Support nested display lists.
Change-Id: I3815a2832fc0f722c668ba8f51c5f177edb77c94
diff --git a/libs/hwui/OpenGLDebugRenderer.h b/libs/hwui/OpenGLDebugRenderer.h
index 7787ff1..ee34d73 100644
--- a/libs/hwui/OpenGLDebugRenderer.h
+++ b/libs/hwui/OpenGLDebugRenderer.h
@@ -40,6 +40,7 @@
int saveLayer(float left, float top, float right, float bottom,
SkPaint* p, int flags);
+ void drawDisplayList(DisplayList* displayList);
void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,