commit | 74cad9cfb49daa26e76dc00fe8ab8ac28cd199fe | [log] [tgz] |
---|---|---|
author | Tracy Zhou <tracyzhou@google.com> | Sat Jan 09 23:47:19 2021 -0800 |
committer | Tracy Zhou <tracyzhou@google.com> | Sat Jan 09 23:52:55 2021 -0800 |
tree | d6631c5428f21058f71bf15a97b41b1ae5074dc4 | |
parent | 8337a179d400e8c24669111185c1b0495cc4b31f [diff] |
Fix missing background where multiple KeyButtonViews are rendered in the same window getLeft(), getRight(), getTop(), getBottom() return coords in the entire window, while drawOval asks for coords in the current view. This is not an issue where only one KeyButtonView is in the layout, but it is when there are more than one. Fixes: 177153730 Test: Manual test with ag/q/topic:"game-dashboard-entry-point" Change-Id: If781eb3cb98a3dfb6e51c431fec7f6ae909ef3a3