Fix GC issue, fix local shader transformations.
Change-Id: I208bdf89815dcd18dcadd43df932a77362918435
diff --git a/libs/hwui/SkiaShader.cpp b/libs/hwui/SkiaShader.cpp
index 3569d6a..c7a01b1 100644
--- a/libs/hwui/SkiaShader.cpp
+++ b/libs/hwui/SkiaShader.cpp
@@ -164,7 +164,8 @@
Rect start(mBounds[0], mBounds[1], mBounds[2], mBounds[3]);
if (mMatrix) {
mat4 shaderMatrix(*mMatrix);
- shaderMatrix.mapRect(start);
+ shaderMatrix.mapPoint(start.left, start.top);
+ shaderMatrix.mapPoint(start.right, start.bottom);
}
snapshot.transform.mapRect(start);