Break down jank between frame drops vs. triple buffered
Bug: 70220906
Test: JankyScene vs. systrace vs. jankstats
Change-Id: Ia012685020cc5bcabbd3f92f0bdeb84eaf50733d
diff --git a/libs/hwui/service/GraphicsStatsService.cpp b/libs/hwui/service/GraphicsStatsService.cpp
index e0303a8..599226b 100644
--- a/libs/hwui/service/GraphicsStatsService.cpp
+++ b/libs/hwui/service/GraphicsStatsService.cpp
@@ -176,6 +176,8 @@
summary->set_slow_bitmap_upload_count(summary->slow_bitmap_upload_count() +
data->jankTypeCount(kSlowSync));
summary->set_slow_draw_count(summary->slow_draw_count() + data->jankTypeCount(kSlowRT));
+ summary->set_missed_deadline_count(summary->missed_deadline_count()
+ + data->jankTypeCount(kMissedDeadline));
bool creatingHistogram = false;
if (proto->histogram_size() == 0) {
@@ -246,6 +248,7 @@
dprintf(fd, "\nNumber Slow UI thread: %d", summary.slow_ui_thread_count());
dprintf(fd, "\nNumber Slow bitmap uploads: %d", summary.slow_bitmap_upload_count());
dprintf(fd, "\nNumber Slow issue draw commands: %d", summary.slow_draw_count());
+ dprintf(fd, "\nNumber Frame deadline missed: %d", summary.missed_deadline_count());
dprintf(fd, "\nHISTOGRAM:");
for (const auto& it : proto->histogram()) {
dprintf(fd, " %dms=%d", it.render_millis(), it.frame_count());