float)h) / w;
+ mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1);
+ }
+ mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
+ }
+
+ public void setupProjectionNormalized(int w, int h) {
+ // range -1,1 in the narrow axis at z = 0.
+ Matrix m1 = new Matrix();
+ Matrix m2 = new Matrix();
+
+ if(w > h) {
+ float aspect = ((float)w) / h;
+ m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
+ } else {
+ float aspect = ((float)h) / w;
+ m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
+ }
+
+ m2.loadRotate(180, 0, 1, 0);
+ m1.loadMultiply(m1, m2);
+
+ m2.loadScale(-2, 2, 1);
+ m1.loadMultiply(m1, m2);
+
+ m2.loadTranslate(0, 0, 2);
+ m1.loadMultiply(m1, m2);
+
+ mProjection = m1;
+ mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
+ }
+
+}
+
+
+
+
+
+
diff --git a/libs/rs/java/RenderScript/android/renderscript/RenderScript.java b/libs/rs/java/RenderScript/android/renderscript/RenderScript.java
index faa6527..afb4ae3 100644
--- a/libs/rs/java/RenderScript/android/renderscript/RenderScript.java
+++ b/libs/rs/java/RenderScript/android/renderscript/RenderScript.java
@@ -67,6 +67,7 @@
native private void nContextBindSampler(int sampler, int slot);
native private void nContextBindProgramFragmentStore(int pfs);
native private void nContextBindProgramFragment(int pf);
+ native private void nContextBindProgramVertex(int pf);
native private void nAssignName(int obj, byte[] name);
@@ -102,6 +103,7 @@
native private void nTriangleMeshAddVertex_XYZ (float x, float y, float z);
native private void nTriangleMeshAddVertex_XY_ST (float x, float y, float s, float t);
native private void nTriangleMeshAddVertex_XYZ_ST (float x, float y, float z, float s, float t);
+ native private void nTriangleMeshAddVertex_XYZ_ST_NORM (float x, float y, float z, float s, float t, float nx, float ny, float nz);
native private void nTriangleMeshAddTriangle(int i1, int i2, int i3);
native private int nTriangleMeshCreate();
@@ -155,6 +157,7 @@
native private void nProgramVertexSetCameraMode(boolean isOrtho);
native private void nProgramVertexSetTextureMatrixEnable(boolean enable);
native private void nProgramVertexSetModelMatrixEnable(boolean enable);
+ native private void nProgramVertexSetProjectionMatrixEnable(boolean enable);
native private int nProgramVertexCreate();
@@ -228,19 +231,19 @@
A_8 (7),
RGB_565 (8),
- RGB_888 (12),
+ RGB_888 (11),
RGBA_5551 (9),
RGBA_4444 (10),
- RGBA_8888 (13),
+ RGBA_8888 (12),
- INDEX_16 (16),
- INDEX_32 (17),
- XY_F32 (18),
- XYZ_F32 (19),
- ST_XY_F32 (20),
- ST_XYZ_F32 (21),
- NORM_XYZ_F32 (22),
- NORM_ST_XYZ_F32 (23);
+ INDEX_16 (13),
+ INDEX_32 (14),
+ XY_F32 (15),
+ XYZ_F32 (16),
+ ST_XY_F32 (17),
+ ST_XYZ_F32 (18),
+ NORM_XYZ_F32 (19),
+ NORM_ST_XYZ_F32 (20);
int mID;
ElementPredefined(int id) {
@@ -593,6 +596,10 @@
nTriangleMeshAddVertex_XYZ_ST(x, y, z, s, t);
}
+ public void triangleMeshAddVertex_XYZ_ST_NORM(float x, float y, float z, float s, float t, float nx, float ny, float nz) {
+ nTriangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz);
+ }
+
public void triangleMeshAddTriangle(int i1, int i2, int i3) {
nTriangleMeshAddTriangle(i1, i2, i3);
}
@@ -738,6 +745,10 @@
nProgramVertexSetModelMatrixEnable(enable);
}
+ public void programVertexSetProjectionMatrixEnable(boolean enable) {
+ nProgramVertexSetProjectionMatrixEnable(enable);
+ }
+
public ProgramVertex programVertexCreate() {
int id = nProgramVertexCreate();
return new ProgramVertex(id);
@@ -893,6 +904,10 @@
nContextBindProgramFragment(pf.mID);
}
+ public void contextBindProgramVertex(ProgramVertex pf) {
+ nContextBindProgramVertex(pf.mID);
+ }
+
/*
RsAdapter2D rsAdapter2DCreate ();
void rsAdapter2DBindAllocation (RsAdapter2D adapt, RsAllocation alloc);
diff --git a/libs/rs/java/Rollo/Android.mk b/libs/rs/java/Rollo/Android.mk
new file mode 100644
index 0000000..1c6dfdf
--- /dev/null
+++ b/libs/rs/java/Rollo/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Rollo
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Rollo/AndroidManifest.xml b/libs/rs/java/Rollo/AndroidManifest.xml
new file mode 100644
index 0000000..da160a3
--- /dev/null
+++ b/libs/rs/java/Rollo/AndroidManifest.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.rollo">
+ <application android:label="Rollo">
+ <activity android:name="Rollo"
+ android:theme="@android:style/Theme.Black.NoTitleBar">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Rollo/res/raw/rollo.c b/libs/rs/java/Rollo/res/raw/rollo.c
new file mode 100644
index 0000000..b81c567
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/rollo.c
@@ -0,0 +1,13 @@
+#pragma version(1)
+#pragma stateVertex(PV)
+#pragma stateFragment(PF)
+#pragma stateFragmentStore(PFSBackground)
+
+int main(void* con, int ft, int launchID)
+{
+ int x;
+
+ renderTriangleMesh(con, NAMED_MeshCard);
+ return 1;
+}
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
new file mode 100644
index 0000000..400d801
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Rollo extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private RolloView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new RolloView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java
new file mode 100644
index 0000000..c44a817
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java
@@ -0,0 +1,65 @@
+ /*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+package com.android.rollo;
+
+import java.io.Writer;
+import java.lang.Math;
+
+import android.renderscript.RenderScript;
+
+
+class RolloMesh {
+
+ static RenderScript.TriangleMesh createCard(RenderScript rs) {
+ RenderScript.Element vtx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.ST_XYZ_F32);
+ RenderScript.Element idx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.INDEX_16);
+
+ rs.triangleMeshBegin(vtx, idx);
+ rs.triangleMeshAddVertex_XYZ_ST(0, 0, 0, 0, 0);
+ rs.triangleMeshAddVertex_XYZ_ST(0, 1, 0, 0, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(1, 1, 0, 1, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(1, 0, 0, 1, 0);
+
+ rs.triangleMeshAddTriangle(0,1,2);
+ rs.triangleMeshAddTriangle(0,2,3);
+ return rs.triangleMeshCreate();
+ }
+
+ static RenderScript.TriangleMesh createTab(RenderScript rs) {
+ RenderScript.Element vtx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.ST_XYZ_F32);
+ RenderScript.Element idx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.INDEX_16);
+
+ rs.triangleMeshBegin(vtx, idx);
+ rs.triangleMeshAddVertex_XYZ_ST(0.0f, 0, 0, -1.0f, 0);
+ rs.triangleMeshAddVertex_XYZ_ST(0.2f, 1, 0, -0.8f, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(1.8f, 1, 0, 0.8f, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(2.0f, 0, 0, 1.0f, 0);
+ rs.triangleMeshAddTriangle(0,1,2);
+ rs.triangleMeshAddTriangle(0,2,3);
+ return rs.triangleMeshCreate();
+ }
+
+
+
+}
+
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
new file mode 100644
index 0000000..aa9f338
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
@@ -0,0 +1,150 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+
+import android.renderscript.RenderScript;
+import android.renderscript.ProgramVertexAlloc;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class RolloRS {
+
+ public RolloRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initNamed();
+ initRS();
+ }
+
+
+ private Resources mRes;
+ private RenderScript mRS;
+
+
+ private RenderScript.Script mScript;
+
+ private RenderScript.Sampler mSampler;
+ private RenderScript.ProgramFragmentStore mPFSBackground;
+ private RenderScript.ProgramFragmentStore mPFSImages;
+ private RenderScript.ProgramFragment mPFBackground;
+ private RenderScript.ProgramFragment mPFImages;
+ private RenderScript.ProgramVertex mPV;
+ private ProgramVertexAlloc mPVAlloc;
+
+ private RenderScript.Allocation mAllocEnv;
+ private RenderScript.Allocation mAllocPos;
+ private RenderScript.Allocation mAllocState;
+ //private RenderScript.Allocation mAllocPV;
+ private RenderScript.TriangleMesh mMeshCard;
+ private RenderScript.TriangleMesh mMeshTab;
+
+ private float[] mBufferPos;
+ //private float[] mBufferPV;
+
+ private void initNamed() {
+ //mMeshTab = RolloMesh.createTab(mRS);
+ //mMeshTab.setName("MeshTab");
+ mMeshCard = RolloMesh.createCard(mRS);
+ mMeshCard.setName("MeshCard");
+ Log.e("rs", "Done loading strips");
+
+ mRS.samplerBegin();
+ mRS.samplerSet(RenderScript.SamplerParam.FILTER_MIN,
+ RenderScript.SamplerValue.LINEAR_MIP_LINEAR);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_S,
+ RenderScript.SamplerValue.CLAMP);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_T,
+ RenderScript.SamplerValue.CLAMP);
+ mSampler = mRS.samplerCreate();
+
+
+ mRS.programFragmentBegin(null, null);
+ mRS.programFragmentSetTexEnable(0, true);
+ //mRS.programFragmentSetEnvMode(0, RS_TEX_ENV_MODE_REPLACE);
+ mPFImages = mRS.programFragmentCreate();
+ mPFImages.setName("PF");
+ mPFImages.bindSampler(mSampler, 0);
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.ALWAYS);
+ mRS.programFragmentStoreDitherEnable(true);
+ mPFSBackground = mRS.programFragmentStoreCreate();
+ mPFSBackground.setName("PFSBackground");
+
+ /*
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.EQUAL);
+ mRS.programFragmentStoreDitherEnable(false);
+ mRS.programFragmentStoreDepthMask(false);
+ mRS.programFragmentStoreBlendFunc(RenderScript.BlendSrcFunc.ONE,
+ RenderScript.BlendDstFunc.ONE);
+ mPFSImages = mRS.programFragmentStoreCreate();
+ mPFSImages.setName("PFSImages");
+*/
+
+
+ mPVAlloc = new ProgramVertexAlloc(mRS);
+ mRS.programVertexBegin(null, null);
+ mRS.programVertexSetCameraMode(true);
+ mRS.programVertexSetTextureMatrixEnable(true);
+ mRS.programVertexSetModelMatrixEnable(true);
+ mRS.programVertexSetProjectionMatrixEnable(true);
+ mPV = mRS.programVertexCreate();
+ mPV.setName("PV");
+ mPV.bindAllocation(0, mPVAlloc.mAlloc);
+
+ mPVAlloc.setupProjectionNormalized(320, 480);
+ //mPVAlloc.setupOrthoNormalized(320, 480);
+ mRS.contextBindProgramVertex(mPV);
+
+
+ Log.e("rs", "Done loading named");
+ }
+
+
+ private void initRS() {
+ mRS.scriptCBegin();
+ mRS.scriptCSetClearColor(0.0f, 0.7f, 0.0f, 1.0f);
+ mRS.scriptCSetScript(mRes, R.raw.rollo);
+ mRS.scriptCSetRoot(true);
+ mScript = mRS.scriptCCreate();
+
+
+ mRS.contextBindRootScript(mScript);
+ }
+}
+
+
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
new file mode 100644
index 0000000..9a30aed
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class RolloView extends RSSurfaceView {
+
+ public RolloView(Context context) {
+ super(context);
+
+ //setFocusable(true);
+ }
+
+ private RenderScript mRS;
+ private RolloRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript();
+ mRender = new RolloRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent event)
+ {
+ // break point at here
+ // this method doesn't work when 'extends View' include 'extends ScrollView'.
+ return super.onKeyDown(keyCode, event);
+ }
+
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+ //mRender.newTouchPosition((int)ev.getX(), (int)ev.getY());
+ return ret;
+ }
+}
+
+
diff --git a/libs/rs/jni/RenderScript_jni.cpp b/libs/rs/jni/RenderScript_jni.cpp
index ce62d81..7a3a7af 100644
--- a/libs/rs/jni/RenderScript_jni.cpp
+++ b/libs/rs/jni/RenderScript_jni.cpp
@@ -411,6 +411,15 @@
}
static void
+nTriangleMeshAddVertex_XYZ_ST_NORM(JNIEnv *_env, jobject _this, jfloat x, jfloat y, jfloat z, jfloat s, jfloat t, jfloat nx, jfloat ny, jfloat nz)
+{
+ float v[] = {nx, ny, nz, s, t, x, y, z};
+ RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
+ LOG_API("nTriangleMeshAddVertex_XYZ_ST, con(%p), x(%f), y(%f), z(%f), s(%f), t(%f)", con, x, y, z, s, t);
+ rsTriangleMeshAddVertex(v);
+}
+
+static void
nTriangleMeshAddTriangle(JNIEnv *_env, jobject _this, jint i1, jint i2, jint i3)
{
RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
@@ -805,6 +814,14 @@
rsProgramVertexSetModelMatrixEnable(enable);
}
+static void
+nProgramVertexSetProjectionMatrixEnable(JNIEnv *_env, jobject _this, jboolean enable)
+{
+ RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
+ LOG_API("nProgramVertexSetProjectionMatrixEnable, con(%p), enable(%i)", con, enable);
+ rsProgramVertexSetProjectionMatrixEnable(enable);
+}
+
static jint
nProgramVertexCreate(JNIEnv *_env, jobject _this)
{
@@ -850,6 +867,14 @@
rsContextBindProgramFragment((RsProgramFragment)pf);
}
+static void
+nContextBindProgramVertex(JNIEnv *_env, jobject _this, jint pf)
+{
+ RsContext con = (RsContext)(_env->GetIntField(_this, gContextId));
+ LOG_API("nContextBindProgramVertex, con(%p), pf(%p)", con, (RsProgramVertex)pf);
+ rsContextBindProgramVertex((RsProgramVertex)pf);
+}
+
// ---------------------------------------------------------------------------
static void
@@ -929,6 +954,7 @@
{"nTriangleMeshAddVertex_XYZ", "(FFF)V", (void*)nTriangleMeshAddVertex_XYZ },
{"nTriangleMeshAddVertex_XY_ST", "(FFFF)V", (void*)nTriangleMeshAddVertex_XY_ST },
{"nTriangleMeshAddVertex_XYZ_ST", "(FFFFF)V", (void*)nTriangleMeshAddVertex_XYZ_ST },
+{"nTriangleMeshAddVertex_XYZ_ST_NORM", "(FFFFFFFF)V", (void*)nTriangleMeshAddVertex_XYZ_ST_NORM },
{"nTriangleMeshAddTriangle", "(III)V", (void*)nTriangleMeshAddTriangle },
{"nTriangleMeshCreate", "()I", (void*)nTriangleMeshCreate },
@@ -977,11 +1003,13 @@
{"nProgramVertexSetCameraMode", "(Z)V", (void*)nProgramVertexSetCameraMode },
{"nProgramVertexSetTextureMatrixEnable", "(Z)V", (void*)nProgramVertexSetTextureMatrixEnable },
{"nProgramVertexSetModelMatrixEnable", "(Z)V", (void*)nProgramVertexSetModelMatrixEnable },
+{"nProgramVertexSetProjectionMatrixEnable", "(Z)V", (void*)nProgramVertexSetProjectionMatrixEnable },
{"nProgramVertexCreate", "()I", (void*)nProgramVertexCreate },
{"nContextBindRootScript", "(I)V", (void*)nContextBindRootScript },
{"nContextBindProgramFragmentStore","(I)V", (void*)nContextBindProgramFragmentStore },
{"nContextBindProgramFragment", "(I)V", (void*)nContextBindProgramFragment },
+{"nContextBindProgramVertex", "(I)V", (void*)nContextBindProgramVertex },
{"nSamplerDestroy", "(I)V", (void*)nSamplerDestroy },
{"nSamplerBegin", "()V", (void*)nSamplerBegin },
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
index 74445d3..107096f 100644
--- a/libs/rs/rs.spec
+++ b/libs/rs/rs.spec
@@ -415,3 +415,7 @@
param bool enable
}
+ProgramVertexSetProjectionMatrixEnable {
+ param bool enable
+ }
+
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp
index a80e2f7..fc26ab5 100644
--- a/libs/rs/rsProgramVertex.cpp
+++ b/libs/rs/rsProgramVertex.cpp
@@ -47,7 +47,7 @@
glMatrixMode(GL_PROJECTION);
if (mProjectionEnable) {
- //glLoadMatrixf(&f[OFFSET_PROJECTION]);
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
} else {
}
@@ -57,7 +57,6 @@
} else {
glLoadIdentity();
}
-
}
void ProgramVertex::setConstantType(uint32_t slot, const Type *t)
@@ -126,6 +125,11 @@
rsc->mStateVertex.mPV->setTransformEnable(enable);
}
+void rsi_ProgramVertexSetProjectionMatrixEnable(Context *rsc, bool enable)
+{
+ rsc->mStateVertex.mPV->setProjectionEnable(enable);
+}
+
}
diff --git a/libs/rs/rsProgramVertex.h b/libs/rs/rsProgramVertex.h
index cd46900..677be6e 100644
--- a/libs/rs/rsProgramVertex.h
+++ b/libs/rs/rsProgramVertex.h
@@ -40,6 +40,7 @@
void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;}
void setProjectionEnabled(bool e) {mProjectionEnable = e;}
void setTransformEnable(bool e) {mTransformEnable = e;}
+ void setProjectionEnable(bool e) {mProjectionEnable = e;}
protected:
bool mDirty;
diff --git a/libs/rs/rsTriangleMesh.h b/libs/rs/rsTriangleMesh.h
index 67f964f..4e15d5a 100644
--- a/libs/rs/rsTriangleMesh.h
+++ b/libs/rs/rsTriangleMesh.h
@@ -35,7 +35,7 @@
// An element is a group of Components that occupies one cell in a structure.
-class TriangleMesh
+class TriangleMesh : public ObjectBase
{
public:
TriangleMesh();