commit | 0e27b5cadbc9cff87258f14ac40d9c4b365849b3 | [log] [tgz] |
---|---|---|
author | Jason Sams <rjsams@android.com> | Thu Nov 05 12:44:58 2009 -0800 |
committer | Jason Sams <rjsams@android.com> | Thu Nov 05 12:44:58 2009 -0800 |
tree | 228b6d6dd83cd2b4739960dac00ee1dc864aecc2 | |
parent | f476c480cdf41be9989c3cfbc3b92038d11e7569 [diff] [blame] |
Fix texture upload bug for narrow texture of less than 32bpp.
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp index 38cec64..16029a6 100644 --- a/libs/rs/rsAllocation.cpp +++ b/libs/rs/rsAllocation.cpp
@@ -104,6 +104,7 @@ glGenTextures(1, &mTextureID); } glBindTexture(GL_TEXTURE_2D, mTextureID); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); Adapter2D adapt(getContext(), this); for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {