Cleanup and refactoring of an earlier cl.

Change-Id: I5e356ed88375a1620846e0c500659e3b7ead5030
diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp
index 54282a8..e2757df 100644
--- a/libs/rs/rsSampler.cpp
+++ b/libs/rs/rsSampler.cpp
@@ -61,6 +61,7 @@
         GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
         GL_REPEAT, //RS_SAMPLER_WRAP,
         GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
+        GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST
     };
 
     GLenum transNP[] = {
@@ -69,6 +70,7 @@
         GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
         GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP,
         GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
+        GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST,
     };
 
     // This tells us the correct texture type