Merge commit 'goog/master' into merge_master
Conflicts:
opengl/libagl/Android.mk
opengl/libs/Android.mk
opengl/libs/egl_impl.h
diff --git a/core/java/android/view/Surface.java b/core/java/android/view/Surface.java
index 0178d63..a87c622 100644
--- a/core/java/android/view/Surface.java
+++ b/core/java/android/view/Surface.java
@@ -127,6 +127,8 @@
@SuppressWarnings("unused")
private int mSurface;
@SuppressWarnings("unused")
+ private int mSurfaceControl;
+ @SuppressWarnings("unused")
private int mSaveCount;
@SuppressWarnings("unused")
private Canvas mCanvas;
@@ -270,7 +272,7 @@
@Override
public String toString() {
- return "Surface(native-token=" + mSurface + ")";
+ return "Surface(native-token=" + mSurfaceControl + ")";
}
private Surface(Parcel source) throws OutOfResourcesException {
@@ -283,7 +285,7 @@
public native void readFromParcel(Parcel source);
public native void writeToParcel(Parcel dest, int flags);
-
+
public static final Parcelable.Creator<Surface> CREATOR
= new Parcelable.Creator<Surface>()
{
@@ -304,7 +306,7 @@
/* no user serviceable parts here ... */
@Override
protected void finalize() throws Throwable {
- clear();
+ release();
}
private native void init(SurfaceSession s,
@@ -312,4 +314,6 @@
throws OutOfResourcesException;
private native void init(Parcel source);
+
+ private native void release();
}
diff --git a/core/jni/Android.mk b/core/jni/Android.mk
index 5ef678e..702ea87 100644
--- a/core/jni/Android.mk
+++ b/core/jni/Android.mk
@@ -15,6 +15,8 @@
LOCAL_CFLAGS += -DCUSTOM_RUNTIME_HEAP_MAX=$(USE_CUSTOM_RUNTIME_HEAP_MAX)
endif
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+
LOCAL_SRC_FILES:= \
ActivityManager.cpp \
AndroidRuntime.cpp \
diff --git a/core/jni/android_view_Surface.cpp b/core/jni/android_view_Surface.cpp
index 076775f..823fafd 100644
--- a/core/jni/android_view_Surface.cpp
+++ b/core/jni/android_view_Surface.cpp
@@ -45,6 +45,7 @@
static sso_t sso;
struct so_t {
+ jfieldID surfaceControl;
jfieldID surface;
jfieldID saveCount;
jfieldID canvas;
@@ -121,10 +122,50 @@
// ----------------------------------------------------------------------------
+static sp<SurfaceControl> getSurfaceControl(JNIEnv* env, jobject clazz)
+{
+ SurfaceControl* const p =
+ (SurfaceControl*)env->GetIntField(clazz, so.surfaceControl);
+ return sp<SurfaceControl>(p);
+}
+
+static void setSurfaceControl(JNIEnv* env, jobject clazz,
+ const sp<SurfaceControl>& surface)
+{
+ SurfaceControl* const p =
+ (SurfaceControl*)env->GetIntField(clazz, so.surfaceControl);
+ if (surface.get()) {
+ surface->incStrong(clazz);
+ }
+ if (p) {
+ p->decStrong(clazz);
+ }
+ env->SetIntField(clazz, so.surfaceControl, (int)surface.get());
+}
+
static sp<Surface> getSurface(JNIEnv* env, jobject clazz)
{
- Surface* const p = (Surface*)env->GetIntField(clazz, so.surface);
- return sp<Surface>(p);
+ sp<Surface> result((Surface*)env->GetIntField(clazz, so.surface));
+ if (result == 0) {
+ /*
+ * if this method is called from the WindowManager's process, it means
+ * the client is is not remote, and therefore is allowed to have
+ * a Surface (data), so we create it here.
+ * If we don't have a SurfaceControl, it means we're in a different
+ * process.
+ */
+
+ SurfaceControl* const control =
+ (SurfaceControl*)env->GetIntField(clazz, so.surfaceControl);
+ if (control) {
+ result = control->getSurface();
+ if (result != 0) {
+ result->incStrong(clazz);
+ env->SetIntField(clazz, so.surface, (int)result.get());
+ }
+ }
+ }
+ return result;
}
static void setSurface(JNIEnv* env, jobject clazz, const sp<Surface>& surface)
@@ -153,12 +194,12 @@
SurfaceComposerClient* client =
(SurfaceComposerClient*)env->GetIntField(session, sso.client);
- sp<Surface> surface(client->createSurface(pid, dpy, w, h, format, flags));
+ sp<SurfaceControl> surface(client->createSurface(pid, dpy, w, h, format, flags));
if (surface == 0) {
doThrow(env, OutOfResourcesException);
return;
}
- setSurface(env, clazz, surface);
+ setSurfaceControl(env, clazz, surface);
}
static void Surface_initParcel(JNIEnv* env, jobject clazz, jobject argParcel)
@@ -168,19 +209,34 @@
doThrow(env, "java/lang/NullPointerException", NULL);
return;
}
- const sp<Surface>& rhs = Surface::readFromParcel(parcel);
+ sp<Surface> rhs = new Surface(*parcel);
setSurface(env, clazz, rhs);
}
static void Surface_clear(JNIEnv* env, jobject clazz, uintptr_t *ostack)
{
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (SurfaceControl::isValid(surface)) {
+ surface->clear();
+ }
+ setSurfaceControl(env, clazz, 0);
+ setSurface(env, clazz, 0);
+}
+
+static void Surface_release(JNIEnv* env, jobject clazz, uintptr_t *ostack)
+{
+ setSurfaceControl(env, clazz, 0);
setSurface(env, clazz, 0);
}
static jboolean Surface_isValid(JNIEnv* env, jobject clazz)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- return surface->isValid() ? JNI_TRUE : JNI_FALSE;
+ const sp<SurfaceControl>& surfaceControl(getSurfaceControl(env, clazz));
+ if (surfaceControl != 0) {
+ return SurfaceControl::isValid(surfaceControl) ? JNI_TRUE : JNI_FALSE;
+ }
+ const sp<Surface>& surface(getSurface(env, clazz));
+ return Surface::isValid(surface) ? JNI_TRUE : JNI_FALSE;
}
static inline SkBitmap::Config convertPixelFormat(PixelFormat format)
@@ -200,8 +256,8 @@
static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (!surface->isValid())
+ const sp<Surface>& surface(getSurface(env, clazz));
+ if (!Surface::isValid(surface))
return 0;
// get dirty region
@@ -235,7 +291,8 @@
SkCanvas* nativeCanvas = (SkCanvas*)env->GetIntField(canvas, no.native_canvas);
SkBitmap bitmap;
- bitmap.setConfig(convertPixelFormat(info.format), info.w, info.h, info.bpr);
+ ssize_t bpr = info.s * bytesPerPixel(info.format);
+ bitmap.setConfig(convertPixelFormat(info.format), info.w, info.h, bpr);
if (info.w > 0 && info.h > 0) {
bitmap.setPixels(info.bits);
} else {
@@ -268,8 +325,8 @@
return;
}
- const sp<Surface>& surface = getSurface(env, clazz);
- if (!surface->isValid())
+ const sp<Surface>& surface(getSurface(env, clazz));
+ if (!Surface::isValid(surface))
return;
// detach the canvas from the surface
@@ -289,26 +346,8 @@
static void Surface_unlockCanvas(
JNIEnv* env, jobject clazz, jobject argCanvas)
{
- jobject canvas = env->GetObjectField(clazz, so.canvas);
- if (canvas != argCanvas) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- return;
- }
-
- const sp<Surface>& surface = getSurface(env, clazz);
- if (!surface->isValid())
- return;
-
- status_t err = surface->unlock();
- if (err < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- return;
- }
- SkCanvas* nativeCanvas = (SkCanvas*)env->GetIntField(canvas, no.native_canvas);
- int saveCount = env->GetIntField(clazz, so.saveCount);
- nativeCanvas->restoreToCount(saveCount);
- nativeCanvas->setBitmapDevice(SkBitmap());
- env->SetIntField(clazz, so.saveCount, 0);
+ // XXX: this API has been removed
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_openTransaction(
@@ -353,138 +392,128 @@
static void Surface_setLayer(
JNIEnv* env, jobject clazz, jint zorder)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setLayer(zorder) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setLayer(zorder);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setPosition(
JNIEnv* env, jobject clazz, jint x, jint y)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setPosition(x, y) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setPosition(x, y);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setSize(
JNIEnv* env, jobject clazz, jint w, jint h)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setSize(w, h) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setSize(w, h);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_hide(
JNIEnv* env, jobject clazz)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->hide() < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->hide();
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_show(
JNIEnv* env, jobject clazz)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->show() < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->show();
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_freeze(
JNIEnv* env, jobject clazz)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->freeze() < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->freeze();
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_unfreeze(
JNIEnv* env, jobject clazz)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->unfreeze() < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->unfreeze();
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setFlags(
JNIEnv* env, jobject clazz, jint flags, jint mask)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setFlags(flags, mask) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setFlags(flags, mask);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setTransparentRegion(
JNIEnv* env, jobject clazz, jobject argRegion)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- SkRegion* nativeRegion = (SkRegion*)env->GetIntField(argRegion, no.native_region);
- if (surface->setTransparentRegionHint(Region(*nativeRegion)) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ SkRegion* nativeRegion = (SkRegion*)env->GetIntField(argRegion, no.native_region);
+ status_t err = surface->setTransparentRegionHint(Region(*nativeRegion));
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setAlpha(
JNIEnv* env, jobject clazz, jfloat alpha)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setAlpha(alpha) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setAlpha(alpha);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setMatrix(
JNIEnv* env, jobject clazz,
jfloat dsdx, jfloat dtdx, jfloat dsdy, jfloat dtdy)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setMatrix(dsdx, dtdx, dsdy, dtdy) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setMatrix(dsdx, dtdx, dsdy, dtdy);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
static void Surface_setFreezeTint(
JNIEnv* env, jobject clazz,
jint tint)
{
- const sp<Surface>& surface = getSurface(env, clazz);
- if (surface->isValid()) {
- if (surface->setFreezeTint(tint) < 0) {
- doThrow(env, "java/lang/IllegalArgumentException", NULL);
- }
- }
+ const sp<SurfaceControl>& surface(getSurfaceControl(env, clazz));
+ if (surface == 0) return;
+ status_t err = surface->setFreezeTint(tint);
+ if (err<0 && err!=NO_INIT)
+ doThrow(env, "java/lang/IllegalArgumentException", NULL);
}
+// ----------------------------------------------------------------------------
+
static void Surface_copyFrom(
JNIEnv* env, jobject clazz, jobject other)
{
@@ -496,16 +525,21 @@
return;
}
- const sp<Surface>& surface = getSurface(env, clazz);
- const sp<Surface>& rhs = getSurface(env, other);
- if (!Surface::isSameSurface(surface, rhs)) {
+ /*
+ * This is used by the WindowManagerService just after constructing
+ * a Surface and is necessary for returning the Surface reference to
+ * the caller. At this point, we should only have a SurfaceControl.
+ */
+
+ const sp<SurfaceControl>& surface = getSurfaceControl(env, clazz);
+ const sp<SurfaceControl>& rhs = getSurfaceControl(env, other);
+ if (!SurfaceControl::isSameSurface(surface, rhs)) {
// we reassign the surface only if it's a different one
// otherwise we would loose our client-side state.
- setSurface(env, clazz, rhs->dup());
+ setSurfaceControl(env, clazz, rhs);
}
}
-
static void Surface_readFromParcel(
JNIEnv* env, jobject clazz, jobject argParcel)
{
@@ -515,9 +549,9 @@
return;
}
- const sp<Surface>& surface = getSurface(env, clazz);
- const sp<Surface>& rhs = Surface::readFromParcel(parcel);
- if (!Surface::isSameSurface(surface, rhs)) {
+ const sp<Surface>& control(getSurface(env, clazz));
+ sp<Surface> rhs = new Surface(*parcel);
+ if (!Surface::isSameSurface(control, rhs)) {
// we reassign the surface only if it's a different one
// otherwise we would loose our client-side state.
setSurface(env, clazz, rhs);
@@ -535,8 +569,8 @@
return;
}
- const sp<Surface>& surface = getSurface(env, clazz);
- Surface::writeToParcel(surface, parcel);
+ const sp<SurfaceControl>& control(getSurfaceControl(env, clazz));
+ SurfaceControl::writeSurfaceToParcel(control, parcel);
}
// ----------------------------------------------------------------------------
@@ -557,7 +591,8 @@
{"nativeClassInit", "()V", (void*)nativeClassInit },
{"init", "(Landroid/view/SurfaceSession;IIIIII)V", (void*)Surface_init },
{"init", "(Landroid/os/Parcel;)V", (void*)Surface_initParcel },
- {"clear", "()V", (void*)Surface_clear },
+ {"clear", "()V", (void*)Surface_clear },
+ {"release", "()V", (void*)Surface_release },
{"copyFrom", "(Landroid/view/Surface;)V", (void*)Surface_copyFrom },
{"isValid", "()Z", (void*)Surface_isValid },
{"lockCanvasNative", "(Landroid/graphics/Rect;)Landroid/graphics/Canvas;", (void*)Surface_lockCanvas },
@@ -586,7 +621,8 @@
void nativeClassInit(JNIEnv* env, jclass clazz)
{
- so.surface = env->GetFieldID(clazz, "mSurface", "I");
+ so.surface = env->GetFieldID(clazz, "mSurface", "I");
+ so.surfaceControl = env->GetFieldID(clazz, "mSurfaceControl", "I");
so.saveCount = env->GetFieldID(clazz, "mSaveCount", "I");
so.canvas = env->GetFieldID(clazz, "mCanvas", "Landroid/graphics/Canvas;");
diff --git a/core/jni/com_google_android_gles_jni_EGLImpl.cpp b/core/jni/com_google_android_gles_jni_EGLImpl.cpp
index 4452065..974fc0b 100644
--- a/core/jni/com_google_android_gles_jni_EGLImpl.cpp
+++ b/core/jni/com_google_android_gles_jni_EGLImpl.cpp
@@ -21,7 +21,6 @@
#include <EGL/egl.h>
#include <GLES/gl.h>
-#include <ui/EGLNativeWindowSurface.h>
#include <ui/Surface.h>
#include <SkBitmap.h>
#include <SkPixelRef.h>
@@ -338,7 +337,7 @@
goto not_valid_surface;
jint* base = beginNativeAttribList(_env, attrib_list);
- EGLSurface sur = eglCreateWindowSurface(dpy, cnf, new EGLNativeWindowSurface(window), base);
+ EGLSurface sur = eglCreateWindowSurface(dpy, cnf, window, base);
endNativeAttributeList(_env, attrib_list, base);
return (jint)sur;
}
diff --git a/core/res/res/drawable/stat_sys_signal_flightmode.png b/core/res/res/drawable/stat_sys_signal_flightmode.png
old mode 100644
new mode 100755
Binary files differ
diff --git a/include/private/opengles/gl_context.h b/include/private/opengles/gl_context.h
index 0c7ad46..641961f 100644
--- a/include/private/opengles/gl_context.h
+++ b/include/private/opengles/gl_context.h
@@ -26,6 +26,7 @@
#endif
#include <private/pixelflinger/ggl_context.h>
+#include <hardware/copybit.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -39,7 +40,7 @@
class EGLBufferObjectManager;
namespace gl {
-
+
struct ogles_context_t;
struct matrixx_t;
struct transform_t;
@@ -96,7 +97,7 @@
struct vertex_t {
enum {
- // these constant matter for our clipping
+ // these constant matter for our clipping
CLIP_L = 0x0001, // clipping flags
CLIP_R = 0x0002,
CLIP_B = 0x0004,
@@ -106,7 +107,7 @@
EYE = 0x0040,
RESERVED = 0x0080,
-
+
USER_CLIP_0 = 0x0100, // user clipping flags
USER_CLIP_1 = 0x0200,
USER_CLIP_2 = 0x0400,
@@ -121,7 +122,7 @@
USER_CLIP_ALL = 0x3F00,
CLIP_ALL = 0x3F3F,
};
-
+
// the fields below are arranged to minimize d-cache usage
// we group together, by cache-line, the fields most likely to be used
@@ -130,7 +131,7 @@
vec4_t eye;
};
vec4_t clip;
-
+
uint32_t flags;
size_t index; // cache tag, and vertex index
GLfixed fog;
@@ -142,7 +143,7 @@
vec4_t color;
vec4_t texture[GGL_TEXTURE_UNIT_COUNT];
uint32_t reserved1[4];
-
+
inline void clear() {
flags = index = locked = mru = 0;
}
@@ -199,7 +200,7 @@
GLenum indicesType;
buffer_t const* array_buffer;
buffer_t const* element_array_buffer;
-
+
void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei);
void (*compileElement)(ogles_context_t*, vertex_t*, GLint);
@@ -410,7 +411,7 @@
matrixx_t matrix;
uint32_t flags;
uint32_t ops;
-
+
union {
struct {
void (*point2)(transform_t const* t, vec4_t*, vec4_t const*);
@@ -509,17 +510,17 @@
GLint x;
GLint y;
GLsizei w;
- GLsizei h;
+ GLsizei h;
struct {
GLint x;
GLint y;
- } surfaceport;
+ } surfaceport;
struct {
GLint x;
GLint y;
GLsizei w;
- GLsizei h;
- } scissor;
+ GLsizei h;
+ } scissor;
};
// ----------------------------------------------------------------------------
@@ -594,6 +595,16 @@
void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*);
};
+struct copybits_context_t {
+ // A handle to the blit engine, if it exists, else NULL.
+ copybit_device_t* blitEngine;
+ int32_t minScale;
+ int32_t maxScale;
+ // File descriptor of current drawing surface, if it's suitable for use as
+ // a copybits destination, else -1.
+ int drawSurfaceFd;
+};
+
struct ogles_context_t {
context_t rasterizer;
array_machine_t arrays __attribute__((aligned(32)));
@@ -617,6 +628,14 @@
uint32_t transformTextures : 1;
EGLSurfaceManager* surfaceManager;
EGLBufferObjectManager* bufferObjectManager;
+
+ // copybits is only used if LIBAGL_USE_GRALLOC_COPYBITS is
+ // defined, but it is always present because ogles_context_t is a public
+ // struct that is used by clients of libagl. We want the size and offsets
+ // to stay the same, whether or not LIBAGL_USE_GRALLOC_COPYBITS is defined.
+
+ copybits_context_t copybits;
+
GLenum error;
static inline ogles_context_t* get() {
diff --git a/include/private/ui/SharedState.h b/include/private/ui/SharedState.h
index 546d0ad..646cc10 100644
--- a/include/private/ui/SharedState.h
+++ b/include/private/ui/SharedState.h
@@ -32,16 +32,12 @@
struct surface_info_t { // 4 longs, 16 bytes
enum {
- eBufferDirty = 0x01
+ eBufferDirty = 0x01,
+ eNeedNewBuffer = 0x02
};
- uint16_t w;
- uint16_t h;
- uint16_t stride;
- uint16_t bpr;
- uint16_t reserved;
- uint8_t format;
+ uint8_t reserved[11];
uint8_t flags;
- ssize_t bits_offset;
+ status_t status;
};
// ---------------------------------------------------------------------------
@@ -110,8 +106,6 @@
INSPECT = 0x00000002
};
- per_client_cblk_t();
-
// these functions are used by the clients
status_t validate(size_t i) const;
int32_t lock_layer(size_t i, uint32_t flags);
@@ -138,12 +132,9 @@
struct surface_flinger_cblk_t // 4KB max
{
- surface_flinger_cblk_t();
-
uint8_t connected;
uint8_t reserved[3];
uint32_t pad[7];
-
display_cblk_t displays[NUM_DISPLAY_MAX];
};
diff --git a/include/private/ui/SurfaceBuffer.h b/include/private/ui/SurfaceBuffer.h
new file mode 100644
index 0000000..c45abeb
--- /dev/null
+++ b/include/private/ui/SurfaceBuffer.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+#define ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/RefBase.h>
+
+#include <private/ui/android_natives_priv.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class BufferMapper;
+class Rect;
+class Surface;
+class SurfaceBuffer;
+
+// ---------------------------------------------------------------------------
+
+class SurfaceBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ SurfaceBuffer,
+ LightRefBase<SurfaceBuffer> >
+{
+public:
+ status_t lock(uint32_t usage, void** vaddr);
+ status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
+ status_t unlock();
+
+protected:
+ SurfaceBuffer();
+ SurfaceBuffer(const Parcel& reply);
+ virtual ~SurfaceBuffer();
+ bool mOwner;
+
+ inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline BufferMapper& getBufferMapper() { return mBufferMapper; }
+
+private:
+ friend class Surface;
+ friend class BpSurface;
+ friend class BnSurface;
+ friend class LightRefBase<SurfaceBuffer>;
+
+ SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
+ const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
+
+ static status_t writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer);
+
+ BufferMapper& mBufferMapper;
+};
+
+}; // namespace android
+
+#endif // ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
+
diff --git a/include/private/ui/SurfaceFlingerSynchro.h b/include/private/ui/SurfaceFlingerSynchro.h
index ff91b61..7386d33 100644
--- a/include/private/ui/SurfaceFlingerSynchro.h
+++ b/include/private/ui/SurfaceFlingerSynchro.h
@@ -21,7 +21,6 @@
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
-#include <utils/threads.h>
#include <ui/ISurfaceComposer.h>
namespace android {
@@ -31,7 +30,6 @@
class SurfaceFlingerSynchro
{
public:
-
// client constructor
SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger);
~SurfaceFlingerSynchro();
@@ -40,34 +38,8 @@
status_t signal();
private:
- class Barrier {
- public:
- Barrier();
- ~Barrier();
- void open();
- void close();
- void waitAndClose();
- status_t waitAndClose(nsecs_t timeout);
- private:
- enum { OPENED, CLOSED };
- mutable Mutex lock;
- mutable Condition cv;
- volatile int state;
- };
-
friend class SurfaceFlinger;
-
- // server constructor
- SurfaceFlingerSynchro();
-
- void open();
-
- // wait until there is some work to do
- status_t wait();
- status_t wait(nsecs_t timeout);
-
sp<ISurfaceComposer> mSurfaceComposer;
- Barrier mBarrier;
};
}; // namespace android
diff --git a/include/private/ui/android_natives_priv.h b/include/private/ui/android_natives_priv.h
new file mode 100644
index 0000000..ee843e9
--- /dev/null
+++ b/include/private/ui/android_natives_priv.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
+#define ANDROID_ANDROID_NATIVES_PRIV_H
+
+#include <ui/egl/android_natives.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+struct android_native_buffer_t
+{
+#ifdef __cplusplus
+ android_native_buffer_t() {
+ common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+ common.version = sizeof(android_native_buffer_t);
+ memset(common.reserved, 0, sizeof(common.reserved));
+ }
+#endif
+
+ struct android_native_base_t common;
+
+ int width;
+ int height;
+ int stride;
+ int format;
+ int usage;
+
+ void* reserved[2];
+
+ buffer_handle_t handle;
+
+ void* reserved_proc[8];
+};
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+/*****************************************************************************/
+
+#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
diff --git a/include/ui/BufferMapper.h b/include/ui/BufferMapper.h
new file mode 100644
index 0000000..5f084be
--- /dev/null
+++ b/include/ui/BufferMapper.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_BUFFER_MAPPER_H
+#define ANDROID_UI_BUFFER_MAPPER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Singleton.h>
+
+#include <hardware/gralloc.h>
+
+
+struct gralloc_module_t;
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Rect;
+
+class BufferMapper : public Singleton<BufferMapper>
+{
+public:
+ static inline BufferMapper& get() { return getInstance(); }
+
+ status_t registerBuffer(buffer_handle_t handle);
+
+ status_t unregisterBuffer(buffer_handle_t handle);
+
+ status_t lock(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr);
+
+ status_t unlock(buffer_handle_t handle);
+
+ // dumps information about the mapping of this handle
+ void dump(buffer_handle_t handle);
+
+private:
+ friend class Singleton<BufferMapper>;
+ BufferMapper();
+ gralloc_module_t const *mAllocMod;
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_UI_BUFFER_MAPPER_H
+
diff --git a/include/ui/EGLDisplaySurface.h b/include/ui/EGLDisplaySurface.h
deleted file mode 100644
index a8b5853..0000000
--- a/include/ui/EGLDisplaySurface.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_EGL_DISPLAY_SURFACE_H
-#define ANDROID_EGL_DISPLAY_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Timers.h>
-
-#include <ui/EGLNativeSurface.h>
-
-#include <pixelflinger/pixelflinger.h>
-#include <linux/fb.h>
-
-#include <EGL/egl.h>
-
-struct copybit_device_t;
-struct copybit_image_t;
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Region;
-class Rect;
-
-class EGLDisplaySurface : public EGLNativeSurface<EGLDisplaySurface>
-{
-public:
- EGLDisplaySurface();
- ~EGLDisplaySurface();
-
- int32_t getPageFlipCount() const;
- void copyFrontToBack(const Region& copyback);
- void copyFrontToImage(const copybit_image_t& dst);
- void copyBackToImage(const copybit_image_t& dst);
-
- void setSwapRectangle(int l, int t, int w, int h);
-
-private:
- static void hook_incRef(NativeWindowType window);
- static void hook_decRef(NativeWindowType window);
- static uint32_t hook_swapBuffers(NativeWindowType window);
-
- uint32_t swapBuffers();
-
- status_t mapFrameBuffer();
-
- enum {
- PAGE_FLIP = 0x00000001
- };
- GGLSurface mFb[2];
- int mIndex;
- uint32_t mFlags;
- size_t mSize;
- fb_var_screeninfo mInfo;
- fb_fix_screeninfo mFinfo;
- int32_t mPageFlipCount;
- nsecs_t mTime;
- int32_t mSwapCount;
- nsecs_t mSleep;
- uint32_t mFeatureFlags;
- copybit_device_t* mBlitEngine;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_EGL_DISPLAY_SURFACE_H
-
diff --git a/include/ui/EGLNativeWindowSurface.h b/include/ui/EGLNativeWindowSurface.h
deleted file mode 100644
index 3494234..0000000
--- a/include/ui/EGLNativeWindowSurface.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-#define ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <ui/EGLNativeSurface.h>
-#include <EGL/egl.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Surface;
-
-class EGLNativeWindowSurface : public EGLNativeSurface<EGLNativeWindowSurface>
-{
-public:
- EGLNativeWindowSurface(const sp<Surface>& surface);
- ~EGLNativeWindowSurface();
-
- void setSwapRectangle(int l, int t, int w, int h);
-
-private:
- static void hook_incRef(NativeWindowType window);
- static void hook_decRef(NativeWindowType window);
- static uint32_t hook_swapBuffers(NativeWindowType window);
- static void hook_connect(NativeWindowType window);
- static void hook_disconnect(NativeWindowType window);
-
- uint32_t swapBuffers();
- void connect();
- void disconnect();
-
- sp<Surface> mSurface;
- bool mConnected;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
new file mode 100644
index 0000000..a780472
--- /dev/null
+++ b/include/ui/FramebufferNativeWindow.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+#define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <EGL/egl.h>
+
+#include <utils/threads.h>
+#include <ui/Rect.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+#include <ui/egl/android_natives.h>
+
+
+extern "C" EGLNativeWindowType android_createDisplaySurface(void);
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class Surface;
+class NativeBuffer;
+
+// ---------------------------------------------------------------------------
+
+class FramebufferNativeWindow
+ : public EGLNativeBase<
+ android_native_window_t,
+ FramebufferNativeWindow,
+ LightRefBase<FramebufferNativeWindow> >
+{
+public:
+ FramebufferNativeWindow();
+
+ framebuffer_device_t const * getDevice() const { return fbDev; }
+
+ bool isUpdateOnDemand() const { return mUpdateOnDemand; }
+ status_t setUpdateRectangle(const Rect& updateRect);
+
+private:
+ friend class LightRefBase<FramebufferNativeWindow>;
+ ~FramebufferNativeWindow(); // this class cannot be overloaded
+ static int setSwapInterval(android_native_window_t* window, int interval);
+ static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+ static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+
+ framebuffer_device_t* fbDev;
+ alloc_device_t* grDev;
+
+ sp<NativeBuffer> buffers[2];
+ sp<NativeBuffer> front;
+
+ mutable Mutex mutex;
+ Condition mCondition;
+ int32_t mNumBuffers;
+ int32_t mNumFreeBuffers;
+ int32_t mBufferHead;
+ bool mUpdateOnDemand;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 87b320f..e47b753 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -26,6 +26,7 @@
#include <ui/PixelFormat.h>
#include <hardware/hardware.h>
+#include <hardware/gralloc.h>
namespace android {
@@ -33,6 +34,7 @@
class IMemoryHeap;
class OverlayRef;
+class SurfaceBuffer;
class ISurface : public IInterface
{
@@ -42,11 +44,13 @@
UNREGISTER_BUFFERS,
POST_BUFFER, // one-way transaction
CREATE_OVERLAY,
+ GET_BUFFER,
};
public:
DECLARE_META_INTERFACE(Surface);
+ virtual sp<SurfaceBuffer> getBuffer() = 0;
class BufferHeap {
public:
@@ -78,9 +82,7 @@
};
virtual status_t registerBuffers(const BufferHeap& buffers) = 0;
-
virtual void postBuffer(ssize_t offset) = 0; // one-way
-
virtual void unregisterBuffers() = 0;
virtual sp<OverlayRef> createOverlay(
diff --git a/include/ui/ISurfaceComposer.h b/include/ui/ISurfaceComposer.h
index 5c64b22..fd5a473 100644
--- a/include/ui/ISurfaceComposer.h
+++ b/include/ui/ISurfaceComposer.h
@@ -32,7 +32,6 @@
// ----------------------------------------------------------------------------
class DisplayInfo;
-class IGPUCallback;
class ISurfaceComposer : public IInterface
{
@@ -112,37 +111,12 @@
*/
virtual void bootFinished() = 0;
- /* get access to the GPU. Access is relinquished when releasing regs */
- struct gpu_info_t {
- struct gpu_region_t {
- sp<IMemory> region;
- size_t reserved;
- };
- sp<IMemory> regs;
- size_t count;
- gpu_region_t regions[2];
- };
- virtual status_t requestGPU(
- const sp<IGPUCallback>& callback,
- gpu_info_t* gpu) = 0;
-
- /* take the gpu back from any apps using it. They'll get a
- * EGL_CONTEXT_LOST error */
- virtual status_t revokeGPU() = 0;
-
/* Signal surfaceflinger that there might be some work to do
* This is an ASYNCHRONOUS call.
*/
virtual void signal() const = 0;
};
-class IGPUCallback : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(GPUCallback);
- virtual void gpuLost() = 0; //one-way
-};
-
// ----------------------------------------------------------------------------
class BnSurfaceComposer : public BnInterface<ISurfaceComposer>
@@ -159,8 +133,6 @@
SET_ORIENTATION,
FREEZE_DISPLAY,
UNFREEZE_DISPLAY,
- REQUEST_GPU,
- REVOKE_GPU,
SIGNAL
};
@@ -170,15 +142,6 @@
uint32_t flags = 0);
};
-class BnGPUCallback : public BnInterface<IGPUCallback>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/include/ui/ISurfaceFlingerClient.h b/include/ui/ISurfaceFlingerClient.h
index 5b9361d..8515e2e 100644
--- a/include/ui/ISurfaceFlingerClient.h
+++ b/include/ui/ISurfaceFlingerClient.h
@@ -52,7 +52,6 @@
struct surface_data_t {
int32_t token;
int32_t identity;
- sp<IMemoryHeap> heap[2];
status_t readFromParcel(const Parcel& parcel);
status_t writeToParcel(Parcel* parcel) const;
};
diff --git a/include/ui/PixelFormat.h b/include/ui/PixelFormat.h
index 14af823..6d87321 100644
--- a/include/ui/PixelFormat.h
+++ b/include/ui/PixelFormat.h
@@ -84,6 +84,13 @@
struct PixelFormatInfo
{
+ enum {
+ INDEX_ALPHA = 0,
+ INDEX_RED = 1,
+ INDEX_GREEN = 2,
+ INDEX_BLUE = 3
+ };
+
enum { // components
ALPHA = 1,
RGB = 2,
@@ -95,20 +102,33 @@
Y_CB_CR_I = 8,
};
+ struct szinfo {
+ uint8_t h;
+ uint8_t l;
+ };
+
inline PixelFormatInfo() : version(sizeof(PixelFormatInfo)) { }
size_t getScanlineSize(unsigned int width) const;
+ size_t getSize(size_t ci) const {
+ return (ci <= 3) ? (cinfo[ci].h - cinfo[ci].l) : 0;
+ }
size_t version;
PixelFormat format;
size_t bytesPerPixel;
size_t bitsPerPixel;
- uint8_t h_alpha;
- uint8_t l_alpha;
- uint8_t h_red;
- uint8_t l_red;
- uint8_t h_green;
- uint8_t l_green;
- uint8_t h_blue;
- uint8_t l_blue;
+ union {
+ szinfo cinfo[4];
+ struct {
+ uint8_t h_alpha;
+ uint8_t l_alpha;
+ uint8_t h_red;
+ uint8_t l_red;
+ uint8_t h_green;
+ uint8_t l_green;
+ uint8_t h_blue;
+ uint8_t l_blue;
+ };
+ };
uint8_t components;
uint8_t reserved0[3];
uint32_t reserved1;
diff --git a/include/ui/Region.h b/include/ui/Region.h
index 7689673..5efeff7 100644
--- a/include/ui/Region.h
+++ b/include/ui/Region.h
@@ -57,6 +57,7 @@
void clear();
void set(const Rect& r);
+ void set(uint32_t w, uint32_t h);
Region& orSelf(const Rect& rhs);
Region& andSelf(const Rect& rhs);
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index 33953a9..8c4f63d 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -28,48 +28,40 @@
#include <ui/Region.h>
#include <ui/ISurfaceFlingerClient.h>
+#include <ui/egl/android_natives.h>
+
namespace android {
// ---------------------------------------------------------------------------
+class BufferMapper;
class Rect;
+class Surface;
class SurfaceComposerClient;
+struct per_client_cblk_t;
+struct layer_cblk_t;
-class Surface : public RefBase
+// ---------------------------------------------------------------------------
+
+class SurfaceControl : public RefBase
{
-
public:
- struct SurfaceInfo {
- uint32_t w;
- uint32_t h;
- uint32_t bpr;
- PixelFormat format;
- void* bits;
- void* base;
- uint32_t reserved[2];
- };
-
- bool isValid() const { return this && mToken>=0 && mClient!=0; }
+ static bool isValid(const sp<SurfaceControl>& surface) {
+ return (surface != 0) && surface->isValid();
+ }
+ bool isValid() {
+ return mToken>=0 && mClient!=0;
+ }
+ static bool isSameSurface(
+ const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
+
SurfaceID ID() const { return mToken; }
-
- status_t lock(SurfaceInfo* info, bool blocking = true);
- status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
- status_t unlockAndPost();
- status_t unlock();
-
- void* heapBase(int i) const;
uint32_t getFlags() const { return mFlags; }
+ uint32_t getIdentity() const { return mIdentity; }
- // setSwapRectangle() is mainly used by EGL
- void setSwapRectangle(const Rect& r);
- const Rect& swapRectangle() const;
- status_t nextBuffer(SurfaceInfo* info);
-
- sp<Surface> dup() const;
- static sp<Surface> readFromParcel(Parcel* parcel);
- static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel);
- static bool isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs);
-
+ // release surface data from java
+ void clear();
+
status_t setLayer(int32_t layer);
status_t setPosition(int32_t x, int32_t y);
status_t setSize(uint32_t w, uint32_t h);
@@ -83,8 +75,17 @@
status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
status_t setFreezeTint(uint32_t tint);
- uint32_t getIdentity() const { return mIdentity; }
+ static status_t writeSurfaceToParcel(
+ const sp<SurfaceControl>& control, Parcel* parcel);
+
+ sp<Surface> getSurface() const;
+
private:
+ // can't be copied
+ SurfaceControl& operator = (SurfaceControl& rhs);
+ SurfaceControl(const SurfaceControl& rhs);
+
+
friend class SurfaceComposerClient;
// camera and camcorder need access to the ISurface binder interface for preview
@@ -92,43 +93,130 @@
friend class MediaRecorder;
// mediaplayer needs access to ISurface for display
friend class MediaPlayer;
+ // for testing
+ friend class Test;
+ const sp<ISurface>& getISurface() const { return mSurface; }
+
+
+ friend class Surface;
+
+ SurfaceControl(
+ const sp<SurfaceComposerClient>& client,
+ const sp<ISurface>& surface,
+ const ISurfaceFlingerClient::surface_data_t& data,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+
+ ~SurfaceControl();
+
+ status_t validate(per_client_cblk_t const* cblk) const;
+ void destroy();
+
+ sp<SurfaceComposerClient> mClient;
+ sp<ISurface> mSurface;
+ SurfaceID mToken;
+ uint32_t mIdentity;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ mutable Mutex mLock;
+
+ mutable sp<Surface> mSurfaceData;
+};
+
+// ---------------------------------------------------------------------------
+
+class Surface
+ : public EGLNativeBase<android_native_window_t, Surface, RefBase>
+{
+public:
+ struct SurfaceInfo {
+ uint32_t w;
+ uint32_t h;
+ uint32_t s;
+ uint32_t usage;
+ PixelFormat format;
+ void* bits;
+ uint32_t reserved[2];
+ };
+
+ Surface(const Parcel& data);
+
+ static bool isValid(const sp<Surface>& surface) {
+ return (surface != 0) && surface->isValid();
+ }
+ bool isValid() {
+ return mToken>=0 && mClient!=0;
+ }
+ static bool isSameSurface(
+ const sp<Surface>& lhs, const sp<Surface>& rhs);
+ SurfaceID ID() const { return mToken; }
+ uint32_t getFlags() const { return mFlags; }
+ uint32_t getIdentity() const { return mIdentity; }
+
+
+ status_t lock(SurfaceInfo* info, bool blocking = true);
+ status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
+ status_t unlockAndPost();
+
+ // setSwapRectangle() is intended to be used by GL ES clients
+ void setSwapRectangle(const Rect& r);
+
+private:
+ // can't be copied
+ Surface& operator = (Surface& rhs);
+ Surface(const Surface& rhs);
+
+ Surface(const sp<SurfaceControl>& control);
+ void init();
+ ~Surface();
+
+ friend class SurfaceComposerClient;
+ friend class SurfaceControl;
+
+ // camera and camcorder need access to the ISurface binder interface for preview
+ friend class Camera;
+ friend class MediaRecorder;
+ // mediaplayer needs access to ISurface for display
+ friend class MediaPlayer;
friend class Test;
const sp<ISurface>& getISurface() const { return mSurface; }
- // can't be copied
- Surface& operator = (Surface& rhs);
- Surface(const Surface& rhs);
+ status_t getBufferLocked(int index);
+
+ status_t validate(per_client_cblk_t const* cblk) const;
+ static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
- Surface(const sp<SurfaceComposerClient>& client,
- const sp<ISurface>& surface,
- const ISurfaceFlingerClient::surface_data_t& data,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
- bool owner = true);
+ inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
+ inline BufferMapper& getBufferMapper() { return mBufferMapper; }
+
+ static int setSwapInterval(android_native_window_t* window, int interval);
+ static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+ static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
- Surface(Surface const* rhs);
+ int dequeueBuffer(android_native_buffer_t** buffer);
+ int lockBuffer(android_native_buffer_t* buffer);
+ int queueBuffer(android_native_buffer_t* buffer);
- ~Surface();
+ status_t dequeueBuffer(sp<SurfaceBuffer>* buffer);
+ status_t lockBuffer(const sp<SurfaceBuffer>& buffer);
+ status_t queueBuffer(const sp<SurfaceBuffer>& buffer);
- Region dirtyRegion() const;
- void setDirtyRegion(const Region& region) const;
-
- // this locks protects calls to lockSurface() / unlockSurface()
- // and is called by SurfaceComposerClient.
- Mutex& getLock() const { return mSurfaceLock; }
-
+
+ alloc_device_t* mAllocDevice;
sp<SurfaceComposerClient> mClient;
sp<ISurface> mSurface;
- sp<IMemoryHeap> mHeap[2];
+ sp<SurfaceBuffer> mBuffers[2];
+ sp<SurfaceBuffer> mLockedBuffer;
SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
- const bool mOwner;
- mutable void* mSurfaceHeapBase[2];
mutable Region mDirtyRegion;
- mutable Rect mSwapRectangle;
+ mutable Region mOldDirtyRegion;
mutable uint8_t mBackbufferIndex;
mutable Mutex mSurfaceLock;
+ Rect mSwapRectangle;
+ BufferMapper& mBufferMapper;
};
}; // namespace android
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h
index 76a3b55..2a35256 100644
--- a/include/ui/SurfaceComposerClient.h
+++ b/include/ui/SurfaceComposerClient.h
@@ -62,7 +62,7 @@
// surface creation / destruction
//! Create a surface
- sp<Surface> createSurface(
+ sp<SurfaceControl> createSurface(
int pid, //!< pid of the process the surfacec is for
DisplayID display, //!< Display to create this surface on
uint32_t w, //!< width in pixel
@@ -111,51 +111,35 @@
private:
friend class Surface;
+ friend class SurfaceControl;
SurfaceComposerClient(const sp<ISurfaceComposer>& sm,
const sp<IBinder>& conn);
- status_t hide(Surface* surface);
- status_t show(Surface* surface, int32_t layer = -1);
- status_t freeze(Surface* surface);
- status_t unfreeze(Surface* surface);
- status_t setFlags(Surface* surface, uint32_t flags, uint32_t mask);
- status_t setTransparentRegionHint(Surface* surface, const Region& transparent);
- status_t setLayer(Surface* surface, int32_t layer);
- status_t setAlpha(Surface* surface, float alpha=1.0f);
- status_t setFreezeTint(Surface* surface, uint32_t tint);
- status_t setMatrix(Surface* surface, float dsdx, float dtdx, float dsdy, float dtdy);
- status_t setPosition(Surface* surface, int32_t x, int32_t y);
- status_t setSize(Surface* surface, uint32_t w, uint32_t h);
+ status_t hide(SurfaceID id);
+ status_t show(SurfaceID id, int32_t layer = -1);
+ status_t freeze(SurfaceID id);
+ status_t unfreeze(SurfaceID id);
+ status_t setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
+ status_t setTransparentRegionHint(SurfaceID id, const Region& transparent);
+ status_t setLayer(SurfaceID id, int32_t layer);
+ status_t setAlpha(SurfaceID id, float alpha=1.0f);
+ status_t setFreezeTint(SurfaceID id, uint32_t tint);
+ status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
+ status_t setPosition(SurfaceID id, int32_t x, int32_t y);
+ status_t setSize(SurfaceID id, uint32_t w, uint32_t h);
- //! Unlock the surface, and specify the dirty region if any
- status_t unlockAndPostSurface(Surface* surface);
- status_t unlockSurface(Surface* surface);
-
- status_t lockSurface(Surface* surface,
- Surface::SurfaceInfo* info,
- Region* dirty,
- bool blocking = true);
-
- status_t nextBuffer(Surface* surface,
- Surface::SurfaceInfo* info);
+ void signalServer();
status_t destroySurface(SurfaceID sid);
void _init(const sp<ISurfaceComposer>& sm,
const sp<ISurfaceFlingerClient>& conn);
- void _signal_server();
- static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
- inline layer_state_t* _get_state_l(const sp<Surface>& surface);
- layer_state_t* _lockLayerState(const sp<Surface>& surface);
+ inline layer_state_t* _get_state_l(SurfaceID id);
+ layer_state_t* _lockLayerState(SurfaceID id);
inline void _unlockLayerState();
- status_t validateSurface(
- per_client_cblk_t const* cblk, Surface const * surface);
-
- void pinHeap(const sp<IMemoryHeap>& heap);
-
mutable Mutex mLock;
layer_state_t* mPrebuiltLayerState;
SortedVector<layer_state_t> mStates;
@@ -167,9 +151,6 @@
per_client_cblk_t* mControl;
sp<IMemory> mControlMemory;
sp<ISurfaceFlingerClient> mClient;
- sp<IMemoryHeap> mSurfaceHeap;
- uint8_t* mSurfaceHeapBase;
- void* mGL;
SurfaceFlingerSynchro* mSignalServer;
};
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
new file mode 100644
index 0000000..0398ea7
--- /dev/null
+++ b/include/ui/egl/android_natives.h
@@ -0,0 +1,210 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ANDROID_NATIVES_H
+#define ANDROID_ANDROID_NATIVES_H
+
+#include <sys/types.h>
+#include <string.h>
+
+#include <hardware/gralloc.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
+ (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
+
+#define ANDROID_NATIVE_WINDOW_MAGIC \
+ ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
+
+#define ANDROID_NATIVE_BUFFER_MAGIC \
+ ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
+
+// ---------------------------------------------------------------------------
+
+struct android_native_buffer_t;
+
+// ---------------------------------------------------------------------------
+
+struct android_native_base_t
+{
+ /* a magic value defined by the actual EGL native type */
+ int magic;
+
+ /* the sizeof() of the actual EGL native type */
+ int version;
+
+ void* reserved[4];
+
+ /* reference-counting interface */
+ void (*incRef)(struct android_native_base_t* base);
+ void (*decRef)(struct android_native_base_t* base);
+};
+
+// ---------------------------------------------------------------------------
+
+struct android_native_window_t
+{
+#ifdef __cplusplus
+ android_native_window_t()
+ : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
+ {
+ common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
+ common.version = sizeof(android_native_window_t);
+ memset(common.reserved, 0, sizeof(common.reserved));
+ }
+#endif
+
+ struct android_native_base_t common;
+
+ /* flags describing some attributes of this surface or its updater */
+ const uint32_t flags;
+
+ /* min swap interval supported by this updated */
+ const int minSwapInterval;
+
+ /* max swap interval supported by this updated */
+ const int maxSwapInterval;
+
+ /* horizontal and vertical resolution in DPI */
+ const float xdpi;
+ const float ydpi;
+
+ /* Some storage reserved for the OEM's driver. */
+ intptr_t oem[4];
+
+
+ /*
+ * Set the swap interval for this surface.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*setSwapInterval)(struct android_native_window_t* window,
+ int interval);
+
+ /*
+ * hook called by EGL to acquire a buffer. After this call, the buffer
+ * is not locked, so its content cannot be modified.
+ * this call may block if no buffers are available.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*dequeueBuffer)(struct android_native_window_t* window,
+ struct android_native_buffer_t** buffer);
+
+ /*
+ * hook called by EGL to lock a buffer. This MUST be called before modifying
+ * the content of a buffer. The buffer must have been acquired with
+ * dequeueBuffer first.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*lockBuffer)(struct android_native_window_t* window,
+ struct android_native_buffer_t* buffer);
+ /*
+ * hook called by EGL when modifications to the render buffer are done.
+ * This unlocks and post the buffer.
+ *
+ * Buffers MUST be queued in the same order than they were dequeued.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*queueBuffer)(struct android_native_window_t* window,
+ struct android_native_buffer_t* buffer);
+
+
+ void* reserved_proc[5];
+};
+
+// ---------------------------------------------------------------------------
+
+/* FIXME: this is legacy for pixmaps */
+struct egl_native_pixmap_t
+{
+ int32_t version; /* must be 32 */
+ int32_t width;
+ int32_t height;
+ int32_t stride;
+ uint8_t* data;
+ uint8_t format;
+ uint8_t rfu[3];
+ union {
+ uint32_t compressedFormat;
+ int32_t vstride;
+ };
+ int32_t reserved;
+};
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+
+#include <utils/RefBase.h>
+
+namespace android {
+
+/*
+ * This helper class turns an EGL android_native_xxx type into a C++
+ * reference-counted object; with proper type conversions.
+ */
+template <typename NATIVE_TYPE, typename TYPE, typename REF>
+class EGLNativeBase : public NATIVE_TYPE, public REF
+{
+protected:
+ typedef EGLNativeBase<NATIVE_TYPE, TYPE, REF> BASE;
+ EGLNativeBase() : NATIVE_TYPE(), REF() {
+ NATIVE_TYPE::common.incRef = incRef;
+ NATIVE_TYPE::common.decRef = decRef;
+ }
+ static inline TYPE* getSelf(NATIVE_TYPE* self) {
+ return static_cast<TYPE*>(self);
+ }
+ static inline TYPE const* getSelf(NATIVE_TYPE const* self) {
+ return static_cast<TYPE const *>(self);
+ }
+ static inline TYPE* getSelf(android_native_base_t* base) {
+ return getSelf(reinterpret_cast<NATIVE_TYPE*>(base));
+ }
+ static inline TYPE const * getSelf(android_native_base_t const* base) {
+ return getSelf(reinterpret_cast<NATIVE_TYPE const*>(base));
+ }
+ static void incRef(android_native_base_t* base) {
+ EGLNativeBase* self = getSelf(base);
+ self->incStrong(self);
+ }
+ static void decRef(android_native_base_t* base) {
+ EGLNativeBase* self = getSelf(base);
+ self->decStrong(self);
+ }
+};
+
+} // namespace android
+#endif // __cplusplus
+
+/*****************************************************************************/
+
+#endif /* ANDROID_ANDROID_NATIVES_H */
diff --git a/include/utils/KeyedVector.h b/include/utils/KeyedVector.h
index f4513ee..6bcdea4f 100644
--- a/include/utils/KeyedVector.h
+++ b/include/utils/KeyedVector.h
@@ -164,7 +164,7 @@
template<typename KEY, typename VALUE> inline
ssize_t KeyedVector<KEY,VALUE>::replaceValueAt(size_t index, const VALUE& item) {
if (index<size()) {
- mVector.editValueAt(index).value = item;
+ mVector.editItemAt(index).value = item;
return index;
}
return BAD_INDEX;
diff --git a/include/utils/List.h b/include/utils/List.h
index 1a6be9a..4041a89 100644
--- a/include/utils/List.h
+++ b/include/utils/List.h
@@ -22,147 +22,200 @@
// construction, so if the compiler's auto-generated versions won't work for
// you, define your own.
//
-// The only class you want to use from here is "List". Do not use classes
-// starting with "_" directly.
+// The only class you want to use from here is "List".
//
#ifndef _LIBS_UTILS_LIST_H
#define _LIBS_UTILS_LIST_H
+#include <stddef.h>
+#include <stdint.h>
+
namespace android {
/*
- * One element in the list.
- */
-template<class T> class _ListNode {
-public:
- typedef _ListNode<T> _Node;
-
- _ListNode(const T& val) : mVal(val) {}
- ~_ListNode(void) {}
-
- T& getRef(void) { return mVal; }
- void setVal(const T& val) { mVal = val; }
-
- _Node* getPrev(void) const { return mpPrev; }
- void setPrev(_Node* ptr) { mpPrev = ptr; }
- _Node* getNext(void) const { return mpNext; }
- void setNext(_Node* ptr) { mpNext = ptr; }
-
-private:
- T mVal;
- _Node* mpPrev;
- _Node* mpNext;
-};
-
-/*
- * Iterator for walking through the list.
- */
-template<class T, class Tref> class _ListIterator {
-public:
- typedef _ListIterator<T,Tref> _Iter;
- typedef _ListNode<T> _Node;
-
- _ListIterator(void) {}
- _ListIterator(_Node* ptr) : mpNode(ptr) {}
- ~_ListIterator(void) {}
-
- /*
- * Dereference operator. Used to get at the juicy insides.
- */
- Tref operator*() const { return mpNode->getRef(); }
-
- /*
- * Iterator comparison.
- */
- bool operator==(const _Iter& right) const { return mpNode == right.mpNode; }
- bool operator!=(const _Iter& right) const { return mpNode != right.mpNode; }
-
- /*
- * Incr/decr, used to move through the list.
- */
- _Iter& operator++(void) { // pre-increment
- mpNode = mpNode->getNext();
- return *this;
- }
- _Iter operator++(int) { // post-increment
- _Iter tmp = *this;
- ++*this;
- return tmp;
- }
- _Iter& operator--(void) { // pre-increment
- mpNode = mpNode->getPrev();
- return *this;
- }
- _Iter operator--(int) { // post-increment
- _Iter tmp = *this;
- --*this;
- return tmp;
- }
-
- _Node* getNode(void) const { return mpNode; }
-
-private:
- _Node* mpNode;
-};
-
-
-/*
* Doubly-linked list. Instantiate with "List<MyClass> myList".
*
* Objects added to the list are copied using the assignment operator,
* so this must be defined.
*/
-template<class T> class List {
-public:
- typedef _ListNode<T> _Node;
+template<typename T>
+class List
+{
+protected:
+ /*
+ * One element in the list.
+ */
+ class _Node {
+ public:
+ explicit _Node(const T& val) : mVal(val) {}
+ ~_Node() {}
+ inline T& getRef() { return mVal; }
+ inline const T& getRef() const { return mVal; }
+ inline _Node* getPrev() const { return mpPrev; }
+ inline _Node* getNext() const { return mpNext; }
+ inline void setVal(const T& val) { mVal = val; }
+ inline void setPrev(_Node* ptr) { mpPrev = ptr; }
+ inline void setNext(_Node* ptr) { mpNext = ptr; }
+ private:
+ friend class List;
+ friend class _ListIterator;
+ T mVal;
+ _Node* mpPrev;
+ _Node* mpNext;
+ };
- List(void) {
+ /*
+ * Iterator for walking through the list.
+ */
+
+ template <typename TYPE>
+ struct CONST_ITERATOR {
+ typedef _Node const * NodePtr;
+ typedef const TYPE Type;
+ };
+
+ template <typename TYPE>
+ struct NON_CONST_ITERATOR {
+ typedef _Node* NodePtr;
+ typedef TYPE Type;
+ };
+
+ template<
+ typename U,
+ template <class> class Constness
+ >
+ class _ListIterator {
+ typedef _ListIterator<U, Constness> _Iter;
+ typedef typename Constness<U>::NodePtr _NodePtr;
+ typedef typename Constness<U>::Type _Type;
+
+ explicit _ListIterator(_NodePtr ptr) : mpNode(ptr) {}
+
+ public:
+ _ListIterator() {}
+ _ListIterator(const _Iter& rhs) : mpNode(rhs.mpNode) {}
+ ~_ListIterator() {}
+
+ // this will handle conversions from iterator to const_iterator
+ // (and also all convertible iterators)
+ // Here, in this implementation, the iterators can be converted
+ // if the nodes can be converted
+ template<typename V> explicit
+ _ListIterator(const V& rhs) : mpNode(rhs.mpNode) {}
+
+
+ /*
+ * Dereference operator. Used to get at the juicy insides.
+ */
+ _Type& operator*() const { return mpNode->getRef(); }
+ _Type* operator->() const { return &(mpNode->getRef()); }
+
+ /*
+ * Iterator comparison.
+ */
+ inline bool operator==(const _Iter& right) const {
+ return mpNode == right.mpNode; }
+
+ inline bool operator!=(const _Iter& right) const {
+ return mpNode != right.mpNode; }
+
+ /*
+ * handle comparisons between iterator and const_iterator
+ */
+ template<typename OTHER>
+ inline bool operator==(const OTHER& right) const {
+ return mpNode == right.mpNode; }
+
+ template<typename OTHER>
+ inline bool operator!=(const OTHER& right) const {
+ return mpNode != right.mpNode; }
+
+ /*
+ * Incr/decr, used to move through the list.
+ */
+ inline _Iter& operator++() { // pre-increment
+ mpNode = mpNode->getNext();
+ return *this;
+ }
+ const _Iter operator++(int) { // post-increment
+ _Iter tmp(*this);
+ mpNode = mpNode->getNext();
+ return tmp;
+ }
+ inline _Iter& operator--() { // pre-increment
+ mpNode = mpNode->getPrev();
+ return *this;
+ }
+ const _Iter operator--(int) { // post-increment
+ _Iter tmp(*this);
+ mpNode = mpNode->getPrev();
+ return tmp;
+ }
+
+ inline _NodePtr getNode() const { return mpNode; }
+
+ private:
+ friend class List;
+ _NodePtr mpNode;
+ };
+
+public:
+ List() {
prep();
}
List(const List<T>& src) { // copy-constructor
prep();
insert(begin(), src.begin(), src.end());
}
- virtual ~List(void) {
+ virtual ~List() {
clear();
delete[] (unsigned char*) mpMiddle;
}
- typedef _ListIterator<T,T&> iterator;
- typedef _ListIterator<T, const T&> const_iterator;
+ typedef _ListIterator<T, NON_CONST_ITERATOR> iterator;
+ typedef _ListIterator<T, CONST_ITERATOR> const_iterator;
List<T>& operator=(const List<T>& right);
/* returns true if the list is empty */
- bool empty(void) const { return mpMiddle->getNext() == mpMiddle; }
+ inline bool empty() const { return mpMiddle->getNext() == mpMiddle; }
/* return #of elements in list */
- unsigned int size(void) const {
- return distance(begin(), end());
+ size_t size() const {
+ return size_t(distance(begin(), end()));
}
/*
* Return the first element or one past the last element. The
- * _ListNode* we're returning is converted to an "iterator" by a
+ * _Node* we're returning is converted to an "iterator" by a
* constructor in _ListIterator.
*/
- iterator begin() { return mpMiddle->getNext(); }
- const_iterator begin() const { return mpMiddle->getNext(); }
- iterator end() { return mpMiddle; }
- const_iterator end() const { return mpMiddle; }
+ inline iterator begin() {
+ return iterator(mpMiddle->getNext());
+ }
+ inline const_iterator begin() const {
+ return const_iterator(const_cast<_Node const*>(mpMiddle->getNext()));
+ }
+ inline iterator end() {
+ return iterator(mpMiddle);
+ }
+ inline const_iterator end() const {
+ return const_iterator(const_cast<_Node const*>(mpMiddle));
+ }
/* add the object to the head or tail of the list */
void push_front(const T& val) { insert(begin(), val); }
void push_back(const T& val) { insert(end(), val); }
/* insert before the current node; returns iterator at new node */
- iterator insert(iterator posn, const T& val) {
+ iterator insert(iterator posn, const T& val)
+ {
_Node* newNode = new _Node(val); // alloc & copy-construct
newNode->setNext(posn.getNode());
newNode->setPrev(posn.getNode()->getPrev());
posn.getNode()->getPrev()->setNext(newNode);
posn.getNode()->setPrev(newNode);
- return newNode;
+ return iterator(newNode);
}
/* insert a range of elements before the current node */
@@ -178,18 +231,18 @@
pPrev->setNext(pNext);
pNext->setPrev(pPrev);
delete posn.getNode();
- return pNext;
+ return iterator(pNext);
}
/* remove a range of elements */
iterator erase(iterator first, iterator last) {
while (first != last)
erase(first++); // don't erase than incr later!
- return last;
+ return iterator(last);
}
/* remove all contents of the list */
- void clear(void) {
+ void clear() {
_Node* pCurrent = mpMiddle->getNext();
_Node* pNext;
@@ -207,21 +260,20 @@
* will be equal to "last". The iterators must refer to the same
* list.
*
- * (This is actually a generic iterator function. It should be part
- * of some other class, possibly an iterator base class. It needs to
- * know the difference between a list, which has to march through,
- * and a vector, which can just do pointer math.)
+ * FIXME: This is actually a generic iterator function. It should be a
+ * template function at the top-level with specializations for things like
+ * vector<>, which can just do pointer math). Here we limit it to
+ * _ListIterator of the same type but different constness.
*/
- unsigned int distance(iterator first, iterator last) {
- unsigned int count = 0;
- while (first != last) {
- ++first;
- ++count;
- }
- return count;
- }
- unsigned int distance(const_iterator first, const_iterator last) const {
- unsigned int count = 0;
+ template<
+ typename U,
+ template <class> class CL,
+ template <class> class CR
+ >
+ ptrdiff_t distance(
+ _ListIterator<U, CL> first, _ListIterator<U, CR> last) const
+ {
+ ptrdiff_t count = 0;
while (first != last) {
++first;
++count;
@@ -231,12 +283,12 @@
private:
/*
- * I want a _ListNode but don't need it to hold valid data. More
+ * I want a _Node but don't need it to hold valid data. More
* to the point, I don't want T's constructor to fire, since it
* might have side-effects or require arguments. So, we do this
* slightly uncouth storage alloc.
*/
- void prep(void) {
+ void prep() {
mpMiddle = (_Node*) new unsigned char[sizeof(_Node)];
mpMiddle->setPrev(mpMiddle);
mpMiddle->setNext(mpMiddle);
diff --git a/include/utils/MemoryDealer.h b/include/utils/MemoryDealer.h
index 454b627..79d7883 100644
--- a/include/utils/MemoryDealer.h
+++ b/include/utils/MemoryDealer.h
@@ -117,13 +117,22 @@
mFirst = mLast = newNode;
newNode->prev = newNode->next = 0;
} else {
- insertBefore(mFirst, newNode);
+ newNode->prev = 0;
+ newNode->next = mFirst;
+ mFirst->prev = newNode;
+ mFirst = newNode;
}
}
void insertTail(NODE* newNode) {
- if (mLast == 0) insertBeginning(newNode);
- else insertAfter(mLast, newNode);
+ if (mLast == 0) {
+ insertHead(newNode);
+ } else {
+ newNode->prev = mLast;
+ newNode->next = 0;
+ mLast->next = newNode;
+ mLast = newNode;
+ }
}
NODE* remove(NODE* node) {
diff --git a/include/utils/Parcel.h b/include/utils/Parcel.h
index 9087c44..af1490a 100644
--- a/include/utils/Parcel.h
+++ b/include/utils/Parcel.h
@@ -80,8 +80,11 @@
status_t writeStrongBinder(const sp<IBinder>& val);
status_t writeWeakBinder(const wp<IBinder>& val);
- // doesn't take ownership of the native_handle
- status_t writeNativeHandle(const native_handle& handle);
+ // Place a native_handle into the parcel (the native_handle's file-
+ // descriptors are dup'ed, so it is safe to delete the native_handle
+ // when this function returns).
+ // Doesn't take ownership of the native_handle.
+ status_t writeNativeHandle(const native_handle* handle);
// Place a file descriptor into the parcel. The given fd must remain
// valid for the lifetime of the parcel.
@@ -114,12 +117,11 @@
wp<IBinder> readWeakBinder() const;
- // if alloc is NULL, native_handle is allocated with malloc(), otherwise
- // alloc is used. If the function fails, the effects of alloc() must be
- // reverted by the caller.
- native_handle* readNativeHandle(
- native_handle* (*alloc)(void* cookie, int numFds, int ints),
- void* cookie) const;
+ // Retrieve native_handle from the parcel. This returns a copy of the
+ // parcel's native_handle (the caller takes ownership). The caller
+ // must free the native_handle with native_handle_close() and
+ // native_handle_delete().
+ native_handle* readNativeHandle() const;
// Retrieve a file descriptor from the parcel. This returns the raw fd
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index cbda0fd..bd7f28c 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -156,6 +156,10 @@
delete static_cast<const T*>(this);
}
}
+ //! DEBUGGING ONLY: Get current strong ref count.
+ inline int32_t getStrongCount() const {
+ return mCount;
+ }
protected:
inline ~LightRefBase() { }
diff --git a/include/utils/Singleton.h b/include/utils/Singleton.h
new file mode 100644
index 0000000..2f7c7c2
--- /dev/null
+++ b/include/utils/Singleton.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UTILS_SINGLETON_H
+#define ANDROID_UTILS_SINGLETON_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <utils/threads.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+template <typename TYPE>
+class Singleton
+{
+public:
+ static TYPE& getInstance() {
+ Mutex::Autolock _l(sLock);
+ TYPE* instance = sInstance;
+ if (instance == 0) {
+ instance = new TYPE();
+ sInstance = instance;
+ }
+ return *instance;
+ }
+
+protected:
+ ~Singleton() { };
+ Singleton() { };
+
+private:
+ Singleton(const Singleton&);
+ Singleton& operator = (const Singleton&);
+ static Mutex sLock;
+ static TYPE* sInstance;
+};
+
+/*
+ * use ANDROID_SINGLETON_STATIC_INSTANCE(TYPE) in your implementation file
+ * (eg: <TYPE>.cpp) to create the static instance of Singleton<>'s attributes,
+ * and avoid to have a copy of them in each compilation units Singleton<TYPE>
+ * is used.
+ */
+
+#define ANDROID_SINGLETON_STATIC_INSTANCE(TYPE) \
+ template< class TYPE > Mutex Singleton< TYPE >::sLock; \
+ template<> TYPE* Singleton< TYPE >::sInstance(0);
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_UTILS_SINGLETON_H
+
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 2212436..639a82e 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -5,24 +5,22 @@
clz.cpp.arm \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
- GPUHardware/GPUHardware.cpp \
BootAnimation.cpp \
BlurFilter.cpp.arm \
- CPUGauge.cpp \
+ BufferAllocator.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
LayerBlur.cpp \
LayerBitmap.cpp \
LayerDim.cpp \
- LayerOrientationAnim.cpp \
- LayerOrientationAnimRotate.cpp \
- OrientationAnimation.cpp \
+ MessageQueue.cpp \
SurfaceFlinger.cpp \
Tokenizer.cpp \
- Transform.cpp \
- VRamHeap.cpp
+ Transform.cpp
+LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
# need "-lrt" on Linux simulator to pick up clock_gettime
ifeq ($(TARGET_SIMULATOR),true)
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp
index db40385..b45fe34 100644
--- a/libs/surfaceflinger/BootAnimation.cpp
+++ b/libs/surfaceflinger/BootAnimation.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "BootAnimation"
-
#include <stdint.h>
#include <sys/types.h>
#include <math.h>
@@ -34,7 +32,7 @@
#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <ui/EGLNativeWindowSurface.h>
+#include <ui/FramebufferNativeWindow.h>
#include <core/SkBitmap.h>
#include <images/SkImageDecoder.h>
@@ -130,12 +128,14 @@
return -1;
// create the native surface
- sp<Surface> s = session()->createSurface(getpid(), 0, dinfo.w, dinfo.h,
- PIXEL_FORMAT_RGB_565);
+ sp<SurfaceControl> control = session()->createSurface(
+ getpid(), 0, dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
session()->openTransaction();
- s->setLayer(0x40000000);
+ control->setLayer(0x40000000);
session()->closeTransaction();
+ sp<Surface> s = control->getSurface();
+
// initialize opengl and egl
const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
@@ -147,9 +147,7 @@
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglChooseConfig(display, attribs, &config, 1, &numConfigs);
- mNativeWindowSurface = new EGLNativeWindowSurface(s);
- surface = eglCreateWindowSurface(display, config,
- mNativeWindowSurface.get(), NULL);
+ surface = eglCreateWindowSurface(display, config, s.get(), NULL);
context = eglCreateContext(display, config, NULL, NULL);
eglQuerySurface(display, surface, EGL_WIDTH, &w);
@@ -160,6 +158,7 @@
mSurface = surface;
mWidth = w;
mHeight = h;
+ mFlingerSurfaceControl = control;
mFlingerSurface = s;
// initialize GL
@@ -180,7 +179,8 @@
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(mDisplay, mContext);
eglDestroySurface(mDisplay, mSurface);
- mNativeWindowSurface.clear();
+ mFlingerSurface.clear();
+ mFlingerSurfaceControl.clear();
return r;
}
@@ -199,8 +199,7 @@
const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
// draw and update only what we need
- mNativeWindowSurface->setSwapRectangle(updateRect.left,
- updateRect.top, updateRect.width(), updateRect.height());
+ mFlingerSurface->setSwapRectangle(updateRect);
glEnable(GL_SCISSOR_TEST);
glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
diff --git a/libs/surfaceflinger/BootAnimation.h b/libs/surfaceflinger/BootAnimation.h
index 3fb6670..0e35434 100644
--- a/libs/surfaceflinger/BootAnimation.h
+++ b/libs/surfaceflinger/BootAnimation.h
@@ -71,8 +71,8 @@
EGLDisplay mDisplay;
EGLDisplay mContext;
EGLDisplay mSurface;
+ sp<SurfaceControl> mFlingerSurfaceControl;
sp<Surface> mFlingerSurface;
- sp<EGLNativeWindowSurface> mNativeWindowSurface;
Barrier mBarrier;
};
diff --git a/libs/surfaceflinger/BufferAllocator.cpp b/libs/surfaceflinger/BufferAllocator.cpp
new file mode 100644
index 0000000..cee8b64
--- /dev/null
+++ b/libs/surfaceflinger/BufferAllocator.cpp
@@ -0,0 +1,118 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <sys/mman.h>
+#include <cutils/ashmem.h>
+#include <cutils/log.h>
+
+#include <utils/Singleton.h>
+#include <utils/String8.h>
+
+#include "BufferAllocator.h"
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
+
+Mutex BufferAllocator::sLock;
+KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
+
+BufferAllocator::BufferAllocator()
+ : mAllocDev(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ gralloc_open(module, &mAllocDev);
+ }
+}
+
+BufferAllocator::~BufferAllocator()
+{
+ gralloc_close(mAllocDev);
+}
+
+void BufferAllocator::dump(String8& result) const
+{
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ size_t total = 0;
+ const size_t SIZE = 512;
+ char buffer[SIZE];
+ snprintf(buffer, SIZE, "Allocated buffers:\n");
+ result.append(buffer);
+ const size_t c = list.size();
+ for (size_t i=0 ; i<c ; i++) {
+ const alloc_rec_t& rec(list.valueAt(i));
+ snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
+ list.keyAt(i), rec.size/1024.0f,
+ rec.w, rec.h, rec.format, rec.usage);
+ result.append(buffer);
+ total += rec.size;
+ }
+ snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f);
+ result.append(buffer);
+}
+
+status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
+ int usage, buffer_handle_t* handle, int32_t* stride)
+{
+ Mutex::Autolock _l(mLock);
+
+ // we have a h/w allocator and h/w buffer is requested
+ status_t err = mAllocDev->alloc(mAllocDev,
+ w, h, format, usage, handle, stride);
+ LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
+ w, h, format, usage, err, strerror(-err));
+
+ if (err == NO_ERROR) {
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ alloc_rec_t rec;
+ rec.w = w;
+ rec.h = h;
+ rec.format = format;
+ rec.usage = usage;
+ rec.vaddr = 0;
+ rec.size = h * stride[0] * bytesPerPixel(format);
+ list.add(*handle, rec);
+ }
+
+ return err;
+}
+
+status_t BufferAllocator::free(buffer_handle_t handle)
+{
+ Mutex::Autolock _l(mLock);
+
+ status_t err = mAllocDev->free(mAllocDev, handle);
+ LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
+
+ if (err == NO_ERROR) {
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ list.removeItem(handle);
+ }
+
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/surfaceflinger/BufferAllocator.h b/libs/surfaceflinger/BufferAllocator.h
new file mode 100644
index 0000000..a279ded
--- /dev/null
+++ b/libs/surfaceflinger/BufferAllocator.h
@@ -0,0 +1,96 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_BUFFER_ALLOCATOR_H
+#define ANDROID_BUFFER_ALLOCATOR_H
+
+#include <stdint.h>
+
+#include <cutils/native_handle.h>
+
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Singleton.h>
+
+#include <ui/PixelFormat.h>
+
+#include <hardware/gralloc.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class String8;
+
+class BufferAllocator : public Singleton<BufferAllocator>
+{
+public:
+ enum {
+ USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
+ USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
+ USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
+ USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
+
+ USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
+ USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
+ USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
+ USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
+
+ USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+
+ USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
+ USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
+ USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
+ USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
+ };
+
+ static inline BufferAllocator& get() { return getInstance(); }
+
+
+ status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
+ buffer_handle_t* handle, int32_t* stride);
+
+ status_t free(buffer_handle_t handle);
+
+ void dump(String8& res) const;
+
+private:
+ struct alloc_rec_t {
+ uint32_t w;
+ uint32_t h;
+ PixelFormat format;
+ uint32_t usage;
+ void* vaddr;
+ size_t size;
+ };
+
+ static Mutex sLock;
+ static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
+
+ friend class Singleton<BufferAllocator>;
+ BufferAllocator();
+ ~BufferAllocator();
+
+ mutable Mutex mLock;
+ alloc_device_t *mAllocDev;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/libs/surfaceflinger/CPUGauge.cpp b/libs/surfaceflinger/CPUGauge.cpp
deleted file mode 100644
index 74a9270..0000000
--- a/libs/surfaceflinger/CPUGauge.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "CPUGauge"
-
-#include <stdint.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <math.h>
-
-#include <utils/threads.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/DisplayInfo.h>
-#include <ui/ISurfaceComposer.h>
-#include <ui/ISurfaceFlingerClient.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "CPUGauge.h"
-
-namespace android {
-
-CPUGauge::CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval,
- int clock,
- int refclock)
- : Thread(false),
- mInterval(interval), mClock(clock), mRefClock(refclock),
- mReferenceTime(0),
- mReferenceWorkingTime(0), mCpuUsage(0),
- mRefIdleTime(0), mIdleTime(0)
-{
- mFd = fopen("/proc/stat", "r");
- setvbuf(mFd, NULL, _IONBF, 0);
-
- mSession = SurfaceComposerClient::clientForConnection(
- composer->createConnection()->asBinder());
-}
-
-CPUGauge::~CPUGauge()
-{
- fclose(mFd);
-}
-
-const sp<SurfaceComposerClient>& CPUGauge::session() const
-{
- return mSession;
-}
-
-void CPUGauge::onFirstRef()
-{
- run("CPU Gauge");
-}
-
-status_t CPUGauge::readyToRun()
-{
- LOGI("Starting CPU gauge...");
- return NO_ERROR;
-}
-
-bool CPUGauge::threadLoop()
-{
- DisplayInfo dinfo;
- session()->getDisplayInfo(0, &dinfo);
- sp<Surface> s(session()->createSurface(getpid(), 0, dinfo.w, 4, PIXEL_FORMAT_OPAQUE));
- session()->openTransaction();
- s->setLayer(INT_MAX);
- session()->closeTransaction();
-
- static const GGLfixed colors[4][4] = {
- { 0x00000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x00000, 0x00000, 0x10000 },
- { 0x00000, 0x00000, 0x00000, 0x10000 },
- };
-
- GGLContext* gl;
- gglInit(&gl);
- gl->activeTexture(gl, 0);
- gl->disable(gl, GGL_TEXTURE_2D);
- gl->disable(gl, GGL_BLEND);
-
- const int w = dinfo.w;
-
- while(!exitPending())
- {
- mLock.lock();
- const float cpuUsage = this->cpuUsage();
- const float totalCpuUsage = 1.0f - idle();
- mLock.unlock();
-
- Surface::SurfaceInfo info;
- s->lock(&info);
- GGLSurface fb;
- fb.version = sizeof(GGLSurface);
- fb.width = info.w;
- fb.height = info.h;
- fb.stride = info.w;
- fb.format = info.format;
- fb.data = (GGLubyte*)info.bits;
-
- gl->colorBuffer(gl, &fb);
- gl->color4xv(gl, colors[3]);
- gl->recti(gl, 0, 0, w, 4);
- gl->color4xv(gl, colors[2]); // red
- gl->recti(gl, 0, 0, int(totalCpuUsage*w), 2);
- gl->color4xv(gl, colors[0]); // green
- gl->recti(gl, 0, 2, int(cpuUsage*w), 4);
-
- s->unlockAndPost();
-
- usleep(ns2us(mInterval));
- }
-
- gglUninit(gl);
- return false;
-}
-
-void CPUGauge::sample()
-{
- if (mLock.tryLock() == NO_ERROR) {
- const nsecs_t now = systemTime(mRefClock);
- const nsecs_t referenceTime = now-mReferenceTime;
- if (referenceTime >= mInterval) {
- const float reftime = 1.0f / referenceTime;
- const nsecs_t nowWorkingTime = systemTime(mClock);
-
- char buf[256];
- fgets(buf, 256, mFd);
- rewind(mFd);
- char *str = buf+5;
- char const * const usermode = strsep(&str, " "); (void)usermode;
- char const * const usernice = strsep(&str, " "); (void)usernice;
- char const * const systemmode = strsep(&str, " ");(void)systemmode;
- char const * const idle = strsep(&str, " ");
- const nsecs_t nowIdleTime = atoi(idle) * 10000000LL;
- mIdleTime = float(nowIdleTime - mRefIdleTime) * reftime;
- mRefIdleTime = nowIdleTime;
-
- const nsecs_t workingTime = nowWorkingTime - mReferenceWorkingTime;
- const float newCpuUsage = float(workingTime) * reftime;
- if (mCpuUsage != newCpuUsage) {
- mCpuUsage = newCpuUsage;
- mReferenceWorkingTime = nowWorkingTime;
- mReferenceTime = now;
- }
- }
- mLock.unlock();
- }
-}
-
-
-}; // namespace android
diff --git a/libs/surfaceflinger/CPUGauge.h b/libs/surfaceflinger/CPUGauge.h
deleted file mode 100644
index 5bb53c0..0000000
--- a/libs/surfaceflinger/CPUGauge.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_CPUGAUGE_H
-#define ANDROID_CPUGAUGE_H
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Timers.h>
-
-#include <ui/SurfaceComposerClient.h>
-
-namespace android {
-
-class CPUGauge : public Thread
-{
-public:
- CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval=s2ns(1),
- int clock=SYSTEM_TIME_THREAD,
- int refclock=SYSTEM_TIME_MONOTONIC);
-
- ~CPUGauge();
-
- const sp<SurfaceComposerClient>& session() const;
-
- void sample();
-
- inline float cpuUsage() const { return mCpuUsage; }
- inline float idle() const { return mIdleTime; }
-
-private:
- virtual void onFirstRef();
- virtual status_t readyToRun();
- virtual bool threadLoop();
-
- Mutex mLock;
-
- sp<SurfaceComposerClient> mSession;
-
- const nsecs_t mInterval;
- const int mClock;
- const int mRefClock;
-
- nsecs_t mReferenceTime;
- nsecs_t mReferenceWorkingTime;
- float mCpuUsage;
- nsecs_t mRefIdleTime;
- float mIdleTime;
- FILE* mFd;
-};
-
-
-}; // namespace android
-
-#endif // ANDROID_CPUGAUGE_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index f14d7e9..25e351c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
@@ -23,18 +21,23 @@
#include <cutils/properties.h>
+#include <utils/RefBase.h>
#include <utils/Log.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/PixelFormat.h>
+#include <ui/FramebufferNativeWindow.h>
#include <GLES/gl.h>
+#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardware.h"
#include <hardware/copybit.h>
#include <hardware/overlay.h>
+#include <hardware/gralloc.h>
using namespace android;
@@ -108,17 +111,28 @@
void DisplayHardware::init(uint32_t dpy)
{
+ hw_module_t const* module;
+
+ mNativeWindow = new FramebufferNativeWindow();
+
+ mOverlayEngine = NULL;
+ if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
+ overlay_control_open(module, &mOverlayEngine);
+ }
+
+ framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
+
+ PixelFormatInfo fbFormatInfo;
+ getPixelFormatInfo(PixelFormat(fbDev->format), &fbFormatInfo);
+
// initialize EGL
const EGLint attribs[] = {
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5,
+ EGL_BUFFER_SIZE, fbFormatInfo.bitsPerPixel,
EGL_DEPTH_SIZE, 0,
EGL_NONE
};
EGLint w, h, dummy;
- EGLint numConfigs, n;
- EGLConfig config;
+ EGLint numConfigs=0, n=0;
EGLSurface surface;
EGLContext context;
mFlags = 0;
@@ -129,7 +143,31 @@
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(display, NULL, NULL);
eglGetConfigs(display, NULL, 0, &numConfigs);
- eglChooseConfig(display, attribs, &config, 1, &n);
+
+ // Get all the "potential match" configs...
+ EGLConfig* const configs = new EGLConfig[numConfigs];
+ eglChooseConfig(display, attribs, configs, numConfigs, &n);
+ LOGE_IF(n<=0, "no EGLConfig available!");
+ EGLConfig config = configs[0];
+ if (n > 1) {
+ // if there is more than one candidate, go through the list
+ // and pick one that matches our framebuffer format
+ int fbSzA = fbFormatInfo.getSize(PixelFormatInfo::INDEX_ALPHA);
+ int fbSzR = fbFormatInfo.getSize(PixelFormatInfo::INDEX_RED);
+ int fbSzG = fbFormatInfo.getSize(PixelFormatInfo::INDEX_GREEN);
+ int fbSzB = fbFormatInfo.getSize(PixelFormatInfo::INDEX_BLUE);
+ for (int i=0 ; i<n ; i++) {
+ EGLint r,g,b,a;
+ eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &r);
+ eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &g);
+ eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &b);
+ eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &a);
+ if (fbSzA == a && fbSzR == r && fbSzG == g && fbSzB == b) {
+ config = configs[i];
+ }
+ }
+ }
+ delete [] configs;
/*
* Gather EGL extensions
@@ -145,12 +183,11 @@
LOGI("extensions: %s", egl_extensions);
LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
- // TODO: get this from the devfb driver (probably should be HAL module)
- mFlags |= SWAP_RECTANGLE_EXTENSION;
-
- // TODO: get the real "update_on_demand" behavior (probably should be HAL module)
- mFlags |= UPDATE_ON_DEMAND;
+ if (mNativeWindow->isUpdateOnDemand()) {
+ mFlags |= UPDATE_ON_DEMAND;
+ }
+
if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
if (dummy == EGL_SLOW_CONFIG)
mFlags |= SLOW_CONFIG;
@@ -160,33 +197,22 @@
* Create our main surface
*/
- mDisplaySurface = new EGLDisplaySurface();
-
- surface = eglCreateWindowSurface(display, config, mDisplaySurface.get(), NULL);
- //checkEGLErrors("eglCreateDisplaySurfaceANDROID");
+ surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL);
+ checkEGLErrors("eglCreateDisplaySurfaceANDROID");
if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
if (dummy == EGL_BUFFER_PRESERVED) {
mFlags |= BUFFER_PRESERVED;
}
}
-
- GLint value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_HORIZONTAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiX = 160.0f;
- } else {
- mDpiX = 25.4f * float(value)/EGL_DISPLAY_SCALING;
+
+ if (strstr(egl_extensions, "EGL_ANDROID_swap_rectangle")) {
+ mFlags |= SWAP_RECTANGLE;
}
- value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_VERTICAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiY = 160.0f;
- } else {
- mDpiY = 25.4f * float(value)/EGL_DISPLAY_SCALING;
- }
- mRefreshRate = 60.f; // TODO: get the real refresh rate
-
+
+ mDpiX = mNativeWindow->xdpi;
+ mDpiX = mNativeWindow->ydpi;
+ mRefreshRate = fbDev->fps;
char property[PROPERTY_VALUE_MAX];
if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
@@ -225,7 +251,10 @@
if (strstr(gl_extensions, "GL_OES_draw_texture")) {
mFlags |= DRAW_TEXTURE_EXTENSION;
}
- if (strstr(gl_extensions, "GL_ANDROID_direct_texture")) {
+ if (strstr( gl_extensions, "GL_OES_EGL_image") &&
+ (strstr(egl_extensions, "EGL_KHR_image_base") ||
+ strstr(egl_extensions, "EGL_KHR_image")) &&
+ strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) {
mFlags |= DIRECT_TEXTURE;
}
@@ -236,19 +265,8 @@
mConfig = config;
mSurface = surface;
mContext = context;
- mFormat = GGL_PIXEL_FORMAT_RGB_565;
-
- hw_module_t const* module;
-
- mBlitEngine = NULL;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- mOverlayEngine = NULL;
- if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
- overlay_control_open(module, &mOverlayEngine);
- }
+ mFormat = fbDev->format;
+ mPageFlipCount = 0;
}
/*
@@ -262,7 +280,6 @@
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
- copybit_close(mBlitEngine);
overlay_control_close(mOverlayEngine);
}
@@ -276,28 +293,8 @@
DisplayHardwareBase::acquireScreen();
}
-void DisplayHardware::getDisplaySurface(copybit_image_t* img) const
-{
- img->w = mDisplaySurface->stride;
- img->h = mDisplaySurface->height;
- img->format = mDisplaySurface->format;
- img->offset = mDisplaySurface->offset;
- img->base = (void*)mDisplaySurface->base;
- img->fd = mDisplaySurface->fd;
-}
-
-void DisplayHardware::getDisplaySurface(GGLSurface* fb) const
-{
- fb->version= sizeof(GGLSurface);
- fb->width = mDisplaySurface->width;
- fb->height = mDisplaySurface->height;
- fb->stride = mDisplaySurface->stride;
- fb->format = mDisplaySurface->format;
- fb->data = (GGLubyte*)mDisplaySurface->base + mDisplaySurface->offset;
-}
-
uint32_t DisplayHardware::getPageFlipCount() const {
- return mDisplaySurface->getPageFlipCount();
+ return mPageFlipCount;
}
/*
@@ -311,21 +308,19 @@
EGLDisplay dpy = mDisplay;
EGLSurface surface = mSurface;
- Region newDirty(dirty);
- newDirty.andSelf(Rect(mWidth, mHeight));
-
- if (mFlags & BUFFER_PRESERVED) {
- const Region copyback(mDirty.subtract(newDirty));
- mDirty = newDirty;
- mDisplaySurface->copyFrontToBack(copyback);
+ if (mFlags & SWAP_RECTANGLE) {
+ Region newDirty(dirty);
+ newDirty.andSelf(Rect(mWidth, mHeight));
+ const Rect& b(newDirty.bounds());
+ eglSetSwapRectangleANDROID(dpy, surface,
+ b.left, b.top, b.width(), b.height());
}
- if (mFlags & SWAP_RECTANGLE_EXTENSION) {
- const Rect& b(newDirty.bounds());
- mDisplaySurface->setSwapRectangle(
- b.left, b.top, b.width(), b.height());
+ if (mFlags & UPDATE_ON_DEMAND) {
+ mNativeWindow->setUpdateRectangle(dirty.bounds());
}
-
+
+ mPageFlipCount++;
eglSwapBuffers(dpy, surface);
checkEGLErrors("eglSwapBuffers");
@@ -345,9 +340,9 @@
}
void DisplayHardware::copyFrontToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyFrontToImage(front);
+ // FIXME: we need to get rid of this
}
void DisplayHardware::copyBackToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyBackToImage(front);
+ // FIXME: we need to get rid of this
}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index 550a4d1..c3dbff1 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -22,31 +22,35 @@
#include <ui/PixelFormat.h>
#include <ui/Region.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <pixelflinger/pixelflinger.h>
#include "DisplayHardware/DisplayHardwareBase.h"
struct overlay_control_device_t;
-struct copybit_device_t;
+struct framebuffer_device_t;
struct copybit_image_t;
-struct copybit_t;
namespace android {
-class EGLDisplaySurface;
+class FramebufferNativeWindow;
class DisplayHardware : public DisplayHardwareBase
{
public:
enum {
DIRECT_TEXTURE = 0x00000002,
- SWAP_RECTANGLE_EXTENSION= 0x00000004,
COPY_BITS_EXTENSION = 0x00000008,
NPOT_EXTENSION = 0x00000100,
DRAW_TEXTURE_EXTENSION = 0x00000200,
BUFFER_PRESERVED = 0x00010000,
UPDATE_ON_DEMAND = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
+ SWAP_RECTANGLE = 0x00080000,
};
DisplayHardware(
@@ -73,10 +77,7 @@
void makeCurrent() const;
uint32_t getPageFlipCount() const;
- void getDisplaySurface(copybit_image_t* img) const;
- void getDisplaySurface(GGLSurface* fb) const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
- copybit_device_t* getBlitEngine() const { return mBlitEngine; }
overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
void copyFrontToImage(const copybit_image_t& front) const;
@@ -102,9 +103,9 @@
int mHeight;
PixelFormat mFormat;
uint32_t mFlags;
- mutable Region mDirty;
- sp<EGLDisplaySurface> mDisplaySurface;
- copybit_device_t* mBlitEngine;
+ mutable uint32_t mPageFlipCount;
+
+ sp<FramebufferNativeWindow> mNativeWindow;
overlay_control_device_t* mOverlayEngine;
};
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
index f75e5c2..1d09f84 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 96395a8..7625931 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -14,26 +14,25 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <cutils/properties.h>
+#include <cutils/native_handle.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <utils/IMemory.h>
#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
+#include <ui/Surface.h>
#include "clz.h"
#include "Layer.h"
#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -54,8 +53,7 @@
mSecure(false),
mFrontBufferIndex(1),
mNeedsBlending(true),
- mResizeTransactionDone(false),
- mTextureName(-1U), mTextureWidth(0), mTextureHeight(0)
+ mResizeTransactionDone(false)
{
// no OpenGL operation is possible here, since we might not be
// in the OpenGL thread.
@@ -63,11 +61,22 @@
Layer::~Layer()
{
- client->free(clientIndex());
- // this should always be called from the OpenGL thread
- if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
+ destroy();
+ // the actual buffers will be destroyed here
+}
+
+void Layer::destroy()
+{
+ for (int i=0 ; i<NUM_BUFFERS ; i++) {
+ if (mTextures[i].name != -1U) {
+ glDeleteTextures(1, &mTextures[i].name);
+ mTextures[i].name = -1U;
+ }
+ if (mTextures[i].image != EGL_NO_IMAGE_KHR) {
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ eglDestroyImageKHR(dpy, mTextures[i].image);
+ mTextures[i].image = EGL_NO_IMAGE_KHR;
+ }
}
}
@@ -79,11 +88,19 @@
lcblk->flags |= eNoCopyBack;
}
-sp<LayerBaseClient::Surface> Layer::getSurface() const
+sp<LayerBaseClient::Surface> Layer::createSurface() const
{
return mSurface;
}
+status_t Layer::ditch()
+{
+ // the layer is not on screen anymore. free as much resources as possible
+ mSurface.clear();
+ destroy();
+ return NO_ERROR;
+}
+
status_t Layer::setBuffers( Client* client,
uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags)
@@ -92,71 +109,115 @@
status_t err = getPixelFormatInfo(format, &info);
if (err) return err;
- // TODO: if eHardware is explicitly requested, we should fail
- // on systems where we can't allocate memory that can be used with
- // DMA engines for instance.
-
- // FIXME: we always ask for hardware for now (this should come from copybit)
- flags |= ISurfaceComposer::eHardware;
+ uint32_t bufferFlags = 0;
+ if (flags & ISurfaceComposer::eGPU)
+ bufferFlags |= Buffer::GPU;
- const uint32_t memory_flags = flags &
- (ISurfaceComposer::eGPU |
- ISurfaceComposer::eHardware |
- ISurfaceComposer::eSecure);
-
- // pixel-alignment. the final alignment may be bigger because
- // we always force a 4-byte aligned bpr.
- uint32_t alignment = 1;
+ if (flags & ISurfaceComposer::eSecure)
+ bufferFlags |= Buffer::SECURE;
- if ((flags & ISurfaceComposer::eGPU) && (mFlinger->getGPU() != 0)) {
- // FIXME: this value should come from the h/w
- alignment = 8;
+ /* FIXME we need this code for msm7201A
+ if (bufferFlags & Buffer::GPU) {
// FIXME: this is msm7201A specific, as its GPU only supports
// BGRA_8888.
if (format == PIXEL_FORMAT_RGBA_8888) {
format = PIXEL_FORMAT_BGRA_8888;
}
}
+ */
- mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
+ mSecure = (bufferFlags & Buffer::SECURE) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
- sp<MemoryDealer> allocators[2];
for (int i=0 ; i<2 ; i++) {
- allocators[i] = client->createAllocator(memory_flags);
- if (allocators[i] == 0)
- return NO_MEMORY;
- mBuffers[i].init(allocators[i]);
- int err = mBuffers[i].setBits(w, h, alignment, format, LayerBitmap::SECURE_BITS);
- if (err != NO_ERROR)
+ err = mBuffers[i].init(lcblk->surface + i, w, h, format, bufferFlags);
+ if (err != NO_ERROR) {
return err;
- mBuffers[i].clear(); // clear the bits for security
- mBuffers[i].getInfo(lcblk->surface + i);
+ }
}
-
- mSurface = new Surface(clientIndex(),
- allocators[0]->getMemoryHeap(),
- allocators[1]->getMemoryHeap(),
- mIdentity);
-
+ mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
return NO_ERROR;
}
void Layer::reloadTexture(const Region& dirty)
{
- if (UNLIKELY(mTextureName == -1U)) {
- // create the texture name the first time
- // can't do that in the ctor, because it runs in another thread.
- mTextureName = createTexture();
+ const sp<Buffer>& buffer(frontBuffer().getBuffer());
+ if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
+ int index = mFrontBufferIndex;
+ if (LIKELY(!mTextures[index].dirty)) {
+ glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
+ } else {
+ // we need to recreate the texture
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+
+ // create the new texture name if needed
+ if (UNLIKELY(mTextures[index].name == -1U)) {
+ mTextures[index].name = createTexture();
+ } else {
+ glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
+ }
+
+ // free the previous image
+ if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
+ eglDestroyImageKHR(dpy, mTextures[index].image);
+ mTextures[index].image = EGL_NO_IMAGE_KHR;
+ }
+
+ // construct an EGL_NATIVE_BUFFER_ANDROID
+ android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
+
+ // create the new EGLImageKHR
+ const EGLint attrs[] = {
+ EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
+ EGL_NONE, EGL_NONE
+ };
+ mTextures[index].image = eglCreateImageKHR(
+ dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+ (EGLClientBuffer)clientBuf, attrs);
+
+ LOGE_IF(mTextures[index].image == EGL_NO_IMAGE_KHR,
+ "eglCreateImageKHR() failed. err=0x%4x",
+ eglGetError());
+
+ if (mTextures[index].image != EGL_NO_IMAGE_KHR) {
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
+ (GLeglImageOES)mTextures[index].image);
+ GLint error = glGetError();
+ if (UNLIKELY(error != GL_NO_ERROR)) {
+ // this failed, for instance, because we don't support
+ // NPOT.
+ // FIXME: do something!
+ mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
+ } else {
+ // Everything went okay!
+ mTextures[index].dirty = false;
+ }
+ }
+ }
+ } else {
+ GGLSurface t;
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ LOGE_IF(res, "error %d (%s) locking buffer %p",
+ res, strerror(res), buffer.get());
+ if (res == NO_ERROR) {
+ if (UNLIKELY(mTextures[0].name == -1U)) {
+ mTextures[0].name = createTexture();
+ }
+ loadTexture(dirty, mTextures[0].name, t,
+ mTextures[0].width, mTextures[0].height);
+ buffer->unlock();
+ }
}
- const GGLSurface& t(frontBuffer().surface());
- loadTexture(dirty, mTextureName, t, mTextureWidth, mTextureHeight);
}
void Layer::onDraw(const Region& clip) const
{
- if (UNLIKELY(mTextureName == -1LU)) {
- //LOGW("Layer %p doesn't have a texture", this);
+ const int index = (mFlags & DisplayHardware::DIRECT_TEXTURE) ?
+ mFrontBufferIndex : 0;
+ GLuint textureName = mTextures[index].name;
+
+ if (UNLIKELY(textureName == -1LU)) {
+ LOGW("Layer %p doesn't have a texture", this);
// the texture has not been created yet, this Layer has
// in fact never been drawn into. this happens frequently with
// SurfaceView.
@@ -164,63 +225,65 @@
return;
}
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const LayerBitmap& front(frontBuffer());
- const GGLSurface& t(front.surface());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- const State& s(drawingState());
-
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- front.getBitmapSurface(&src);
- copybit_rect_t srect = { 0, 0, t.width, t.height };
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, getOrientation());
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER,
- s.flags & ISurfaceComposer::eLayerDither ?
- COPYBIT_ENABLE : COPYBIT_DISABLE);
-
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
-
- if (!can_use_copybit || err) {
- drawWithOpenGL(clip, mTextureName, t);
- }
+ GGLSurface t;
+ sp<const Buffer> buffer(frontBuffer().getBuffer());
+ drawWithOpenGL(clip, textureName, buffer);
}
-status_t Layer::reallocateBuffer(int32_t index, uint32_t w, uint32_t h)
+sp<SurfaceBuffer> Layer::peekBuffer()
{
- LOGD_IF(DEBUG_RESIZE,
- "reallocateBuffer (layer=%p), "
- "requested (%dx%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this,
- int(w), int(h),
- int(index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ /*
+ * This is called from the client's Surface::lock(), after it locked
+ * the surface successfully. We're therefore guaranteed that the
+ * back-buffer is not in use by ourselves.
+ * Of course, we need to validate all this, which is not trivial.
+ *
+ * FIXME: A resize could happen at any time here. What to do about this?
+ * - resize() form post()
+ * - resize() from doTransaction()
+ *
+ * We'll probably need an internal lock for this.
+ *
+ *
+ * TODO: We need to make sure that post() doesn't swap
+ * the buffers under us.
+ */
- status_t err = mBuffers[index].resize(w, h);
- if (err == NO_ERROR) {
- mBuffers[index].getInfo(lcblk->surface + index);
- } else {
- LOGE("resizing buffer %d to (%u,%u) failed [%08x] %s",
- index, w, h, err, strerror(err));
- // XXX: what to do, what to do? We could try to free some
- // hidden surfaces, instead of killing this one?
+ // it's okay to read swapState for the purpose of figuring out the
+ // backbuffer index, which cannot change (since the app has locked it).
+ const uint32_t state = lcblk->swapState;
+ const int32_t backBufferIndex = layer_cblk_t::backBuffer(state);
+
+ // get rid of the EGL image, since we shouldn't need it anymore
+ // (note that we're in a different thread than where it is being used)
+ if (mTextures[backBufferIndex].image != EGL_NO_IMAGE_KHR) {
+ EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
+ eglDestroyImageKHR(dpy, mTextures[backBufferIndex].image);
+ mTextures[backBufferIndex].image = EGL_NO_IMAGE_KHR;
}
- return err;
+
+ LayerBitmap& layerBitmap(mBuffers[backBufferIndex]);
+ sp<SurfaceBuffer> buffer = layerBitmap.allocate();
+
+ LOGD_IF(DEBUG_RESIZE,
+ "Layer::getBuffer(this=%p), index=%d, (%d,%d), (%d,%d)",
+ this, backBufferIndex,
+ layerBitmap.getWidth(),
+ layerBitmap.getHeight(),
+ layerBitmap.getBuffer()->getWidth(),
+ layerBitmap.getBuffer()->getHeight());
+
+ if (UNLIKELY(buffer == 0)) {
+ // XXX: what to do, what to do?
+ } else {
+ // texture is now dirty...
+ mTextures[backBufferIndex].dirty = true;
+ // ... so it the visible region (because we consider the surface's
+ // buffer size for visibility calculations)
+ forceVisibilityTransaction();
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ }
+ return buffer;
}
uint32_t Layer::doTransaction(uint32_t flags)
@@ -232,7 +295,7 @@
// that the size changed back to its previous value before the buffer
// was resized (in the eLocked case below), in which case, we still
// need to execute the code below so the clients have a chance to be
- // release. resze() deals with the fact that the size can be the same.
+ // release. resize() deals with the fact that the size can be the same.
/*
* Various states we could be in...
@@ -276,8 +339,8 @@
int(temp.w), int(temp.h),
int(drawingState().w), int(drawingState().h),
int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
+ int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
// if we get there we're pretty screwed. the only reasonable
// thing to do is to pretend we should do the resize since
// backbufferChanged is set (this also will give a chance to
@@ -299,8 +362,8 @@
int(temp.w), int(temp.h),
int(drawingState().w), int(drawingState().h),
int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
+ int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
if (state & eLocked) {
// if the buffer is locked, we can't resize anything because
@@ -314,7 +377,8 @@
status_t err =
resize(clientBackBufferIndex, temp.w, temp.h, "transaction");
if (err == NO_ERROR) {
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
+ const uint32_t mask = clientBackBufferIndex ?
+ eResizeBuffer1 : eResizeBuffer0;
android_atomic_and(~mask, &(lcblk->swapState));
// since a buffer became available, we can let the client go...
mFlinger->scheduleBroadcast(client);
@@ -353,14 +417,15 @@
{
/*
* handle resize (backbuffer and frontbuffer reallocation)
+ * this is called from post() or from doTransaction()
*/
const LayerBitmap& clientBackBuffer(mBuffers[clientBackBufferIndex]);
// if the new (transaction) size is != from the the backbuffer
// then we need to reallocate the backbuffer
- bool backbufferChanged = (clientBackBuffer.width() != width) ||
- (clientBackBuffer.height() != height);
+ bool backbufferChanged = (clientBackBuffer.getWidth() != width) ||
+ (clientBackBuffer.getHeight() != height);
LOGD_IF(!backbufferChanged,
"(%s) eResizeRequested (layer=%p), but size not changed: "
@@ -372,18 +437,28 @@
int(currentState().w), int(currentState().h),
long(lcblk->swapState),
int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
+ int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
// this can happen when changing the size back and forth quickly
status_t err = NO_ERROR;
if (backbufferChanged) {
- err = reallocateBuffer(clientBackBufferIndex, width, height);
- }
- if (UNLIKELY(err != NO_ERROR)) {
- // couldn't reallocate the surface
- android_atomic_write(eInvalidSurface, &lcblk->swapState);
- memset(lcblk->surface+clientBackBufferIndex, 0, sizeof(surface_info_t));
+
+ LOGD_IF(DEBUG_RESIZE,
+ "resize (layer=%p), requested (%dx%d), "
+ "index=%d, (%dx%d), (%dx%d)",
+ this, int(width), int(height), int(clientBackBufferIndex),
+ int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
+ int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
+
+ err = mBuffers[clientBackBufferIndex].setSize(width, height);
+ if (UNLIKELY(err != NO_ERROR)) {
+ // This really should never happen
+ LOGE("resizing buffer %d to (%u,%u) failed [%08x] %s",
+ clientBackBufferIndex, width, height, err, strerror(err));
+ // couldn't reallocate the surface
+ android_atomic_write(eInvalidSurface, &lcblk->swapState);
+ }
}
return err;
}
@@ -457,15 +532,21 @@
} while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
*previousSate = oldValue;
-
+
const int32_t index = (newValue & eIndex) ^ 1;
mFrontBufferIndex = index;
+ /* NOTE: it's safe to set this flag here because this is only touched
+ * from LayerBitmap::allocate(), which by construction cannot happen
+ * while we're in post().
+ */
+ lcblk->surface[index].flags &= ~surface_info_t::eBufferDirty;
+
// ... post the new front-buffer
Region dirty(lcblk->region + index);
- dirty.andSelf(frontBuffer().bounds());
+ dirty.andSelf(frontBuffer().getBounds());
- //LOGI("Did post oldValue=%08lx, newValue=%08lx, mFrontBufferIndex=%u\n",
+ //LOGD("Did post oldValue=%08lx, newValue=%08lx, mFrontBufferIndex=%u\n",
// oldValue, newValue, mFrontBufferIndex);
//dirty.dump("dirty");
@@ -476,8 +557,8 @@
"index=%d, (%dx%d), (%dx%d)",
this, newValue,
int(1-index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
+ int(mBuffers[0].getWidth()), int(mBuffers[0].getHeight()),
+ int(mBuffers[1].getWidth()), int(mBuffers[1].getHeight()));
// here, we just posted the surface and we have resolved
// the front/back buffer indices. The client is blocked, so
@@ -522,8 +603,8 @@
Point Layer::getPhysicalSize() const
{
- const LayerBitmap& front(frontBuffer());
- return Point(front.width(), front.height());
+ sp<const Buffer> front(frontBuffer().getBuffer());
+ return Point(front->getWidth(), front->getHeight());
}
void Layer::unlockPageFlip(
@@ -561,6 +642,27 @@
mFlinger->scheduleBroadcast(client);
}
+// ---------------------------------------------------------------------------
+
+Layer::SurfaceLayer::SurfaceLayer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<Layer>& owner)
+ : Surface(flinger, id, owner->getIdentity(), owner)
+{
+}
+
+Layer::SurfaceLayer::~SurfaceLayer()
+{
+}
+
+sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer()
+{
+ sp<SurfaceBuffer> buffer = 0;
+ sp<Layer> owner(getOwner());
+ if (owner != 0) {
+ buffer = owner->peekBuffer();
+ }
+ return buffer;
+}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 2867f2b..e16d9f4 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -27,6 +27,11 @@
#include <pixelflinger/pixelflinger.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
#include "LayerBitmap.h"
#include "LayerBase.h"
#include "Transform.h"
@@ -42,6 +47,8 @@
// ---------------------------------------------------------------------------
+const int NUM_BUFFERS = 2;
+
class Layer : public LayerBaseClient
{
public:
@@ -56,7 +63,7 @@
virtual ~Layer();
inline PixelFormat pixelFormat() const {
- return frontBuffer().pixelFormat();
+ return frontBuffer().getPixelFormat();
}
status_t setBuffers( Client* client,
@@ -73,8 +80,8 @@
virtual void finishPageFlip();
virtual bool needsBlending() const { return mNeedsBlending; }
virtual bool isSecure() const { return mSecure; }
- virtual GLuint getTextureName() const { return mTextureName; }
- virtual sp<Surface> getSurface() const;
+ virtual sp<Surface> createSurface() const;
+ virtual status_t ditch();
const LayerBitmap& getBuffer(int i) const { return mBuffers[i]; }
LayerBitmap& getBuffer(int i) { return mBuffers[i]; }
@@ -96,21 +103,46 @@
status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
- status_t reallocateBuffer(int32_t index, uint32_t w, uint32_t h);
+ sp<SurfaceBuffer> peekBuffer();
+ void destroy();
+
+ class SurfaceLayer : public LayerBaseClient::Surface
+ {
+ public:
+ SurfaceLayer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<Layer>& owner);
+ ~SurfaceLayer();
+
+ private:
+ virtual sp<SurfaceBuffer> getBuffer();
+
+ sp<Layer> getOwner() const {
+ return static_cast<Layer*>(Surface::getOwner().get());
+ }
+ };
+ friend class SurfaceLayer;
+
+ struct Texture {
+ Texture() : name(-1U), width(0), height(0), image(EGL_NO_IMAGE_KHR),
+ dirty(true) { }
+ GLuint name;
+ GLuint width;
+ GLuint height;
+ EGLImageKHR image;
+ bool dirty;
+ };
+
sp<Surface> mSurface;
bool mSecure;
- LayerBitmap mBuffers[2];
+ LayerBitmap mBuffers[NUM_BUFFERS];
+ Texture mTextures[NUM_BUFFERS];
int32_t mFrontBufferIndex;
bool mNeedsBlending;
bool mResizeTransactionDone;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
-
- GLuint mTextureName;
- GLuint mTextureWidth;
- GLuint mTextureHeight;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 0cf53f7..cc9c586 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -14,14 +14,14 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
+#include <utils/IPCThreadState.h>
+#include <utils/IServiceManager.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -53,8 +53,6 @@
// ---------------------------------------------------------------------------
-Vector<GLuint> LayerBase::deletedTextures;
-
int32_t LayerBase::sIdentity = 0;
LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
@@ -62,7 +60,6 @@
mFlinger(flinger),
mTransformed(false),
mOrientation(0),
- mCanUseCopyBit(false),
mTransactionFlags(0),
mPremultipliedAlpha(true),
mIdentity(uint32_t(android_atomic_inc(&sIdentity))),
@@ -265,43 +262,6 @@
mTransformed = transformed;
mLeft = tr.tx();
mTop = tr.ty();
-
- // see if we can/should use 2D h/w with the new configuration
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- const int step = copybit->get(copybit, COPYBIT_ROTATION_STEP_DEG);
- const int scaleBits = copybit->get(copybit, COPYBIT_SCALING_FRAC_BITS);
- mCanUseCopyBit = true;
- if ((mOrientation < 0) && (step > 1)) {
- // arbitrary orientations not supported
- mCanUseCopyBit = false;
- } else if ((mOrientation > 0) && (step > 90)) {
- // 90 deg rotations not supported
- mCanUseCopyBit = false;
- } else if ((tr.getType() & SkMatrix::kScale_Mask) && (scaleBits < 12)) {
- // arbitrary scaling not supported
- mCanUseCopyBit = false;
- }
-#if HONOR_PREMULTIPLIED_ALPHA
- else if (needsBlending() && mPremultipliedAlpha) {
- // pre-multiplied alpha not supported
- mCanUseCopyBit = false;
- }
-#endif
- else {
- // here, we determined we can use copybit
- if (tr.getType() & SkMatrix::kScale_Mask) {
- // and we have scaling
- if (!transparentRegionScreen.isRect()) {
- // we punt because blending is cheap (h/w) and the region is
- // complex, which may causes artifacts when copying
- // scaled content
- transparentRegionScreen.clear();
- }
- }
- }
- }
}
void LayerBase::lockPageFlip(bool& recomputeVisibleRegions)
@@ -417,12 +377,14 @@
}
void LayerBase::drawWithOpenGL(const Region& clip,
- GLint textureName, const GGLSurface& t, int transform) const
+ GLint textureName, const sp<const Buffer>& buffer, int transform) const
{
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const uint32_t fbHeight = hw.getHeight();
const State& s(drawingState());
-
+ const uint32_t width = buffer->width;
+ const uint32_t height = buffer->height;
+
// bind our texture
validateTexture(textureName);
glEnable(GL_TEXTURE_2D);
@@ -497,14 +459,14 @@
if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
// find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(t.width));
- GLuint th = 1 << (31 - clz(t.height));
- if (tw < t.width) tw <<= 1;
- if (th < t.height) th <<= 1;
+ GLuint tw = 1 << (31 - clz(width));
+ GLuint th = 1 << (31 - clz(height));
+ if (tw < width) tw <<= 1;
+ if (th < height) th <<= 1;
// this divide should be relatively fast because it's
// a power-of-two (optimized path in libgcc)
- GLfloat ws = GLfloat(t.width) /tw;
- GLfloat hs = GLfloat(t.height)/th;
+ GLfloat ws = GLfloat(width) /tw;
+ GLfloat hs = GLfloat(height)/th;
glScalef(ws, hs, 1.0f);
}
@@ -529,15 +491,15 @@
Region::iterator iterator(clip);
if (iterator) {
Rect r;
- GLint crop[4] = { 0, t.height, t.width, -t.height };
+ GLint crop[4] = { 0, height, width, -height };
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
int x = tx();
int y = ty();
- y = fbHeight - (y + t.height);
+ y = fbHeight - (y + height);
while (iterator.iterate(&r)) {
const GLint sy = fbHeight - (r.top + r.height());
glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, t.width, t.height);
+ glDrawTexiOES(x, y, 0, width, height);
}
}
}
@@ -565,8 +527,7 @@
/*
* In OpenGL ES we can't specify a stride with glTexImage2D (however,
- * GL_UNPACK_ALIGNMENT is 4, which in essence allows a limited form of
- * stride).
+ * GL_UNPACK_ALIGNMENT is a limited form of stride).
* So if the stride here isn't representable with GL_UNPACK_ALIGNMENT, we
* need to do something reasonable (here creating a bigger texture).
*
@@ -579,9 +540,11 @@
*
* This should never be a problem with POT textures
*/
-
- tw += (((t.stride - tw) * bytesPerPixel(t.format)) / 4);
-
+
+ int unpack = __builtin_ctz(t.stride * bytesPerPixel(t.format));
+ unpack = 1 << ((unpack > 3) ? 3 : unpack);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, unpack);
+
/*
* round to POT if needed
*/
@@ -594,108 +557,80 @@
texture_h = 1 << (31 - clz(t.height));
if (texture_w < t.width) texture_w <<= 1;
if (texture_h < t.height) texture_h <<= 1;
- if (texture_w != tw || texture_h != th) {
- // we can't use DIRECT_TEXTURE since we changed the size
- // of the texture
- flags &= ~DisplayHardware::DIRECT_TEXTURE;
- }
}
-
- if (flags & DisplayHardware::DIRECT_TEXTURE) {
- // here we're guaranteed that texture_{w|h} == t{w|h}
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGB, tw, th, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_BGRA_8888) {
- // TODO: add GL_BGRA extension
- } else {
- // oops, we don't handle this format, try the regular path
- goto regular;
- }
- textureWidth = tw;
- textureHeight = th;
- } else {
+
regular:
- Rect bounds(dirty.bounds());
- GLvoid* data = 0;
- if (texture_w!=textureWidth || texture_h!=textureHeight) {
- // texture size changed, we need to create a new one
+ Rect bounds(dirty.bounds());
+ GLvoid* data = 0;
+ if (texture_w!=textureWidth || texture_h!=textureHeight) {
+ // texture size changed, we need to create a new one
- if (!textureWidth || !textureHeight) {
- // this is the first time, load the whole texture
- if (texture_w==tw && texture_h==th) {
- // we can do it one pass
- data = t.data;
- } else {
- // we have to create the texture first because it
- // doesn't match the size of the buffer
- bounds.set(Rect(tw, th));
- }
- }
-
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture_w, texture_h, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
- } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
- t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
- // just show the Y plane of YUV buffers
+ if (!textureWidth || !textureHeight) {
+ // this is the first time, load the whole texture
+ if (texture_w==tw && texture_h==th) {
+ // we can do it one pass
data = t.data;
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture_w, texture_h, 0,
- GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
} else {
- // oops, we don't handle this format!
- LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, textureName, t.format);
- textureName = -1;
+ // we have to create the texture first because it
+ // doesn't match the size of the buffer
+ bounds.set(Rect(tw, th));
}
- textureWidth = texture_w;
- textureHeight = texture_h;
}
- if (!data && textureName>=0) {
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_BYTE,
- t.data + bounds.top*t.width*4);
- }
+
+ if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGB, texture_w, texture_h, 0,
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
+ t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
+ // just show the Y plane of YUV buffers
+ glTexImage2D(GL_TEXTURE_2D, 0,
+ GL_LUMINANCE, texture_w, texture_h, 0,
+ GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
+ } else {
+ // oops, we don't handle this format!
+ LOGE("layer %p, texture=%d, using format %d, which is not "
+ "supported by the GL", this, textureName, t.format);
+ textureName = -1;
+ }
+ textureWidth = texture_w;
+ textureHeight = texture_h;
+ }
+ if (!data && textureName>=0) {
+ if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
+ t.data + bounds.top*t.stride*2);
+ } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride*4);
+ } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
+ t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
+ // just show the Y plane of YUV buffers
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ 0, bounds.top, t.width, bounds.height(),
+ GL_LUMINANCE, GL_UNSIGNED_BYTE,
+ t.data + bounds.top*t.stride);
}
}
}
-bool LayerBase::canUseCopybit() const
-{
- return mCanUseCopyBit;
-}
-
// ---------------------------------------------------------------------------
LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
@@ -704,9 +639,12 @@
lcblk( c ? &(c->ctrlblk->layers[i]) : 0 ),
mIndex(i)
{
- if (client) {
- client->bindLayer(this, i);
+}
+void LayerBaseClient::onFirstRef()
+{
+ if (client) {
+ client->bindLayer(this, mIndex);
// Initialize this layer's control block
memset(this->lcblk, 0, sizeof(layer_cblk_t));
this->lcblk->identity = mIdentity;
@@ -729,11 +667,113 @@
return 0xFFFF0000 | mIndex;
}
-sp<LayerBaseClient::Surface> LayerBaseClient::getSurface() const
+sp<LayerBaseClient::Surface> LayerBaseClient::getSurface()
{
- return new Surface(clientIndex(), mIdentity);
+ sp<Surface> s;
+ Mutex::Autolock _l(mLock);
+ s = mClientSurface.promote();
+ if (s == 0) {
+ s = createSurface();
+ mClientSurface = s;
+ }
+ return s;
}
+sp<LayerBaseClient::Surface> LayerBaseClient::createSurface() const
+{
+ return new Surface(mFlinger, clientIndex(), mIdentity,
+ const_cast<LayerBaseClient *>(this));
+}
+
+// ---------------------------------------------------------------------------
+
+LayerBaseClient::Surface::Surface(
+ const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, int identity,
+ const sp<LayerBaseClient>& owner)
+ : mFlinger(flinger), mToken(id), mIdentity(identity), mOwner(owner)
+{
+}
+
+
+LayerBaseClient::Surface::~Surface()
+{
+ /*
+ * This is a good place to clean-up all client resources
+ */
+
+ // destroy client resources
+ sp<LayerBaseClient> layer = getOwner();
+ if (layer != 0) {
+ mFlinger->destroySurface(layer);
+ }
+}
+
+sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
+ sp<LayerBaseClient> owner(mOwner.promote());
+ return owner;
+}
+
+
+void LayerBaseClient::Surface::getSurfaceData(
+ ISurfaceFlingerClient::surface_data_t* params) const
+{
+ params->token = mToken;
+ params->identity = mIdentity;
+}
+
+status_t LayerBaseClient::Surface::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ switch (code) {
+ case REGISTER_BUFFERS:
+ case UNREGISTER_BUFFERS:
+ case CREATE_OVERLAY:
+ {
+ // codes that require permission check
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int self_pid = getpid();
+ if (LIKELY(pid != self_pid)) {
+ // we're called from a different process, do the real check
+ if (!checkCallingPermission(
+ String16("android.permission.ACCESS_SURFACE_FLINGER")))
+ {
+ const int uid = ipc->getCallingUid();
+ LOGE("Permission Denial: "
+ "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
+ return PERMISSION_DENIED;
+ }
+ }
+ }
+ }
+ return BnSurface::onTransact(code, data, reply, flags);
+}
+
+sp<SurfaceBuffer> LayerBaseClient::Surface::getBuffer()
+{
+ return NULL;
+}
+
+status_t LayerBaseClient::Surface::registerBuffers(
+ const ISurface::BufferHeap& buffers)
+{
+ return INVALID_OPERATION;
+}
+
+void LayerBaseClient::Surface::postBuffer(ssize_t offset)
+{
+}
+
+void LayerBaseClient::Surface::unregisterBuffers()
+{
+}
+
+sp<OverlayRef> LayerBaseClient::Surface::createOverlay(
+ uint32_t w, uint32_t h, int32_t format)
+{
+ return NULL;
+};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index a020f44..509dedd 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -22,6 +22,8 @@
#include <private/ui/LayerState.h>
+#include <utils/RefBase.h>
+
#include <ui/Region.h>
#include <ui/Overlay.h>
@@ -37,10 +39,12 @@
class DisplayHardware;
class GraphicPlane;
class Client;
+class SurfaceBuffer;
+class Buffer;
// ---------------------------------------------------------------------------
-class LayerBase
+class LayerBase : public RefBase
{
// poor man's dynamic_cast below
template<typename T>
@@ -69,10 +73,7 @@
}
- static Vector<GLuint> deletedTextures;
-
LayerBase(SurfaceFlinger* flinger, DisplayID display);
- virtual ~LayerBase();
DisplayID dpy;
mutable bool contentDirty;
@@ -201,21 +202,29 @@
/**
* isSecure - true if this surface is secure, that is if it prevents
- * screenshots or vns servers.
+ * screenshots or VNC servers.
*/
virtual bool isSecure() const { return false; }
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- eRestartTransaction = 0x00000008
- };
+ /** signal this layer that it's not needed any longer. called from the
+ * main thread */
+ virtual status_t ditch() { return NO_ERROR; }
+
+
+
+ enum { // flags for doTransaction()
+ eVisibleRegion = 0x00000002,
+ eRestartTransaction = 0x00000008
+ };
inline const State& drawingState() const { return mDrawingState; }
inline const State& currentState() const { return mCurrentState; }
inline State& currentState() { return mCurrentState; }
- static int compareCurrentStateZ(LayerBase*const* layerA, LayerBase*const* layerB) {
+ static int compareCurrentStateZ(
+ sp<LayerBase> const * layerA,
+ sp<LayerBase> const * layerB) {
return layerA[0]->currentState().z - layerB[0]->currentState().z;
}
@@ -231,7 +240,7 @@
void drawWithOpenGL(const Region& clip,
GLint textureName,
- const GGLSurface& surface,
+ const sp<const Buffer>& buffer,
int transform = 0) const;
void clearWithOpenGL(const Region& clip) const;
@@ -240,9 +249,7 @@
GLint textureName, const GGLSurface& t,
GLuint& textureWidth, GLuint& textureHeight) const;
- bool canUseCopybit() const;
-
- SurfaceFlinger* mFlinger;
+ sp<SurfaceFlinger> mFlinger;
uint32_t mFlags;
// cached during validateVisibility()
@@ -250,7 +257,6 @@
int32_t mOrientation;
GLfixed mVertices[4][2];
Rect mTransformedBounds;
- bool mCanUseCopyBit;
int mLeft;
int mTop;
@@ -269,9 +275,13 @@
volatile int32_t mInvalidate;
+protected:
+ virtual ~LayerBase();
+
private:
- void validateTexture(GLint textureName) const;
- static int32_t sIdentity;
+ LayerBase(const LayerBase& rhs);
+ void validateTexture(GLint textureName) const;
+ static int32_t sIdentity;
};
@@ -289,64 +299,58 @@
LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
Client* client, int32_t i);
virtual ~LayerBaseClient();
-
+ virtual void onFirstRef();
Client* const client;
layer_cblk_t* const lcblk;
+ inline uint32_t getIdentity() const { return mIdentity; }
inline int32_t clientIndex() const { return mIndex; }
int32_t serverIndex() const;
- virtual sp<Surface> getSurface() const;
- uint32_t getIdentity() const { return mIdentity; }
+ sp<Surface> getSurface();
+ virtual sp<Surface> createSurface() const;
+
class Surface : public BnSurface
{
public:
- Surface(SurfaceID id, int identity) {
- mParams.token = id;
- mParams.identity = identity;
- }
- Surface(SurfaceID id,
- const sp<IMemoryHeap>& heap0,
- const sp<IMemoryHeap>& heap1,
- int identity)
- {
- mParams.token = id;
- mParams.identity = identity;
- mParams.heap[0] = heap0;
- mParams.heap[1] = heap1;
- }
- virtual ~Surface() {
- // TODO: We now have a point here were we can clean-up the
- // client's mess.
- // This is also where surface id should be recycled.
- //LOGD("Surface %d, heaps={%p, %p} destroyed",
- // mId, mHeap[0].get(), mHeap[1].get());
- }
-
+
virtual void getSurfaceData(
- ISurfaceFlingerClient::surface_data_t* params) const {
- *params = mParams;
- }
+ ISurfaceFlingerClient::surface_data_t* params) const;
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers)
- { return INVALID_OPERATION; }
- virtual void postBuffer(ssize_t offset) { }
- virtual void unregisterBuffers() { };
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format) {
- return NULL;
- };
+ protected:
+ Surface(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, int identity,
+ const sp<LayerBaseClient>& owner);
+ virtual ~Surface();
+ virtual status_t onTransact(uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags);
+ sp<LayerBaseClient> getOwner() const;
private:
- ISurfaceFlingerClient::surface_data_t mParams;
+ virtual sp<SurfaceBuffer> getBuffer();
+ virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
+ virtual void postBuffer(ssize_t offset);
+ virtual void unregisterBuffers();
+ virtual sp<OverlayRef> createOverlay(uint32_t w, uint32_t h,
+ int32_t format);
+
+ protected:
+ friend class LayerBaseClient;
+ sp<SurfaceFlinger> mFlinger;
+ int32_t mToken;
+ int32_t mIdentity;
+ wp<LayerBaseClient> mOwner;
};
-private:
- int32_t mIndex;
+ friend class Surface;
+private:
+ int32_t mIndex;
+ mutable Mutex mLock;
+ mutable wp<Surface> mClientSurface;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index e844350..765d90b 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -14,170 +14,190 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
-#include <cutils/memory.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/MemoryDealer.h>
+#include <utils/MemoryBase.h>
#include <utils/IMemory.h>
+
#include <ui/PixelFormat.h>
+#include <ui/Surface.h>
#include <pixelflinger/pixelflinger.h>
+#include "BufferAllocator.h"
#include "LayerBitmap.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
namespace android {
-// ---------------------------------------------------------------------------
+// ===========================================================================
+// Buffer and implementation of android_native_buffer_t
+// ===========================================================================
+
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+ : SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
+ mVStride(0)
+{
+ this->format = format;
+ if (w>0 && h>0) {
+ mInitCheck = initSize(w, h);
+ }
+}
+
+Buffer::~Buffer()
+{
+ if (handle) {
+ BufferAllocator& allocator(BufferAllocator::get());
+ allocator.free(handle);
+ }
+}
+
+status_t Buffer::initCheck() const {
+ return mInitCheck;
+}
+
+android_native_buffer_t* Buffer::getNativeBuffer() const
+{
+ return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
+}
+
+status_t Buffer::initSize(uint32_t w, uint32_t h)
+{
+ status_t err = NO_ERROR;
+
+ BufferAllocator& allocator = BufferAllocator::get();
+
+ /*
+ * buffers used for software rendering, but h/w composition
+ * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
+ *
+ * buffers used for h/w rendering and h/w composition
+ * are allocated with HW_RENDER | HW_TEXTURE
+ *
+ * buffers used with h/w rendering and either NPOT or no egl_image_ext
+ * are allocated with SW_READ_RARELY | HW_RENDER
+ *
+ */
+
+ if (mFlags & Buffer::SECURE) {
+ // secure buffer, don't store it into the GPU
+ usage = BufferAllocator::USAGE_SW_READ_OFTEN |
+ BufferAllocator::USAGE_SW_WRITE_OFTEN;
+ } else {
+ if (mFlags & Buffer::GPU) {
+ // the client wants to do GL rendering
+ usage = BufferAllocator::USAGE_HW_RENDER |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ } else {
+ // software rendering-client, h/w composition
+ usage = BufferAllocator::USAGE_SW_READ_OFTEN |
+ BufferAllocator::USAGE_SW_WRITE_OFTEN |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ }
+ }
+
+ err = allocator.alloc(w, h, format, usage, &handle, &stride);
+
+ if (err == NO_ERROR) {
+ if (err == NO_ERROR) {
+ width = w;
+ height = h;
+ mVStride = 0;
+ }
+ }
+
+ return err;
+}
+
+status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
+{
+ void* vaddr;
+ status_t res = SurfaceBuffer::lock(usage, &vaddr);
+ if (res == NO_ERROR && sur) {
+ sur->version = sizeof(GGLSurface);
+ sur->width = width;
+ sur->height = height;
+ sur->stride = stride;
+ sur->format = format;
+ sur->vstride = mVStride;
+ sur->data = static_cast<GGLubyte*>(vaddr);
+ }
+ return res;
+}
+
+
+
+// ===========================================================================
+// LayerBitmap
+// ===========================================================================
+
LayerBitmap::LayerBitmap()
- : mAllocFlags(0), mOffset(0), mSize(-1U), mAlignment(2)
+ : mInfo(0), mWidth(0), mHeight(0)
{
- memset(&mSurface, 0, sizeof(mSurface));
}
LayerBitmap::~LayerBitmap()
{
- mSurface.data = 0;
}
-status_t LayerBitmap::init(const sp<MemoryDealer>& allocator)
+status_t LayerBitmap::init(surface_info_t* info,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
{
- if (mAllocator != NULL)
+ if (info == NULL)
return BAD_VALUE;
- mAllocator = allocator;
+
+ mFormat = format;
+ mFlags = flags;
+ mWidth = w;
+ mHeight = h;
+
+ mInfo = info;
+ memset(info, 0, sizeof(surface_info_t));
+ info->flags = surface_info_t::eNeedNewBuffer;
+
+ // init the buffer, but don't trigger an allocation
+ mBuffer = new Buffer(0, 0, format, flags);
return NO_ERROR;
}
-status_t LayerBitmap::setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags)
+status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
{
- const sp<MemoryDealer>& allocator(mAllocator);
- if (allocator == NULL)
- return NO_INIT;
-
- if (UNLIKELY(w == mSurface.width && h == mSurface.height &&
- format == mSurface.format))
- { // same format and size, do nothing.
- return NO_ERROR;
- }
-
- PixelFormatInfo info;
- getPixelFormatInfo(format, &info);
-
- uint32_t allocFlags = MemoryDealer::PAGE_ALIGNED;
- const uint32_t align = 4; // must match GL_UNPACK_ALIGNMENT
- const uint32_t Bpp = info.bytesPerPixel;
- uint32_t stride = (w + (alignment-1)) & ~(alignment-1);
- stride = ((stride * Bpp + (align-1)) & ~(align-1)) / Bpp;
- size_t size = info.getScanlineSize(stride) * h;
- if (allocFlags & MemoryDealer::PAGE_ALIGNED) {
- size_t pagesize = getpagesize();
- size = (size + (pagesize-1)) & ~(pagesize-1);
- }
-
- /* FIXME: we should be able to have a h/v stride because the user of the
- * surface might have stride limitation (for instance h/w codecs often do)
- */
- int32_t vstride = 0;
-
- mAlignment = alignment;
- mAllocFlags = allocFlags;
- mOffset = 0;
- if (mSize != size) {
- // would be nice to have a reallocate() api
- mBitsMemory.clear(); // free-memory
- mBitsMemory = allocator->allocate(size, allocFlags);
- mSize = size;
- } else {
- // don't erase memory if we didn't have to reallocate
- flags &= ~SECURE_BITS;
- }
- if (mBitsMemory != 0) {
- mOffset = mBitsMemory->offset();
- mSurface.data = static_cast<GGLubyte*>(mBitsMemory->pointer());
- mSurface.version = sizeof(GGLSurface);
- mSurface.width = w;
- mSurface.height = h;
- mSurface.stride = stride;
- mSurface.vstride = vstride;
- mSurface.format = format;
- if (flags & SECURE_BITS)
- clear();
- }
-
- if (mBitsMemory==0 || mSurface.data==0) {
- LOGE("not enough memory for layer bitmap size=%u", size);
- allocator->dump("LayerBitmap");
- mSurface.data = 0;
- mSize = -1U;
- return NO_MEMORY;
+ Mutex::Autolock _l(mLock);
+ if ((w != mWidth) || (h != mHeight)) {
+ mWidth = w;
+ mHeight = h;
+ // this will signal the client that it needs to asks us for a new buffer
+ mInfo->flags = surface_info_t::eNeedNewBuffer;
}
return NO_ERROR;
}
-void LayerBitmap::clear()
+sp<Buffer> LayerBitmap::allocate()
{
- // NOTE: this memset should not be necessary, at least for
- // opaque surface. However, for security reasons it's better to keep it
- // (in the case of pmem, it's possible that the memory contains old
- // data)
- if (mSurface.data) {
- memset(mSurface.data, 0, mSize);
- //if (bytesPerPixel(mSurface.format) == 4) {
- // android_memset32((uint32_t*)mSurface.data, 0xFF0000FF, mSize);
- //} else {
- // android_memset16((uint16_t*)mSurface.data, 0xF800, mSize);
- //}
+ Mutex::Autolock _l(mLock);
+ sp<Buffer> buffer(mBuffer);
+ const uint32_t w = mWidth;
+ const uint32_t h = mHeight;
+ if (w != buffer->getWidth() || h != buffer->getHeight()) {
+ surface_info_t* info = mInfo;
+ buffer = new Buffer(w, h, mFormat, mFlags);
+ status_t err = buffer->initCheck();
+ if (LIKELY(err == NO_ERROR)) {
+ info->flags = surface_info_t::eBufferDirty;
+ info->status = NO_ERROR;
+ } else {
+ memset(info, 0, sizeof(surface_info_t));
+ info->status = NO_MEMORY;
+ }
+ mBuffer = buffer;
}
-}
-
-status_t LayerBitmap::getInfo(surface_info_t* info) const
-{
- if (mSurface.data == 0) {
- memset(info, 0, sizeof(surface_info_t));
- info->bits_offset = NO_MEMORY;
- return NO_MEMORY;
- }
- info->w = uint16_t(width());
- info->h = uint16_t(height());
- info->stride= uint16_t(stride());
- info->bpr = uint16_t(stride() * bytesPerPixel(pixelFormat()));
- info->format= uint8_t(pixelFormat());
- info->flags = surface_info_t::eBufferDirty;
- info->bits_offset = ssize_t(mOffset);
- return NO_ERROR;
-}
-
-status_t LayerBitmap::resize(uint32_t w, uint32_t h)
-{
- int err = setBits(w, h, mAlignment, pixelFormat(), SECURE_BITS);
- return err;
-}
-
-size_t LayerBitmap::size() const
-{
- return mSize;
-}
-
-void LayerBitmap::getBitmapSurface(copybit_image_t* img) const
-{
- const sp<IMemoryHeap>& mh(getAllocator()->getMemoryHeap());
- void* sbase = mh->base();
- const GGLSurface& t(surface());
- img->w = t.stride ?: t.width;
- img->h = t.vstride ?: t.height;
- img->format = t.format;
- img->offset = intptr_t(t.data) - intptr_t(sbase);
- img->base = sbase;
- img->fd = mh->heapID();
+ return buffer;
}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
index 9ad64c4..824e0f2 100644
--- a/libs/surfaceflinger/LayerBitmap.h
+++ b/libs/surfaceflinger/LayerBitmap.h
@@ -20,63 +20,114 @@
#include <stdint.h>
#include <sys/types.h>
+#include <hardware/gralloc.h>
+
#include <utils/Atomic.h>
+
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
-#include <private/ui/SharedState.h>
+#include <ui/Surface.h>
+
#include <pixelflinger/pixelflinger.h>
+#include <private/ui/SharedState.h>
+#include <private/ui/SurfaceBuffer.h>
+
class copybit_image_t;
+struct android_native_buffer_t;
namespace android {
// ---------------------------------------------------------------------------
-
class IMemory;
class MemoryDealer;
class LayerBitmap;
-// ---------------------------------------------------------------------------
+// ===========================================================================
+// Buffer
+// ===========================================================================
+
+class NativeBuffer;
+
+class Buffer : public SurfaceBuffer
+{
+public:
+ enum {
+ DONT_CLEAR = 0x00000001,
+ GPU = 0x00000002,
+ SECURE = 0x00000004
+ };
+
+ // creates w * h buffer
+ Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags = 0);
+
+ // return status
+ status_t initCheck() const;
+
+ uint32_t getWidth() const { return width; }
+ uint32_t getHeight() const { return height; }
+ uint32_t getStride() const { return stride; }
+ uint32_t getUsage() const { return usage; }
+ PixelFormat getPixelFormat() const { return format; }
+ Rect getBounds() const { return Rect(width, height); }
+
+ status_t lock(GGLSurface* surface, uint32_t usage);
+
+ android_native_buffer_t* getNativeBuffer() const;
+
+private:
+ friend class LightRefBase<Buffer>;
+ Buffer(const Buffer& rhs);
+ virtual ~Buffer();
+ Buffer& operator = (const Buffer& rhs);
+ const Buffer& operator = (const Buffer& rhs) const;
+
+ status_t initSize(uint32_t w, uint32_t h);
+
+ ssize_t mInitCheck;
+ uint32_t mFlags;
+ uint32_t mVStride;
+};
+
+// ===========================================================================
+// LayerBitmap
+// ===========================================================================
class LayerBitmap
{
public:
-
enum {
- // erase memory to ensure security when necessary
- SECURE_BITS = 0x00000001
+ DONT_CLEAR = Buffer::DONT_CLEAR,
+ GPU = Buffer::GPU,
+ SECURE = Buffer::SECURE
};
+ LayerBitmap();
+ ~LayerBitmap();
- LayerBitmap();
- ~LayerBitmap();
- status_t init(const sp<MemoryDealer>& allocator);
+ status_t init(surface_info_t* info,
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags = 0);
- status_t setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags = 0);
- void clear();
+ status_t setSize(uint32_t w, uint32_t h);
- status_t getInfo(surface_info_t* info) const;
- status_t resize(uint32_t w, uint32_t h);
+ sp<Buffer> allocate();
- const GGLSurface& surface() const { return mSurface; }
- Rect bounds() const { return Rect(width(), height()); }
- uint32_t width() const { return surface().width; }
- uint32_t height() const { return surface().height; }
- uint32_t stride() const { return surface().stride; }
- PixelFormat pixelFormat() const { return surface().format; }
- void* serverBits() const { return surface().data; }
- size_t size() const;
- const sp<MemoryDealer>& getAllocator() const { return mAllocator; }
- void getBitmapSurface(copybit_image_t* img) const;
-
+ sp<const Buffer> getBuffer() const { return mBuffer; }
+ sp<Buffer> getBuffer() { return mBuffer; }
+
+ uint32_t getWidth() const { return mWidth; }
+ uint32_t getHeight() const { return mHeight; }
+ PixelFormat getPixelFormat() const { return mBuffer->getPixelFormat(); }
+ Rect getBounds() const { return mBuffer->getBounds(); }
+
private:
- sp<MemoryDealer> mAllocator;
- sp<IMemory> mBitsMemory;
- uint32_t mAllocFlags;
- ssize_t mOffset;
- GGLSurface mSurface;
- size_t mSize;
- uint32_t mAlignment;
+ surface_info_t* mInfo;
+ sp<Buffer> mBuffer;
+ uint32_t mWidth;
+ uint32_t mHeight;
+ PixelFormat mFormat;
+ uint32_t mFlags;
+ // protects setSize() and allocate()
+ mutable Mutex mLock;
};
}; // namespace android
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index d3e456f..cac3cf1 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
@@ -49,8 +47,7 @@
LayerBlur::~LayerBlur()
{
if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
+ glDeleteTextures(1, &mTextureName);
}
}
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 00fab70..8be91c9 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <math.h>
@@ -25,15 +23,10 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-
#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -55,30 +48,23 @@
LayerBuffer::~LayerBuffer()
{
- sp<SurfaceBuffer> s(getClientSurface());
- if (s != 0) {
- s->disown();
- mClientSurface.clear();
- }
}
-sp<LayerBuffer::SurfaceBuffer> LayerBuffer::getClientSurface() const
+void LayerBuffer::onFirstRef()
{
- Mutex::Autolock _l(mLock);
- return mClientSurface.promote();
+ mSurface = new SurfaceBuffer(mFlinger, clientIndex(),
+ const_cast<LayerBuffer *>(this));
}
-sp<LayerBaseClient::Surface> LayerBuffer::getSurface() const
+sp<LayerBaseClient::Surface> LayerBuffer::createSurface() const
{
- sp<SurfaceBuffer> s;
- Mutex::Autolock _l(mLock);
- s = mClientSurface.promote();
- if (s == 0) {
- s = new SurfaceBuffer(clientIndex(),
- const_cast<LayerBuffer *>(this));
- mClientSurface = s;
- }
- return s;
+ return mSurface;
+}
+
+status_t LayerBuffer::ditch()
+{
+ mSurface.clear();
+ return NO_ERROR;
}
bool LayerBuffer::needsBlending() const {
@@ -192,82 +178,49 @@
// LayerBuffer::SurfaceBuffer
// ============================================================================
-LayerBuffer::SurfaceBuffer::SurfaceBuffer(SurfaceID id, LayerBuffer* owner)
-: LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner)
+LayerBuffer::SurfaceBuffer::SurfaceBuffer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<LayerBuffer>& owner)
+ : LayerBaseClient::Surface(flinger, id, owner->getIdentity(), owner)
{
}
LayerBuffer::SurfaceBuffer::~SurfaceBuffer()
{
unregisterBuffers();
- mOwner = 0;
}
-status_t LayerBuffer::SurfaceBuffer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+status_t LayerBuffer::SurfaceBuffer::registerBuffers(
+ const ISurface::BufferHeap& buffers)
{
- switch (code) {
- case REGISTER_BUFFERS:
- case UNREGISTER_BUFFERS:
- case CREATE_OVERLAY:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int self_pid = getpid();
- if (LIKELY(pid != self_pid)) {
- // we're called from a different process, do the real check
- if (!checkCallingPermission(
- String16("android.permission.ACCESS_SURFACE_FLINGER")))
- {
- const int uid = ipc->getCallingUid();
- LOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- }
- }
- return LayerBaseClient::Surface::onTransact(code, data, reply, flags);
-}
-
-status_t LayerBuffer::SurfaceBuffer::registerBuffers(const ISurface::BufferHeap& buffers)
-{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
return owner->registerBuffers(buffers);
return NO_INIT;
}
void LayerBuffer::SurfaceBuffer::postBuffer(ssize_t offset)
{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
owner->postBuffer(offset);
}
void LayerBuffer::SurfaceBuffer::unregisterBuffers()
{
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
owner->unregisterBuffers();
}
sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay(
uint32_t w, uint32_t h, int32_t format) {
sp<OverlayRef> result;
- LayerBuffer* owner(getOwner());
- if (owner)
+ sp<LayerBuffer> owner(getOwner());
+ if (owner != 0)
result = owner->createOverlay(w, h, format);
return result;
}
-void LayerBuffer::SurfaceBuffer::disown()
-{
- Mutex::Autolock _l(mLock);
- mOwner = 0;
-}
-
// ============================================================================
// LayerBuffer::Buffer
// ============================================================================
@@ -369,7 +322,7 @@
LayerBuffer::BufferSource::~BufferSource()
{
if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
+ glDeleteTextures(1, &mTextureName);
}
}
@@ -427,125 +380,37 @@
void LayerBuffer::BufferSource::onDraw(const Region& clip) const
{
- sp<Buffer> buffer(getBuffer());
+ // FIXME: we should get a native buffer here
+ /*
+ sp<Buffer> ourBbuffer(getBuffer());
if (UNLIKELY(buffer == 0)) {
// nothing to do, we don't have a buffer
mLayer.clearWithOpenGL(clip);
return;
}
- status_t err = NO_ERROR;
- NativeBuffer src(buffer->getBuffer());
- const Rect& transformedBounds = mLayer.getTransformedBounds();
- const int can_use_copybit = mLayer.canUseCopybit();
-
- if (can_use_copybit) {
- const int src_width = src.crop.r - src.crop.l;
- const int src_height = src.crop.b - src.crop.t;
- int W = transformedBounds.width();
- int H = transformedBounds.height();
- if (mLayer.getOrientation() & Transform::ROT_90) {
- int t(W); W=H; H=t;
- }
-
- /* With LayerBuffer, it is likely that we'll have to rescale the
- * surface, because this is often used for video playback or
- * camera-preview. Since we want these operation as fast as possible
- * we make sure we can use the 2D H/W even if it doesn't support
- * the requested scale factor, in which case we perform the scaling
- * in several passes. */
-
- copybit_device_t* copybit = mLayer.mFlinger->getBlitEngine();
- const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT);
- const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT);
-
- float xscale = 1.0f;
- if (src_width > W*min) xscale = 1.0f / min;
- else if (src_width*mag < W) xscale = mag;
-
- float yscale = 1.0f;
- if (src_height > H*min) yscale = 1.0f / min;
- else if (src_height*mag < H) yscale = mag;
-
- if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) {
- if (UNLIKELY(mTemporaryDealer == 0)) {
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- mTempBitmap.init(mTemporaryDealer);
- }
-
- const int tmp_w = floorf(src_width * xscale);
- const int tmp_h = floorf(src_height * yscale);
- err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format);
-
- if (LIKELY(err == NO_ERROR)) {
- NativeBuffer tmp;
- mTempBitmap.getBitmapSurface(&tmp.img);
- tmp.crop.l = 0;
- tmp.crop.t = 0;
- tmp.crop.r = tmp.img.w;
- tmp.crop.b = tmp.img.h;
-
- region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b)));
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- err = copybit->stretch(copybit,
- &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it);
- src = tmp;
- }
- }
-
- const DisplayHardware& hw(mLayer.graphicPlane(0).displayHardware());
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
- const State& s(mLayer.drawingState());
- region_iterator it(clip);
-
- // pick the right orientation for this buffer
- int orientation = mLayer.getOrientation();
- if (UNLIKELY(mBufferHeap.transform)) {
- Transform rot90;
- GraphicPlane::orientationToTransfrom(
- ISurfaceComposer::eOrientation90, 0, 0, &rot90);
- const Transform& planeTransform(mLayer.graphicPlane(0).transform());
- const Layer::State& s(mLayer.drawingState());
- Transform tr(planeTransform * s.transform * rot90);
- orientation = tr.getOrientation();
- }
-
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- err = copybit->stretch(copybit,
- &dst, &src.img, &drect, &src.crop, &it);
- if (err != NO_ERROR) {
- LOGE("copybit failed (%s)", strerror(err));
- }
+ // FIXME: We should model this after the overlay stuff
+ if (UNLIKELY(mTextureName == -1LU)) {
+ mTextureName = mLayer.createTexture();
}
- if (!can_use_copybit || err) {
- if (UNLIKELY(mTextureName == -1LU)) {
- mTextureName = mLayer.createTexture();
- }
+ // FIXME: Use EGLImage extension for this
+
+
+
+ GGLSurface t;
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ if (res == NO_ERROR) {
GLuint w = 0;
GLuint h = 0;
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.crop.r;
- t.height = src.crop.b;
- t.stride = src.img.w;
- t.vstride= src.img.h;
- t.format = src.img.format;
- t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
- const Region dirty(Rect(t.width, t.height));
+ const Region dirty(Rect(buffer->width, buffer->height));
mLayer.loadTexture(dirty, mTextureName, t, w, h);
- mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform);
+ buffer->unlock();
}
+ if (res == NO_ERROR) {
+ mLayer.drawWithOpenGL(clip, mTextureName, buffer, mBufferHeap.transform);
+ }
+ */
}
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 2dc77f1..5284409 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -22,7 +22,6 @@
#include <utils/IMemory.h>
#include <private/ui/LayerState.h>
-#include <EGL/eglnatives.h>
#include "LayerBase.h"
#include "LayerBitmap.h"
@@ -51,7 +50,6 @@
LayerBuffer& mLayer;
};
-
public:
static const uint32_t typeInfo;
static const char* const typeID;
@@ -62,9 +60,11 @@
Client* client, int32_t i);
virtual ~LayerBuffer();
+ virtual void onFirstRef();
virtual bool needsBlending() const;
- virtual sp<LayerBaseClient::Surface> getSurface() const;
+ virtual sp<LayerBaseClient::Surface> createSurface() const;
+ virtual status_t ditch();
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t flags);
virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
@@ -126,8 +126,7 @@
status_t mStatus;
ISurface::BufferHeap mBufferHeap;
size_t mBufferSize;
- mutable sp<MemoryDealer> mTemporaryDealer;
- mutable LayerBitmap mTempBitmap;
+ mutable sp<android::Buffer> mTempBitmap;
mutable GLuint mTextureName;
};
@@ -179,34 +178,27 @@
class SurfaceBuffer : public LayerBaseClient::Surface
{
public:
- SurfaceBuffer(SurfaceID id, LayerBuffer* owner);
+ SurfaceBuffer(const sp<SurfaceFlinger>& flinger,
+ SurfaceID id, const sp<LayerBuffer>& owner);
virtual ~SurfaceBuffer();
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
+
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
+
virtual sp<OverlayRef> createOverlay(
uint32_t w, uint32_t h, int32_t format);
- void disown();
private:
- LayerBuffer* getOwner() const {
- Mutex::Autolock _l(mLock);
- return mOwner;
+ sp<LayerBuffer> getOwner() const {
+ return static_cast<LayerBuffer*>(Surface::getOwner().get());
}
- mutable Mutex mLock;
- LayerBuffer* mOwner;
};
-
- friend class SurfaceFlinger;
- sp<SurfaceBuffer> getClientSurface() const;
-
+
mutable Mutex mLock;
sp<Source> mSource;
-
+ sp<Surface> mSurface;
bool mInvalidate;
bool mNeedsBlending;
- mutable wp<SurfaceBuffer> mClientSurface;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 0c347cc..f2519c4 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
@@ -25,7 +23,6 @@
#include "LayerDim.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
namespace android {
@@ -33,8 +30,6 @@
const uint32_t LayerDim::typeInfo = LayerBaseClient::typeInfo | 0x10;
const char* const LayerDim::typeID = "LayerDim";
-sp<MemoryDealer> LayerDim::mDimmerDealer;
-LayerBitmap LayerDim::mDimmerBitmap;
// ---------------------------------------------------------------------------
@@ -46,14 +41,6 @@
void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
{
- // must only be called once.
- mDimmerDealer = flinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- if (mDimmerDealer != 0) {
- mDimmerBitmap.init(mDimmerDealer);
- mDimmerBitmap.setBits(w, h, 1, PIXEL_FORMAT_RGB_565);
- mDimmerBitmap.clear();
- }
}
LayerDim::~LayerDim()
@@ -62,48 +49,25 @@
void LayerDim::onDraw(const Region& clip) const
{
+ // FIXME: on some h/w (like msm7K, it will be faster to use a texture)
+
const State& s(drawingState());
-
Region::iterator iterator(clip);
if (s.alpha>0 && iterator) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- mDimmerBitmap.getBitmapSurface(&src);
- const copybit_rect_t& srect(drect);
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
-
- if (!can_use_copybit || err) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- const uint32_t fbHeight = hw.getHeight();
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_DITHER);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glColor4x(0, 0, 0, alpha);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
+ const GGLfixed alpha = (s.alpha << 16)/255;
+ const uint32_t fbHeight = hw.getHeight();
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_DITHER);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4x(0, 0, 0, alpha);
+ glVertexPointer(2, GL_FIXED, 0, mVertices);
+ Rect r;
+ while (iterator.iterate(&r)) {
+ const GLint sy = fbHeight - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
}
}
diff --git a/libs/surfaceflinger/LayerDim.h b/libs/surfaceflinger/LayerDim.h
index 3e37a47..0d5bb98 100644
--- a/libs/surfaceflinger/LayerDim.h
+++ b/libs/surfaceflinger/LayerDim.h
@@ -44,10 +44,6 @@
virtual bool isSecure() const { return false; }
static void initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h);
-
-private:
- static sp<MemoryDealer> mDimmerDealer;
- static LayerBitmap mDimmerBitmap;
};
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerScreenshot.cpp b/libs/surfaceflinger/LayerScreenshot.cpp
deleted file mode 100644
index fb7b585..0000000
--- a/libs/surfaceflinger/LayerScreenshot.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
-#include "LayerBase.h"
-#include "LayerScreenshot.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerScreenshot::typeInfo = LayerBase::typeInfo | 0x20;
-const char* const LayerScreenshot::typeID = "LayerScreenshot";
-
-// ---------------------------------------------------------------------------
-
-LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display)
- : LayerBase(flinger, display), mReply(0)
-{
-}
-
-LayerScreenshot::~LayerScreenshot()
-{
-}
-
-void LayerScreenshot::onDraw(const Region& clip) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- if (dst.base != 0) {
- uint8_t const* src = (uint8_t const*)(intptr_t(dst.base) + dst.offset);
- const int fbWidth = dst.w;
- const int fbHeight = dst.h;
- const int fbFormat = dst.format;
-
- int x = mTransformedBounds.left;
- int y = mTransformedBounds.top;
- int w = mTransformedBounds.width();
- int h = mTransformedBounds.height();
- Parcel* const reply = mReply;
- if (reply) {
- const size_t Bpp = bytesPerPixel(fbFormat);
- const size_t size = w * h * Bpp;
- int32_t cfg = SkBitmap::kNo_Config;
- switch (fbFormat) {
- case PIXEL_FORMAT_RGBA_4444: cfg = SkBitmap::kARGB_4444_Config; break;
- case PIXEL_FORMAT_RGBA_8888: cfg = SkBitmap::kARGB_8888_Config; break;
- case PIXEL_FORMAT_RGB_565: cfg = SkBitmap::kRGB_565_Config; break;
- case PIXEL_FORMAT_A_8: cfg = SkBitmap::kA8_Config; break;
- }
- reply->writeInt32(0);
- reply->writeInt32(cfg);
- reply->writeInt32(w);
- reply->writeInt32(h);
- reply->writeInt32(w * Bpp);
- void* data = reply->writeInplace(size);
- if (data) {
- uint8_t* d = (uint8_t*)data;
- uint8_t const* s = src + (x + y*fbWidth) * Bpp;
- if (w == fbWidth) {
- memcpy(d, s, w*h*Bpp);
- } else {
- for (int y=0 ; y<h ; y++) {
- memcpy(d, s, w*Bpp);
- d += w*Bpp;
- s += fbWidth*Bpp;
- }
- }
- }
- }
- }
- mCV.broadcast();
-}
-
-void LayerScreenshot::takeScreenshot(Mutex& lock, Parcel* reply)
-{
- mReply = reply;
- mCV.wait(lock);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/MessageQueue.cpp b/libs/surfaceflinger/MessageQueue.cpp
new file mode 100644
index 0000000..52d4db8
--- /dev/null
+++ b/libs/surfaceflinger/MessageQueue.cpp
@@ -0,0 +1,188 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/Log.h>
+#include <utils/IPCThreadState.h>
+
+#include "MessageQueue.h"
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+void MessageList::insert(const sp<MessageBase>& node)
+{
+ LIST::iterator cur(mList.begin());
+ LIST::iterator end(mList.end());
+ while (cur != end) {
+ if (*node < **cur) {
+ mList.insert(cur, node);
+ return;
+ }
+ ++cur;
+ }
+ mList.insert(++end, node);
+}
+
+void MessageList::remove(MessageList::LIST::iterator pos)
+{
+ mList.erase(pos);
+}
+
+// ---------------------------------------------------------------------------
+
+MessageQueue::MessageQueue()
+{
+ mInvalidateMessage = new MessageBase(INVALIDATE);
+}
+
+MessageQueue::~MessageQueue()
+{
+}
+
+MessageList::value_type MessageQueue::waitMessage(nsecs_t timeout)
+{
+ MessageList::value_type result;
+
+ bool again;
+ do {
+ const nsecs_t timeoutTime = systemTime() + timeout;
+ while (true) {
+ Mutex::Autolock _l(mLock);
+ nsecs_t now = systemTime();
+ nsecs_t nextEventTime = -1;
+
+ // invalidate messages are always handled first
+ if (mInvalidate) {
+ mInvalidate = false;
+ mInvalidateMessage->when = now;
+ result = mInvalidateMessage;
+ break;
+ }
+
+ LIST::iterator cur(mMessages.begin());
+ if (cur != mMessages.end()) {
+ result = *cur;
+ }
+
+ if (result != 0) {
+ if (result->when <= now) {
+ // there is a message to deliver
+ mMessages.remove(cur);
+ break;
+ }
+ if (timeout>=0 && timeoutTime < now) {
+ // we timed-out, return a NULL message
+ result = 0;
+ break;
+ }
+ nextEventTime = result->when;
+ result = 0;
+ }
+
+ if (timeout >= 0 && nextEventTime > 0) {
+ if (nextEventTime > timeoutTime) {
+ nextEventTime = timeoutTime;
+ }
+ }
+
+ if (nextEventTime >= 0) {
+ //LOGD("nextEventTime = %lld ms", nextEventTime);
+ if (nextEventTime > 0) {
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ mCondition.wait(mLock, nextEventTime);
+ }
+ } else {
+ //LOGD("going to wait");
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ mCondition.wait(mLock);
+ }
+ }
+ // here we're not holding the lock anymore
+
+ if (result == 0)
+ break;
+
+ again = result->handler();
+ if (again) {
+ // the message has been processed. release our reference to it
+ // without holding the lock.
+ result = 0;
+ }
+
+ } while (again);
+
+ return result;
+}
+
+status_t MessageQueue::postMessage(
+ const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+{
+ return queueMessage(message, relTime, flags);
+}
+
+status_t MessageQueue::invalidate() {
+ Mutex::Autolock _l(mLock);
+ mInvalidate = true;
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+status_t MessageQueue::queueMessage(
+ const MessageList::value_type& message, nsecs_t relTime, uint32_t flags)
+{
+ Mutex::Autolock _l(mLock);
+ message->when = systemTime() + relTime;
+ mMessages.insert(message);
+
+ //LOGD("MessageQueue::queueMessage time = %lld ms", message->when);
+ //dumpLocked(message);
+
+ mCondition.signal();
+ return NO_ERROR;
+}
+
+void MessageQueue::dump(const MessageList::value_type& message)
+{
+ Mutex::Autolock _l(mLock);
+ dumpLocked(message);
+}
+
+void MessageQueue::dumpLocked(const MessageList::value_type& message)
+{
+ LIST::const_iterator cur(mMessages.begin());
+ LIST::const_iterator end(mMessages.end());
+ int c = 0;
+ while (cur != end) {
+ const char tick = (*cur == message) ? '>' : ' ';
+ LOGD("%c %d: msg{.what=%08x, when=%lld}",
+ tick, c, (*cur)->what, (*cur)->when);
+ ++cur;
+ c++;
+ }
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/surfaceflinger/MessageQueue.h b/libs/surfaceflinger/MessageQueue.h
new file mode 100644
index 0000000..dc8138d
--- /dev/null
+++ b/libs/surfaceflinger/MessageQueue.h
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_MESSAGE_QUEUE_H
+#define ANDROID_MESSAGE_QUEUE_H
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/List.h>
+
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class MessageBase;
+
+class MessageList
+{
+ List< sp<MessageBase> > mList;
+ typedef List< sp<MessageBase> > LIST;
+public:
+ typedef sp<MessageBase> value_type;
+ inline LIST::iterator begin() { return mList.begin(); }
+ inline LIST::const_iterator begin() const { return mList.begin(); }
+ inline LIST::iterator end() { return mList.end(); }
+ inline LIST::const_iterator end() const { return mList.end(); }
+ inline bool isEmpty() const { return mList.empty(); }
+ void insert(const sp<MessageBase>& node);
+ void remove(LIST::iterator pos);
+};
+
+// ============================================================================
+
+class MessageBase :
+ public LightRefBase<MessageBase>
+{
+public:
+ nsecs_t when;
+ uint32_t what;
+ int32_t arg0;
+
+ MessageBase() : when(0), what(0), arg0(0) { }
+ MessageBase(uint32_t what, int32_t arg0=0)
+ : when(0), what(what), arg0(arg0) { }
+
+ // return true if message has a handler
+ virtual bool handler() { return false; }
+
+protected:
+ virtual ~MessageBase() { }
+
+private:
+ friend class LightRefBase<MessageBase>;
+};
+
+inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
+ return lhs.when < rhs.when;
+}
+
+// ---------------------------------------------------------------------------
+
+class MessageQueue
+{
+ typedef List< sp<MessageBase> > LIST;
+public:
+
+ // this is a work-around the multichar constant warning. A macro would
+ // work too, but would pollute the namespace.
+ template <int a, int b, int c, int d>
+ struct WHAT {
+ static const uint32_t Value =
+ (uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
+ (uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
+ };
+
+ MessageQueue();
+ ~MessageQueue();
+
+ // pre-defined messages
+ enum {
+ INVALIDATE = WHAT<'_','p','d','t'>::Value
+ };
+
+ MessageList::value_type waitMessage(nsecs_t timeout = -1);
+
+ status_t postMessage(const MessageList::value_type& message,
+ nsecs_t reltime=0, uint32_t flags = 0);
+
+ status_t invalidate();
+
+ void dump(const MessageList::value_type& message);
+
+private:
+ status_t queueMessage(const MessageList::value_type& message,
+ nsecs_t reltime, uint32_t flags);
+ void dumpLocked(const MessageList::value_type& message);
+
+ Mutex mLock;
+ Condition mCondition;
+ MessageList mMessages;
+ bool mInvalidate;
+ MessageList::value_type mInvalidateMessage;
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif /* ANDROID_MESSAGE_QUEUE_H */
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 54b33ce..b8c246c 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
@@ -41,26 +39,20 @@
#include <ui/PixelFormat.h>
#include <ui/DisplayInfo.h>
-#include <ui/EGLDisplaySurface.h>
#include <pixelflinger/pixelflinger.h>
#include <GLES/gl.h>
#include "clz.h"
-#include "CPUGauge.h"
+#include "BufferAllocator.h"
#include "Layer.h"
#include "LayerBlur.h"
#include "LayerBuffer.h"
#include "LayerDim.h"
#include "LayerBitmap.h"
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
-#include "GPUHardware/GPUHardware.h"
-
#define DISPLAY_COUNT 1
@@ -87,30 +79,30 @@
}
ssize_t SurfaceFlinger::LayerVector::indexOf(
- LayerBase* key, size_t guess) const
+ const sp<LayerBase>& key, size_t guess) const
{
if (guess<size() && lookup.keyAt(guess) == key)
return guess;
const ssize_t i = lookup.indexOfKey(key);
if (i>=0) {
const size_t idx = lookup.valueAt(i);
- LOG_ASSERT(layers[idx]==key,
+ LOGE_IF(layers[idx]!=key,
"LayerVector[%p]: layers[%d]=%p, key=%p",
- this, int(idx), layers[idx], key);
+ this, int(idx), layers[idx].get(), key.get());
return idx;
}
return i;
}
ssize_t SurfaceFlinger::LayerVector::add(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
+ const sp<LayerBase>& layer,
+ Vector< sp<LayerBase> >::compar_t cmp)
{
size_t count = layers.size();
ssize_t l = 0;
ssize_t h = count-1;
ssize_t mid;
- LayerBase* const* a = layers.array();
+ sp<LayerBase> const* a = layers.array();
while (l <= h) {
mid = l + (h - l)/2;
const int c = cmp(a+mid, &layer);
@@ -133,14 +125,14 @@
return order;
}
-ssize_t SurfaceFlinger::LayerVector::remove(LayerBase* layer)
+ssize_t SurfaceFlinger::LayerVector::remove(const sp<LayerBase>& layer)
{
const ssize_t keyIndex = lookup.indexOfKey(layer);
if (keyIndex >= 0) {
const size_t index = lookup.valueAt(keyIndex);
- LOG_ASSERT(layers[index]==layer,
+ LOGE_IF(layers[index]!=layer,
"LayerVector[%p]: layers[%u]=%p, layer=%p",
- this, int(index), layers[index], layer);
+ this, int(index), layers[index].get(), layer.get());
layers.removeItemsAt(index);
lookup.removeItemsAt(keyIndex);
const size_t count = lookup.size();
@@ -155,8 +147,8 @@
}
ssize_t SurfaceFlinger::LayerVector::reorder(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
+ const sp<LayerBase>& layer,
+ Vector< sp<LayerBase> >::compar_t cmp)
{
// XXX: it's a little lame. but oh well...
ssize_t err = remove(layer);
@@ -174,6 +166,7 @@
: BnSurfaceComposer(), Thread(false),
mTransactionFlags(0),
mTransactionCount(0),
+ mLayersRemoved(false),
mBootTime(systemTime()),
mLastScheduledBroadcast(NULL),
mVisibleRegionsDirty(false),
@@ -182,12 +175,8 @@
mFreezeCount(0),
mFreezeDisplayTime(0),
mDebugRegion(0),
- mDebugCpu(0),
- mDebugFps(0),
mDebugBackground(0),
mDebugNoBootAnimation(0),
- mSyncObject(),
- mDeplayedTransactionPending(0),
mConsoleSignals(0),
mSecureFrameBuffer(0)
{
@@ -202,31 +191,19 @@
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
- property_get("debug.sf.showcpu", value, "0");
- mDebugCpu = atoi(value);
property_get("debug.sf.showbackground", value, "0");
mDebugBackground = atoi(value);
- property_get("debug.sf.showfps", value, "0");
- mDebugFps = atoi(value);
property_get("debug.sf.nobootanimation", value, "0");
mDebugNoBootAnimation = atoi(value);
LOGI_IF(mDebugRegion, "showupdates enabled");
- LOGI_IF(mDebugCpu, "showcpu enabled");
LOGI_IF(mDebugBackground, "showbackground enabled");
- LOGI_IF(mDebugFps, "showfps enabled");
LOGI_IF(mDebugNoBootAnimation, "boot animation disabled");
}
SurfaceFlinger::~SurfaceFlinger()
{
glDeleteTextures(1, &mWormholeTexName);
- delete mOrientationAnimation;
-}
-
-copybit_device_t* SurfaceFlinger::getBlitEngine() const
-{
- return graphicPlane(0).displayHardware().getBlitEngine();
}
overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const
@@ -239,26 +216,6 @@
return mServerCblkMemory;
}
-status_t SurfaceFlinger::requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu)
-{
- if (mGPU == 0)
- return INVALID_OPERATION;
-
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- status_t err = mGPU->request(pid, callback, gpu);
- return err;
-}
-
-status_t SurfaceFlinger::revokeGPU()
-{
- if (mGPU == 0)
- return INVALID_OPERATION;
-
- return mGPU->friendlyRevoke();
-}
-
sp<ISurfaceFlingerClient> SurfaceFlinger::createConnection()
{
Mutex::Autolock _l(mStateLock);
@@ -286,11 +243,13 @@
Client* const client = mClientsMap.valueFor(cid);
if (client) {
// free all the layers this client owns
- const Vector<LayerBaseClient*>& layers = client->getLayers();
+ const Vector< wp<LayerBaseClient> >& layers = client->getLayers();
const size_t count = layers.size();
for (size_t i=0 ; i<count ; i++) {
- LayerBaseClient* const layer = layers[i];
- removeLayer_l(layer);
+ sp<LayerBaseClient> layer(layers[i].promote());
+ if (layer != 0) {
+ removeLayer_l(layer);
+ }
}
// the resources associated with this client will be freed
@@ -345,9 +304,6 @@
return (r<<11)|(g<<5)|b;
}
-// this is defined in libGLES_CM.so
-extern ISurfaceComposer* GLES_localSurfaceManager;
-
status_t SurfaceFlinger::readyToRun()
{
LOGI( "SurfaceFlinger's main thread ready to run. "
@@ -364,17 +320,6 @@
LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
new(mServerCblk) surface_flinger_cblk_t;
- // get a reference to the GPU if we have one
- mGPU = GPUFactory::getGPU();
-
- // create the surface Heap manager, which manages the heaps
- // (be it in RAM or VRAM) where surfaces are allocated
- // We give 8 MB per client.
- mSurfaceHeapManager = new SurfaceHeapManager(this, 8 << 20);
-
-
- GLES_localSurfaceManager = static_cast<ISurfaceComposer*>(this);
-
// we only support one display currently
int dpy = 0;
@@ -451,12 +396,6 @@
* We're now ready to accept clients...
*/
- mOrientationAnimation = new OrientationAnimation(this);
-
- // start CPU gauge display
- if (mDebugCpu)
- mCpuGauge = new CPUGauge(this, ms2ns(500));
-
// the boot animation!
if (mDebugNoBootAnimation == false)
mBootAnimation = new BootAnimation(this);
@@ -472,45 +411,53 @@
void SurfaceFlinger::waitForEvent()
{
- // wait for something to do
- if (UNLIKELY(isFrozen())) {
- // wait 5 seconds
- const nsecs_t freezeDisplayTimeout = ms2ns(5000);
- const nsecs_t now = systemTime();
- if (mFreezeDisplayTime == 0) {
- mFreezeDisplayTime = now;
+ while (true) {
+ nsecs_t timeout = -1;
+ if (UNLIKELY(isFrozen())) {
+ // wait 5 seconds
+ const nsecs_t freezeDisplayTimeout = ms2ns(5000);
+ const nsecs_t now = systemTime();
+ if (mFreezeDisplayTime == 0) {
+ mFreezeDisplayTime = now;
+ }
+ nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
+ timeout = waitTime>0 ? waitTime : 0;
}
- nsecs_t waitTime = freezeDisplayTimeout - (now - mFreezeDisplayTime);
- int err = (waitTime > 0) ? mSyncObject.wait(waitTime) : TIMED_OUT;
- if (err != NO_ERROR) {
+
+ MessageList::value_type msg = mEventQueue.waitMessage(timeout);
+ if (msg != 0) {
+ mFreezeDisplayTime = 0;
+ switch (msg->what) {
+ case MessageQueue::INVALIDATE:
+ // invalidate message, just return to the main loop
+ return;
+ }
+ } else {
+ // we timed out
if (isFrozen()) {
// we timed out and are still frozen
LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d",
mFreezeDisplay, mFreezeCount);
mFreezeCount = 0;
mFreezeDisplay = false;
+ return;
}
}
- } else {
- mFreezeDisplayTime = 0;
- mSyncObject.wait();
}
}
void SurfaceFlinger::signalEvent() {
- mSyncObject.open();
+ mEventQueue.invalidate();
}
void SurfaceFlinger::signal() const {
- mSyncObject.open();
+ // this is the IPC call
+ const_cast<SurfaceFlinger*>(this)->signalEvent();
}
void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
{
- if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) {
- sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay));
- delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY);
- }
+ mEventQueue.postMessage( new MessageBase(MessageQueue::INVALIDATE), delay);
}
// ----------------------------------------------------------------------------
@@ -549,11 +496,6 @@
unlockClients();
executeScheduledBroadcasts();
- // sample the cpu gauge
- if (UNLIKELY(mDebugCpu)) {
- handleDebugCpu();
- }
-
postFramebuffer();
} else {
// pretend we did the post
@@ -566,28 +508,18 @@
void SurfaceFlinger::postFramebuffer()
{
- const bool skip = mOrientationAnimation->run();
- if (UNLIKELY(skip)) {
+ if (isFrozen()) {
+ // we are not allowed to draw, but pause a bit to make sure
+ // apps don't end up using the whole CPU, if they depend on
+ // surfaceflinger for synchronization.
+ usleep(8333); // 8.3ms ~ 120fps
return;
}
if (!mInvalidRegion.isEmpty()) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- if (UNLIKELY(mDebugFps)) {
- debugShowFPS();
- }
-
hw.flip(mInvalidRegion);
-
mInvalidRegion.clear();
-
- if (Layer::deletedTextures.size()) {
- glDeleteTextures(
- Layer::deletedTextures.size(),
- Layer::deletedTextures.array());
- Layer::deletedTextures.clear();
- }
}
}
@@ -602,15 +534,13 @@
}
if (mDeferReleaseConsole && hw.canDraw()) {
- // We got the release signal before the aquire signal
+ // We got the release signal before the acquire signal
mDeferReleaseConsole = false;
- revokeGPU();
hw.releaseScreen();
}
if (what & eConsoleReleased) {
if (hw.canDraw()) {
- revokeGPU();
hw.releaseScreen();
} else {
mDeferReleaseConsole = true;
@@ -635,7 +565,7 @@
const bool layersNeedTransaction = transactionFlags & eTraversalNeeded;
if (layersNeedTransaction) {
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) continue;
@@ -682,7 +612,6 @@
mVisibleRegionsDirty = true;
mDirtyRegion.set(hw.bounds());
mFreezeDisplayTime = 0;
- mOrientationAnimation->onOrientationChanged(type);
}
if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) {
@@ -690,19 +619,28 @@
mFreezeDisplay = mCurrentState.freezeDisplay;
}
- // some layers might have been removed, so
- // we need to update the regions they're exposing.
- size_t c = mRemovedLayers.size();
- if (c) {
- mVisibleRegionsDirty = true;
- }
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
// layers have been added
mVisibleRegionsDirty = true;
}
+ // some layers might have been removed, so
+ // we need to update the regions they're exposing.
+ if (mLayersRemoved) {
+ mVisibleRegionsDirty = true;
+ const LayerVector& previousLayers(mDrawingState.layersSortedByZ);
+ const ssize_t count = previousLayers.size();
+ for (ssize_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(previousLayers[i]);
+ if (currentLayers.indexOf( layer ) < 0) {
+ // this layer is not visible anymore
+ // FIXME: would be better to call without the lock held
+ //LOGD("ditching layer %p", layer.get());
+ layer->ditch();
+ }
+ }
+ }
+
// get rid of all resources we don't need anymore
// (layers and clients)
free_resources_l();
@@ -730,7 +668,7 @@
size_t i = currentLayers.size();
while (i--) {
- LayerBase* const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
layer->validateVisibility(planeTransform);
// start with the whole surface at its current location
@@ -782,7 +720,7 @@
// accumulate to the screen dirty region
dirtyRegion.orSelf(dirty);
- // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer
+ // Update aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer
aboveOpaqueLayers.orSelf(opaqueRegion);
aboveCoveredLayers.orSelf(bounds);
@@ -790,7 +728,7 @@
layer->setVisibleRegion(visibleRegion);
layer->setCoveredRegion(coveredRegion);
- // If a secure layer is partially visible, lockdown the screen!
+ // If a secure layer is partially visible, lock down the screen!
if (layer->isSecure() && !visibleRegion.isEmpty()) {
secureFrameBuffer = true;
}
@@ -830,9 +768,9 @@
{
bool recomputeVisibleRegions = false;
size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
+ sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->lockPageFlip(recomputeVisibleRegions);
}
return recomputeVisibleRegions;
@@ -843,9 +781,9 @@
const GraphicPlane& plane(graphicPlane(0));
const Transform& planeTransform(plane.transform());
size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
+ sp<LayerBase> const* layers = currentLayers.array();
for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->unlockPageFlip(planeTransform, mDirtyRegion);
}
}
@@ -865,12 +803,14 @@
mInvalidRegion.orSelf(mDirtyRegion);
uint32_t flags = hw.getFlags();
- if (flags & DisplayHardware::BUFFER_PRESERVED) {
- // here we assume DisplayHardware::flip()'s implementation
- // performs the copy-back optimization.
+ if ((flags & DisplayHardware::SWAP_RECTANGLE) ||
+ (flags & DisplayHardware::BUFFER_PRESERVED))
+ {
+ // we can redraw only what's dirty
} else {
if (flags & DisplayHardware::UPDATE_ON_DEMAND) {
- // we need to fully redraw the part that will be updated
+ // we need to redraw the rectangle that will be updated
+ // (pushed to the framebuffer).
mDirtyRegion.set(mInvalidRegion.bounds());
} else {
// we need to redraw everything
@@ -896,9 +836,9 @@
const SurfaceFlinger& flinger(*this);
const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
const size_t count = drawingLayers.size();
- LayerBase const* const* const layers = drawingLayers.array();
+ sp<LayerBase> const* const layers = drawingLayers.array();
for (size_t i=0 ; i<count ; ++i) {
- LayerBase const * const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
const Region& visibleRegion(layer->visibleRegionScreen);
if (!visibleRegion.isEmpty()) {
const Region clip(dirty.intersect(visibleRegion));
@@ -913,9 +853,9 @@
{
const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
const size_t count = drawingLayers.size();
- LayerBase* const* const layers = drawingLayers.array();
+ sp<LayerBase> const* const layers = drawingLayers.array();
for (size_t i=0 ; i<count ; ++i) {
- LayerBase* const layer = layers[i];
+ const sp<LayerBase>& layer = layers[i];
layer->finishPageFlip();
}
}
@@ -948,28 +888,30 @@
mLastScheduledBroadcast = 0;
}
-void SurfaceFlinger::handleDebugCpu()
-{
- Mutex::Autolock _l(mDebugLock);
- if (mCpuGauge != 0)
- mCpuGauge->sample();
-}
-
void SurfaceFlinger::debugFlashRegions()
{
- if (UNLIKELY(!mDirtyRegion.isRect())) {
- // TODO: do this only if we don't have preserving
- // swapBuffer. If we don't have update-on-demand,
- // redraw everything.
- composeSurfaces(Region(mDirtyRegion.bounds()));
- }
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ const uint32_t flags = hw.getFlags();
+ if (!((flags & DisplayHardware::SWAP_RECTANGLE) ||
+ (flags & DisplayHardware::BUFFER_PRESERVED))) {
+ const Region repaint((flags & DisplayHardware::UPDATE_ON_DEMAND) ?
+ mDirtyRegion.bounds() : hw.bounds());
+ composeSurfaces(repaint);
+ }
+
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
glDisable(GL_DITHER);
glDisable(GL_SCISSOR_TEST);
- glColor4x(0x10000, 0, 0x10000, 0x10000);
+ static int toggle = 0;
+ toggle = 1 - toggle;
+ if (toggle) {
+ glColor4x(0x10000, 0, 0x10000, 0x10000);
+ } else {
+ glColor4x(0x10000, 0x10000, 0, 0x10000);
+ }
Rect r;
Region::iterator iterator(mDirtyRegion);
@@ -983,8 +925,7 @@
glVertexPointer(2, GL_FLOAT, 0, vertices);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
+
hw.flip(mDirtyRegion.merge(mInvalidRegion));
mInvalidRegion.clear();
@@ -1058,7 +999,7 @@
// XXX: mFPS has the value we want
}
-status_t SurfaceFlinger::addLayer(LayerBase* layer)
+status_t SurfaceFlinger::addLayer(const sp<LayerBase>& layer)
{
Mutex::Autolock _l(mStateLock);
addLayer_l(layer);
@@ -1066,7 +1007,7 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::removeLayer(LayerBase* layer)
+status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
{
Mutex::Autolock _l(mStateLock);
removeLayer_l(layer);
@@ -1074,48 +1015,60 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::invalidateLayerVisibility(LayerBase* layer)
+status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
{
layer->forceVisibilityTransaction();
setTransactionFlags(eTraversalNeeded);
return NO_ERROR;
}
-status_t SurfaceFlinger::addLayer_l(LayerBase* layer)
+status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
{
ssize_t i = mCurrentState.layersSortedByZ.add(
layer, &LayerBase::compareCurrentStateZ);
- LayerBaseClient* lbc = LayerBase::dynamicCast<LayerBaseClient*>(layer);
- if (lbc) {
+ sp<LayerBaseClient> lbc = LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
+ if (lbc != 0) {
mLayerMap.add(lbc->serverIndex(), lbc);
}
- mRemovedLayers.remove(layer);
return NO_ERROR;
}
-status_t SurfaceFlinger::removeLayer_l(LayerBase* layerBase)
+status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
{
ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
if (index >= 0) {
- mRemovedLayers.add(layerBase);
- LayerBaseClient* layer = LayerBase::dynamicCast<LayerBaseClient*>(layerBase);
- if (layer) {
+ mLayersRemoved = true;
+ sp<LayerBaseClient> layer =
+ LayerBase::dynamicCast< LayerBaseClient* >(layerBase.get());
+ if (layer != 0) {
mLayerMap.removeItem(layer->serverIndex());
}
return NO_ERROR;
}
// it's possible that we don't find a layer, because it might
// have been destroyed already -- this is not technically an error
- // from the user because there is a race between destroySurface,
- // destroyclient and destroySurface-from-a-transaction.
+ // from the user because there is a race between BClient::destroySurface(),
+ // ~BClient() and destroySurface-from-a-transaction.
return (index == NAME_NOT_FOUND) ? status_t(NO_ERROR) : index;
}
+status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
+{
+ // First add the layer to the purgatory list, which makes sure it won't
+ // go away, then remove it from the main list (through a transaction).
+ ssize_t err = removeLayer_l(layerBase);
+ if (err >= 0) {
+ mLayerPurgatory.add(layerBase);
+ }
+ return (err == NAME_NOT_FOUND) ? status_t(NO_ERROR) : err;
+}
+
+
void SurfaceFlinger::free_resources_l()
{
// Destroy layers that were removed
- destroy_all_removed_layers_l();
-
+ mLayersRemoved = false;
+
// free resources associated with disconnected clients
SortedVector<Client*>& scheduledBroadcasts(mScheduledBroadcasts);
Vector<Client*>& disconnectedClients(mDisconnectedClients);
@@ -1135,22 +1088,6 @@
disconnectedClients.clear();
}
-void SurfaceFlinger::destroy_all_removed_layers_l()
-{
- size_t c = mRemovedLayers.size();
- while (c--) {
- LayerBase* const removed_layer = mRemovedLayers[c];
-
- LOGE_IF(mCurrentState.layersSortedByZ.indexOf(removed_layer) >= 0,
- "layer %p removed but still in the current state list",
- removed_layer);
-
- delete removed_layer;
- }
- mRemovedLayers.clear();
-}
-
-
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{
return android_atomic_and(~flags, &mTransactionFlags) & flags;
@@ -1191,7 +1128,7 @@
setTransactionFlags(eTransactionNeeded);
// flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
+ // (for instance fading)
return NO_ERROR;
}
@@ -1205,7 +1142,7 @@
setTransactionFlags(eTransactionNeeded);
// flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
+ // (for instance fading)
return NO_ERROR;
}
@@ -1234,7 +1171,7 @@
DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags)
{
- LayerBaseClient* layer = 0;
+ sp<LayerBaseClient> layer;
sp<LayerBaseClient::Surface> surfaceHandle;
Mutex::Autolock _l(mStateLock);
Client* const c = mClientsMap.valueFor(clientId);
@@ -1266,7 +1203,7 @@
break;
}
- if (layer) {
+ if (layer != 0) {
setTransactionFlags(eTransactionNeeded);
surfaceHandle = layer->getSurface();
if (surfaceHandle != 0)
@@ -1276,7 +1213,7 @@
return surfaceHandle;
}
-LayerBaseClient* SurfaceFlinger::createNormalSurfaceLocked(
+sp<LayerBaseClient> SurfaceFlinger::createNormalSurfaceLocked(
Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
{
@@ -1291,57 +1228,92 @@
break;
}
- Layer* layer = new Layer(this, display, client, id);
+ sp<Layer> layer = new Layer(this, display, client, id);
status_t err = layer->setBuffers(client, w, h, format, flags);
if (LIKELY(err == NO_ERROR)) {
layer->initStates(w, h, flags);
addLayer_l(layer);
} else {
LOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
- delete layer;
- return 0;
+ layer.clear();
}
return layer;
}
-LayerBaseClient* SurfaceFlinger::createBlurSurfaceLocked(
+sp<LayerBaseClient> SurfaceFlinger::createBlurSurfaceLocked(
Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerBlur* layer = new LayerBlur(this, display, client, id);
+ sp<LayerBlur> layer = new LayerBlur(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-LayerBaseClient* SurfaceFlinger::createDimSurfaceLocked(
+sp<LayerBaseClient> SurfaceFlinger::createDimSurfaceLocked(
Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerDim* layer = new LayerDim(this, display, client, id);
+ sp<LayerDim> layer = new LayerDim(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-LayerBaseClient* SurfaceFlinger::createPushBuffersSurfaceLocked(
+sp<LayerBaseClient> SurfaceFlinger::createPushBuffersSurfaceLocked(
Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags)
{
- LayerBuffer* layer = new LayerBuffer(this, display, client, id);
+ sp<LayerBuffer> layer = new LayerBuffer(this, display, client, id);
layer->initStates(w, h, flags);
addLayer_l(layer);
return layer;
}
-status_t SurfaceFlinger::destroySurface(SurfaceID index)
+status_t SurfaceFlinger::removeSurface(SurfaceID index)
{
+ /*
+ * called by the window manager, when a surface should be marked for
+ * destruction.
+ *
+ * The surface is removed from the current and drawing lists, but placed
+ * in the purgatory queue, so it's not destroyed right-away (we need
+ * to wait for all client's references to go away first).
+ */
+
Mutex::Autolock _l(mStateLock);
- LayerBaseClient* const layer = getLayerUser_l(index);
- status_t err = removeLayer_l(layer);
- if (err < 0)
- return err;
- setTransactionFlags(eTransactionNeeded);
+ sp<LayerBaseClient> layer = getLayerUser_l(index);
+ status_t err = purgatorizeLayer_l(layer);
+ if (err == NO_ERROR) {
+ setTransactionFlags(eTransactionNeeded);
+ }
+ return err;
+}
+
+status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
+{
+ /*
+ * called by ~ISurface() when all references are gone
+ *
+ * the surface must be removed from purgatory from the main thread
+ * since its dtor must run from there (b/c of OpenGL ES).
+ */
+
+ class MessageDestroySurface : public MessageBase {
+ SurfaceFlinger* flinger;
+ sp<LayerBaseClient> layer;
+ public:
+ MessageDestroySurface(
+ SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
+ : flinger(flinger), layer(layer) { }
+ virtual bool handler() {
+ Mutex::Autolock _l(flinger->mStateLock);
+ ssize_t idx = flinger->mLayerPurgatory.remove(layer);
+ LOGE_IF(idx<0, "layer=%p is not in the purgatory list", layer.get());
+ return true;
+ }
+ };
+ mEventQueue.postMessage( new MessageDestroySurface(this, layer) );
return NO_ERROR;
}
@@ -1355,8 +1327,8 @@
cid <<= 16;
for (int i=0 ; i<count ; i++) {
const layer_state_t& s = states[i];
- LayerBaseClient* layer = getLayerUser_l(s.surface | cid);
- if (layer) {
+ const sp<LayerBaseClient>& layer = getLayerUser_l(s.surface | cid);
+ if (layer != 0) {
const uint32_t what = s.what;
// check if it has been destroyed first
if (what & eDestroyed) {
@@ -1408,9 +1380,10 @@
return NO_ERROR;
}
-LayerBaseClient* SurfaceFlinger::getLayerUser_l(SurfaceID s) const
+sp<LayerBaseClient> SurfaceFlinger::getLayerUser_l(SurfaceID s) const
{
- return mLayerMap.valueFor(s);
+ sp<LayerBaseClient> layer = mLayerMap.valueFor(s);
+ return layer;
}
void SurfaceFlinger::screenReleased(int dpy)
@@ -1453,7 +1426,7 @@
const size_t count = currentLayers.size();
for (size_t i=0 ; i<count ; i++) {
/*** LayerBase ***/
- LayerBase const * const layer = currentLayers[i];
+ const sp<LayerBase>& layer = currentLayers[i];
const Layer::State& s = layer->drawingState();
snprintf(buffer, SIZE,
"+ %s %p\n"
@@ -1461,7 +1434,7 @@
"z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
"needsBlending=%1d, invalidate=%1d, "
"alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- layer->getTypeID(), layer,
+ layer->getTypeID(), layer.get(),
s.z, layer->tx(), layer->ty(), s.w, s.h,
layer->needsBlending(), layer->contentDirty,
s.alpha, s.flags,
@@ -1470,9 +1443,9 @@
result.append(buffer);
buffer[0] = 0;
/*** LayerBaseClient ***/
- LayerBaseClient* const lbc =
- LayerBase::dynamicCast<LayerBaseClient*>((LayerBase*)layer);
- if (lbc) {
+ sp<LayerBaseClient> lbc =
+ LayerBase::dynamicCast< LayerBaseClient* >(layer.get());
+ if (lbc != 0) {
snprintf(buffer, SIZE,
" "
"id=0x%08x, client=0x%08x, identity=%u\n",
@@ -1482,18 +1455,20 @@
result.append(buffer);
buffer[0] = 0;
/*** Layer ***/
- Layer* const l = LayerBase::dynamicCast<Layer*>((LayerBase*)layer);
- if (l) {
+ sp<Layer> l = LayerBase::dynamicCast< Layer* >(layer.get());
+ if (l != 0) {
const LayerBitmap& buf0(l->getBuffer(0));
const LayerBitmap& buf1(l->getBuffer(1));
snprintf(buffer, SIZE,
" "
- "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u], mTextureName=%d,"
+ "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u],"
" freezeLock=%p, swapState=0x%08x\n",
l->pixelFormat(),
- buf0.width(), buf0.height(), buf0.stride(),
- buf1.width(), buf1.height(), buf1.stride(),
- l->getTextureName(), l->getFreezeLock().get(),
+ buf0.getWidth(), buf0.getHeight(),
+ buf0.getBuffer()->getStride(),
+ buf1.getWidth(), buf1.getHeight(),
+ buf1.getBuffer()->getStride(),
+ l->getFreezeLock().get(),
l->lcblk->swapState);
}
result.append(buffer);
@@ -1510,19 +1485,8 @@
mCurrentState.orientation, hw.canDraw());
result.append(buffer);
- sp<AllocatorInterface> allocator;
- if (mGPU != 0) {
- snprintf(buffer, SIZE, " GPU owner: %d\n", mGPU->getOwner());
- result.append(buffer);
- allocator = mGPU->getAllocator();
- if (allocator != 0) {
- allocator->dump(result, "GPU Allocator");
- }
- }
- allocator = mSurfaceHeapManager->getAllocator(NATIVE_MEMORY_TYPE_PMEM);
- if (allocator != 0) {
- allocator->dump(result, "PMEM Allocator");
- }
+ const BufferAllocator& alloc(BufferAllocator::get());
+ alloc.dump(result);
}
write(fd, result.string(), result.size());
return NO_ERROR;
@@ -1539,7 +1503,6 @@
case FREEZE_DISPLAY:
case UNFREEZE_DISPLAY:
case BOOT_FINISHED:
- case REVOKE_GPU:
{
// codes that require permission check
IPCThreadState* ipc = IPCThreadState::self();
@@ -1572,24 +1535,9 @@
}
int n;
switch (code) {
- case 1000: // SHOW_CPU
- n = data.readInt32();
- mDebugCpu = n ? 1 : 0;
- if (mDebugCpu) {
- if (mCpuGauge == 0) {
- mCpuGauge = new CPUGauge(this, ms2ns(500));
- }
- } else {
- if (mCpuGauge != 0) {
- mCpuGauge->requestExitAndWait();
- Mutex::Autolock _l(mDebugLock);
- mCpuGauge.clear();
- }
- }
+ case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
return NO_ERROR;
- case 1001: // SHOW_FPS
- n = data.readInt32();
- mDebugFps = n ? 1 : 0;
+ case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
return NO_ERROR;
case 1002: // SHOW_UPDATES
n = data.readInt32();
@@ -1606,21 +1554,11 @@
signalEvent();
}
return NO_ERROR;
- case 1005: // ask GPU revoke
- if (mGPU != 0) {
- mGPU->friendlyRevoke();
- }
- return NO_ERROR;
- case 1006: // revoke GPU
- if (mGPU != 0) {
- mGPU->unconditionalRevoke();
- }
- return NO_ERROR;
case 1007: // set mFreezeCount
mFreezeCount = data.readInt32();
return NO_ERROR;
case 1010: // interrogate.
- reply->writeInt32(mDebugCpu);
+ reply->writeInt32(0);
reply->writeInt32(0);
reply->writeInt32(mDebugRegion);
reply->writeInt32(mDebugBackground);
@@ -1644,7 +1582,6 @@
Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger)
: ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger)
{
- mSharedHeapAllocator = getSurfaceHeapManager()->createHeap();
const int pgsize = getpagesize();
const int cblksize=((sizeof(per_client_cblk_t)+(pgsize-1))&~(pgsize-1));
mCblkHeap = new MemoryDealer(cblksize);
@@ -1664,10 +1601,6 @@
}
}
-const sp<SurfaceHeapManager>& Client::getSurfaceHeapManager() const {
- return mFlinger->getSurfaceHeapManager();
-}
-
int32_t Client::generateId(int pid)
{
const uint32_t i = clz( ~mBitmap );
@@ -1679,13 +1612,15 @@
mBitmap |= 1<<(31-i);
return i;
}
-status_t Client::bindLayer(LayerBaseClient* layer, int32_t id)
+
+status_t Client::bindLayer(const sp<LayerBaseClient>& layer, int32_t id)
{
ssize_t idx = mInUse.indexOf(id);
if (idx < 0)
return NAME_NOT_FOUND;
return mLayers.insertAt(layer, idx);
}
+
void Client::free(int32_t id)
{
ssize_t idx = mInUse.remove(uint8_t(id));
@@ -1695,27 +1630,18 @@
}
}
-sp<MemoryDealer> Client::createAllocator(uint32_t flags)
-{
- sp<MemoryDealer> allocator;
- allocator = getSurfaceHeapManager()->createHeap(
- flags, getClientPid(), mSharedHeapAllocator);
- return allocator;
-}
-
bool Client::isValid(int32_t i) const {
return (uint32_t(i)<NUM_LAYERS_MAX) && (mBitmap & (1<<(31-i)));
}
-const uint8_t* Client::inUseArray() const {
- return mInUse.array();
-}
-size_t Client::numActiveLayers() const {
- return mInUse.size();
-}
-LayerBaseClient* Client::getLayerUser(int32_t i) const {
+
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
+ sp<LayerBaseClient> lbc;
ssize_t idx = mInUse.indexOf(uint8_t(i));
- if (idx<0) return 0;
- return mLayers[idx];
+ if (idx >= 0) {
+ lbc = mLayers[idx].promote();
+ LOGE_IF(lbc==0, "getLayerUser(i=%d), idx=%d is dead", int(i), int(idx));
+ }
+ return lbc;
}
void Client::dump(const char* what)
@@ -1752,7 +1678,7 @@
status_t BClient::destroySurface(SurfaceID sid)
{
sid |= (mId << 16); // add the client-part to id
- return mFlinger->destroySurface(sid);
+ return mFlinger->removeSurface(sid);
}
status_t BClient::setState(int32_t count, const layer_state_t* states)
@@ -1852,6 +1778,10 @@
return mGlobalTransform;
}
+EGLDisplay GraphicPlane::getEGLDisplay() const {
+ return mHw->getEGLDisplay();
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index e023182..d5e5252 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -26,6 +26,7 @@
#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/MemoryDealer.h>
+#include <utils/RefBase.h>
#include <ui/PixelFormat.h>
#include <ui/ISurfaceComposer.h>
@@ -33,14 +34,14 @@
#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceFlingerSynchro.h>
#include "Barrier.h"
#include "BootAnimation.h"
-#include "CPUGauge.h"
#include "Layer.h"
#include "Tokenizer.h"
+#include "MessageQueue.h"
+
struct copybit_device_t;
struct overlay_device_t;
@@ -52,13 +53,8 @@
class BClient;
class DisplayHardware;
class FreezeLock;
-class GPUHardwareInterface;
-class IGPUCallback;
class Layer;
class LayerBuffer;
-class LayerOrientationAnim;
-class OrientationAnimation;
-class SurfaceHeapManager;
typedef int32_t ClientID;
@@ -75,17 +71,13 @@
int32_t generateId(int pid);
void free(int32_t id);
- status_t bindLayer(LayerBaseClient* layer, int32_t id);
- sp<MemoryDealer> createAllocator(uint32_t memory_type);
+ status_t bindLayer(const sp<LayerBaseClient>& layer, int32_t id);
inline bool isValid(int32_t i) const;
- inline const uint8_t* inUseArray() const;
- inline size_t numActiveLayers() const;
- LayerBaseClient* getLayerUser(int32_t i) const;
- const Vector<LayerBaseClient*>& getLayers() const { return mLayers; }
+ sp<LayerBaseClient> getLayerUser(int32_t i) const;
+ const Vector< wp<LayerBaseClient> >& getLayers() const { return mLayers; }
const sp<IMemory>& controlBlockMemory() const { return mCblkMemory; }
void dump(const char* what);
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const;
// pointer to this client's control block
per_client_cblk_t* ctrlblk;
@@ -95,15 +87,13 @@
private:
int getClientPid() const { return mPid; }
- int mPid;
- uint32_t mBitmap;
- SortedVector<uint8_t> mInUse;
- Vector<LayerBaseClient*> mLayers;
- sp<MemoryDealer> mCblkHeap;
- sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mSharedHeapAllocator;
- sp<MemoryDealer> mPMemAllocator;
- sp<IMemory> mCblkMemory;
+ int mPid;
+ uint32_t mBitmap;
+ SortedVector<uint8_t> mInUse;
+ Vector< wp<LayerBaseClient> > mLayers;
+ sp<MemoryDealer> mCblkHeap;
+ sp<SurfaceFlinger> mFlinger;
+ sp<IMemory> mCblkMemory;
};
// ---------------------------------------------------------------------------
@@ -126,6 +116,8 @@
const DisplayHardware& displayHardware() const;
const Transform& transform() const;
+ EGLDisplay getEGLDisplay() const;
+
private:
GraphicPlane(const GraphicPlane&);
GraphicPlane operator = (const GraphicPlane&);
@@ -169,28 +161,16 @@
virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags);
virtual int setOrientation(DisplayID dpy, int orientation, uint32_t flags);
virtual void signal() const;
- virtual status_t requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu);
- virtual status_t revokeGPU();
void screenReleased(DisplayID dpy);
void screenAcquired(DisplayID dpy);
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const {
- return mSurfaceHeapManager;
- }
-
- const sp<GPUHardwareInterface>& getGPU() const {
- return mGPU;
- }
-
- copybit_device_t* getBlitEngine() const;
overlay_control_device_t* getOverlayEngine() const;
- status_t removeLayer(LayerBase* layer);
- status_t addLayer(LayerBase* layer);
- status_t invalidateLayerVisibility(LayerBase* layer);
+ status_t removeLayer(const sp<LayerBase>& layer);
+ status_t addLayer(const sp<LayerBase>& layer);
+ status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
private:
friend class BClient;
@@ -205,20 +185,26 @@
DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags);
- LayerBaseClient* createNormalSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+ sp<LayerBaseClient> createNormalSurfaceLocked(
+ Client* client, DisplayID display,
+ int32_t id, uint32_t w, uint32_t h,
+ PixelFormat format, uint32_t flags);
- LayerBaseClient* createBlurSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createBlurSurfaceLocked(
+ Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- LayerBaseClient* createDimSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createDimSurfaceLocked(
+ Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- LayerBaseClient* createPushBuffersSurfaceLocked(Client* client, DisplayID display,
+ sp<LayerBaseClient> createPushBuffersSurfaceLocked(
+ Client* client, DisplayID display,
int32_t id, uint32_t w, uint32_t h, uint32_t flags);
- status_t destroySurface(SurfaceID surface_id);
- status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
+ status_t removeSurface(SurfaceID surface_id);
+ status_t destroySurface(const sp<LayerBaseClient>& layer);
+ status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
class LayerVector {
@@ -226,15 +212,15 @@
inline LayerVector() { }
LayerVector(const LayerVector&);
inline size_t size() const { return layers.size(); }
- inline LayerBase*const* array() const { return layers.array(); }
- ssize_t add(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t remove(LayerBase*);
- ssize_t reorder(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t indexOf(LayerBase* key, size_t guess=0) const;
- inline LayerBase* operator [] (size_t i) const { return layers[i]; }
+ inline sp<LayerBase> const* array() const { return layers.array(); }
+ ssize_t add(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
+ ssize_t remove(const sp<LayerBase>&);
+ ssize_t reorder(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
+ ssize_t indexOf(const sp<LayerBase>& key, size_t guess=0) const;
+ inline sp<LayerBase> operator [] (size_t i) const { return layers[i]; }
private:
- KeyedVector<LayerBase*, size_t> lookup;
- Vector<LayerBase*> layers;
+ KeyedVector< sp<LayerBase> , size_t> lookup;
+ Vector< sp<LayerBase> > layers;
};
struct State {
@@ -248,25 +234,6 @@
uint8_t freezeDisplay;
};
- class DelayedTransaction : public Thread
- {
- friend class SurfaceFlinger;
- sp<SurfaceFlinger> mFlinger;
- nsecs_t mDelay;
- public:
- DelayedTransaction(const sp<SurfaceFlinger>& flinger, nsecs_t delay)
- : Thread(false), mFlinger(flinger), mDelay(delay) {
- }
- virtual bool threadLoop() {
- usleep(mDelay / 1000);
- if (android_atomic_and(~1,
- &mFlinger->mDeplayedTransactionPending) == 1) {
- mFlinger->signalEvent();
- }
- return false;
- }
- };
-
virtual bool threadLoop();
virtual status_t readyToRun();
virtual void onFirstRef();
@@ -290,7 +257,6 @@
bool lockPageFlip(const LayerVector& currentLayers);
void unlockPageFlip(const LayerVector& currentLayers);
void handleRepaint();
- void handleDebugCpu();
void scheduleBroadcast(Client* client);
void executeScheduledBroadcasts();
void postFramebuffer();
@@ -299,10 +265,10 @@
void destroyConnection(ClientID cid);
- LayerBaseClient* getLayerUser_l(SurfaceID index) const;
- status_t addLayer_l(LayerBase* layer);
- status_t removeLayer_l(LayerBase* layer);
- void destroy_all_removed_layers_l();
+ sp<LayerBaseClient> getLayerUser_l(SurfaceID index) const;
+ status_t addLayer_l(const sp<LayerBase>& layer);
+ status_t removeLayer_l(const sp<LayerBase>& layer);
+ status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
void free_resources_l();
uint32_t getTransactionFlags(uint32_t flags);
@@ -324,6 +290,11 @@
void debugShowFPS() const;
void drawWormhole() const;
+
+ mutable MessageQueue mEventQueue;
+
+
+
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState;
@@ -331,21 +302,21 @@
volatile int32_t mTransactionFlags;
volatile int32_t mTransactionCount;
Condition mTransactionCV;
+ SortedVector< sp<LayerBase> > mLayerPurgatory;
+
// protected by mStateLock (but we could use another lock)
Tokenizer mTokens;
DefaultKeyedVector<ClientID, Client*> mClientsMap;
- DefaultKeyedVector<SurfaceID, LayerBaseClient*> mLayerMap;
+ DefaultKeyedVector<SurfaceID, sp<LayerBaseClient> > mLayerMap;
GraphicPlane mGraphicPlanes[1];
- SortedVector<LayerBase*> mRemovedLayers;
+ bool mLayersRemoved;
Vector<Client*> mDisconnectedClients;
// constant members (no synchronization needed for access)
sp<MemoryDealer> mServerHeap;
sp<IMemory> mServerCblkMemory;
surface_flinger_cblk_t* mServerCblk;
- sp<SurfaceHeapManager> mSurfaceHeapManager;
- sp<GPUHardwareInterface> mGPU;
GLuint mWormholeTexName;
sp<BootAnimation> mBootAnimation;
nsecs_t mBootTime;
@@ -362,24 +333,14 @@
bool mFreezeDisplay;
int32_t mFreezeCount;
nsecs_t mFreezeDisplayTime;
- friend class OrientationAnimation;
- OrientationAnimation* mOrientationAnimation;
-
- // access protected by mDebugLock
- mutable Mutex mDebugLock;
- sp<CPUGauge> mCpuGauge;
// don't use a lock for these, we don't care
int mDebugRegion;
- int mDebugCpu;
- int mDebugFps;
int mDebugBackground;
int mDebugNoBootAnimation;
// these are thread safe
mutable Barrier mReadyToRunBarrier;
- mutable SurfaceFlingerSynchro mSyncObject;
- volatile int32_t mDeplayedTransactionPending;
// atomic variables
enum {
diff --git a/libs/surfaceflinger/Tokenizer.cpp b/libs/surfaceflinger/Tokenizer.cpp
index ef51d6a..be3a239 100644
--- a/libs/surfaceflinger/Tokenizer.cpp
+++ b/libs/surfaceflinger/Tokenizer.cpp
@@ -162,9 +162,10 @@
{
const run_t* ranges = mRanges.array();
const size_t c = mRanges.size();
- printf("Tokenizer (%p, size = %lu)\n", this, c);
+ printf("Tokenizer (%p, size = %d)\n", this, int(c));
for (size_t i=0 ; i<c ; i++) {
- printf("%lu: (%u, %u)\n", i, ranges[i].first, ranges[i].length);
+ printf("%u: (%u, %u)\n", i,
+ uint32_t(ranges[i].first), uint32_t(ranges[i].length));
}
}
diff --git a/libs/surfaceflinger/LayerOrientationAnim.cpp b/libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp
similarity index 66%
rename from libs/surfaceflinger/LayerOrientationAnim.cpp
rename to libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp
index 3e4035e..41c42d1 100644
--- a/libs/surfaceflinger/LayerOrientationAnim.cpp
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnim.cpp
@@ -24,10 +24,6 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
#include "BlurFilter.h"
#include "LayerBase.h"
#include "LayerOrientationAnim.h"
@@ -57,8 +53,8 @@
LayerOrientationAnim::LayerOrientationAnim(
SurfaceFlinger* flinger, DisplayID display,
OrientationAnimation* anim,
- const LayerBitmap& bitmapIn,
- const LayerBitmap& bitmapOut)
+ const sp<Buffer>& bitmapIn,
+ const sp<Buffer>& bitmapOut)
: LayerOrientationAnimBase(flinger, display), mAnim(anim),
mBitmapIn(bitmapIn), mBitmapOut(bitmapOut),
mTextureName(-1), mTextureNameIn(-1)
@@ -77,10 +73,10 @@
LayerOrientationAnim::~LayerOrientationAnim()
{
if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
+ glDeleteTextures(1, &mTextureName);
}
if (mTextureNameIn != -1U) {
- LayerBase::deletedTextures.add(mTextureNameIn);
+ glDeleteTextures(1, &mTextureNameIn);
}
}
@@ -108,11 +104,6 @@
mTop = tr.ty();
transparentRegionScreen.clear();
mTransformed = true;
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- mCanUseCopyBit = true;
- }
}
void LayerOrientationAnim::onOrientationCompleted()
@@ -135,7 +126,7 @@
// make a copy of what's on screen
copybit_image_t image;
- mBitmapOut.getBitmapSurface(&image);
+ mBitmapOut->getBitmapSurface(&image);
const DisplayHardware& hw(graphicPlane(0).displayHardware());
hw.copyBackToImage(image);
@@ -194,7 +185,7 @@
copybit_image_t dst;
const GraphicPlane& plane(graphicPlane(0));
const DisplayHardware& hw(plane.displayHardware());
- hw.getDisplaySurface(&dst);
+ //hw.getDisplaySurface(&dst);
// clear screen
// TODO: with update on demand, we may be able
@@ -212,10 +203,10 @@
}
copybit_image_t src;
- mBitmapIn.getBitmapSurface(&src);
+ mBitmapIn->getBitmapSurface(&src);
copybit_image_t srcOut;
- mBitmapOut.getBitmapSurface(&srcOut);
+ mBitmapOut->getBitmapSurface(&srcOut);
const int w = dst.w*scale;
const int h = dst.h*scale;
@@ -225,78 +216,54 @@
const copybit_rect_t srect = { 0, 0, src.w, src.h };
const Region reg(Rect( drect.l, drect.t, drect.r, drect.b ));
- int err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- if (alphaIn > 0) {
- region_iterator it(reg);
- copybit->set_parameter(copybit, COPYBIT_BLUR, COPYBIT_ENABLE);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, int(alphaIn*255));
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
+ GGLSurface t;
+ t.version = sizeof(GGLSurface);
+ t.width = src.w;
+ t.height = src.h;
+ t.stride = src.w;
+ t.vstride= src.h;
+ t.format = src.format;
+ t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
- if (!err && alphaOut > 0.0f) {
- region_iterator it(reg);
- copybit->set_parameter(copybit, COPYBIT_BLUR, COPYBIT_DISABLE);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, int(alphaOut*255));
- err = copybit->stretch(copybit, &dst, &srcOut, &drect, &srect, &it);
- }
- LOGE_IF(err != NO_ERROR, "copybit failed (%s)", strerror(err));
+ Transform tr;
+ tr.set(scale,0,0,scale);
+ tr.set(xc, yc);
+
+ // FIXME: we should not access mVertices and mDrawingState like that,
+ // but since we control the animation, we know it's going to work okay.
+ // eventually we'd need a more formal way of doing things like this.
+ LayerOrientationAnim& self(const_cast<LayerOrientationAnim&>(*this));
+ tr.transform(self.mVertices[0], 0, 0);
+ tr.transform(self.mVertices[1], 0, src.h);
+ tr.transform(self.mVertices[2], src.w, src.h);
+ tr.transform(self.mVertices[3], src.w, 0);
+ if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
+ // Too slow to do this in software
+ self.mDrawingState.flags |= ISurfaceComposer::eLayerFilter;
}
- if (!can_use_copybit || err) {
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.w;
- t.height = src.h;
- t.stride = src.w;
- t.vstride= src.h;
- t.format = src.format;
+
+ if (alphaIn > 0.0f) {
t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
-
- Transform tr;
- tr.set(scale,0,0,scale);
- tr.set(xc, yc);
-
- // FIXME: we should not access mVertices and mDrawingState like that,
- // but since we control the animation, we know it's going to work okay.
- // eventually we'd need a more formal way of doing things like this.
- LayerOrientationAnim& self(const_cast<LayerOrientationAnim&>(*this));
- tr.transform(self.mVertices[0], 0, 0);
- tr.transform(self.mVertices[1], 0, src.h);
- tr.transform(self.mVertices[2], src.w, src.h);
- tr.transform(self.mVertices[3], src.w, 0);
- if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
- // Too slow to do this in software
- self.mDrawingState.flags |= ISurfaceComposer::eLayerFilter;
+ if (UNLIKELY(mTextureNameIn == -1LU)) {
+ mTextureNameIn = createTexture();
+ GLuint w=0, h=0;
+ const Region dirty(Rect(t.width, t.height));
+ loadTexture(dirty, mTextureNameIn, t, w, h);
}
+ self.mDrawingState.alpha = int(alphaIn*255);
+ drawWithOpenGL(reg, mTextureNameIn, t);
+ }
- if (alphaIn > 0.0f) {
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
- if (UNLIKELY(mTextureNameIn == -1LU)) {
- mTextureNameIn = createTexture();
- GLuint w=0, h=0;
- const Region dirty(Rect(t.width, t.height));
- loadTexture(dirty, mTextureNameIn, t, w, h);
- }
- self.mDrawingState.alpha = int(alphaIn*255);
- drawWithOpenGL(reg, mTextureNameIn, t);
+ if (alphaOut > 0.0f) {
+ t.data = (GGLubyte*)(intptr_t(srcOut.base) + srcOut.offset);
+ if (UNLIKELY(mTextureName == -1LU)) {
+ mTextureName = createTexture();
+ GLuint w=0, h=0;
+ const Region dirty(Rect(t.width, t.height));
+ loadTexture(dirty, mTextureName, t, w, h);
}
-
- if (alphaOut > 0.0f) {
- t.data = (GGLubyte*)(intptr_t(srcOut.base) + srcOut.offset);
- if (UNLIKELY(mTextureName == -1LU)) {
- mTextureName = createTexture();
- GLuint w=0, h=0;
- const Region dirty(Rect(t.width, t.height));
- loadTexture(dirty, mTextureName, t, w, h);
- }
- self.mDrawingState.alpha = int(alphaOut*255);
- drawWithOpenGL(reg, mTextureName, t);
- }
+ self.mDrawingState.alpha = int(alphaOut*255);
+ drawWithOpenGL(reg, mTextureName, t);
}
}
diff --git a/libs/surfaceflinger/LayerOrientationAnim.h b/libs/surfaceflinger/purgatory/LayerOrientationAnim.h
similarity index 95%
rename from libs/surfaceflinger/LayerOrientationAnim.h
rename to libs/surfaceflinger/purgatory/LayerOrientationAnim.h
index 365c6ae..472c45a 100644
--- a/libs/surfaceflinger/LayerOrientationAnim.h
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnim.h
@@ -52,8 +52,8 @@
LayerOrientationAnim(SurfaceFlinger* flinger, DisplayID display,
OrientationAnimation* anim,
- const LayerBitmap& bitmapIn,
- const LayerBitmap& bitmapOut);
+ const sp<Buffer>& bitmapIn,
+ const sp<Buffer>& bitmapOut);
virtual ~LayerOrientationAnim();
void onOrientationCompleted();
@@ -90,8 +90,8 @@
};
OrientationAnimation* mAnim;
- LayerBitmap mBitmapIn;
- LayerBitmap mBitmapOut;
+ sp<Buffer> mBitmapIn;
+ sp<Buffer> mBitmapOut;
nsecs_t mStartTime;
nsecs_t mFinishTime;
bool mOrientationCompleted;
diff --git a/libs/surfaceflinger/LayerOrientationAnimRotate.cpp b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp
similarity index 94%
rename from libs/surfaceflinger/LayerOrientationAnimRotate.cpp
rename to libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp
index 89ffb19..dc6b632 100644
--- a/libs/surfaceflinger/LayerOrientationAnimRotate.cpp
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.cpp
@@ -23,10 +23,6 @@
#include <utils/Errors.h>
#include <utils/Log.h>
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
#include "LayerBase.h"
#include "LayerOrientationAnim.h"
#include "LayerOrientationAnimRotate.h"
@@ -51,10 +47,10 @@
LayerOrientationAnimRotate::LayerOrientationAnimRotate(
SurfaceFlinger* flinger, DisplayID display,
OrientationAnimation* anim,
- const LayerBitmap& bitmap,
- const LayerBitmap& bitmapIn)
+ const sp<Buffer>& bitmapIn,
+ const sp<Buffer>& bitmapOut)
: LayerOrientationAnimBase(flinger, display), mAnim(anim),
- mBitmap(bitmap), mBitmapIn(bitmapIn),
+ mBitmapIn(bitmapIn), mBitmapOut(bitmapOut),
mTextureName(-1), mTextureNameIn(-1)
{
mStartTime = systemTime();
@@ -72,10 +68,10 @@
LayerOrientationAnimRotate::~LayerOrientationAnimRotate()
{
if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
+ glDeleteTextures(1, &mTextureName);
}
if (mTextureNameIn != -1U) {
- LayerBase::deletedTextures.add(mTextureNameIn);
+ glDeleteTextures(1, &mTextureNameIn);
}
}
@@ -103,7 +99,6 @@
mTop = tr.ty();
transparentRegionScreen.clear();
mTransformed = true;
- mCanUseCopyBit = false;
}
void LayerOrientationAnimRotate::onOrientationCompleted()
@@ -126,7 +121,7 @@
if (mFirstRedraw) {
// make a copy of what's on screen
copybit_image_t image;
- mBitmapIn.getBitmapSurface(&image);
+ mBitmapIn->getBitmapSurface(&image);
const DisplayHardware& hw(graphicPlane(0).displayHardware());
hw.copyBackToImage(image);
@@ -185,7 +180,7 @@
copybit_image_t dst;
const GraphicPlane& plane(graphicPlane(0));
const DisplayHardware& hw(plane.displayHardware());
- hw.getDisplaySurface(&dst);
+ //hw.getDisplaySurface(&dst);
// clear screen
// TODO: with update on demand, we may be able
@@ -200,7 +195,7 @@
const int h = dst.h;
copybit_image_t src;
- mBitmap.getBitmapSurface(&src);
+ mBitmapIn->getBitmapSurface(&src);
const copybit_rect_t srect = { 0, 0, src.w, src.h };
@@ -255,7 +250,7 @@
tr.transform(self.mVertices[3], src.w, 0);
copybit_image_t src;
- mBitmapIn.getBitmapSurface(&src);
+ mBitmapIn->getBitmapSurface(&src);
t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
if (UNLIKELY(mTextureNameIn == -1LU)) {
mTextureNameIn = createTexture();
diff --git a/libs/surfaceflinger/LayerOrientationAnimRotate.h b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h
similarity index 93%
rename from libs/surfaceflinger/LayerOrientationAnimRotate.h
rename to libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h
index 5fbbd42..a675c79 100644
--- a/libs/surfaceflinger/LayerOrientationAnimRotate.h
+++ b/libs/surfaceflinger/purgatory/LayerOrientationAnimRotate.h
@@ -40,8 +40,8 @@
LayerOrientationAnimRotate(SurfaceFlinger* flinger, DisplayID display,
OrientationAnimation* anim,
- const LayerBitmap& zoomOut,
- const LayerBitmap& zoomIn);
+ const sp<Buffer>& bitmapIn,
+ const sp<Buffer>& bitmapOut);
virtual ~LayerOrientationAnimRotate();
void onOrientationCompleted();
@@ -55,8 +55,8 @@
void drawScaled(float angle, float scale, float alpha) const;
OrientationAnimation* mAnim;
- LayerBitmap mBitmap;
- LayerBitmap mBitmapIn;
+ sp<Buffer> mBitmapIn;
+ sp<Buffer> mBitmapOut;
nsecs_t mStartTime;
nsecs_t mFinishTime;
bool mOrientationCompleted;
diff --git a/libs/surfaceflinger/OrientationAnimation.cpp b/libs/surfaceflinger/purgatory/OrientationAnimation.cpp
similarity index 85%
rename from libs/surfaceflinger/OrientationAnimation.cpp
rename to libs/surfaceflinger/purgatory/OrientationAnimation.cpp
index 70eec8d..a6c9c28 100644
--- a/libs/surfaceflinger/OrientationAnimation.cpp
+++ b/libs/surfaceflinger/purgatory/OrientationAnimation.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlinger"
-
#include <stdint.h>
#include <sys/types.h>
#include <limits.h>
@@ -24,7 +22,6 @@
#include "LayerOrientationAnimRotate.h"
#include "OrientationAnimation.h"
#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -35,9 +32,6 @@
OrientationAnimation::OrientationAnimation(const sp<SurfaceFlinger>& flinger)
: mFlinger(flinger), mLayerOrientationAnim(NULL), mState(DONE)
{
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mFlinger->getSurfaceHeapManager()->createHeap(
- ISurfaceComposer::eHardware);
}
OrientationAnimation::~OrientationAnimation()
@@ -98,19 +92,14 @@
const uint32_t w = hw.getWidth();
const uint32_t h = hw.getHeight();
- LayerBitmap bitmap;
- bitmap.init(mTemporaryDealer);
- bitmap.setBits(w, h, 1, hw.getFormat());
-
- LayerBitmap bitmapIn;
- bitmapIn.init(mTemporaryDealer);
- bitmapIn.setBits(w, h, 1, hw.getFormat());
+ sp<Buffer> bitmap = new Buffer(w, h, hw.getFormat());
+ sp<Buffer> bitmapIn = new Buffer(w, h, hw.getFormat());
copybit_image_t front;
- bitmap.getBitmapSurface(&front);
- hw.copyFrontToImage(front);
+ bitmap->getBitmapSurface(&front);
+ hw.copyFrontToImage(front); // FIXME: we need an extension to do this
- LayerOrientationAnimBase* l;
+ sp<LayerOrientationAnimBase> l;
if (mType & 0x80) {
l = new LayerOrientationAnimRotate(
@@ -152,7 +141,7 @@
{
mState = DONE;
mFlinger->removeLayer(mLayerOrientationAnim);
- mLayerOrientationAnim = NULL;
+ mLayerOrientationAnim.clear();
return true;
}
diff --git a/libs/surfaceflinger/OrientationAnimation.h b/libs/surfaceflinger/purgatory/OrientationAnimation.h
similarity index 95%
rename from libs/surfaceflinger/OrientationAnimation.h
rename to libs/surfaceflinger/purgatory/OrientationAnimation.h
index cafa38d..8ba6621 100644
--- a/libs/surfaceflinger/OrientationAnimation.h
+++ b/libs/surfaceflinger/purgatory/OrientationAnimation.h
@@ -72,8 +72,7 @@
bool finished();
sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mTemporaryDealer;
- LayerOrientationAnimBase* mLayerOrientationAnim;
+ sp< LayerOrientationAnimBase > mLayerOrientationAnim;
int mState;
uint32_t mType;
};
diff --git a/libs/surfaceflinger/purgatory/VRamHeap.cpp b/libs/surfaceflinger/purgatory/VRamHeap.cpp
new file mode 100644
index 0000000..f3ed790
--- /dev/null
+++ b/libs/surfaceflinger/purgatory/VRamHeap.cpp
@@ -0,0 +1,174 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <math.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/ioctl.h>
+
+#include <cutils/log.h>
+#include <cutils/properties.h>
+
+#include <utils/MemoryDealer.h>
+#include <utils/MemoryBase.h>
+#include <utils/MemoryHeapPmem.h>
+#include <utils/MemoryHeapBase.h>
+
+#include "GPUHardware/GPUHardware.h"
+#include "SurfaceFlinger.h"
+#include "VRamHeap.h"
+
+#if HAVE_ANDROID_OS
+#include <linux/android_pmem.h>
+#endif
+
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+/*
+ * Amount of memory we reserve for surface, per client in PMEM
+ * (PMEM is used for 2D acceleration)
+ * 8 MB of address space per client should be enough.
+ */
+static const int PMEM_SIZE = int(8 * 1024 * 1024);
+
+int SurfaceHeapManager::global_pmem_heap = 0;
+
+// ---------------------------------------------------------------------------
+
+SurfaceHeapManager::SurfaceHeapManager(const sp<SurfaceFlinger>& flinger,
+ size_t clientHeapSize)
+ : mFlinger(flinger), mClientHeapSize(clientHeapSize)
+{
+ SurfaceHeapManager::global_pmem_heap = 1;
+}
+
+SurfaceHeapManager::~SurfaceHeapManager()
+{
+}
+
+void SurfaceHeapManager::onFirstRef()
+{
+ if (global_pmem_heap) {
+ const char* device = "/dev/pmem";
+ mPMemHeap = new PMemHeap(device, PMEM_SIZE);
+ if (mPMemHeap->base() == MAP_FAILED) {
+ mPMemHeap.clear();
+ global_pmem_heap = 0;
+ }
+ }
+}
+
+sp<MemoryDealer> SurfaceHeapManager::createHeap(
+ uint32_t flags,
+ pid_t client_pid,
+ const sp<MemoryDealer>& defaultAllocator)
+{
+ sp<MemoryDealer> dealer;
+
+ if (flags & ISurfaceComposer::eGPU) {
+ // don't grant GPU memory if GPU is disabled
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.egl.hw", value, "1");
+ if (atoi(value) == 0) {
+ flags &= ~ISurfaceComposer::eGPU;
+ }
+ }
+
+ if (flags & ISurfaceComposer::eGPU) {
+ // FIXME: this is msm7201A specific, where gpu surfaces may not be secure
+ if (!(flags & ISurfaceComposer::eSecure)) {
+ // if GPU doesn't work, we try eHardware
+ flags |= ISurfaceComposer::eHardware;
+ // asked for GPU memory, try that first
+ dealer = mFlinger->getGPU()->request(client_pid);
+ }
+ }
+
+ if (dealer == NULL) {
+ if (defaultAllocator != NULL)
+ // if a default allocator is given, use that
+ dealer = defaultAllocator;
+ }
+
+ if (dealer == NULL) {
+ // always try h/w accelerated memory first
+ if (global_pmem_heap) {
+ const sp<PMemHeap>& heap(mPMemHeap);
+ if (dealer == NULL && heap != NULL) {
+ dealer = new MemoryDealer(
+ heap->createClientHeap(),
+ heap->getAllocator());
+ }
+ }
+ }
+
+ if (dealer == NULL) {
+ // return the ashmem allocator (software rendering)
+ dealer = new MemoryDealer(mClientHeapSize, 0, "SFNativeHeap");
+ }
+ return dealer;
+}
+
+sp<SimpleBestFitAllocator> SurfaceHeapManager::getAllocator(int type) const
+{
+ Mutex::Autolock _l(mLock);
+ sp<SimpleBestFitAllocator> allocator;
+
+ // this is only used for debugging
+ switch (type) {
+ case NATIVE_MEMORY_TYPE_PMEM:
+ if (mPMemHeap != 0) {
+ allocator = mPMemHeap->getAllocator();
+ }
+ break;
+ }
+ return allocator;
+}
+
+// ---------------------------------------------------------------------------
+
+PMemHeap::PMemHeap(const char* const device, size_t size, size_t reserved)
+ : MemoryHeapBase(device, size)
+{
+ //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
+ if (base() != MAP_FAILED) {
+ //LOGD("%s, %u bytes", device, virtualSize());
+ if (reserved == 0)
+ reserved = virtualSize();
+ mAllocator = new SimpleBestFitAllocator(reserved);
+ }
+}
+
+PMemHeap::~PMemHeap() {
+ //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
+}
+
+sp<MemoryHeapPmem> PMemHeap::createClientHeap() {
+ sp<MemoryHeapBase> parentHeap(this);
+ return new MemoryHeapPmem(parentHeap);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/surfaceflinger/purgatory/VRamHeap.h b/libs/surfaceflinger/purgatory/VRamHeap.h
new file mode 100644
index 0000000..9140167
--- /dev/null
+++ b/libs/surfaceflinger/purgatory/VRamHeap.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_VRAM_HEAP_H
+#define ANDROID_VRAM_HEAP_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <utils/MemoryDealer.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class PMemHeap;
+class MemoryHeapPmem;
+class SurfaceFlinger;
+
+// ---------------------------------------------------------------------------
+
+class SurfaceHeapManager : public RefBase
+{
+public:
+ SurfaceHeapManager(const sp<SurfaceFlinger>& flinger, size_t clientHeapSize);
+ virtual ~SurfaceHeapManager();
+ virtual void onFirstRef();
+ /* use ISurfaceComposer flags eGPU|eHArdware|eSecure */
+ sp<MemoryDealer> createHeap(uint32_t flags=0, pid_t client_pid = 0,
+ const sp<MemoryDealer>& defaultAllocator = 0);
+
+ // used for debugging only...
+ sp<SimpleBestFitAllocator> getAllocator(int type) const;
+
+private:
+ sp<PMemHeap> getHeap(int type) const;
+
+ sp<SurfaceFlinger> mFlinger;
+ mutable Mutex mLock;
+ size_t mClientHeapSize;
+ sp<PMemHeap> mPMemHeap;
+ static int global_pmem_heap;
+};
+
+// ---------------------------------------------------------------------------
+
+class PMemHeap : public MemoryHeapBase
+{
+public:
+ PMemHeap(const char* const vram,
+ size_t size=0, size_t reserved=0);
+ virtual ~PMemHeap();
+
+ virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
+ return mAllocator;
+ }
+ virtual sp<MemoryHeapPmem> createClientHeap();
+
+private:
+ sp<SimpleBestFitAllocator> mAllocator;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_VRAM_HEAP_H
diff --git a/libs/surfaceflinger/tests/resize/Android.mk b/libs/surfaceflinger/tests/resize/Android.mk
new file mode 100644
index 0000000..ef1532f
--- /dev/null
+++ b/libs/surfaceflinger/tests/resize/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ resize.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libutils \
+ libui
+
+LOCAL_MODULE:= test-resize
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/libs/surfaceflinger/tests/resize/resize.cpp b/libs/surfaceflinger/tests/resize/resize.cpp
new file mode 100644
index 0000000..21c6ab6
--- /dev/null
+++ b/libs/surfaceflinger/tests/resize/resize.cpp
@@ -0,0 +1,60 @@
+#include <cutils/memory.h>
+
+#include <utils/IPCThreadState.h>
+#include <utils/ProcessState.h>
+#include <utils/IServiceManager.h>
+#include <utils/Log.h>
+
+#include <ui/Surface.h>
+#include <ui/ISurface.h>
+#include <ui/Overlay.h>
+#include <ui/SurfaceComposerClient.h>
+
+using namespace android;
+
+namespace android {
+class Test {
+public:
+ static const sp<ISurface>& getISurface(const sp<Surface>& s) {
+ return s->getISurface();
+ }
+};
+};
+
+int main(int argc, char** argv)
+{
+ // set up the thread-pool
+ sp<ProcessState> proc(ProcessState::self());
+ ProcessState::self()->startThreadPool();
+
+ // create a client to surfaceflinger
+ sp<SurfaceComposerClient> client = new SurfaceComposerClient();
+
+ // create pushbuffer surface
+ sp<Surface> surface = client->createSurface(getpid(), 0, 160, 240,
+ PIXEL_FORMAT_RGB_565);
+
+
+ client->openTransaction();
+ surface->setLayer(100000);
+ client->closeTransaction();
+
+ Surface::SurfaceInfo info;
+ surface->lock(&info);
+ ssize_t bpr = info.s * bytesPerPixel(info.format);
+ android_memset16((uint16_t*)info.bits, 0xF800, bpr*info.h);
+ surface->unlockAndPost();
+
+ surface->lock(&info);
+ android_memset16((uint16_t*)info.bits, 0x07E0, bpr*info.h);
+ surface->unlockAndPost();
+
+ client->openTransaction();
+ surface->setSize(320, 240);
+ client->closeTransaction();
+
+
+ IPCThreadState::self()->joinThreadPool();
+
+ return 0;
+}
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index f944357..d44d2f9 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -2,12 +2,12 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ BufferMapper.cpp \
Camera.cpp \
CameraParameters.cpp \
- EGLDisplaySurface.cpp \
- EGLNativeWindowSurface.cpp \
EventHub.cpp \
EventRecurrence.cpp \
+ FramebufferNativeWindow.cpp \
KeyLayoutMap.cpp \
KeyCharacterMap.cpp \
ICamera.cpp \
diff --git a/libs/ui/BufferMapper.cpp b/libs/ui/BufferMapper.cpp
new file mode 100644
index 0000000..92a9a86
--- /dev/null
+++ b/libs/ui/BufferMapper.cpp
@@ -0,0 +1,80 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BufferMapper"
+
+#include <stdint.h>
+#include <errno.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/BufferMapper.h>
+#include <ui/Rect.h>
+
+#include <hardware/gralloc.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( BufferMapper )
+
+BufferMapper::BufferMapper()
+ : mAllocMod(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ mAllocMod = (gralloc_module_t const *)module;
+ }
+}
+
+status_t BufferMapper::registerBuffer(buffer_handle_t handle)
+{
+ status_t err = mAllocMod->registerBuffer(mAllocMod, handle);
+ LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t BufferMapper::unregisterBuffer(buffer_handle_t handle)
+{
+ status_t err = mAllocMod->unregisterBuffer(mAllocMod, handle);
+ LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t BufferMapper::lock(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr)
+{
+ status_t err = mAllocMod->lock(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(), vaddr);
+ LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t BufferMapper::unlock(buffer_handle_t handle)
+{
+ status_t err = mAllocMod->unlock(mAllocMod, handle);
+ LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/EGLDisplaySurface.cpp b/libs/ui/EGLDisplaySurface.cpp
deleted file mode 100644
index d06c98b..0000000
--- a/libs/ui/EGLDisplaySurface.cpp
+++ /dev/null
@@ -1,519 +0,0 @@
-/*
- **
- ** Copyright 2007 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#define LOG_TAG "EGLDisplaySurface"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <sys/types.h>
-#include <sys/mman.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-#include <cutils/properties.h>
-
-#include <hardware/copybit.h>
-
-#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/EGLDisplaySurface.h>
-
-#if HAVE_ANDROID_OS
-#include <linux/msm_mdp.h>
-#endif
-
-#include <EGL/egl.h>
-
-#include <pixelflinger/format.h>
-
-
-// ----------------------------------------------------------------------------
-
-egl_native_window_t* android_createDisplaySurface()
-{
- egl_native_window_t* s = new android::EGLDisplaySurface();
- s->memory_type = NATIVE_MEMORY_TYPE_GPU;
- return s;
-}
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLDisplaySurface::EGLDisplaySurface()
- : EGLNativeSurface<EGLDisplaySurface>()
-{
- egl_native_window_t::version = sizeof(egl_native_window_t);
- egl_native_window_t::ident = 0;
- egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef;
- egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef;
- egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers;
- egl_native_window_t::connect = 0;
- egl_native_window_t::disconnect = 0;
-
- mFb[0].data = 0;
- mFb[1].data = 0;
- mBlitEngine = 0;
- egl_native_window_t::fd = mapFrameBuffer();
- if (egl_native_window_t::fd >= 0) {
-
- hw_module_t const* module;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- const float in2mm = 25.4f;
- float refreshRate = 1000000000000000LLU / (
- float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres )
- * ( mInfo.left_margin + mInfo.right_margin + mInfo.xres )
- * mInfo.pixclock);
-
- const GGLSurface& buffer = mFb[1 - mIndex];
- egl_native_window_t::width = buffer.width;
- egl_native_window_t::height = buffer.height;
- egl_native_window_t::stride = buffer.stride;
- egl_native_window_t::format = buffer.format;
- egl_native_window_t::base = intptr_t(mFb[0].data);
- egl_native_window_t::offset =
- intptr_t(buffer.data) - egl_native_window_t::base;
- egl_native_window_t::flags = 0;
- egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width;
- egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height;
- egl_native_window_t::fps = refreshRate;
- egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB;
- // no error, set the magic word
- egl_native_window_t::magic = 0x600913;
- }
- mSwapCount = -1;
- mPageFlipCount = 0;
-}
-
-EGLDisplaySurface::~EGLDisplaySurface()
-{
- magic = 0;
- copybit_close(mBlitEngine);
- mBlitEngine = 0;
- close(egl_native_window_t::fd);
- munmap(mFb[0].data, mSize);
- if (!(mFlags & PAGE_FLIP))
- free((void*)mFb[1].data);
-}
-
-void EGLDisplaySurface::hook_incRef(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- that->incStrong(that);
-}
-void EGLDisplaySurface::hook_decRef(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- that->decStrong(that);
-}
-uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) {
- EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
- return that->swapBuffers();
-}
-
-void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h)
-{
- mInfo.reserved[0] = 0x54445055; // "UPDT";
- mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
- mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
-}
-
-uint32_t EGLDisplaySurface::swapBuffers()
-{
-#define SHOW_FPS 0
-#if SHOW_FPS
- nsecs_t now = systemTime();
- if (mSwapCount == -1) {
- mTime = now;
- mSwapCount = 0;
- mSleep = 0;
- } else {
- nsecs_t d = now-mTime;
- if (d >= seconds(1)) {
- double fps = (mSwapCount * double(seconds(1))) / double(d);
- LOGD("%f fps, sleep=%d / frame",
- fps, (int)ns2us(mSleep / mSwapCount));
- mSwapCount = 0;
- mTime = now;
- mSleep = 0;
- } else {
- mSwapCount++;
- }
- }
-#endif
- /* If we can't do the page_flip, just copy the back buffer to the front */
- if (!(mFlags & PAGE_FLIP)) {
- memcpy(mFb[0].data, mFb[1].data, mInfo.xres*mInfo.yres*2);
- return 0;
- }
-
- // do the actual flip
- mIndex = 1 - mIndex;
- mInfo.activate = FB_ACTIVATE_VBL;
- mInfo.yoffset = mIndex ? mInfo.yres : 0;
- if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) {
- LOGE("FBIOPUT_VSCREENINFO failed");
- return 0;
- }
-
- /*
- * this is a monstrous hack: Because the h/w accelerator is not able
- * to render directly into the framebuffer, we need to copy its
- * internal framebuffer out to the fb.
- * oem[0] is used to access the fd of internal fb.
- * All this is needed only in standalone mode, in SurfaceFlinger mode
- * we control where the GPU renders.
- * We do this only if we have copybit, since this hack is needed only
- * with msm7k.
- */
- if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0] && mBlitEngine) {
- copybit_device_t *copybit = mBlitEngine;
- copybit_rect_t sdrect = { 0, 0,
- egl_native_window_t::width, egl_native_window_t::height };
- copybit_image_t dst = {
- egl_native_window_t::width,
- egl_native_window_t::height,
- egl_native_window_t::format,
- egl_native_window_t::offset,
- (void*)egl_native_window_t::base,
- egl_native_window_t::fd
- };
- copybit_image_t src = {
- egl_native_window_t::width,
- egl_native_window_t::height,
- egl_native_window_t::format, // XXX: use proper format
- egl_native_window_t::offset,
- (void*)egl_native_window_t::base, // XXX: use proper base
- egl_native_window_t::oem[0]
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- copybit->stretch(copybit, &dst, &src, &sdrect, &sdrect, &it);
- }
-
- // update the address of the buffer to draw to next
- const GGLSurface& buffer = mFb[1 - mIndex];
- egl_native_window_t::offset =
- intptr_t(buffer.data) - egl_native_window_t::base;
-
-#if SHOW_FPS
- mSleep += systemTime()-now;
-#endif
-
- mPageFlipCount++;
-
- // We don't support screen-size changes for now
- return 0;
-}
-
-int32_t EGLDisplaySurface::getPageFlipCount() const
-{
- return mPageFlipCount;
-}
-
-void EGLDisplaySurface::copyFrontToBack(const Region& copyback)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t dst = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[1-mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(copyback);
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- /* no extra copy needed since we copied back to front instead of
- * flipping */
- if (!(mFlags & PAGE_FLIP)) {
- return;
- }
-
- Region::iterator iterator(copyback);
- if (iterator) {
- Rect r;
- uint8_t* const screen_src = mFb[ mIndex].data;
- uint8_t* const screen_dst = mFb[1-mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- while (iterator.iterate(&r)) {
- ssize_t h = r.bottom - r.top;
- if (h) {
- size_t size = (r.right - r.left) * bpp;
- size_t o = (r.left + egl_native_window_t::stride * r.top) * bpp;
- uint8_t* s = screen_src + o;
- uint8_t* d = screen_dst + o;
- if (size == bpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += bpr;
- s += bpr;
- } while (--h > 0);
- }
- }
- }
- }
-}
-
-void EGLDisplaySurface::copyFrontToImage(const copybit_image_t& dst)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- uint8_t* const screen_src = mFb[ mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- memcpy((char*)dst.base + dst.offset, screen_src,
- bpr*egl_native_window_t::height);
- }
-}
-
-void EGLDisplaySurface::copyBackToImage(const copybit_image_t& dst)
-{
-#if HAVE_ANDROID_OS
- if (mBlitEngine) {
- copybit_image_t src = {
- w: egl_native_window_t::stride,
- h: egl_native_window_t::height,
- format: egl_native_window_t::format,
- offset: mFb[1-mIndex].data - mFb[0].data,
- base: (void*)egl_native_window_t::base,
- fd: egl_native_window_t::fd
- };
- region_iterator it(Region(Rect(
- egl_native_window_t::width, egl_native_window_t::height)));
- mBlitEngine->blit(mBlitEngine, &dst, &src, &it);
- } else
-#endif
- {
- uint8_t* const screen_src = mFb[1-mIndex].data;
- const size_t bpp = bytesPerPixel(egl_native_window_t::format);
- const size_t bpr = egl_native_window_t::stride * bpp;
- memcpy((char*)dst.base + dst.offset, screen_src,
- bpr*egl_native_window_t::height);
- }
-}
-
-
-status_t EGLDisplaySurface::mapFrameBuffer()
-{
- char const * const device_template[] = {
- "/dev/graphics/fb%u",
- "/dev/fb%u",
- 0 };
- int fd = -1;
- int i=0;
- char name[64];
- while ((fd==-1) && device_template[i]) {
- snprintf(name, 64, device_template[i], 0);
- fd = open(name, O_RDWR, 0);
- i++;
- }
- if (fd < 0)
- return -errno;
-
- struct fb_fix_screeninfo finfo;
- if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
- return -errno;
-
- struct fb_var_screeninfo info;
- if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
- return -errno;
-
- info.reserved[0] = 0;
- info.reserved[1] = 0;
- info.reserved[2] = 0;
- info.xoffset = 0;
- info.yoffset = 0;
- info.yres_virtual = info.yres * 2;
- info.bits_per_pixel = 16;
- /* Explicitly request 5/6/5 */
- info.red.offset = 11;
- info.red.length = 5;
- info.green.offset = 5;
- info.green.length = 6;
- info.blue.offset = 0;
- info.blue.length = 5;
- info.transp.offset = 0;
- info.transp.length = 0;
- info.activate = FB_ACTIVATE_NOW;
-
- uint32_t flags = PAGE_FLIP;
- if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
- info.yres_virtual = info.yres;
- flags &= ~PAGE_FLIP;
- LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
- }
-
- if (info.yres_virtual < info.yres * 2) {
- info.yres_virtual = info.yres;
- flags &= ~PAGE_FLIP;
- LOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
- info.yres_virtual, info.yres*2);
- }
-
- if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
- return -errno;
-
- int refreshRate = 1000000000000000LLU /
- (
- uint64_t( info.upper_margin + info.lower_margin + info.yres )
- * ( info.left_margin + info.right_margin + info.xres )
- * info.pixclock
- );
-
- if (refreshRate == 0) {
- // bleagh, bad info from the driver
- refreshRate = 60*1000; // 60 Hz
- }
- if (int(info.width) <= 0 || int(info.height) <= 0) {
- // the driver doesn't return that information
- // default to 160 dpi
- info.width = ((info.xres * 25.4f)/160.0f + 0.5f);
- info.height = ((info.yres * 25.4f)/160.0f + 0.5f);
- }
-
- float xdpi = (info.xres * 25.4f) / info.width;
- float ydpi = (info.yres * 25.4f) / info.height;
- float fps = refreshRate / 1000.0f;
-
- LOGI( "using (fd=%d)\n"
- "id = %s\n"
- "xres = %d px\n"
- "yres = %d px\n"
- "xres_virtual = %d px\n"
- "yres_virtual = %d px\n"
- "bpp = %d\n"
- "r = %2u:%u\n"
- "g = %2u:%u\n"
- "b = %2u:%u\n",
- fd,
- finfo.id,
- info.xres,
- info.yres,
- info.xres_virtual,
- info.yres_virtual,
- info.bits_per_pixel,
- info.red.offset, info.red.length,
- info.green.offset, info.green.length,
- info.blue.offset, info.blue.length
- );
-
- LOGI( "width = %d mm (%f dpi)\n"
- "height = %d mm (%f dpi)\n"
- "refresh rate = %.2f Hz\n",
- info.width, xdpi,
- info.height, ydpi,
- fps
- );
-
-
- if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
- return -errno;
-
- if (finfo.smem_len <= 0)
- return -errno;
-
- /*
- * Open and map the display.
- */
-
- void* buffer = (uint16_t*) mmap(
- 0, finfo.smem_len,
- PROT_READ | PROT_WRITE,
- MAP_SHARED,
- fd, 0);
-
- if (buffer == MAP_FAILED)
- return -errno;
-
- // at least for now, always clear the fb
- memset(buffer, 0, finfo.smem_len);
-
- uint8_t* offscreen[2];
- offscreen[0] = (uint8_t*)buffer;
- if (flags & PAGE_FLIP) {
- offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres;
- } else {
- offscreen[1] = (uint8_t*)malloc(finfo.smem_len);
- if (offscreen[1] == 0) {
- munmap(buffer, finfo.smem_len);
- return NO_MEMORY;
- }
- }
-
- mFlags = flags;
- mInfo = info;
- mFinfo = finfo;
- mSize = finfo.smem_len;
- mIndex = 0;
- for (int i=0 ; i<2 ; i++) {
- mFb[i].version = sizeof(GGLSurface);
- mFb[i].width = info.xres;
- mFb[i].height = info.yres;
- mFb[i].stride = finfo.line_length / (info.bits_per_pixel >> 3);
- mFb[i].data = (GGLubyte*)(offscreen[i]);
- mFb[i].format = GGL_PIXEL_FORMAT_RGB_565;
- }
- return fd;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/libs/ui/EGLNativeWindowSurface.cpp b/libs/ui/EGLNativeWindowSurface.cpp
deleted file mode 100644
index f1071cf..0000000
--- a/libs/ui/EGLNativeWindowSurface.cpp
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define LOG_TAG "EGLNativeWindowSurface"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-
-#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <pixelflinger/format.h>
-
-#include <ui/EGLNativeWindowSurface.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLNativeWindowSurface::EGLNativeWindowSurface(const sp<Surface>& surface)
- : EGLNativeSurface<EGLNativeWindowSurface>(),
- mSurface(surface), mConnected(false)
-{
- egl_native_window_t::magic = 0x600913;
- egl_native_window_t::version = sizeof(egl_native_window_t);
- egl_native_window_t::ident = 0;
- egl_native_window_t::incRef = &EGLNativeWindowSurface::hook_incRef;
- egl_native_window_t::decRef = &EGLNativeWindowSurface::hook_decRef;
- egl_native_window_t::swapBuffers = &EGLNativeWindowSurface::hook_swapBuffers;
- egl_native_window_t::connect = &EGLNativeWindowSurface::hook_connect;
- egl_native_window_t::disconnect = &EGLNativeWindowSurface::hook_disconnect;
-
- DisplayInfo dinfo;
- SurfaceComposerClient::getDisplayInfo(0, &dinfo);
- egl_native_window_t::xdpi = dinfo.xdpi;
- egl_native_window_t::ydpi = dinfo.ydpi;
- egl_native_window_t::fps = dinfo.fps;
- egl_native_window_t::flags= EGL_NATIVES_FLAG_DESTROY_BACKBUFFER;
-}
-
-EGLNativeWindowSurface::~EGLNativeWindowSurface()
-{
- disconnect();
- mSurface.clear();
- magic = 0;
-}
-
-void EGLNativeWindowSurface::hook_incRef(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->incStrong(that);
-}
-
-void EGLNativeWindowSurface::hook_decRef(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->decStrong(that);
-}
-
-void EGLNativeWindowSurface::hook_connect(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->connect();
-}
-
-void EGLNativeWindowSurface::hook_disconnect(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- that->disconnect();
-}
-
-uint32_t EGLNativeWindowSurface::hook_swapBuffers(NativeWindowType window)
-{
- EGLNativeWindowSurface* that = static_cast<EGLNativeWindowSurface*>(window);
- return that->swapBuffers();
-}
-
-void EGLNativeWindowSurface::setSwapRectangle(int l, int t, int w, int h)
-{
- mSurface->setSwapRectangle(Rect(l, t, l+w, t+h));
-}
-
-uint32_t EGLNativeWindowSurface::swapBuffers()
-{
- const int w = egl_native_window_t::width;
- const int h = egl_native_window_t::height;
- const sp<Surface>& surface(mSurface);
- Surface::SurfaceInfo info;
- surface->unlockAndPost();
- surface->lock(&info);
- // update the address of the buffer to draw to next
- egl_native_window_t::base = intptr_t(info.base);
- egl_native_window_t::offset = intptr_t(info.bits) - intptr_t(info.base);
-
- // update size if it changed
- if (w != int(info.w) || h != int(info.h)) {
- egl_native_window_t::width = info.w;
- egl_native_window_t::height = info.h;
- egl_native_window_t::stride = info.bpr / bytesPerPixel(info.format);
- egl_native_window_t::format = info.format;
- return EGL_NATIVES_FLAG_SIZE_CHANGED;
- }
- return 0;
-}
-
-void EGLNativeWindowSurface::connect()
-{
- if (!mConnected) {
- Surface::SurfaceInfo info;
- mSurface->lock(&info);
- mSurface->setSwapRectangle(Rect(info.w, info.h));
- mConnected = true;
-
- egl_native_window_t::width = info.w;
- egl_native_window_t::height = info.h;
- egl_native_window_t::stride = info.bpr / bytesPerPixel(info.format);
- egl_native_window_t::format = info.format;
- egl_native_window_t::base = intptr_t(info.base);
- egl_native_window_t::offset = intptr_t(info.bits) - intptr_t(info.base);
- // FIXME: egl_native_window_t::memory_type used to be set from
- // mSurface, but we wanted to break this dependency. We set it to
- // GPU because the software rendered doesn't care, but the h/w
- // accelerator needs it. Eventually, this value should go away
- // completely, since memory will be managed by OpenGL.
- egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_GPU;
- egl_native_window_t::fd = 0;
- }
-}
-
-void EGLNativeWindowSurface::disconnect()
-{
- if (mConnected) {
- mSurface->unlock();
- mConnected = false;
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
new file mode 100644
index 0000000..8c8fd6b
--- /dev/null
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -0,0 +1,210 @@
+/*
+**
+** Copyright 2007 The Android Open Source Project
+**
+** Licensed under the Apache License Version 2.0(the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing software
+** distributed under the License is distributed on an "AS IS" BASIS
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#define LOG_TAG "FramebufferNativeWindow"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+
+#include <cutils/log.h>
+#include <cutils/atomic.h>
+#include <utils/threads.h>
+
+#include <ui/SurfaceComposerClient.h>
+#include <ui/Rect.h>
+#include <ui/FramebufferNativeWindow.h>
+
+#include <EGL/egl.h>
+
+#include <pixelflinger/format.h>
+#include <pixelflinger/pixelflinger.h>
+
+#include <hardware/hardware.h>
+#include <hardware/gralloc.h>
+
+#include <private/ui/android_natives_priv.h>
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class NativeBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ NativeBuffer,
+ LightRefBase<NativeBuffer> >
+{
+public:
+ NativeBuffer(int w, int h, int f, int u) : BASE() {
+ android_native_buffer_t::width = w;
+ android_native_buffer_t::height = h;
+ android_native_buffer_t::format = f;
+ android_native_buffer_t::usage = u;
+ }
+private:
+ friend class LightRefBase<NativeBuffer>;
+ ~NativeBuffer() { }; // this class cannot be overloaded
+};
+
+
+/*
+ * This implements the (main) framebuffer management. This class is used
+ * mostly by SurfaceFlinger, but also by command line GL application.
+ *
+ * In fact this is an implementation of android_native_window_t on top of
+ * the framebuffer.
+ *
+ * Currently it is pretty simple, it manages only two buffers (the front and
+ * back buffer).
+ *
+ */
+
+FramebufferNativeWindow::FramebufferNativeWindow()
+ : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
+{
+ hw_module_t const* module;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
+ int stride;
+ framebuffer_open(module, &fbDev);
+ gralloc_open(module, &grDev);
+ int err;
+
+
+ mUpdateOnDemand = (fbDev->setUpdateRect != 0);
+
+ // initialize the buffer FIFO
+ mNumBuffers = 2;
+ mNumFreeBuffers = 2;
+ mBufferHead = mNumBuffers-1;
+ buffers[0] = new NativeBuffer(
+ fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
+ buffers[1] = new NativeBuffer(
+ fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
+
+ err = grDev->alloc(grDev,
+ fbDev->width, fbDev->height, fbDev->format,
+ GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
+
+ LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
+ fbDev->width, fbDev->height, strerror(-err));
+
+ err = grDev->alloc(grDev,
+ fbDev->width, fbDev->height, fbDev->format,
+ GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
+
+ LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
+ fbDev->width, fbDev->height, strerror(-err));
+ }
+
+ const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
+ const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
+ const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
+ const_cast<int&>(android_native_window_t::minSwapInterval) =
+ fbDev->minSwapInterval;
+ const_cast<int&>(android_native_window_t::maxSwapInterval) =
+ fbDev->maxSwapInterval;
+
+ android_native_window_t::setSwapInterval = setSwapInterval;
+ android_native_window_t::dequeueBuffer = dequeueBuffer;
+ android_native_window_t::lockBuffer = lockBuffer;
+ android_native_window_t::queueBuffer = queueBuffer;
+}
+
+FramebufferNativeWindow::~FramebufferNativeWindow() {
+ grDev->free(grDev, buffers[0]->handle);
+ grDev->free(grDev, buffers[1]->handle);
+ gralloc_close(grDev);
+ framebuffer_close(fbDev);
+}
+
+status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
+{
+ if (!mUpdateOnDemand) {
+ return INVALID_OPERATION;
+ }
+ return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
+}
+
+int FramebufferNativeWindow::setSwapInterval(
+ android_native_window_t* window, int interval)
+{
+ framebuffer_device_t* fb = getSelf(window)->fbDev;
+ return fb->setSwapInterval(fb, interval);
+}
+
+int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
+ android_native_buffer_t** buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+ framebuffer_device_t* fb = self->fbDev;
+
+ // wait for a free buffer
+ while (!self->mNumFreeBuffers) {
+ self->mCondition.wait(self->mutex);
+ }
+ // get this buffer
+ self->mNumFreeBuffers--;
+ int index = self->mBufferHead++;
+ if (self->mBufferHead >= self->mNumBuffers)
+ self->mBufferHead = 0;
+
+ *buffer = self->buffers[index].get();
+
+ return 0;
+}
+
+int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+
+ // wait that the buffer we're locking is not front anymore
+ while (self->front == buffer) {
+ self->mCondition.wait(self->mutex);
+ }
+
+ return NO_ERROR;
+}
+
+int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ FramebufferNativeWindow* self = getSelf(window);
+ Mutex::Autolock _l(self->mutex);
+ framebuffer_device_t* fb = self->fbDev;
+ buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
+ int res = fb->post(fb, handle);
+ self->front = static_cast<NativeBuffer*>(buffer);
+ self->mNumFreeBuffers++;
+ self->mCondition.broadcast();
+ return res;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+
+EGLNativeWindowType android_createDisplaySurface(void)
+{
+ return new android::FramebufferNativeWindow();
+}
+
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index d5e9f81..ec922d0 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -14,6 +14,8 @@
* limitations under the License.
*/
+#define LOG_TAG "ISurface"
+
#include <stdio.h>
#include <stdint.h>
#include <sys/types.h>
@@ -23,10 +25,14 @@
#include <ui/ISurface.h>
#include <ui/Overlay.h>
+#include <ui/Surface.h>
+#include <private/ui/SurfaceBuffer.h>
namespace android {
+// ----------------------------------------------------------------------
+
ISurface::BufferHeap::BufferHeap()
: w(0), h(0), hor_stride(0), ver_stride(0), format(0),
transform(0), flags(0)
@@ -55,6 +61,8 @@
{
}
+// ----------------------------------------------------------------------
+
class BpSurface : public BpInterface<ISurface>
{
public:
@@ -63,6 +71,15 @@
{
}
+ virtual sp<SurfaceBuffer> getBuffer()
+ {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ remote()->transact(GET_BUFFER, data, &reply);
+ sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
+ return buffer;
+ }
+
virtual status_t registerBuffers(const BufferHeap& buffers)
{
Parcel data, reply;
@@ -122,6 +139,11 @@
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
switch(code) {
+ case GET_BUFFER: {
+ CHECK_INTERFACE(ISurface, data, reply);
+ sp<SurfaceBuffer> buffer(getBuffer());
+ return SurfaceBuffer::writeToParcel(reply, buffer.get());
+ }
case REGISTER_BUFFERS: {
CHECK_INTERFACE(ISurface, data, reply);
BufferHeap buffer;
diff --git a/libs/ui/ISurfaceComposer.cpp b/libs/ui/ISurfaceComposer.cpp
index 76597e1..1932bf9 100644
--- a/libs/ui/ISurfaceComposer.cpp
+++ b/libs/ui/ISurfaceComposer.cpp
@@ -114,36 +114,6 @@
remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
}
- virtual status_t requestGPU(
- const sp<IGPUCallback>& callback, gpu_info_t* gpu)
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- data.writeStrongBinder(callback->asBinder());
- remote()->transact(BnSurfaceComposer::REQUEST_GPU, data, &reply);
- gpu->regs = interface_cast<IMemory>(reply.readStrongBinder());
- gpu->count = reply.readInt32();
-
- // FIXME: for now, we don't dynamically allocate the regions array
- size_t maxCount = sizeof(gpu->regions)/sizeof(*gpu->regions);
- if (gpu->count > maxCount)
- return BAD_VALUE;
-
- for (size_t i=0 ; i<gpu->count ; i++) {
- gpu->regions[i].region = interface_cast<IMemory>(reply.readStrongBinder());
- gpu->regions[i].reserved = reply.readInt32();
- }
- return reply.readInt32();
- }
-
- virtual status_t revokeGPU()
- {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- remote()->transact(BnSurfaceComposer::REVOKE_GPU, data, &reply);
- return reply.readInt32();
- }
-
virtual void signal() const
{
Parcel data, reply;
@@ -201,9 +171,6 @@
case BOOT_FINISHED: {
bootFinished();
} break;
- case REVOKE_GPU: {
- reply->writeInt32( revokeGPU() );
- } break;
case SIGNAL: {
signal();
} break;
@@ -211,26 +178,6 @@
sp<IBinder> b = getCblk()->asBinder();
reply->writeStrongBinder(b);
} break;
- case REQUEST_GPU: {
- // TODO: this should be protected by a permission
- gpu_info_t info;
- sp<IGPUCallback> callback
- = interface_cast<IGPUCallback>(data.readStrongBinder());
- status_t res = requestGPU(callback, &info);
-
- // FIXME: for now, we don't dynamically allocate the regions array
- size_t maxCount = sizeof(info.regions)/sizeof(*info.regions);
- if (info.count > maxCount)
- return BAD_VALUE;
-
- reply->writeStrongBinder(info.regs->asBinder());
- reply->writeInt32(info.count);
- for (size_t i=0 ; i<info.count ; i++) {
- reply->writeStrongBinder(info.regions[i].region->asBinder());
- reply->writeInt32(info.regions[i].reserved);
- }
- reply->writeInt32(res);
- } break;
default:
return UNKNOWN_TRANSACTION;
}
@@ -239,41 +186,4 @@
// ----------------------------------------------------------------------------
-enum {
- // Note: BOOT_FINISHED must remain this value, it is called by ActivityManagerService.
- GPU_LOST = IBinder::FIRST_CALL_TRANSACTION
-};
-
-class BpGPUCallback : public BpInterface<IGPUCallback>
-{
-public:
- BpGPUCallback(const sp<IBinder>& impl)
- : BpInterface<IGPUCallback>(impl)
- {
- }
-
- virtual void gpuLost()
- {
- Parcel data, reply;
- data.writeInterfaceToken(IGPUCallback::getInterfaceDescriptor());
- remote()->transact(GPU_LOST, data, &reply, IBinder::FLAG_ONEWAY);
- }
-};
-
-IMPLEMENT_META_INTERFACE(GPUCallback, "android.ui.IGPUCallback");
-
-status_t BnGPUCallback::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case GPU_LOST: {
- CHECK_INTERFACE(IGPUCallback, data, reply);
- gpuLost();
- return NO_ERROR;
- } break;
- default:
- return BBinder::onTransact(code, data, reply, flags);
- }
-}
-
};
diff --git a/libs/ui/ISurfaceFlingerClient.cpp b/libs/ui/ISurfaceFlingerClient.cpp
index dd6a798..597b87e 100644
--- a/libs/ui/ISurfaceFlingerClient.cpp
+++ b/libs/ui/ISurfaceFlingerClient.cpp
@@ -191,8 +191,6 @@
{
token = parcel.readInt32();
identity = parcel.readInt32();
- heap[0] = interface_cast<IMemoryHeap>(parcel.readStrongBinder());
- heap[1] = interface_cast<IMemoryHeap>(parcel.readStrongBinder());
return NO_ERROR;
}
@@ -200,8 +198,6 @@
{
parcel->writeInt32(token);
parcel->writeInt32(identity);
- parcel->writeStrongBinder(heap[0]!=0 ? heap[0]->asBinder() : NULL);
- parcel->writeStrongBinder(heap[1]!=0 ? heap[1]->asBinder() : NULL);
return NO_ERROR;
}
diff --git a/libs/ui/Overlay.cpp b/libs/ui/Overlay.cpp
index b236edc..59c6514 100644
--- a/libs/ui/Overlay.cpp
+++ b/libs/ui/Overlay.cpp
@@ -129,12 +129,8 @@
OverlayRef::~OverlayRef()
{
if (mOwnHandle) {
- /* FIXME: handles should be promoted to "real" API and be handled by
- * the framework */
- for (int i=0 ; i<mOverlayHandle->numFds ; i++) {
- close(mOverlayHandle->data[i]);
- }
- free((void*)mOverlayHandle);
+ native_handle_close(mOverlayHandle);
+ native_handle_delete(const_cast<native_handle*>(mOverlayHandle));
}
}
@@ -147,7 +143,7 @@
uint32_t f = data.readInt32();
uint32_t ws = data.readInt32();
uint32_t hs = data.readInt32();
- native_handle* handle = data.readNativeHandle(NULL, NULL);
+ native_handle* handle = data.readNativeHandle();
result = new OverlayRef();
result->mOverlayHandle = handle;
@@ -169,7 +165,7 @@
reply->writeInt32(o->mFormat);
reply->writeInt32(o->mWidthStride);
reply->writeInt32(o->mHeightStride);
- reply->writeNativeHandle(*(o->mOverlayHandle));
+ reply->writeNativeHandle(o->mOverlayHandle);
} else {
reply->writeStrongBinder(NULL);
}
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 26e694a..30da911 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -88,6 +88,13 @@
mRegion.setRect(ir);
}
+void Region::set(uint32_t w, uint32_t h)
+{
+ SkIRect ir;
+ ir.set(0, 0, w, h);
+ mRegion.setRect(ir);
+}
+
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r)
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 4ea9ae2..6437619 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -23,202 +23,319 @@
#include <sys/types.h>
#include <sys/stat.h>
-#include <utils/Atomic.h>
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/IPCThreadState.h>
#include <utils/IMemory.h>
#include <utils/Log.h>
+#include <ui/DisplayInfo.h>
+#include <ui/BufferMapper.h>
#include <ui/ISurface.h>
#include <ui/Surface.h>
#include <ui/SurfaceComposerClient.h>
#include <ui/Rect.h>
+#include <pixelflinger/pixelflinger.h>
+
#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
+#include <private/ui/SurfaceBuffer.h>
namespace android {
-// ---------------------------------------------------------------------------
+// ============================================================================
+// SurfaceBuffer
+// ============================================================================
-Surface::Surface(const sp<SurfaceComposerClient>& client,
+ANDROID_SINGLETON_STATIC_INSTANCE( SurfaceBuffer )
+
+SurfaceBuffer::SurfaceBuffer()
+ : BASE(), mOwner(false), mBufferMapper(BufferMapper::get())
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+}
+
+SurfaceBuffer::SurfaceBuffer(const Parcel& data)
+ : BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
+{
+ // we own the handle in this case
+ width = data.readInt32();
+ height = data.readInt32();
+ stride = data.readInt32();
+ format = data.readInt32();
+ usage = data.readInt32();
+ handle = data.readNativeHandle();
+}
+
+SurfaceBuffer::~SurfaceBuffer()
+{
+ if (handle && mOwner) {
+ native_handle_close(handle);
+ native_handle_delete(const_cast<native_handle*>(handle));
+ }
+}
+
+status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lock(usage, lockBounds, vaddr);
+ return res;
+}
+
+status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
+{
+ status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
+ return res;
+}
+
+status_t SurfaceBuffer::unlock()
+{
+ status_t res = getBufferMapper().unlock(handle);
+ return res;
+}
+
+status_t SurfaceBuffer::writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer)
+{
+ reply->writeInt32(buffer->width);
+ reply->writeInt32(buffer->height);
+ reply->writeInt32(buffer->stride);
+ reply->writeInt32(buffer->format);
+ reply->writeInt32(buffer->usage);
+ reply->writeNativeHandle(buffer->handle);
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------
+
+static void copyBlt(
+ const sp<SurfaceBuffer>& dst,
+ const sp<SurfaceBuffer>& src,
+ const Region& reg)
+{
+ uint8_t const * src_bits;
+ src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
+
+ uint8_t* dst_bits;
+ dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
+
+ Region::iterator iterator(reg);
+ if (iterator) {
+ // NOTE: dst and src must be the same format
+ Rect r;
+ const size_t bpp = bytesPerPixel(src->format);
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ while (iterator.iterate(&r)) {
+ ssize_t h = r.height();
+ if (h <= 0) continue;
+ size_t size = r.width() * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
+ }
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
+ }
+ }
+
+ src->unlock();
+ dst->unlock();
+}
+
+// ============================================================================
+// SurfaceControl
+// ============================================================================
+
+SurfaceControl::SurfaceControl(
+ const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
const ISurfaceFlingerClient::surface_data_t& data,
- uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
- bool owner)
+ uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: mClient(client), mSurface(surface),
mToken(data.token), mIdentity(data.identity),
- mFormat(format), mFlags(flags), mOwner(owner)
+ mFormat(format), mFlags(flags)
{
- mSwapRectangle.makeInvalid();
- mSurfaceHeapBase[0] = 0;
- mSurfaceHeapBase[1] = 0;
- mHeap[0] = data.heap[0];
- mHeap[1] = data.heap[1];
+}
+
+SurfaceControl::~SurfaceControl()
+{
+ destroy();
}
-Surface::Surface(Surface const* rhs)
- : mOwner(false)
+void SurfaceControl::destroy()
{
- mToken = rhs->mToken;
- mIdentity= rhs->mIdentity;
- mClient = rhs->mClient;
- mSurface = rhs->mSurface;
- mHeap[0] = rhs->mHeap[0];
- mHeap[1] = rhs->mHeap[1];
- mFormat = rhs->mFormat;
- mFlags = rhs->mFlags;
- mSurfaceHeapBase[0] = rhs->mSurfaceHeapBase[0];
- mSurfaceHeapBase[1] = rhs->mSurfaceHeapBase[1];
- mSwapRectangle.makeInvalid();
-}
-
-Surface::~Surface()
-{
- if (mOwner && mToken>=0 && mClient!=0) {
+ if (isValid()) {
mClient->destroySurface(mToken);
}
+
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
mClient.clear();
mSurface.clear();
- mHeap[0].clear();
- mHeap[1].clear();
IPCThreadState::self()->flushCommands();
}
-sp<Surface> Surface::dup() const
+void SurfaceControl::clear()
{
- Surface const * r = this;
- if (this && mOwner) {
- // the only reason we need to do this is because of Java's garbage
- // collector: because we're creating a copy of the Surface
- // instead of a reference, we can garantee that when our last
- // reference goes away, the real surface will be deleted.
- // Without this hack (the code is correct too), we'd have to
- // wait for a GC for the surface to go away.
- r = new Surface(this);
+ // here, the window manager tells us explicitly that we should destroy
+ // the surface's resource. Soon after this call, it will also release
+ // its last reference (which will call the dtor); however, it is possible
+ // that a client living in the same process still holds references which
+ // would delay the call to the dtor -- that is why we need this explicit
+ // "clear()" call.
+ destroy();
+}
+
+bool SurfaceControl::isSameSurface(
+ const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
+{
+ if (lhs == 0 || rhs == 0)
+ return false;
+ return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
+}
+
+status_t SurfaceControl::setLayer(int32_t layer) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setLayer(mToken, layer);
+}
+status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setPosition(mToken, x, y);
+}
+status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setSize(mToken, w, h);
+}
+status_t SurfaceControl::hide() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->hide(mToken);
+}
+status_t SurfaceControl::show(int32_t layer) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->show(mToken, layer);
+}
+status_t SurfaceControl::freeze() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->freeze(mToken);
+}
+status_t SurfaceControl::unfreeze() {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->unfreeze(mToken);
+}
+status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setFlags(mToken, flags, mask);
+}
+status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setTransparentRegionHint(mToken, transparent);
+}
+status_t SurfaceControl::setAlpha(float alpha) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setAlpha(mToken, alpha);
+}
+status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
+}
+status_t SurfaceControl::setFreezeTint(uint32_t tint) {
+ const sp<SurfaceComposerClient>& client(mClient);
+ if (client == 0) return NO_INIT;
+ status_t err = validate(client->mControl);
+ if (err < 0) return err;
+ return client->setFreezeTint(mToken, tint);
+}
+
+status_t SurfaceControl::validate(per_client_cblk_t const* cblk) const
+{
+ if (mToken<0 || mClient==0) {
+ LOGE("invalid token (%d, identity=%u) or client (%p)",
+ mToken, mIdentity, mClient.get());
+ return NO_INIT;
}
- return const_cast<Surface*>(r);
+ if (cblk == 0) {
+ LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+ return NO_INIT;
+ }
+ status_t err = cblk->validate(mToken);
+ if (err != NO_ERROR) {
+ LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+ mToken, mIdentity, err, strerror(-err));
+ return err;
+ }
+ if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
+ LOGE("using an invalid surface id=%d, identity=%u should be %d",
+ mToken, mIdentity, cblk->layers[mToken].identity);
+ return NO_INIT;
+ }
+ return NO_ERROR;
}
-status_t Surface::nextBuffer(SurfaceInfo* info) {
- return mClient->nextBuffer(this, info);
-}
-
-status_t Surface::lock(SurfaceInfo* info, bool blocking) {
- return Surface::lock(info, NULL, blocking);
-}
-
-status_t Surface::lock(SurfaceInfo* info, Region* dirty, bool blocking) {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->lockSurface(this, info, dirty, blocking);
-}
-
-status_t Surface::unlockAndPost() {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->unlockAndPostSurface(this);
-}
-
-status_t Surface::unlock() {
- if (heapBase(0) == 0) return INVALID_OPERATION;
- if (heapBase(1) == 0) return INVALID_OPERATION;
- return mClient->unlockSurface(this);
-}
-
-status_t Surface::setLayer(int32_t layer) {
- return mClient->setLayer(this, layer);
-}
-status_t Surface::setPosition(int32_t x, int32_t y) {
- return mClient->setPosition(this, x, y);
-}
-status_t Surface::setSize(uint32_t w, uint32_t h) {
- return mClient->setSize(this, w, h);
-}
-status_t Surface::hide() {
- return mClient->hide(this);
-}
-status_t Surface::show(int32_t layer) {
- return mClient->show(this, layer);
-}
-status_t Surface::freeze() {
- return mClient->freeze(this);
-}
-status_t Surface::unfreeze() {
- return mClient->unfreeze(this);
-}
-status_t Surface::setFlags(uint32_t flags, uint32_t mask) {
- return mClient->setFlags(this, flags, mask);
-}
-status_t Surface::setTransparentRegionHint(const Region& transparent) {
- return mClient->setTransparentRegionHint(this, transparent);
-}
-status_t Surface::setAlpha(float alpha) {
- return mClient->setAlpha(this, alpha);
-}
-status_t Surface::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
- return mClient->setMatrix(this, dsdx, dtdx, dsdy, dtdy);
-}
-status_t Surface::setFreezeTint(uint32_t tint) {
- return mClient->setFreezeTint(this, tint);
-}
-
-Region Surface::dirtyRegion() const {
- return mDirtyRegion;
-}
-void Surface::setDirtyRegion(const Region& region) const {
- mDirtyRegion = region;
-}
-const Rect& Surface::swapRectangle() const {
- return mSwapRectangle;
-}
-void Surface::setSwapRectangle(const Rect& r) {
- mSwapRectangle = r;
-}
-
-sp<Surface> Surface::readFromParcel(Parcel* parcel)
+status_t SurfaceControl::writeSurfaceToParcel(
+ const sp<SurfaceControl>& control, Parcel* parcel)
{
- sp<SurfaceComposerClient> client;
- ISurfaceFlingerClient::surface_data_t data;
- sp<IBinder> clientBinder= parcel->readStrongBinder();
- sp<ISurface> surface = interface_cast<ISurface>(parcel->readStrongBinder());
- data.heap[0] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
- data.heap[1] = interface_cast<IMemoryHeap>(parcel->readStrongBinder());
- data.token = parcel->readInt32();
- data.identity = parcel->readInt32();
- PixelFormat format = parcel->readInt32();
- uint32_t flags = parcel->readInt32();
-
- if (clientBinder != NULL)
- client = SurfaceComposerClient::clientForConnection(clientBinder);
-
- return new Surface(client, surface, data, 0, 0, format, flags, false);
-}
-
-status_t Surface::writeToParcel(const sp<Surface>& surface, Parcel* parcel)
-{
- uint32_t flags=0;
- uint32_t format=0;
+ uint32_t flags = 0;
+ uint32_t format = 0;
SurfaceID token = -1;
uint32_t identity = 0;
sp<SurfaceComposerClient> client;
sp<ISurface> sur;
- sp<IMemoryHeap> heap[2];
- if (surface->isValid()) {
- token = surface->mToken;
- identity = surface->mIdentity;
- client = surface->mClient;
- sur = surface->mSurface;
- heap[0] = surface->mHeap[0];
- heap[1] = surface->mHeap[1];
- format = surface->mFormat;
- flags = surface->mFlags;
+ if (SurfaceControl::isValid(control)) {
+ token = control->mToken;
+ identity = control->mIdentity;
+ client = control->mClient;
+ sur = control->mSurface;
+ format = control->mFormat;
+ flags = control->mFlags;
}
parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(heap[0]!=0 ? heap[0]->asBinder() : NULL);
- parcel->writeStrongBinder(heap[1]!=0 ? heap[1]->asBinder() : NULL);
parcel->writeInt32(token);
parcel->writeInt32(identity);
parcel->writeInt32(format);
@@ -226,30 +343,348 @@
return NO_ERROR;
}
-bool Surface::isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs)
+sp<Surface> SurfaceControl::getSurface() const
+{
+ Mutex::Autolock _l(mLock);
+ if (mSurfaceData == 0) {
+ mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
+ }
+ return mSurfaceData;
+}
+
+// ============================================================================
+// Surface
+// ============================================================================
+
+Surface::Surface(const sp<SurfaceControl>& surface)
+ : mClient(surface->mClient), mSurface(surface->mSurface),
+ mToken(surface->mToken), mIdentity(surface->mIdentity),
+ mFormat(surface->mFormat), mFlags(surface->mFlags),
+ mBufferMapper(BufferMapper::get())
+{
+ init();
+}
+
+Surface::Surface(const Parcel& parcel)
+ : mBufferMapper(BufferMapper::get())
+{
+ sp<IBinder> clientBinder = parcel.readStrongBinder();
+ mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
+ mToken = parcel.readInt32();
+ mIdentity = parcel.readInt32();
+ mFormat = parcel.readInt32();
+ mFlags = parcel.readInt32();
+
+ if (clientBinder != NULL)
+ mClient = SurfaceComposerClient::clientForConnection(clientBinder);
+
+ init();
+}
+
+void Surface::init()
+{
+ android_native_window_t::setSwapInterval = setSwapInterval;
+ android_native_window_t::dequeueBuffer = dequeueBuffer;
+ android_native_window_t::lockBuffer = lockBuffer;
+ android_native_window_t::queueBuffer = queueBuffer;
+ mSwapRectangle.makeInvalid();
+ DisplayInfo dinfo;
+ SurfaceComposerClient::getDisplayInfo(0, &dinfo);
+ const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
+ const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
+ // FIXME: set real values here
+ const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
+ const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
+ const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+}
+
+
+Surface::~Surface()
+{
+ // this is a client-side operation, the surface is destroyed, unmap
+ // its buffers in this process.
+ for (int i=0 ; i<2 ; i++) {
+ if (mBuffers[i] != 0) {
+ getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
+ }
+ }
+
+ // clear all references and trigger an IPC now, to make sure things
+ // happen without delay, since these resources are quite heavy.
+ mClient.clear();
+ mSurface.clear();
+ IPCThreadState::self()->flushCommands();
+}
+
+status_t Surface::validate(per_client_cblk_t const* cblk) const
+{
+ if (mToken<0 || mClient==0) {
+ LOGE("invalid token (%d, identity=%u) or client (%p)",
+ mToken, mIdentity, mClient.get());
+ return NO_INIT;
+ }
+ if (cblk == 0) {
+ LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
+ return NO_INIT;
+ }
+ status_t err = cblk->validate(mToken);
+ if (err != NO_ERROR) {
+ LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+ mToken, mIdentity, err, strerror(-err));
+ return err;
+ }
+ if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
+ LOGE("using an invalid surface id=%d, identity=%u should be %d",
+ mToken, mIdentity, cblk->layers[mToken].identity);
+ return NO_INIT;
+ }
+ return NO_ERROR;
+}
+
+
+bool Surface::isSameSurface(
+ const sp<Surface>& lhs, const sp<Surface>& rhs)
{
if (lhs == 0 || rhs == 0)
return false;
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
}
-void* Surface::heapBase(int i) const
+// ----------------------------------------------------------------------------
+
+int Surface::setSwapInterval(android_native_window_t* window, int interval)
{
- void* heapBase = mSurfaceHeapBase[i];
- // map lazily so it doesn't get mapped in clients that don't need it
- if (heapBase == 0) {
- const sp<IMemoryHeap>& heap(mHeap[i]);
- if (heap != 0) {
- heapBase = static_cast<uint8_t*>(heap->base());
- if (heapBase == MAP_FAILED) {
- heapBase = NULL;
- LOGE("Couldn't map Surface's heap (binder=%p, heap=%p)",
- heap->asBinder().get(), heap.get());
+ return 0;
+}
+
+int Surface::dequeueBuffer(android_native_window_t* window,
+ android_native_buffer_t** buffer)
+{
+ Surface* self = getSelf(window);
+ return self->dequeueBuffer(buffer);
+}
+
+int Surface::lockBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ Surface* self = getSelf(window);
+ return self->lockBuffer(buffer);
+}
+
+int Surface::queueBuffer(android_native_window_t* window,
+ android_native_buffer_t* buffer)
+{
+ Surface* self = getSelf(window);
+ return self->queueBuffer(buffer);
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
+{
+ android_native_buffer_t* out;
+ status_t err = dequeueBuffer(&out);
+ *buffer = SurfaceBuffer::getSelf(out);
+ return err;
+}
+
+status_t Surface::lockBuffer(const sp<SurfaceBuffer>& buffer)
+{
+ return lockBuffer(buffer.get());
+}
+
+status_t Surface::queueBuffer(const sp<SurfaceBuffer>& buffer)
+{
+ return queueBuffer(buffer.get());
+}
+
+// ----------------------------------------------------------------------------
+
+int Surface::dequeueBuffer(android_native_buffer_t** buffer)
+{
+ // FIXME: dequeueBuffer() needs proper implementation
+
+ Mutex::Autolock _l(mSurfaceLock);
+
+ per_client_cblk_t* const cblk = mClient->mControl;
+ status_t err = validate(cblk);
+ if (err != NO_ERROR)
+ return err;
+
+ SurfaceID index(mToken);
+
+ int32_t backIdx = cblk->lock_layer(size_t(index),
+ per_client_cblk_t::BLOCKING);
+
+ if (backIdx < 0)
+ return status_t(backIdx);
+
+ mBackbufferIndex = backIdx;
+ layer_cblk_t* const lcblk = &(cblk->layers[index]);
+
+ volatile const surface_info_t* const back = lcblk->surface + backIdx;
+ if (back->flags & surface_info_t::eNeedNewBuffer) {
+ getBufferLocked(backIdx);
+ }
+
+ const sp<SurfaceBuffer>& backBuffer(mBuffers[backIdx]);
+ mDirtyRegion.set(backBuffer->width, backBuffer->height);
+ *buffer = backBuffer.get();
+
+ return NO_ERROR;
+}
+
+int Surface::lockBuffer(android_native_buffer_t* buffer)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+
+ per_client_cblk_t* const cblk = mClient->mControl;
+ status_t err = validate(cblk);
+ if (err != NO_ERROR)
+ return err;
+
+ // FIXME: lockBuffer() needs proper implementation
+ return 0;
+}
+
+int Surface::queueBuffer(android_native_buffer_t* buffer)
+{
+ Mutex::Autolock _l(mSurfaceLock);
+
+ per_client_cblk_t* const cblk = mClient->mControl;
+ status_t err = validate(cblk);
+ if (err != NO_ERROR)
+ return err;
+
+ if (mSwapRectangle.isValid()) {
+ mDirtyRegion.set(mSwapRectangle);
+ }
+
+ // transmit the dirty region
+ SurfaceID index(mToken);
+ layer_cblk_t* const lcblk = &(cblk->layers[index]);
+ _send_dirty_region(lcblk, mDirtyRegion);
+
+ uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
+ if (!(newstate & eNextFlipPending))
+ mClient->signalServer();
+
+ return NO_ERROR;
+}
+
+// ----------------------------------------------------------------------------
+
+status_t Surface::lock(SurfaceInfo* info, bool blocking) {
+ return Surface::lock(info, NULL, blocking);
+}
+
+status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
+{
+ // FIXME: needs some locking here
+
+ sp<SurfaceBuffer> backBuffer;
+ status_t err = dequeueBuffer(&backBuffer);
+ if (err == NO_ERROR) {
+ err = lockBuffer(backBuffer);
+ if (err == NO_ERROR) {
+ // we handle copy-back here...
+
+ const Rect bounds(backBuffer->width, backBuffer->height);
+ Region scratch(bounds);
+ Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
+
+ per_client_cblk_t* const cblk = mClient->mControl;
+ layer_cblk_t* const lcblk = &(cblk->layers[SurfaceID(mToken)]);
+ volatile const surface_info_t* const back = lcblk->surface + mBackbufferIndex;
+ if (back->flags & surface_info_t::eBufferDirty) {
+ // content is meaningless in this case and the whole surface
+ // needs to be redrawn.
+ newDirtyRegion.set(bounds);
+ } else {
+ newDirtyRegion.andSelf(bounds);
+ if (!(lcblk->flags & eNoCopyBack)) {
+ const sp<SurfaceBuffer>& frontBuffer(mBuffers[1-mBackbufferIndex]);
+ const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
+ if (!copyback.isEmpty() && frontBuffer!=0) {
+ // copy front to back
+ copyBlt(backBuffer, frontBuffer, copyback);
+ }
+ }
}
- mSurfaceHeapBase[i] = heapBase;
+ mDirtyRegion = newDirtyRegion;
+ mOldDirtyRegion = newDirtyRegion;
+
+ void* vaddr;
+ status_t res = backBuffer->lock(
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ newDirtyRegion.bounds(), &vaddr);
+
+ LOGW_IF(res, "failed locking buffer %d (%p)",
+ mBackbufferIndex, backBuffer->handle);
+
+ mLockedBuffer = backBuffer;
+ other->w = backBuffer->width;
+ other->h = backBuffer->height;
+ other->s = backBuffer->stride;
+ other->usage = backBuffer->usage;
+ other->format = backBuffer->format;
+ other->bits = vaddr;
}
}
- return heapBase;
+ return err;
+}
+
+status_t Surface::unlockAndPost()
+{
+ // FIXME: needs some locking here
+
+ if (mLockedBuffer == 0)
+ return BAD_VALUE;
+
+ status_t res = mLockedBuffer->unlock();
+ LOGW_IF(res, "failed unlocking buffer %d (%p)",
+ mBackbufferIndex, mLockedBuffer->handle);
+
+ status_t err = queueBuffer(mLockedBuffer);
+ mLockedBuffer = 0;
+ return err;
+}
+
+void Surface::_send_dirty_region(
+ layer_cblk_t* lcblk, const Region& dirty)
+{
+ const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
+ flat_region_t* flat_region = lcblk->region + index;
+ status_t err = dirty.write(flat_region, sizeof(flat_region_t));
+ if (err < NO_ERROR) {
+ // region doesn't fit, use the bounds
+ const Region reg(dirty.bounds());
+ reg.write(flat_region, sizeof(flat_region_t));
+ }
+}
+
+void Surface::setSwapRectangle(const Rect& r) {
+ mSwapRectangle = r;
+}
+
+status_t Surface::getBufferLocked(int index)
+{
+ status_t err = NO_MEMORY;
+ sp<SurfaceBuffer> buffer = mSurface->getBuffer();
+ LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
+ if (buffer != 0) {
+ sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
+ if (currentBuffer != 0) {
+ getBufferMapper().unregisterBuffer(currentBuffer->handle);
+ currentBuffer.clear();
+ }
+ err = getBufferMapper().registerBuffer(buffer->handle);
+ LOGW_IF(err, "map(...) failed %d (%s)", err, strerror(-err));
+ if (err == NO_ERROR) {
+ currentBuffer = buffer;
+ }
+ }
+ return err;
}
}; // namespace android
diff --git a/libs/ui/SurfaceComposerClient.cpp b/libs/ui/SurfaceComposerClient.cpp
index fe803ff..413167f 100644
--- a/libs/ui/SurfaceComposerClient.cpp
+++ b/libs/ui/SurfaceComposerClient.cpp
@@ -29,27 +29,21 @@
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/KeyedVector.h>
-#include <utils/IPCThreadState.h>
#include <utils/IServiceManager.h>
#include <utils/IMemory.h>
#include <utils/Log.h>
+#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
#include <ui/ISurface.h>
#include <ui/SurfaceComposerClient.h>
-#include <ui/DisplayInfo.h>
#include <ui/Rect.h>
-#include <ui/Point.h>
#include <private/ui/SharedState.h>
#include <private/ui/LayerState.h>
#include <private/ui/SurfaceFlingerSynchro.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include <utils/BpBinder.h>
-
#define VERBOSE(...) ((void)0)
//#define VERBOSE LOGD
@@ -109,50 +103,8 @@
// ---------------------------------------------------------------------------
-static void copyBlt(const GGLSurface& dst,
- const GGLSurface& src, const Region& reg)
-{
- Region::iterator iterator(reg);
- if (iterator) {
- // NOTE: dst and src must be the same format
- Rect r;
- const size_t bpp = bytesPerPixel(src.format);
- const size_t dbpr = dst.stride * bpp;
- const size_t sbpr = src.stride * bpp;
- while (iterator.iterate(&r)) {
- ssize_t h = r.bottom - r.top;
- if (h) {
- size_t size = (r.right - r.left) * bpp;
- uint8_t* s = src.data + (r.left + src.stride * r.top) * bpp;
- uint8_t* d = dst.data + (r.left + dst.stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-surface_flinger_cblk_t::surface_flinger_cblk_t()
-{
-}
-
-// ---------------------------------------------------------------------------
-
-per_client_cblk_t::per_client_cblk_t()
-{
-}
-
// these functions are used by the clients
-inline status_t per_client_cblk_t::validate(size_t i) const {
+status_t per_client_cblk_t::validate(size_t i) const {
if (uint32_t(i) >= NUM_LAYERS_MAX)
return BAD_INDEX;
if (layers[i].swapState & eInvalidSurface)
@@ -248,8 +200,9 @@
index = (state&eIndex) ^ ((state&eFlipRequested)>>1);
// make sure this buffer is valid
- if (layer->surface[index].bits_offset < 0) {
- return status_t(layer->surface[index].bits_offset);
+ status_t err = layer->surface[index].status;
+ if (err < 0) {
+ return err;
}
if (inspect) {
@@ -273,7 +226,7 @@
uint32_t per_client_cblk_t::unlock_layer_and_post(size_t i)
{
- // atomically set eFlipRequested and clear eLocked and optionnaly
+ // atomically set eFlipRequested and clear eLocked and optionally
// set eNextFlipPending if eFlipRequested was already set
layer_cblk_t * const layer = layers + i;
@@ -290,7 +243,7 @@
if (oldvalue & eFlipRequested)
newvalue |= eNextFlipPending;
- // if eFlipRequested was alread set, set eNextFlipPending
+ // if eFlipRequested was already set, set eNextFlipPending
} while (android_atomic_cmpxchg(oldvalue, newvalue, &(layer->swapState)));
@@ -298,9 +251,9 @@
int(i), int((layer->flags & eBufferIndex) >> eBufferIndexShift),
int(newvalue));
- // from this point, the server can kick in at anytime and use the first
+ // from this point, the server can kick in at any time and use the first
// buffer, so we cannot use it anymore, and we must use the 'other'
- // buffer instead (or wait if it is not availlable yet, see lock_layer).
+ // buffer instead (or wait if it is not available yet, see lock_layer).
return newvalue;
}
@@ -376,32 +329,6 @@
return mStatus;
}
-status_t SurfaceComposerClient::validateSurface(
- per_client_cblk_t const* cblk, Surface const * surface)
-{
- SurfaceID index = surface->ID();
- if (cblk == 0) {
- LOGE("cblk is null (surface id=%d, identity=%u)",
- index, surface->getIdentity());
- return NO_INIT;
- }
-
- status_t err = cblk->validate(index);
- if (err != NO_ERROR) {
- LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
- index, surface->getIdentity(), err, strerror(-err));
- return err;
- }
-
- if (surface->getIdentity() != uint32_t(cblk->layers[index].identity)) {
- LOGE("using an invalid surface id=%d, identity=%u should be %d",
- index, surface->getIdentity(), cblk->layers[index].identity);
- return NO_INIT;
- }
-
- return NO_ERROR;
-}
-
sp<IBinder> SurfaceComposerClient::connection() const
{
return (mClient != 0) ? mClient->asBinder() : 0;
@@ -439,7 +366,6 @@
sp<IMemory> controlMemory;
sp<ISurfaceFlingerClient> client;
- sp<IMemoryHeap> surfaceHeap;
{
Mutex::Autolock _lg(gLock);
@@ -462,9 +388,7 @@
delete mPrebuiltLayerState;
mPrebuiltLayerState = 0;
controlMemory = mControlMemory;
- surfaceHeap = mSurfaceHeap;
mControlMemory.clear();
- mSurfaceHeap.clear();
mControl = 0;
mStatus = NO_INIT;
}
@@ -528,7 +452,13 @@
return n;
}
-sp<Surface> SurfaceComposerClient::createSurface(
+
+void SurfaceComposerClient::signalServer()
+{
+ mSignalServer->signal();
+}
+
+sp<SurfaceControl> SurfaceComposerClient::createSurface(
int pid,
DisplayID display,
uint32_t w,
@@ -536,14 +466,14 @@
PixelFormat format,
uint32_t flags)
{
- sp<Surface> result;
+ sp<SurfaceControl> result;
if (mStatus == NO_ERROR) {
ISurfaceFlingerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, pid,
display, w, h, format, flags);
if (surface != 0) {
if (uint32_t(data.token) < NUM_LAYERS_MAX) {
- result = new Surface(this, surface, data, w, h, format, flags);
+ result = new SurfaceControl(this, surface, data, w, h, format, flags);
}
}
}
@@ -568,186 +498,6 @@
return err;
}
-status_t SurfaceComposerClient::nextBuffer(Surface* surface,
- Surface::SurfaceInfo* info)
-{
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- int32_t backIdx = surface->mBackbufferIndex;
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- const surface_info_t* const front = lcblk->surface + (1-backIdx);
- info->w = front->w;
- info->h = front->h;
- info->format = front->format;
- info->base = surface->heapBase(1-backIdx);
- info->bits = reinterpret_cast<void*>(intptr_t(info->base) + front->bits_offset);
- info->bpr = front->bpr;
-
- return 0;
-}
-
-status_t SurfaceComposerClient::lockSurface(
- Surface* surface,
- Surface::SurfaceInfo* other,
- Region* dirty,
- bool blocking)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- int32_t backIdx = cblk->lock_layer(size_t(index),
- per_client_cblk_t::BLOCKING);
- if (backIdx >= 0) {
- surface->mBackbufferIndex = backIdx;
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- const surface_info_t* const back = lcblk->surface + backIdx;
- const surface_info_t* const front = lcblk->surface + (1-backIdx);
- other->w = back->w;
- other->h = back->h;
- other->format = back->format;
- other->base = surface->heapBase(backIdx);
- other->bits = reinterpret_cast<void*>(intptr_t(other->base) + back->bits_offset);
- other->bpr = back->bpr;
-
- const Rect bounds(other->w, other->h);
- Region newDirtyRegion;
-
- if (back->flags & surface_info_t::eBufferDirty) {
- /* it is safe to write *back here, because we're guaranteed
- * SurfaceFlinger is not touching it (since it just granted
- * access to us) */
- const_cast<surface_info_t*>(back)->flags &=
- ~surface_info_t::eBufferDirty;
-
- // content is meaningless in this case and the whole surface
- // needs to be redrawn.
-
- newDirtyRegion.set(bounds);
- if (dirty) {
- *dirty = newDirtyRegion;
- }
-
- //if (bytesPerPixel(other->format) == 4) {
- // android_memset32(
- // (uint32_t*)other->bits, 0xFF00FF00, other->h * other->bpr);
- //} else {
- // android_memset16( // fill with green
- // (uint16_t*)other->bits, 0x7E0, other->h * other->bpr);
- //}
- }
- else
- {
- if (dirty) {
- dirty->andSelf(Region(bounds));
- newDirtyRegion = *dirty;
- } else {
- newDirtyRegion.set(bounds);
- }
-
- Region copyback;
- if (!(lcblk->flags & eNoCopyBack)) {
- const Region previousDirtyRegion(surface->dirtyRegion());
- copyback = previousDirtyRegion.subtract(newDirtyRegion);
- }
-
- if (!copyback.isEmpty()) {
- // copy front to back
- GGLSurface cb;
- cb.version = sizeof(GGLSurface);
- cb.width = back->w;
- cb.height = back->h;
- cb.stride = back->stride;
- cb.data = (GGLubyte*)surface->heapBase(backIdx);
- cb.data += back->bits_offset;
- cb.format = back->format;
-
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = front->w;
- t.height = front->h;
- t.stride = front->stride;
- t.data = (GGLubyte*)surface->heapBase(1-backIdx);
- t.data += front->bits_offset;
- t.format = front->format;
-
- //const Region copyback(lcblk->region + 1-backIdx);
- copyBlt(cb, t, copyback);
- }
- }
-
- // update dirty region
- surface->setDirtyRegion(newDirtyRegion);
- }
- return (backIdx < 0) ? status_t(backIdx) : status_t(NO_ERROR);
-}
-
-void SurfaceComposerClient::_signal_server()
-{
- mSignalServer->signal();
-}
-
-void SurfaceComposerClient::_send_dirty_region(
- layer_cblk_t* lcblk, const Region& dirty)
-{
- const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
- flat_region_t* flat_region = lcblk->region + index;
- status_t err = dirty.write(flat_region, sizeof(flat_region_t));
- if (err < NO_ERROR) {
- // region doesn't fit, use the bounds
- const Region reg(dirty.bounds());
- reg.write(flat_region, sizeof(flat_region_t));
- }
-}
-
-status_t SurfaceComposerClient::unlockAndPostSurface(Surface* surface)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- Region dirty(surface->dirtyRegion());
- const Rect& swapRect(surface->swapRectangle());
- if (swapRect.isValid()) {
- dirty.set(swapRect);
- }
-
- // transmit the dirty region
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- _send_dirty_region(lcblk, dirty);
- uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
- if (!(newstate & eNextFlipPending))
- _signal_server();
- return NO_ERROR;
-}
-
-status_t SurfaceComposerClient::unlockSurface(Surface* surface)
-{
- Mutex::Autolock _l(surface->getLock());
-
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface);
- if (err != NO_ERROR)
- return err;
-
- layer_cblk_t* const lcblk = &(cblk->layers[index]);
- cblk->unlock_layer(size_t(index));
- return NO_ERROR;
-}
-
void SurfaceComposerClient::openGlobalTransaction()
{
Mutex::Autolock _l(gLock);
@@ -866,14 +616,8 @@
return NO_ERROR;
}
-layer_state_t* SurfaceComposerClient::_get_state_l(const sp<Surface>& surface)
+layer_state_t* SurfaceComposerClient::_get_state_l(SurfaceID index)
{
- SurfaceID index = surface->ID();
- per_client_cblk_t* const cblk = mControl;
- status_t err = validateSurface(cblk, surface.get());
- if (err != NO_ERROR)
- return 0;
-
// API usage error, do nothing.
if (mTransactionOpen<=0) {
LOGE("Not in transaction (client=%p, SurfaceID=%d, mTransactionOpen=%d",
@@ -892,11 +636,11 @@
return mStates.editArray() + i;
}
-layer_state_t* SurfaceComposerClient::_lockLayerState(const sp<Surface>& surface)
+layer_state_t* SurfaceComposerClient::_lockLayerState(SurfaceID id)
{
layer_state_t* s;
mLock.lock();
- s = _get_state_l(surface);
+ s = _get_state_l(id);
if (!s) mLock.unlock();
return s;
}
@@ -906,9 +650,9 @@
mLock.unlock();
}
-status_t SurfaceComposerClient::setPosition(Surface* surface, int32_t x, int32_t y)
+status_t SurfaceComposerClient::setPosition(SurfaceID id, int32_t x, int32_t y)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::ePositionChanged;
s->x = x;
@@ -917,9 +661,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setSize(Surface* surface, uint32_t w, uint32_t h)
+status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eSizeChanged;
s->w = w;
@@ -928,9 +672,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setLayer(Surface* surface, int32_t z)
+status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eLayerChanged;
s->z = z;
@@ -938,32 +682,32 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::hide(Surface* surface)
+status_t SurfaceComposerClient::hide(SurfaceID id)
{
- return setFlags(surface, ISurfaceComposer::eLayerHidden,
+ return setFlags(id, ISurfaceComposer::eLayerHidden,
ISurfaceComposer::eLayerHidden);
}
-status_t SurfaceComposerClient::show(Surface* surface, int32_t)
+status_t SurfaceComposerClient::show(SurfaceID id, int32_t)
{
- return setFlags(surface, 0, ISurfaceComposer::eLayerHidden);
+ return setFlags(id, 0, ISurfaceComposer::eLayerHidden);
}
-status_t SurfaceComposerClient::freeze(Surface* surface)
+status_t SurfaceComposerClient::freeze(SurfaceID id)
{
- return setFlags(surface, ISurfaceComposer::eLayerFrozen,
+ return setFlags(id, ISurfaceComposer::eLayerFrozen,
ISurfaceComposer::eLayerFrozen);
}
-status_t SurfaceComposerClient::unfreeze(Surface* surface)
+status_t SurfaceComposerClient::unfreeze(SurfaceID id)
{
- return setFlags(surface, 0, ISurfaceComposer::eLayerFrozen);
+ return setFlags(id, 0, ISurfaceComposer::eLayerFrozen);
}
-status_t SurfaceComposerClient::setFlags(Surface* surface,
+status_t SurfaceComposerClient::setFlags(SurfaceID id,
uint32_t flags, uint32_t mask)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eVisibilityChanged;
s->flags &= ~mask;
@@ -973,11 +717,10 @@
return NO_ERROR;
}
-
status_t SurfaceComposerClient::setTransparentRegionHint(
- Surface* surface, const Region& transparentRegion)
+ SurfaceID id, const Region& transparentRegion)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
@@ -985,9 +728,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setAlpha(Surface* surface, float alpha)
+status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eAlphaChanged;
s->alpha = alpha;
@@ -996,11 +739,11 @@
}
status_t SurfaceComposerClient::setMatrix(
- Surface* surface,
+ SurfaceID id,
float dsdx, float dtdx,
float dsdy, float dtdy )
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eMatrixChanged;
layer_state_t::matrix22_t matrix;
@@ -1013,9 +756,9 @@
return NO_ERROR;
}
-status_t SurfaceComposerClient::setFreezeTint(Surface* surface, uint32_t tint)
+status_t SurfaceComposerClient::setFreezeTint(SurfaceID id, uint32_t tint)
{
- layer_state_t* s = _lockLayerState(surface);
+ layer_state_t* s = _lockLayerState(id);
if (!s) return BAD_INDEX;
s->what |= ISurfaceComposer::eFreezeTintChanged;
s->tint = tint;
diff --git a/libs/ui/SurfaceFlingerSynchro.cpp b/libs/ui/SurfaceFlingerSynchro.cpp
index 5cd9755..c81db71 100644
--- a/libs/ui/SurfaceFlingerSynchro.cpp
+++ b/libs/ui/SurfaceFlingerSynchro.cpp
@@ -14,19 +14,7 @@
* limitations under the License.
*/
-#define LOG_TAG "SurfaceFlingerSynchro"
-
#include <stdint.h>
-#include <string.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#include <utils/IPCThreadState.h>
-#include <utils/Log.h>
#include <private/ui/SurfaceFlingerSynchro.h>
@@ -34,61 +22,10 @@
// ---------------------------------------------------------------------------
-SurfaceFlingerSynchro::Barrier::Barrier()
- : state(CLOSED) {
-}
-
-SurfaceFlingerSynchro::Barrier::~Barrier() {
-}
-
-void SurfaceFlingerSynchro::Barrier::open() {
- asm volatile ("":::"memory");
- Mutex::Autolock _l(lock);
- state = OPENED;
- cv.broadcast();
-}
-
-void SurfaceFlingerSynchro::Barrier::close() {
- Mutex::Autolock _l(lock);
- state = CLOSED;
-}
-
-void SurfaceFlingerSynchro::Barrier::waitAndClose()
-{
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- cv.wait(lock);
- }
- state = CLOSED;
-}
-
-status_t SurfaceFlingerSynchro::Barrier::waitAndClose(nsecs_t timeout)
-{
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- int err = cv.waitRelative(lock, timeout);
- if (err != 0)
- return err;
- }
- state = CLOSED;
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
SurfaceFlingerSynchro::SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger)
: mSurfaceComposer(flinger)
{
}
-
-SurfaceFlingerSynchro::SurfaceFlingerSynchro()
-{
-}
-
SurfaceFlingerSynchro::~SurfaceFlingerSynchro()
{
}
@@ -99,24 +36,6 @@
return NO_ERROR;
}
-status_t SurfaceFlingerSynchro::wait()
-{
- mBarrier.waitAndClose();
- return NO_ERROR;
-}
-
-status_t SurfaceFlingerSynchro::wait(nsecs_t timeout)
-{
- if (timeout == 0)
- return SurfaceFlingerSynchro::wait();
- return mBarrier.waitAndClose(timeout);
-}
-
-void SurfaceFlingerSynchro::open()
-{
- mBarrier.open();
-}
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/utils/Parcel.cpp b/libs/utils/Parcel.cpp
index 4225e67..e74ad4a 100644
--- a/libs/utils/Parcel.cpp
+++ b/libs/utils/Parcel.cpp
@@ -650,28 +650,26 @@
return flatten_binder(ProcessState::self(), val, this);
}
-status_t Parcel::writeNativeHandle(const native_handle& handle)
+status_t Parcel::writeNativeHandle(const native_handle* handle)
{
- if (handle.version != sizeof(native_handle))
+ if (handle->version != sizeof(native_handle))
return BAD_TYPE;
status_t err;
- err = writeInt32(handle.numFds);
+ err = writeInt32(handle->numFds);
if (err != NO_ERROR) return err;
- err = writeInt32(handle.numInts);
+ err = writeInt32(handle->numInts);
if (err != NO_ERROR) return err;
- for (int i=0 ; err==NO_ERROR && i<handle.numFds ; i++)
- err = writeDupFileDescriptor(handle.data[i]);
+ for (int i=0 ; err==NO_ERROR && i<handle->numFds ; i++)
+ err = writeDupFileDescriptor(handle->data[i]);
if (err != NO_ERROR) {
LOGD("write native handle, write dup fd failed");
return err;
}
-
- err = write(handle.data + handle.numFds, sizeof(int)*handle.numInts);
-
+ err = write(handle->data + handle->numFds, sizeof(int)*handle->numInts);
return err;
}
@@ -928,7 +926,7 @@
}
-native_handle* Parcel::readNativeHandle(native_handle* (*alloc)(void*, int, int), void* cookie) const
+native_handle* Parcel::readNativeHandle() const
{
int numFds, numInts;
status_t err;
@@ -937,30 +935,15 @@
err = readInt32(&numInts);
if (err != NO_ERROR) return 0;
- native_handle* h;
- if (alloc == 0) {
- size_t size = sizeof(native_handle) + sizeof(int)*(numFds + numInts);
- h = (native_handle*)malloc(size);
- h->version = sizeof(native_handle);
- h->numFds = numFds;
- h->numInts = numInts;
- } else {
- h = alloc(cookie, numFds, numInts);
- if (h->version != sizeof(native_handle)) {
- return 0;
- }
- }
+ native_handle* h = native_handle_create(numFds, numInts);
for (int i=0 ; err==NO_ERROR && i<numFds ; i++) {
h->data[i] = dup(readFileDescriptor());
if (h->data[i] < 0) err = BAD_VALUE;
}
-
err = read(h->data + numFds, sizeof(int)*numInts);
-
if (err != NO_ERROR) {
- if (alloc == 0) {
- free(h);
- }
+ native_handle_close(h);
+ native_handle_delete(h);
h = 0;
}
return h;
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 25cfcb8..335b0b0 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -131,6 +131,18 @@
/* Interfaces defined by EGL_KHR_image above */
#endif
+
+#ifndef EGL_ANDROID_swap_rectangle
+#define EGL_ANDROID_swap_rectangle 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+#endif
+
+
+
+
#ifdef __cplusplus
}
#endif
diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h
index ac00901..9561490 100644
--- a/opengl/include/EGL/eglplatform.h
+++ b/opengl/include/EGL/eglplatform.h
@@ -89,12 +89,19 @@
#elif defined(ANDROID)
-#include <EGL/eglnatives.h>
+struct android_native_window_t;
+struct egl_native_pixmap_t;
-typedef struct egl_native_window_t* EGLNativeWindowType;
+typedef struct android_native_window_t* EGLNativeWindowType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef void* EGLNativeDisplayType;
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+struct android_native_buffer_t;
+#define EGL_NATIVE_BUFFER_ANDROID 0x6000 /* eglCreateImageKHR target */
+#endif
+
#else
#error "Platform not recognized"
#endif
diff --git a/opengl/include/GLES/glplatform.h b/opengl/include/GLES/glplatform.h
index 0924cae..198e679 100644
--- a/opengl/include/GLES/glplatform.h
+++ b/opengl/include/GLES/glplatform.h
@@ -28,12 +28,6 @@
#define GL_APIENTRY KHRONOS_APIENTRY
-// XXX: this should probably not be here
-#define GL_DIRECT_TEXTURE_2D_QUALCOMM 0x7E80
-
-// XXX: not sure how this is intended to be used
-#define GL_GLEXT_PROTOTYPES
-
#endif
#endif /* __glplatform_h_ */
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 3ce0414..946e849 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -6,6 +6,9 @@
include $(CLEAR_VARS)
+# Set to 1 to use gralloc and copybits
+LIBAGL_USE_GRALLOC_COPYBITS := 1
+
LOCAL_SRC_FILES:= \
egl.cpp \
state.cpp \
@@ -32,7 +35,15 @@
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
-LOCAL_SHARED_LIBRARIES := libcutils libutils libpixelflinger
+ifeq ($(LIBAGL_USE_GRALLOC_COPYBITS),1)
+ LOCAL_CFLAGS += -DLIBAGL_USE_GRALLOC_COPYBITS -I$(LOCAL_PATH)/../../../../hardware/libhardware/modules/gralloc
+ LOCAL_SRC_FILES += copybit.cpp
+endif
+
+LOCAL_CFLAGS += -DLOG_TAG=\"libagl\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
+
+LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger
LOCAL_CFLAGS += -fvisibility=hidden
LOCAL_LDLIBS := -lpthread -ldl
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index ce31854..9deb2cf 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -1,16 +1,16 @@
/*
** Copyright 2006, The Android Open Source Project
**
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
**
- ** http://www.apache.org/licenses/LICENSE-2.0
+ ** http://www.apache.org/licenses/LICENSE-2.0
**
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -19,11 +19,13 @@
#include "context.h"
#include "TextureObjectManager.h"
+#include <private/ui/android_natives_priv.h>
+
namespace android {
// ----------------------------------------------------------------------------
EGLTextureObject::EGLTextureObject()
- : mCount(0), mSize(0)
+ : mSize(0)
{
init();
}
@@ -53,6 +55,10 @@
memset(crop_rect, 0, sizeof(crop_rect));
generate_mipmap = GL_FALSE;
direct = GL_FALSE;
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ copybits_fd = -1;
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+ buffer = 0;
}
void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
@@ -123,6 +129,7 @@
}
surface = *s;
internalformat = 0;
+ buffer = 0;
// we should keep the crop_rect, but it's delicate because
// the new size of the surface could make it invalid.
@@ -141,12 +148,26 @@
return NO_ERROR;
}
+status_t EGLTextureObject::setImage(android_native_buffer_t* native_buffer)
+{
+ GGLSurface sur;
+ sur.version = sizeof(GGLSurface);
+ sur.width = native_buffer->width;
+ sur.height= native_buffer->height;
+ sur.stride= native_buffer->stride;
+ sur.format= native_buffer->format;
+ sur.data = 0;
+ setSurface(&sur);
+ buffer = native_buffer;
+ return NO_ERROR;
+}
+
status_t EGLTextureObject::reallocate(
GLint level, int w, int h, int s,
int format, int compressedFormat, int bpr)
{
const size_t size = h * bpr;
- if (level == 0)
+ if (level == 0)
{
if (size!=mSize || !surface.data) {
if (mSize && surface.data) {
@@ -177,9 +198,9 @@
return NO_MEMORY;
}
- LOGW_IF(level-1 >= mNumExtraLod,
+ LOGW_IF(level-1 >= mNumExtraLod,
"specifying mipmap level %d, but # of level is %d",
- level, mNumExtraLod+1);
+ level, mNumExtraLod+1);
GGLSurface& mipmap = editMip(level);
if (mipmap.data)
@@ -224,7 +245,7 @@
// ----------------------------------------------------------------------------
EGLSurfaceManager::EGLSurfaceManager()
- : TokenManager(), mCount(0)
+ : TokenManager()
{
}
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 74ed1a4..e0eadf1 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -1,16 +1,16 @@
/*
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -30,6 +30,7 @@
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
+#include <EGL/egl.h>
#include "Tokenizer.h"
#include "TokenManager.h"
@@ -39,22 +40,20 @@
// ----------------------------------------------------------------------------
-class EGLTextureObject
+class EGLTextureObject : public LightRefBase<EGLTextureObject>
{
public:
EGLTextureObject();
~EGLTextureObject();
- // protocol for sp<>
- inline void incStrong(const void* id) const;
- inline void decStrong(const void* id) const;
- inline uint32_t getStrongCount() const;
+ status_t setSurface(GGLSurface const* s);
+ status_t setImage(android_native_buffer_t* buffer);
+ void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
- status_t setSurface(GGLSurface const* s);
status_t reallocate(GLint level,
int w, int h, int s,
int format, int compressedFormat, int bpr);
- inline size_t size() const;
+ inline size_t size() const { return mSize; }
const GGLSurface& mip(int lod) const;
GGLSurface& editMip(int lod);
bool hasMipmaps() const { return mMipmaps!=0; }
@@ -65,7 +64,6 @@
status_t allocateMipmaps();
void freeMipmaps();
void init();
- mutable int32_t mCount;
size_t mSize;
GGLSurface *mMipmaps;
int mNumExtraLod;
@@ -81,36 +79,22 @@
GLint crop_rect[4];
GLint generate_mipmap;
GLint direct;
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ int copybits_fd;
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+ android_native_buffer_t* buffer;
};
-void EGLTextureObject::incStrong(const void* id) const {
- android_atomic_inc(&mCount);
-}
-void EGLTextureObject::decStrong(const void* id) const {
- if (android_atomic_dec(&mCount) == 1) {
- delete this;
- }
-}
-uint32_t EGLTextureObject::getStrongCount() const {
- return mCount;
-}
-size_t EGLTextureObject::size() const {
- return mSize;
-}
-
// ----------------------------------------------------------------------------
-class EGLSurfaceManager : public TokenManager
+class EGLSurfaceManager :
+ public LightRefBase<EGLSurfaceManager>,
+ public TokenManager
{
public:
EGLSurfaceManager();
~EGLSurfaceManager();
- // protocol for sp<>
- inline void incStrong(const void* id) const;
- inline void decStrong(const void* id) const;
- typedef void weakref_type;
-
sp<EGLTextureObject> createTexture(GLuint name);
sp<EGLTextureObject> removeTexture(GLuint name);
sp<EGLTextureObject> replaceTexture(GLuint name);
@@ -118,21 +102,10 @@
sp<EGLTextureObject> texture(GLuint name);
private:
- mutable int32_t mCount;
mutable Mutex mLock;
KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
};
-void EGLSurfaceManager::incStrong(const void* id) const {
- android_atomic_inc(&mCount);
-}
-void EGLSurfaceManager::decStrong(const void* id) const {
- if (android_atomic_dec(&mCount) == 1) {
- delete this;
- }
-}
-
-
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 8fa7566..6d2cc91 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -1,16 +1,16 @@
-/*
+/*
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -26,6 +26,9 @@
#include "primitives.h"
#include "texture.h"
#include "BufferObjectManager.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "copybit.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
// ----------------------------------------------------------------------------
@@ -250,7 +253,7 @@
v[2] = GGL_S_TO_X(p[2]);
}
-typedef array_t::fetcher_t fn_t;
+typedef array_t::fetcher_t fn_t;
static const fn_t color_fct[2][16] = { // size={3,4}, type={ub,f,x}
{ 0, (fn_t)fetchExpand3ub, 0, 0, 0, 0,
@@ -334,7 +337,7 @@
this->bounds = count;
}
-inline void array_t::resolve()
+inline void array_t::resolve()
{
physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer;
}
@@ -465,7 +468,7 @@
// We compute directly the index of a "free" entry from the locked
// state of v[2] and v[3].
v = c->vc.vBuffer + 2;
- v += v[0].locked | (v[1].locked<<1);
+ v += v[0].locked | (v[1].locked<<1);
}
// note: compileElement clears v->flags
c->arrays.compileElement(c, v, index);
@@ -480,7 +483,7 @@
#if VC_CACHE_TYPE == VC_CACHE_TYPE_INDEXED
- vertex_t* const v = c->vc.vCache +
+ vertex_t* const v = c->vc.vCache +
(index & (vertex_cache_t::VERTEX_CACHE_SIZE-1));
if (ggl_likely(v->index == index)) {
@@ -491,7 +494,7 @@
#elif VC_CACHE_TYPE == VC_CACHE_TYPE_LRU
- vertex_t* v = c->vc.vCache +
+ vertex_t* v = c->vc.vCache +
(index & ((vertex_cache_t::VERTEX_CACHE_SIZE-1)>>1))*2;
// always record LRU in v[0]
@@ -532,12 +535,12 @@
return;
// vertex cache size must be multiple of 1
- const GLsizei vcs =
+ const GLsizei vcs =
(vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE);
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -569,13 +572,13 @@
count -= 1;
// vertex cache size must be multiple of 1
- const GLsizei vcs =
+ const GLsizei vcs =
(vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE - 1);
do {
- v0 = c->vc.vBuffer + 0;
+ v0 = c->vc.vBuffer + 0;
v = c->vc.vBuffer + 1;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.compileElements(c, v, first, num);
first += num;
count -= num;
@@ -602,7 +605,7 @@
return;
drawPrimitivesLineStrip(c, first, count);
if (ggl_likely(count >= 3)) {
- vertex_t* v0 = c->vc.vBuffer;
+ vertex_t* v0 = c->vc.vBuffer;
vertex_t* v1 = c->vc.vBuffer + 1;
c->arrays.compileElement(c, v1, first);
const uint32_t cc = v0->flags & v1->flags;
@@ -617,12 +620,12 @@
return;
// vertex cache size must be multiple of 2
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE) / 2) * 2;
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -662,14 +665,14 @@
// because it allows us to preserve the same winding when the whole
// batch is culled. We also need 2 extra vertices in the array, because
// we always keep the two first ones.
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE - 2) / 2) * 2;
do {
- v0 = c->vc.vBuffer + 0;
- v1 = c->vc.vBuffer + 1;
+ v0 = c->vc.vBuffer + 0;
+ v1 = c->vc.vBuffer + 1;
v = c->vc.vBuffer + 2;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.compileElements(c, v, first, num);
first += num;
count -= num;
@@ -697,13 +700,19 @@
} while (count > 0);
}
-void drawPrimitivesTriangleStrip(ogles_context_t* c,
+void drawPrimitivesTriangleStrip(ogles_context_t* c,
GLint first, GLsizei count) {
drawPrimitivesTriangleFanOrStrip(c, first, count, 1);
}
void drawPrimitivesTriangleFan(ogles_context_t* c,
GLint first, GLsizei count) {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTrangleFanWithCopybit(c, first, count)) {
+ return;
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
drawPrimitivesTriangleFanOrStrip(c, first, count, 2);
}
@@ -713,12 +722,12 @@
return;
// vertex cache size must be multiple of 3
- const GLsizei vcs =
+ const GLsizei vcs =
((vertex_cache_t::VERTEX_BUFFER_SIZE +
vertex_cache_t::VERTEX_CACHE_SIZE) / 3) * 3;
do {
vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
+ GLsizei num = count > vcs ? vcs : count;
c->arrays.cull = vertex_t::CLIP_ALL;
c->arrays.compileElements(c, v, first, num);
first += num;
@@ -779,11 +788,11 @@
{
if (ggl_unlikely(count < 2))
return;
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1;
-
+
const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
c->arrays.compileElement(c, v0, read_index(type, indices));
count -= 1;
@@ -806,11 +815,11 @@
drawIndexedPrimitivesLines(c, count, indices);
return;
}
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1;
-
+
const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
c->arrays.compileElement(c, v0, read_index(type, indices));
count -= 1;
@@ -825,7 +834,7 @@
} while (count);
v1->locked = 0;
- v1 = c->vc.vBuffer;
+ v1 = c->vc.vBuffer;
const uint32_t cc = v0->flags & v1->flags;
if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
c->prims.renderLine(c, v0, v1);
@@ -861,7 +870,7 @@
if (ggl_unlikely(count < 3))
return;
-
+
vertex_t * const v = c->vc.vBuffer;
vertex_t* v0 = v;
vertex_t* v1 = v+1;
@@ -981,17 +990,17 @@
const GLfixed* vp = (const GLfixed*)c->arrays.vertex.element(first);
const size_t stride = c->arrays.vertex.stride / 4;
// const GLfixed* const& m = c->transforms.mvp.matrix.m;
-
+
GLfixed m[16];
memcpy(&m, c->transforms.mvp.matrix.m, sizeof(m));
-
+
do {
const GLfixed rx = vp[0];
const GLfixed ry = vp[1];
const GLfixed rz = vp[2];
vp += stride;
v->index = first++;
- v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
+ v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
v->clip.y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
v->clip.z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
v->clip.w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]);
@@ -1019,7 +1028,7 @@
#pragma mark clippers
#endif
-static void clipVec4(vec4_t& nv,
+static void clipVec4(vec4_t& nv,
GLfixed t, const vec4_t& s, const vec4_t& p)
{
for (int i=0; i<4 ; i++)
@@ -1082,10 +1091,10 @@
// automatically turn it off (in fact we could when the 4th coordinate
// is not spcified in the vertex array).
// W interpolation is never needed for points.
- GLboolean perspective =
+ GLboolean perspective =
c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS);
c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective);
-
+
// set anti-aliasing
GLboolean smooth = GL_FALSE;
switch (mode) {
@@ -1116,7 +1125,7 @@
if (enables & GGL_ENABLE_TMUS) { // needs texture transforms
want |= transform_state_t::TEXTURE;
}
- if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) {
+ if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) {
want |= transform_state_t::MODELVIEW; // needs eye coords
}
ogles_validate_transform(c, want);
@@ -1135,18 +1144,18 @@
c->arrays.mv_transform =
c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2];
-
+
/*
* ***********************************************************************
* pick fetchers
* ***********************************************************************
*/
-
+
array_machine_t& am = c->arrays;
am.vertex.fetch = fetchNop;
am.normal.fetch = currentNormal;
am.color.fetch = currentColor;
-
+
if (am.vertex.enable) {
am.vertex.resolve();
if (am.vertex.bo || am.vertex.pointer) {
@@ -1362,9 +1371,18 @@
if ((c->cull.enable) && (c->cull.cullFace == GL_FRONT_AND_BACK))
return; // all triangles are culled
+
validate_arrays(c, mode);
+
+ const uint32_t enables = c->rasterizer.state.enables;
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_lock_textures(c);
+
drawArraysPrims[mode](c, first, count);
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_unlock_textures(c);
+
#if VC_CACHE_STATISTICS
c->vc.total = count;
c->vc.dump_stats(mode);
@@ -1409,15 +1427,23 @@
// clear the vertex-cache
c->vc.clear();
validate_arrays(c, mode);
-
+
// if indices are in a buffer object, the pointer is treated as an
// offset in that buffer.
if (c->arrays.element_array_buffer) {
indices = c->arrays.element_array_buffer->data + uintptr_t(indices);
}
- drawElementsPrims[mode](c, count, indices);
+ const uint32_t enables = c->rasterizer.state.enables;
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_lock_textures(c);
+ drawElementsPrims[mode](c, count, indices);
+
+ if (enables & GGL_ENABLE_TMUS)
+ ogles_unlock_textures(c);
+
+
#if VC_CACHE_STATISTICS
c->vc.total = count;
c->vc.dump_stats(mode);
@@ -1444,7 +1470,7 @@
return;
}
}
- ((target == GL_ARRAY_BUFFER) ?
+ ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer) = bo;
}
@@ -1463,7 +1489,7 @@
ogles_error(c, GL_INVALID_ENUM);
return;
}
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
+ buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer);
if (bo == 0) {
@@ -1493,7 +1519,7 @@
ogles_error(c, GL_INVALID_VALUE);
return;
}
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
+ buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
c->arrays.array_buffer : c->arrays.element_array_buffer);
if (bo == 0) {
@@ -1541,7 +1567,7 @@
}
}
}
- }
+ }
c->bufferObjectManager->deleteBuffers(n, buffers);
c->bufferObjectManager->recycleTokens(n, buffers);
}
diff --git a/opengl/libagl/copybit.cpp b/opengl/libagl/copybit.cpp
new file mode 100644
index 0000000..427e42a
--- /dev/null
+++ b/opengl/libagl/copybit.cpp
@@ -0,0 +1,370 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "context.h"
+#include "fp.h"
+#include "state.h"
+#include "matrix.h"
+#include "vertex.h"
+#include "light.h"
+#include "primitives.h"
+#include "texture.h"
+#include "BufferObjectManager.h"
+
+#include "TextureObjectManager.h"
+#include <hardware/gralloc.h>
+#include <hardware/copybit.h>
+#include "gralloc_priv.h"
+
+// ----------------------------------------------------------------------------
+
+namespace android {
+
+static void textureToCopyBitImage(const GGLSurface* surface, int fd, copybit_image_t* img) {
+ img->w = surface->stride;
+ img->h = surface->height;
+ img->format = surface->format;
+ img->offset = 0;
+ img->base = surface->data;
+ img->fd = fd;
+}
+
+struct clipRectRegion : public copybit_region_t {
+ clipRectRegion(ogles_context_t* c) {
+ next = iterate;
+ int x = c->viewport.scissor.x;
+ int y = c->viewport.scissor.y;
+ r.l = x;
+ r.t = y;
+ r.r = x + c->viewport.scissor.w;
+ r.b = y + c->viewport.scissor.h;
+ firstTime = true;
+ }
+private:
+ static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
+ clipRectRegion* myself = (clipRectRegion*) self;
+ if (myself->firstTime) {
+ myself->firstTime = false;
+ *rect = myself->r;
+ return 1;
+ }
+ return 0;
+ }
+ mutable copybit_rect_t r;
+ mutable bool firstTime;
+};
+
+static bool supportedCopybitsFormat(int format) {
+ switch (format) {
+ case COPYBIT_FORMAT_RGBA_8888:
+ case COPYBIT_FORMAT_RGB_565:
+ case COPYBIT_FORMAT_BGRA_8888:
+ case COPYBIT_FORMAT_RGBA_5551:
+ case COPYBIT_FORMAT_RGBA_4444:
+ case COPYBIT_FORMAT_YCbCr_422_SP:
+ case COPYBIT_FORMAT_YCbCr_420_SP:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static bool hasAlpha(int format) {
+ switch (format) {
+ case COPYBIT_FORMAT_RGBA_8888:
+ case COPYBIT_FORMAT_BGRA_8888:
+ case COPYBIT_FORMAT_RGBA_5551:
+ case COPYBIT_FORMAT_RGBA_4444:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline int fixedToByte(GGLfixed val) {
+ return (val - (val >> 8)) >> 8;
+}
+
+/**
+ * Performs a quick check of the rendering state. If this function returns
+ * false we cannot use the copybit driver.
+ */
+
+static bool checkContext(ogles_context_t* c) {
+
+ // By convenction copybitQuickCheckContext() has already returned true.
+ // avoid checking the same information again.
+
+ if (c->copybits.blitEngine == NULL
+ || (c->rasterizer.state.enables
+ & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) != 0) {
+ return false;
+ }
+
+ // Note: The drawSurfaceFd is only set for destination
+ // surfaces types that are supported by the hardware and
+ // do not have an alpha channel. So we don't have to re-check that here.
+
+ static const int tmu = 0;
+ texture_unit_t& u(c->textures.tmu[tmu]);
+ EGLTextureObject* textureObject = u.texture;
+
+ if (!supportedCopybitsFormat(textureObject->surface.format)) {
+ return false;
+ }
+ return true;
+}
+
+
+static bool copybit(GLint x, GLint y,
+ GLint w, GLint h,
+ EGLTextureObject* textureObject,
+ const GLint* crop_rect,
+ int transform,
+ ogles_context_t* c)
+{
+ // We assume checkContext has already been called and has already
+ // returned true.
+
+ const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
+
+ y = cbSurface.height - (y + h);
+
+ const GLint Ucr = crop_rect[0];
+ const GLint Vcr = crop_rect[1];
+ const GLint Wcr = crop_rect[2];
+ const GLint Hcr = crop_rect[3];
+
+ int32_t dsdx = (Wcr << 16) / w; // dsdx = ((Wcr/w)/Wt)*Wt
+ int32_t dtdy = ((-Hcr) << 16) / h; // dtdy = -((Hcr/h)/Ht)*Ht
+
+ if (dsdx < c->copybits.minScale || dsdx > c->copybits.maxScale
+ || dtdy < c->copybits.minScale || dtdy > c->copybits.maxScale) {
+ // The requested scale is out of the range the hardware
+ // can support.
+ return false;
+ }
+
+ int32_t texelArea = gglMulx(dtdy, dsdx);
+ if (texelArea < FIXED_ONE && textureObject->mag_filter != GL_LINEAR) {
+ // Non-linear filtering on a texture enlargement.
+ return false;
+ }
+
+ if (texelArea > FIXED_ONE && textureObject->min_filter != GL_LINEAR) {
+ // Non-linear filtering on an texture shrink.
+ return false;
+ }
+
+ const uint32_t enables = c->rasterizer.state.enables;
+ int planeAlpha = 255;
+ static const int tmu = 0;
+ texture_t& tev(c->rasterizer.state.texture[tmu]);
+ bool srcTextureHasAlpha = hasAlpha(textureObject->surface.format);
+ switch (tev.env) {
+
+ case GGL_REPLACE:
+ if (!srcTextureHasAlpha) {
+ planeAlpha = fixedToByte(c->currentColorClamped.a);
+ }
+ break;
+
+ case GGL_MODULATE:
+ if (! (c->currentColorClamped.r == FIXED_ONE
+ && c->currentColorClamped.g == FIXED_ONE
+ && c->currentColorClamped.b == FIXED_ONE)) {
+ return false;
+ }
+ planeAlpha = fixedToByte(c->currentColorClamped.a);
+ break;
+
+ default:
+ // Incompatible texture environment.
+ return false;
+ }
+
+ bool blending = false;
+
+ if ((enables & GGL_ENABLE_BLENDING)
+ && !(c->rasterizer.state.blend.src == GL_ONE
+ && c->rasterizer.state.blend.dst == GL_ZERO)) {
+ // Blending is OK if it is
+ // the exact kind of blending that the copybits hardware supports.
+ // Note: The hardware only supports
+ // GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA,
+ // But the surface flinger uses GL_ONE / GL_ONE_MINUS_SRC_ALPHA.
+ // We substitute GL_SRC_ALPHA / GL_ONE_MINUS_SRC_ALPHA in that case,
+ // because the performance is worth it, even if the results are
+ // not correct.
+ if (!((c->rasterizer.state.blend.src == GL_SRC_ALPHA
+ || c->rasterizer.state.blend.src == GL_ONE)
+ && c->rasterizer.state.blend.dst == GL_ONE_MINUS_SRC_ALPHA
+ && c->rasterizer.state.blend.alpha_separate == 0)) {
+ // Incompatible blend mode.
+ return false;
+ }
+ blending = true;
+ } else {
+ // No blending is OK if we are not using alpha.
+ if (srcTextureHasAlpha || planeAlpha != 255) {
+ // Incompatible alpha
+ return false;
+ }
+ }
+
+ if (srcTextureHasAlpha && planeAlpha != 255) {
+ // Can't do two types of alpha at once.
+ return false;
+ }
+
+ // LOGW("calling copybits");
+
+ copybit_device_t* copybit = c->copybits.blitEngine;
+ copybit_image_t dst;
+ textureToCopyBitImage(&cbSurface, c->copybits.drawSurfaceFd, &dst);
+ copybit_rect_t drect = {x, y, x+w, y+h};
+
+ copybit_image_t src;
+ textureToCopyBitImage(&textureObject->surface, textureObject->copybits_fd,
+ &src);
+ copybit_rect_t srect = { Ucr, Vcr + Hcr, Ucr + Wcr, Vcr };
+
+ copybit->set_parameter(copybit, COPYBIT_TRANSFORM, transform);
+ copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, planeAlpha);
+
+ copybit->set_parameter(copybit, COPYBIT_DITHER,
+ (enables & GGL_ENABLE_DITHER) ? COPYBIT_ENABLE : COPYBIT_DISABLE);
+
+ clipRectRegion it(c);
+ copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
+ return true;
+}
+
+/*
+ * Try to draw a triangle fan with copybit, return false if we fail.
+ */
+bool drawTrangleFanWithCopybit_impl(ogles_context_t* c, GLint first, GLsizei count) {
+ if (! checkContext(c)) {
+ return false;
+ }
+
+ c->arrays.compileElements(c, c->vc.vBuffer, 0, 4);
+ // Is the result a screen aligned rectangle?
+ int sx[4];
+ int sy[4];
+ for (int i = 0; i < 4; i++) {
+ GLfixed x = c->vc.vBuffer[i].window.x;
+ GLfixed y = c->vc.vBuffer[i].window.y;
+ if (x < 0 || y < 0 || (x & 0xf) != 0 || (y & 0xf) != 0) {
+ return false;
+ }
+ sx[i] = x >> 4;
+ sy[i] = y >> 4;
+ }
+
+ /*
+ * This is the pattern we're looking for:
+ * (2)--(3)
+ * |\ |
+ * | \ |
+ * | \ |
+ * | \|
+ * (1)--(0)
+ *
+ */
+ int dx[4];
+ int dy[4];
+ for (int i = 0; i < 4; i++) {
+ int i1 = (i + 1) & 3;
+ dx[i] = sx[i] - sx[i1];
+ dy[i] = sy[i] - sy[i1];
+ }
+ if (dx[1] | dx[3] | dy[0] | dy[2]) {
+ return false;
+ }
+ if (dx[0] != -dx[2] || dy[1] != -dy[3]) {
+ return false;
+ }
+
+ int x = sx[1];
+ int y = sy[1];
+ int w = dx[0];
+ int h = dy[3];
+
+ // We expect the texture coordinates to always be the unit square:
+
+ static const GLfixed kExpectedUV[8] = {
+ 0, 0,
+ 0, FIXED_ONE,
+ FIXED_ONE, FIXED_ONE,
+ FIXED_ONE, 0
+ };
+ {
+ const GLfixed* pExpected = &kExpectedUV[0];
+ for (int i = 0; i < 4; i++) {
+ GLfixed u = c->vc.vBuffer[i].texture[0].x;
+ GLfixed v = c->vc.vBuffer[i].texture[0].y;
+ if (u != *pExpected++ || v != *pExpected++) {
+ return false;
+ }
+ }
+ }
+
+ static const int tmu = 0;
+ texture_unit_t& u(c->textures.tmu[tmu]);
+ EGLTextureObject* textureObject = u.texture;
+
+ GLint tWidth = textureObject->surface.width;
+ GLint tHeight = textureObject->surface.height;
+ GLint crop_rect[4] = {0, tHeight, tWidth, -tHeight};
+
+ const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
+ y = cbSurface.height - (y + h);
+
+ return copybit(x, y, w, h, textureObject, crop_rect,
+ COPYBIT_TRANSFORM_ROT_90, c);
+}
+
+/*
+ * Try to drawTexiOESWithCopybit, return false if we fail.
+ */
+
+bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c)
+{
+ // quickly process empty rects
+ if ((w|h) <= 0) {
+ return true;
+ }
+
+ if (! checkContext(c)) {
+ return false;
+ }
+
+ static const int tmu = 0;
+ texture_unit_t& u(c->textures.tmu[tmu]);
+ EGLTextureObject* textureObject = u.texture;
+
+ return copybit(x, y, w, h, textureObject, textureObject->crop_rect,
+ 0, c);
+}
+
+} // namespace android
+
diff --git a/opengl/libagl/copybit.h b/opengl/libagl/copybit.h
new file mode 100644
index 0000000..1888aee
--- /dev/null
+++ b/opengl/libagl/copybit.h
@@ -0,0 +1,75 @@
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_OPENGLES_COPYBIT_H
+#define ANDROID_OPENGLES_COPYBIT_H
+
+#include <stdlib.h>
+
+#include <GLES/gl.h>
+
+#include "TextureObjectManager.h"
+namespace android {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+
+bool drawTexiOESWithCopybit_impl(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c);
+bool drawTrangleFanWithCopybit_impl(ogles_context_t* c, GLint first,
+ GLsizei count);
+
+inline bool copybitQuickCheckContext(ogles_context_t* c) {
+ return c->copybits.drawSurfaceFd >= 0
+ && c->rasterizer.state.enabled_tmu == 1
+ && c->textures.tmu[0].texture->copybits_fd >= 0;
+}
+
+/*
+ * Tries to draw a drawTexiOES using copybit hardware.
+ * Returns true if successful.
+ */
+inline bool drawTexiOESWithCopybit(GLint x, GLint y, GLint z,
+ GLint w, GLint h, ogles_context_t* c) {
+ if (!copybitQuickCheckContext(c)) {
+ return false;
+ }
+
+ return drawTexiOESWithCopybit_impl(x, y, z, w, h, c);
+}
+
+/*
+ * Tries to draw a triangle fan using copybit hardware.
+ * Returns true if successful.
+ */
+inline bool drawTrangleFanWithCopybit(ogles_context_t* c, GLint first,
+ GLsizei count) {
+ /*
+ * We are looking for the glDrawArrays call made by SurfaceFlinger.
+ */
+
+ if (!(copybitQuickCheckContext(c) && first == 0 && count == 4)) {
+ return false;
+ }
+
+ return drawTrangleFanWithCopybit_impl(c, first, count);
+}
+
+
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
+} // namespace android
+
+#endif // ANDROID_OPENGLES_COPYBIT_H
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index c44478d..f50257a 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -15,8 +15,6 @@
** limitations under the License.
*/
-#define LOG_TAG "EGL"
-
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
@@ -41,11 +39,17 @@
#include <pixelflinger/format.h>
#include <pixelflinger/pixelflinger.h>
+#include <private/ui/android_natives_priv.h>
+
#include "context.h"
#include "state.h"
#include "texture.h"
#include "matrix.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "gralloc_priv.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
#undef NELEM
#define NELEM(x) (sizeof(x)/sizeof(*(x)))
@@ -89,9 +93,9 @@
struct egl_display_t
{
egl_display_t() : type(0), initialized(0) { }
-
+
static egl_display_t& get_display(EGLDisplay dpy);
-
+
static EGLBoolean is_valid(EGLDisplay dpy) {
return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
}
@@ -140,18 +144,20 @@
egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
virtual ~egl_surface_t();
virtual bool isValid() const = 0;
-
+
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
+ virtual void connect() {}
+ virtual void disconnect() {}
virtual EGLint getWidth() const = 0;
virtual EGLint getHeight() const = 0;
- virtual void* getBits() const = 0;
virtual EGLint getHorizontalResolution() const;
virtual EGLint getVerticalResolution() const;
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
virtual EGLBoolean swapBuffers();
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
protected:
GGLSurface depth;
};
@@ -185,42 +191,161 @@
EGLint egl_surface_t::getSwapBehavior() const {
return EGL_BUFFER_PRESERVED;
}
+EGLBoolean egl_surface_t::setSwapRectangle(
+ EGLint l, EGLint t, EGLint w, EGLint h)
+{
+ return EGL_FALSE;
+}
// ----------------------------------------------------------------------------
-struct egl_window_surface_t : public egl_surface_t
+struct egl_window_surface_v2_t : public egl_surface_t
{
- egl_window_surface_t(
+ egl_window_surface_v2_t(
EGLDisplay dpy, EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window);
+ android_native_window_t* window);
- ~egl_window_surface_t();
+ ~egl_window_surface_v2_t();
- virtual bool isValid() const { return nativeWindow->magic == 0x600913; }
+ virtual bool isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; }
virtual EGLBoolean swapBuffers();
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLint getWidth() const { return nativeWindow->width; }
- virtual EGLint getHeight() const { return nativeWindow->height; }
- virtual void* getBits() const;
+ virtual void connect();
+ virtual void disconnect();
+ virtual EGLint getWidth() const { return buffer->width; }
+ virtual EGLint getHeight() const { return buffer->height; }
virtual EGLint getHorizontalResolution() const;
virtual EGLint getVerticalResolution() const;
virtual EGLint getRefreshRate() const;
virtual EGLint getSwapBehavior() const;
+ virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
+
private:
- egl_native_window_t* nativeWindow;
+ status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
+ status_t unlock(android_native_buffer_t* buf);
+ android_native_window_t* nativeWindow;
+ android_native_buffer_t* buffer;
+ android_native_buffer_t* previousBuffer;
+ gralloc_module_t const* module;
+ int width;
+ int height;
+ void* bits;
+ GGLFormat const* pixelFormatTable;
+
+ struct Rect {
+ inline Rect() { };
+ inline Rect(int32_t w, int32_t h)
+ : left(0), top(0), right(w), bottom(h) { }
+ inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
+ : left(l), top(t), right(r), bottom(b) { }
+ Rect& andSelf(const Rect& r) {
+ left = max(left, r.left);
+ top = max(top, r.top);
+ right = min(right, r.right);
+ bottom = min(bottom, r.bottom);
+ return *this;
+ }
+ bool isEmpty() const {
+ return (left>=right || top>=bottom);
+ }
+ void dump(char const* what) {
+ LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
+ what, left, top, right-left, bottom-top);
+ }
+
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+ };
+
+ struct Region {
+ inline Region() : count(0) { }
+ static Region subtract(const Rect& lhs, const Rect& rhs) {
+ Region reg;
+ Rect* storage = reg.storage;
+ if (!lhs.isEmpty()) {
+ if (lhs.top < rhs.top) { // top rect
+ storage->left = lhs.left;
+ storage->top = lhs.top;
+ storage->right = lhs.right;
+ storage->bottom = max(lhs.top, rhs.top);
+ storage++;
+ }
+ if (lhs.left < rhs.left) { // left-side rect
+ storage->left = lhs.left;
+ storage->top = max(lhs.top, rhs.top);
+ storage->right = max(lhs.left, rhs.left);
+ storage->bottom = min(lhs.bottom, rhs.bottom);
+ storage++;
+ }
+ if (lhs.right > rhs.right) { // right-side rect
+ storage->left = min(lhs.right, rhs.right);
+ storage->top = max(lhs.top, rhs.top);
+ storage->right = lhs.right;
+ storage->bottom = min(lhs.bottom, rhs.bottom);
+ storage++;
+ }
+ if (lhs.bottom > rhs.bottom) { // bottom rect
+ storage->left = lhs.left;
+ storage->top = min(lhs.bottom, rhs.bottom);
+ storage->right = lhs.right;
+ storage->bottom = lhs.bottom;
+ storage++;
+ }
+ reg.count = storage - reg.storage;
+ }
+ return reg;
+ }
+ bool isEmpty() const {
+ return count<=0;
+ }
+ ssize_t getRects(Rect const* * rects) const {
+ *rects = storage;
+ return count;
+ }
+ private:
+ Rect storage[4];
+ ssize_t count;
+ };
+
+ void copyBlt(
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Rect* reg, ssize_t count);
+
+ Rect dirtyRegion;
+ Rect oldDirtyRegion;
};
-egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy,
+egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
EGLConfig config,
int32_t depthFormat,
- egl_native_window_t* window)
- : egl_surface_t(dpy, config, depthFormat), nativeWindow(window)
+ android_native_window_t* window)
+ : egl_surface_t(dpy, config, depthFormat),
+ nativeWindow(window), buffer(0), previousBuffer(0), module(0),
+ bits(NULL)
{
+ hw_module_t const* pModule;
+ hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
+ module = reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ pixelFormatTable = gglGetPixelFormatTable();
+
+ // keep a reference on the window
+ nativeWindow->common.incRef(&nativeWindow->common);
+
+ // dequeue a buffer
+ nativeWindow->dequeueBuffer(nativeWindow, &buffer);
+
+ // allocate a corresponding depth-buffer
+ width = buffer->width;
+ height = buffer->height;
if (depthFormat) {
- depth.width = window->width;
- depth.height = window->height;
+ depth.width = width;
+ depth.height = height;
depth.stride = depth.width; // use the width here
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
@@ -228,76 +353,258 @@
return;
}
}
- nativeWindow->incRef(nativeWindow);
-}
-egl_window_surface_t::~egl_window_surface_t() {
- nativeWindow->decRef(nativeWindow);
+
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
}
-EGLBoolean egl_window_surface_t::swapBuffers()
+egl_window_surface_v2_t::~egl_window_surface_v2_t() {
+ if (buffer) {
+ buffer->common.decRef(&buffer->common);
+ }
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ }
+ nativeWindow->common.decRef(&nativeWindow->common);
+}
+
+void egl_window_surface_v2_t::connect()
{
- uint32_t flags = nativeWindow->swapBuffers(nativeWindow);
- if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
+ // Lock the buffer
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+ // pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+ LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ setError(EGL_BAD_ACCESS, EGL_NO_SURFACE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+}
+
+void egl_window_surface_v2_t::disconnect()
+{
+ if (buffer) {
+ bits = NULL;
+ unlock(buffer);
+ }
+}
+
+status_t egl_window_surface_v2_t::lock(
+ android_native_buffer_t* buf, int usage, void** vaddr)
+{
+ int err = module->lock(module, buf->handle,
+ usage, 0, 0, buf->width, buf->height, vaddr);
+ return err;
+}
+
+status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
+{
+ int err = module->unlock(module, buf->handle);
+ return err;
+}
+
+void egl_window_surface_v2_t::copyBlt(
+ android_native_buffer_t* dst, void* dst_vaddr,
+ android_native_buffer_t* src, void const* src_vaddr,
+ const Rect* reg, ssize_t count)
+{
+ // FIXME: use copybit if possible
+ // NOTE: dst and src must be the same format
+
+ Rect r;
+ const size_t bpp = pixelFormatTable[src->format].size;
+ const size_t dbpr = dst->stride * bpp;
+ const size_t sbpr = src->stride * bpp;
+
+ uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
+ uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
+
+ for (int i= 0 ; i<count ; i++) {
+ const Rect& r(reg[i]);
+ ssize_t w = r.right - r.left;
+ ssize_t h = r.bottom - r.top;
+ if (w <= 0 || h<=0) continue;
+ size_t size = w * bpp;
+ uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
+ uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
+ if (dbpr==sbpr && size==sbpr) {
+ size *= h;
+ h = 1;
+ }
+ do {
+ memcpy(d, s, size);
+ d += dbpr;
+ s += sbpr;
+ } while (--h > 0);
+ }
+}
+
+EGLBoolean egl_window_surface_v2_t::swapBuffers()
+{
+ /*
+ * Handle eglSetSwapRectangleANDROID()
+ * We copyback from the front buffer
+ */
+ if (!dirtyRegion.isEmpty()) {
+ dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
+ if (previousBuffer) {
+ const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
+ if (!copyBack.isEmpty()) {
+ Rect const* list;
+ ssize_t count = copyBack.getRects(&list);
+ // copy from previousBuffer to buffer
+ void* prevBits;
+ if (lock(previousBuffer,
+ GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR)
+ {
+ copyBlt(buffer, bits, previousBuffer, prevBits, list, count);
+ unlock(previousBuffer);
+ }
+ }
+ }
+ oldDirtyRegion = dirtyRegion;
+ }
+
+ if (previousBuffer) {
+ previousBuffer->common.decRef(&previousBuffer->common);
+ previousBuffer = 0;
+ }
+
+ unlock(buffer);
+ previousBuffer = buffer;
+ nativeWindow->queueBuffer(nativeWindow, buffer);
+ buffer = 0;
+
+ // dequeue a new buffer
+ nativeWindow->dequeueBuffer(nativeWindow, &buffer);
+
+ // TODO: lockBuffer should rather be executed when the very first
+ // direct rendering occurs.
+ nativeWindow->lockBuffer(nativeWindow, buffer);
+
+ // reallocate the depth-buffer if needed
+ if ((width != buffer->width) || (height != buffer->height)) {
// TODO: we probably should reset the swap rect here
// if the window size has changed
+ width = buffer->width;
+ height = buffer->height;
if (depth.data) {
free(depth.data);
- depth.width = nativeWindow->width;
- depth.height = nativeWindow->height;
- depth.stride = nativeWindow->stride;
+ depth.width = width;
+ depth.height = height;
+ depth.stride = buffer->stride;
depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+ setError(EGL_BAD_ALLOC, EGL_FALSE);
return EGL_FALSE;
}
}
}
+
+ // keep a reference on the buffer
+ buffer->common.incRef(&buffer->common);
+
+ // finally pin the buffer down
+ if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+ LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+ buffer, buffer->width, buffer->height);
+ setError(EGL_BAD_ACCESS, EGL_NO_SURFACE);
+ // FIXME: we should make sure we're not accessing the buffer anymore
+ }
+
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl)
+EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
+ EGLint l, EGLint t, EGLint w, EGLint h)
+{
+ dirtyRegion = Rect(l, t, l+w, t+h);
+ return EGL_TRUE;
+}
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+
+static bool supportedCopybitsDestinationFormat(int format) {
+ // Hardware supported and no destination alpha
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_YCbCr_422_SP:
+ case HAL_PIXEL_FORMAT_YCbCr_420_SP:
+ return true;
+ default:
+ return false;
+ }
+}
+#endif
+
+EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits;
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ gl->copybits.drawSurfaceFd = -1;
+ if (supportedCopybitsDestinationFormat(buffer.format)) {
+ buffer_handle_t handle = this->buffer->handle;
+ if (handle != NULL) {
+ private_handle_t* hand = private_handle_t::dynamicCast(handle);
+ if (hand != NULL) {
+ if (hand->usesPhysicallyContiguousMemory()) {
+ gl->copybits.drawSurfaceFd = hand->fd;
+ }
+ }
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
return EGL_TRUE;
}
-EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl)
+EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
{
GGLSurface buffer;
buffer.version = sizeof(GGLSurface);
- buffer.width = nativeWindow->width;
- buffer.height = nativeWindow->height;
- buffer.stride = nativeWindow->stride;
- buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
- buffer.format = nativeWindow->format;
+ buffer.width = this->buffer->width;
+ buffer.height = this->buffer->height;
+ buffer.stride = this->buffer->stride;
+ buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
+ buffer.format = this->buffer->format;
gl->rasterizer.procs.readBuffer(gl, &buffer);
return EGL_TRUE;
}
-void* egl_window_surface_t::getBits() const {
- return (GGLubyte*)nativeWindow->base + nativeWindow->offset;
-}
-EGLint egl_window_surface_t::getHorizontalResolution() const {
+EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getVerticalResolution() const {
+EGLint egl_window_surface_v2_t::getVerticalResolution() const {
return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
}
-EGLint egl_window_surface_t::getRefreshRate() const {
- return (nativeWindow->fps * EGL_DISPLAY_SCALING);
+EGLint egl_window_surface_v2_t::getRefreshRate() const {
+ return (60 * EGL_DISPLAY_SCALING); // FIXME
}
-EGLint egl_window_surface_t::getSwapBehavior() const {
- uint32_t flags = nativeWindow->flags;
- if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER)
- return EGL_BUFFER_DESTROYED;
- return EGL_BUFFER_PRESERVED;
+EGLint egl_window_surface_v2_t::getSwapBehavior() const
+{
+ /*
+ * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
+ * the content of the swapped buffer.
+ *
+ * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
+ *
+ * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
+ * only applies to the area specified by eglSetSwapRectangleANDROID(), that
+ * is, everything outside of this area is preserved.
+ *
+ * This implementation of EGL assumes the later case.
+ *
+ */
+
+ return EGL_BUFFER_DESTROYED;
}
// ----------------------------------------------------------------------------
@@ -311,12 +618,11 @@
virtual ~egl_pixmap_surface_t() { }
- virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
+ virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return nativePixmap.width; }
virtual EGLint getHeight() const { return nativePixmap.height; }
- virtual void* getBits() const { return nativePixmap.data; }
private:
egl_native_pixmap_t nativePixmap;
};
@@ -347,7 +653,7 @@
buffer.stride = nativePixmap.stride;
buffer.data = nativePixmap.data;
buffer.format = nativePixmap.format;
-
+
gl->rasterizer.procs.colorBuffer(gl, &buffer);
if (depth.data != gl->rasterizer.state.buffers.depth.data)
gl->rasterizer.procs.depthBuffer(gl, &depth);
@@ -376,12 +682,11 @@
virtual ~egl_pbuffer_surface_t();
- virtual bool isValid() const { return pbuffer.data != 0; }
+ virtual bool isValid() const { return pbuffer.data != 0; }
virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
virtual EGLint getWidth() const { return pbuffer.width; }
virtual EGLint getHeight() const { return pbuffer.height; }
- virtual void* getBits() const { return pbuffer.data; }
private:
GGLSurface pbuffer;
};
@@ -407,7 +712,7 @@
pbuffer.stride = w;
pbuffer.data = (GGLubyte*)malloc(size);
pbuffer.format = f;
-
+
if (depthFormat) {
depth.width = pbuffer.width;
depth.height = pbuffer.height;
@@ -468,7 +773,12 @@
static char const * const gVendorString = "Google Inc.";
static char const * const gVersionString = "1.2 Android Driver";
static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionsString = "";
+static char const * const gExtensionsString =
+ "EGL_KHR_image_base "
+ // "KHR_image_pixmap "
+ "EGL_ANDROID_image_native_buffer "
+ "EGL_ANDROID_swap_rectangle "
+ ;
// ----------------------------------------------------------------------------
@@ -496,6 +806,10 @@
(__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
{ "glQueryMatrixxOES",
(__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
+ { "glEGLImageTargetTexture2DOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
+ { "glEGLImageTargetRenderbufferStorageOES",
+ (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
{ "glClipPlanef",
(__eglMustCastToProperFunctionPointerType)&glClipPlanef },
{ "glClipPlanex",
@@ -512,7 +826,7 @@
(__eglMustCastToProperFunctionPointerType)&glGenBuffers },
};
-/*
+/*
* In the lists below, attributes names MUST be sorted.
* Additionally, all configs must be sorted according to
* the EGL specification.
@@ -523,7 +837,7 @@
{ EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
{ EGL_LEVEL, 0 },
{ EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_PIXELS,
+ { EGL_MAX_PBUFFER_PIXELS,
GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
{ EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
{ EGL_NATIVE_RENDERABLE, EGL_TRUE },
@@ -660,9 +974,9 @@
{
while (first <= last) {
int mid = (first + last) / 2;
- if (key > sortedArray[mid].key) {
+ if (key > sortedArray[mid].key) {
first = mid + 1;
- } else if (key < sortedArray[mid].key) {
+ } else if (key < sortedArray[mid].key) {
last = mid - 1;
} else {
return mid;
@@ -674,13 +988,13 @@
static int isAttributeMatching(int i, EGLint attr, EGLint val)
{
// look for the attribute in all of our configs
- config_pair_t const* configFound = gConfigs[i].array;
+ config_pair_t const* configFound = gConfigs[i].array;
int index = binarySearch<config_pair_t>(
gConfigs[i].array,
0, gConfigs[i].size-1,
attr);
if (index < 0) {
- configFound = config_base_attribute_list;
+ configFound = config_base_attribute_list;
index = binarySearch<config_pair_t>(
config_base_attribute_list,
0, NELEM(config_base_attribute_list)-1,
@@ -794,28 +1108,28 @@
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -828,9 +1142,9 @@
//if (EGLint(info.format) != pixelFormat)
// return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- egl_surface_t* surface =
- new egl_window_surface_t(dpy, config, depthFormat,
- static_cast<egl_native_window_t*>(window));
+ egl_surface_t* surface;
+ surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
+ static_cast<android_native_window_t*>(window));
if (!surface->isValid()) {
// there was a problem in the ctor, the error
@@ -863,28 +1177,28 @@
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -916,10 +1230,10 @@
EGLint surfaceType;
if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
return EGL_FALSE;
-
+
if (!(surfaceType & EGL_PBUFFER_BIT))
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
+
EGLint configID;
if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
return EGL_FALSE;
@@ -927,28 +1241,28 @@
int32_t depthFormat;
int32_t pixelFormat;
switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ case 0:
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = 0;
break;
case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
+ pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = 0;
break;
case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
+ pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
case 4:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = 0;
break;
case 5:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
+ pixelFormat = GGL_PIXEL_FORMAT_A_8;
depthFormat = GGL_PIXEL_FORMAT_Z_16;
break;
default:
@@ -1001,7 +1315,7 @@
egl_display_t& d = egl_display_t::get_display(dpy);
d.type = display;
return dpy;
- }
+ }
return EGL_NO_DISPLAY;
}
@@ -1009,10 +1323,10 @@
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
EGLBoolean res = EGL_TRUE;
egl_display_t& d = egl_display_t::get_display(dpy);
-
+
if (android_atomic_inc(&d.initialized) == 0) {
// initialize stuff here if needed
//pthread_mutex_lock(&gInitMutex);
@@ -1080,7 +1394,7 @@
*num_config = 0;
return EGL_TRUE;
}
-
+
int numAttributes = 0;
int numConfigs = NELEM(gConfigs);
uint32_t possibleMatch = (1<<numConfigs)-1;
@@ -1161,7 +1475,7 @@
{
return createWindowSurface(dpy, config, window, attrib_list);
}
-
+
EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
NativePixmapType pixmap,
const EGLint *attrib_list)
@@ -1174,7 +1488,7 @@
{
return createPbufferSurface(dpy, config, attrib_list);
}
-
+
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
@@ -1185,6 +1499,11 @@
return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (surface->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ if (surface->ctx) {
+ // FIXME: this surface is current check what the spec says
+ surface->disconnect();
+ surface->ctx = 0;
+ }
delete surface;
}
return EGL_TRUE;
@@ -1244,7 +1563,7 @@
*value = (wr * EGL_DISPLAY_SCALING) / hr;
} break;
case EGL_SWAP_BEHAVIOR:
- *value = surface->getSwapBehavior();
+ *value = surface->getSwapBehavior();
break;
default:
ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
@@ -1294,7 +1613,7 @@
}
EGLContext current_ctx = EGL_NO_CONTEXT;
-
+
if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
return setError(EGL_BAD_MATCH, EGL_FALSE);
@@ -1310,21 +1629,28 @@
egl_surface_t* r = (egl_surface_t*)read;
if ((d && d->ctx && d->ctx != ctx) ||
(r && r->ctx && r->ctx != ctx)) {
- // once of the surface is bound to a context in another thread
+ // one of the surface is bound to a context in another thread
return setError(EGL_BAD_ACCESS, EGL_FALSE);
}
}
- // TODO: call connect / disconnect on the surface
-
ogles_context_t* gl = (ogles_context_t*)ctx;
if (makeCurrent(gl) == 0) {
if (ctx) {
egl_context_t* c = egl_context_t::context(ctx);
egl_surface_t* d = (egl_surface_t*)draw;
egl_surface_t* r = (egl_surface_t*)read;
- c->read = read;
+
+ if (c->draw) {
+ reinterpret_cast<egl_surface_t*>(c->draw)->disconnect();
+ }
+ if (c->read) {
+ // FIXME: unlock/disconnect the read surface too
+ }
+
c->draw = draw;
+ c->read = read;
+
if (c->flags & egl_context_t::NEVER_CURRENT) {
c->flags &= ~egl_context_t::NEVER_CURRENT;
GLint w = 0;
@@ -1338,10 +1664,12 @@
ogles_scissor(gl, 0, 0, w, h);
}
if (d) {
+ d->connect();
d->ctx = ctx;
d->bindDrawSurface(gl);
}
if (r) {
+ // FIXME: lock/connect the read surface too
r->ctx = ctx;
r->bindReadSurface(gl);
}
@@ -1352,8 +1680,14 @@
egl_context_t* c = egl_context_t::context(current_ctx);
egl_surface_t* d = (egl_surface_t*)c->draw;
egl_surface_t* r = (egl_surface_t*)c->read;
- if (d) d->ctx = EGL_NO_CONTEXT;
- if (r) r->ctx = EGL_NO_CONTEXT;
+ if (d) {
+ d->ctx = EGL_NO_CONTEXT;
+ d->disconnect();
+ }
+ if (r) {
+ r->ctx = EGL_NO_CONTEXT;
+ // FIXME: unlock/disconnect the read surface too
+ }
}
}
return EGL_TRUE;
@@ -1425,7 +1759,7 @@
{
if (egl_display_t::is_valid(dpy) == EGL_FALSE)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
+
egl_surface_t* d = static_cast<egl_surface_t*>(draw);
if (d->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
@@ -1558,7 +1892,7 @@
}
// ----------------------------------------------------------------------------
-// Android extensions
+// EGL_EGLEXT_VERSION 3
// ----------------------------------------------------------------------------
void (*eglGetProcAddress (const char *procname))()
@@ -1571,3 +1905,80 @@
}
return NULL;
}
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ EGLBoolean result = EGL_FALSE;
+ return result;
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+ }
+ if (ctx != EGL_NO_CONTEXT) {
+ return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+ }
+ if (target != EGL_NATIVE_BUFFER_ANDROID) {
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+ native_buffer->common.incRef(&native_buffer->common);
+ return (EGLImageKHR)native_buffer;
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
+
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ if (native_buffer->common.version != sizeof(android_native_buffer_t))
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+
+ native_buffer->common.decRef(&native_buffer->common);
+
+ return EGL_TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// ANDROID extensions
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top, EGLint width, EGLint height)
+{
+ if (egl_display_t::is_valid(dpy) == EGL_FALSE)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ egl_surface_t* d = static_cast<egl_surface_t*>(draw);
+ if (d->dpy != dpy)
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+
+ // post the surface
+ d->setSwapRectangle(left, top, width, height);
+
+ return EGL_TRUE;
+}
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
index 5cbabea..a00f779 100644
--- a/opengl/libagl/state.cpp
+++ b/opengl/libagl/state.cpp
@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -28,12 +28,16 @@
#include "BufferObjectManager.h"
#include "TextureObjectManager.h"
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include <hardware/copybit.h>
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
namespace android {
// ----------------------------------------------------------------------------
static char const * const gVendorString = "Android";
-static char const * const gRendererString = "Android PixelFlinger 1.0";
+static char const * const gRendererString = "Android PixelFlinger 1.1";
static char const * const gVersionString = "OpenGL ES-CM 1.0";
static char const * const gExtensionsString =
"GL_OES_byte_coordinates " // OK
@@ -46,9 +50,9 @@
"GL_OES_query_matrix " // OK
// "GL_OES_point_size_array " // TODO
// "GL_OES_point_sprite " // TODO
+ "GL_OES_EGL_image " // OK
"GL_ARB_texture_compression " // OK
"GL_ARB_texture_non_power_of_two " // OK
- "GL_ANDROID_direct_texture " // OK
"GL_ANDROID_user_clip_plane " // OK
"GL_ANDROID_vertex_buffer_object " // OK
"GL_ANDROID_generate_mipmap " // OK
@@ -62,13 +66,13 @@
ogles_context_t *ogles_init(size_t extra)
{
void* const base = malloc(extra + sizeof(ogles_context_t) + 32);
- if (!base) return 0;
+ if (!base) return 0;
ogles_context_t *c =
(ogles_context_t *)((ptrdiff_t(base) + extra + 31) & ~0x1FL);
memset(c, 0, sizeof(ogles_context_t));
ggl_init_context(&(c->rasterizer));
-
+
// XXX: this should be passed as an argument
sp<EGLSurfaceManager> smgr(new EGLSurfaceManager());
c->surfaceManager = smgr.get();
@@ -87,13 +91,42 @@
c->rasterizer.base = base;
c->point.size = TRI_ONE;
c->line.width = TRI_ONE;
-
+
// in OpenGL, writing to the depth buffer is enabled by default.
c->rasterizer.procs.depthMask(c, 1);
-
+
// OpenGL enables dithering by default
c->rasterizer.procs.enable(c, GL_DITHER);
+ c->copybits.blitEngine = NULL;
+ c->copybits.minScale = 0;
+ c->copybits.maxScale = 0;
+ c->copybits.drawSurfaceFd = -1;
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ hw_module_t const* module;
+ if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
+ struct copybit_device_t* copyBits;
+ if (copybit_open(module, ©Bits) == 0) {
+ c->copybits.blitEngine = copyBits;
+ {
+ int minLim = copyBits->get(copyBits,
+ COPYBIT_MINIFICATION_LIMIT);
+ if (minLim != -EINVAL && minLim > 0) {
+ c->copybits.minScale = (1 << 16) / minLim;
+ }
+ }
+ {
+ int magLim = copyBits->get(copyBits,
+ COPYBIT_MAGNIFICATION_LIMIT);
+ if (magLim != -EINVAL && magLim > 0) {
+ c->copybits.maxScale = min(32*1024-1, magLim) << 16;
+ }
+ }
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
return c;
}
@@ -107,7 +140,12 @@
c->surfaceManager->decStrong(c);
c->bufferObjectManager->decStrong(c);
ggl_uninit_context(&(c->rasterizer));
- free(c->rasterizer.base);
+ free(c->rasterizer.base);
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (c->copybits.blitEngine != NULL) {
+ copybit_close((struct copybit_device_t*) c->copybits.blitEngine);
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
}
void _ogles_error(ogles_context_t* c, GLenum error)
@@ -188,7 +226,7 @@
// these need to fall through into the rasterizer
c->rasterizer.procs.enableDisable(c, cap, enabled);
break;
-
+
case GL_MULTISAMPLE:
case GL_SAMPLE_ALPHA_TO_COVERAGE:
case GL_SAMPLE_ALPHA_TO_ONE:
@@ -281,7 +319,7 @@
case GL_LINE_SMOOTH_HINT:
break;
case GL_POINT_SMOOTH_HINT:
- c->rasterizer.procs.enableDisable(c,
+ c->rasterizer.procs.enableDisable(c,
GGL_POINT_SMOOTH_NICE, mode==GL_NICEST);
break;
case GL_PERSPECTIVE_CORRECTION_HINT:
@@ -323,7 +361,7 @@
c->error = 0;
return ret;
}
-
+
if (c->rasterizer.error) {
const GLenum ret(c->rasterizer.error);
c->rasterizer.error = 0;
@@ -362,25 +400,25 @@
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].ah - formats[index].al;
- break;
+ break;
}
case GL_RED_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].rh - formats[index].rl;
- break;
+ break;
}
case GL_GREEN_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].gh - formats[index].gl;
- break;
+ break;
}
case GL_BLUE_BITS: {
int index = c->rasterizer.state.buffers.color.format;
GGLFormat const * formats = gglGetPixelFormatTable();
params[0] = formats[index].bh - formats[index].bl;
- break;
+ break;
}
case GL_COMPRESSED_TEXTURE_FORMATS:
params[ 0] = GL_PALETTE4_RGB8_OES;
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index b6f534b..d675107 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
**
-** http://www.apache.org/licenses/LICENSE-2.0
+** http://www.apache.org/licenses/LICENSE-2.0
**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -23,6 +23,13 @@
#include "texture.h"
#include "TextureObjectManager.h"
+#include <private/ui/android_natives_priv.h>
+
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+#include "copybit.h"
+#include "gralloc_priv.h"
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+
namespace android {
// ----------------------------------------------------------------------------
@@ -48,7 +55,7 @@
// each context has a default named (0) texture (not shared)
c->textures.defaultTexture = new EGLTextureObject();
c->textures.defaultTexture->incStrong(c);
-
+
// bind the default texture to each texture unit
for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
bindTextureTmu(c, i, 0, c->textures.defaultTexture);
@@ -96,7 +103,7 @@
}
}
-void ogles_validate_texture_impl(ogles_context_t* c)
+void ogles_validate_texture(ogles_context_t* c)
{
for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
if (c->rasterizer.state.texture[i].enable)
@@ -110,6 +117,66 @@
c->textures.tmu[tmu].dirty = flags;
}
+/*
+ * If the active textures are EGLImage, they need to be locked before
+ * they can be used.
+ *
+ * FIXME: code below is far from being optimal
+ *
+ */
+
+void ogles_lock_textures(ogles_context_t* c)
+{
+ for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
+ if (c->rasterizer.state.texture[i].enable) {
+ texture_unit_t& u(c->textures.tmu[i]);
+ android_native_buffer_t* native_buffer = u.texture->buffer;
+ if (native_buffer) {
+ c->rasterizer.procs.activeTexture(c, i);
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
+ continue;
+
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ void* vaddr;
+ int err = module->lock(module, native_buffer->handle,
+ GRALLOC_USAGE_SW_READ_OFTEN,
+ 0, 0, native_buffer->width, native_buffer->height,
+ &vaddr);
+
+ u.texture->setImageBits(vaddr);
+ c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
+ }
+ }
+ }
+}
+
+void ogles_unlock_textures(ogles_context_t* c)
+{
+ for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
+ if (c->rasterizer.state.texture[i].enable) {
+ texture_unit_t& u(c->textures.tmu[i]);
+ android_native_buffer_t* native_buffer = u.texture->buffer;
+ if (native_buffer) {
+ c->rasterizer.procs.activeTexture(c, i);
+ hw_module_t const* pModule;
+ if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule))
+ continue;
+
+ gralloc_module_t const* module =
+ reinterpret_cast<gralloc_module_t const*>(pModule);
+
+ module->unlock(module, native_buffer->handle);
+ u.texture->setImageBits(NULL);
+ c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
+ }
+ }
+ }
+ c->rasterizer.procs.activeTexture(c, c->textures.active);
+}
+
// ----------------------------------------------------------------------------
#if 0
#pragma mark -
@@ -255,7 +322,7 @@
u.texture->decStrong(c);
if (name == 0) {
- // 0 is our local texture object, not shared with anyone.
+ // 0 is our local texture object, not shared with anyone.
// But it affects all bound TMUs immediately.
// (we need to invalidate all units bound to this texture object)
tex = c->textures.defaultTexture;
@@ -273,7 +340,7 @@
u.texture = tex.get();
u.texture->incStrong(c);
u.name = name;
- invalidate_texture(c, active);
+ invalidate_texture(c, active);
return tex;
}
@@ -282,7 +349,7 @@
{
if (tex.get() == c->textures.tmu[tmu].texture)
return;
-
+
// free the reference to the previously bound object
texture_unit_t& u(c->textures.tmu[tmu]);
if (u.texture)
@@ -310,7 +377,7 @@
if (formatIdx == 0) { // we don't know what to do with this
return GL_INVALID_OPERATION;
}
-
+
// figure out the size we need as well as the stride
const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
const int32_t align = c->textures.unpackAlignment-1;
@@ -530,8 +597,8 @@
ogles_error(c, GL_INVALID_ENUM);
return;
}
-
- EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
+
+ EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
switch (pname) {
case GL_TEXTURE_WRAP_S:
if ((param == GL_REPEAT) ||
@@ -581,13 +648,12 @@
}
-static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
+
+static void drawTexxOESImp(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
ogles_context_t* c)
{
- // quickly reject empty rects
- if ((w|h) <= 0)
- return;
-
+ ogles_lock_textures(c);
+
const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
y = gglIntToFixed(cbSurface.height) - (y + h);
w >>= FIXED_BITS;
@@ -610,7 +676,7 @@
GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
u.dirty = 0xFF; // XXX: should be more subtle
- EGLTextureObject* textureObject = u.texture;
+ EGLTextureObject* textureObject = u.texture;
const GLint Ucr = textureObject->crop_rect[0] << 16;
const GLint Vcr = textureObject->crop_rect[1] << 16;
const GLint Wcr = textureObject->crop_rect[2] << 16;
@@ -641,11 +707,30 @@
c->rasterizer.procs.disable(c, GGL_W_LERP);
c->rasterizer.procs.disable(c, GGL_AA);
c->rasterizer.procs.shadeModel(c, GL_FLAT);
- c->rasterizer.procs.recti(c,
+ c->rasterizer.procs.recti(c,
gglFixedToIntRound(x),
gglFixedToIntRound(y),
gglFixedToIntRound(x)+w,
gglFixedToIntRound(y)+h);
+
+ ogles_unlock_textures(c);
+}
+
+static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
+ ogles_context_t* c)
+{
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTexiOESWithCopybit(gglFixedToIntRound(x),
+ gglFixedToIntRound(y), gglFixedToIntRound(z),
+ gglFixedToIntRound(w), gglFixedToIntRound(h), c)) {
+ return;
+ }
+#else
+ // quickly reject empty rects
+ if ((w|h) <= 0)
+ return;
+#endif
+ drawTexxOESImp(x, y, z, w, h, c);
}
static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_context_t* c)
@@ -656,14 +741,21 @@
// which is a lot faster.
if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) {
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ if (drawTexiOESWithCopybit(x, y, z, w, h, c)) {
+ return;
+ }
+#endif
const int tmu = 0;
texture_unit_t& u(c->textures.tmu[tmu]);
- EGLTextureObject* textureObject = u.texture;
+ EGLTextureObject* textureObject = u.texture;
const GLint Wcr = textureObject->crop_rect[2];
const GLint Hcr = textureObject->crop_rect[3];
if ((w == Wcr) && (h == -Hcr)) {
+#ifndef LIBAGL_USE_GRALLOC_COPYBITS
if ((w|h) <= 0) return; // quickly reject empty rects
+#endif
if (u.dirty) {
c->rasterizer.procs.activeTexture(c, tmu);
@@ -679,14 +771,14 @@
GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
u.dirty = 0xFF; // XXX: should be more subtle
c->rasterizer.procs.activeTexture(c, c->textures.active);
-
+
const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
y = cbSurface.height - (y + h);
const GLint Ucr = textureObject->crop_rect[0];
const GLint Vcr = textureObject->crop_rect[1];
const GLint s0 = Ucr - x;
const GLint t0 = (Vcr + Hcr) - y;
-
+
const GLuint tw = textureObject->surface.width;
const GLuint th = textureObject->surface.height;
if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) {
@@ -694,7 +786,9 @@
// in this case, so we just use the slow case, which
// at least won't crash
goto slow_case;
- }
+ }
+
+ ogles_lock_textures(c);
c->rasterizer.procs.texCoord2i(c, s0, t0);
const uint32_t enables = c->rasterizer.state.enables;
@@ -706,12 +800,15 @@
c->rasterizer.procs.disable(c, GGL_AA);
c->rasterizer.procs.shadeModel(c, GL_FLAT);
c->rasterizer.procs.recti(c, x, y, x+w, y+h);
+
+ ogles_unlock_textures(c);
+
return;
}
}
slow_case:
- drawTexxOES(
+ drawTexxOESImp(
gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z),
gglIntToFixed(w), gglIntToFixed(h),
c);
@@ -749,7 +846,7 @@
}
// Bind or create a texture
- sp<EGLTextureObject> tex;
+ sp<EGLTextureObject> tex;
if (texture == 0) {
// 0 is our local texture object
tex = c->textures.defaultTexture;
@@ -837,7 +934,7 @@
if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) {
ogles_error(c, GL_INVALID_ENUM);
return;
- }
+ }
if ((param<=0 || param>8) || (param & (param-1))) {
ogles_error(c, GL_INVALID_VALUE);
return;
@@ -945,7 +1042,7 @@
}
// "uncompress" the texture since pixelflinger doesn't support
- // any compressed texture format natively.
+ // any compressed texture format natively.
GLenum format;
GLenum type;
switch (internalformat) {
@@ -1009,7 +1106,7 @@
GLenum format, GLenum type, const GLvoid *pixels)
{
ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D && target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
+ if (target != GL_TEXTURE_2D) {
ogles_error(c, GL_INVALID_ENUM);
return;
}
@@ -1017,7 +1114,7 @@
ogles_error(c, GL_INVALID_VALUE);
return;
}
- if (format != internalformat) {
+ if (format != (GLenum)internalformat) {
ogles_error(c, GL_INVALID_OPERATION);
return;
}
@@ -1027,16 +1124,10 @@
int32_t size = 0;
GGLSurface* surface = 0;
- if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
- int error = createTextureSurface(c, &surface, &size,
- level, format, type, width, height);
- if (error) {
- ogles_error(c, error);
- return;
- }
- } else if (pixels == 0 || level != 0) {
- // pixel can't be null for direct texture
- ogles_error(c, GL_INVALID_OPERATION);
+ int error = createTextureSurface(c, &surface, &size,
+ level, format, type, width, height);
+ if (error) {
+ ogles_error(c, error);
return;
}
@@ -1057,18 +1148,12 @@
userSurface.compressedFormat = 0;
userSurface.data = (GLubyte*)pixels;
- if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) {
- int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height);
- if (err) {
- ogles_error(c, err);
- return;
- }
- generateMipmap(c, level);
- } else {
- // bind it to the texture unit
- sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
- tex->setSurface(&userSurface);
+ int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height);
+ if (err) {
+ ogles_error(c, err);
+ return;
}
+ generateMipmap(c, level);
}
}
@@ -1143,7 +1228,7 @@
int err = copyPixels(c,
surface, xoffset, yoffset,
- userSurface, 0, 0, width, height);
+ userSurface, 0, 0, width, height);
if (err) {
ogles_error(c, err);
return;
@@ -1196,7 +1281,7 @@
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE:
type = GL_UNSIGNED_BYTE;
- break;
+ break;
}
// figure out the format to use for the new texture
@@ -1206,7 +1291,7 @@
case GGL_PIXEL_FORMAT_RGBA_5551:
case GGL_PIXEL_FORMAT_RGBA_4444:
format = internalformat;
- break;
+ break;
case GGL_PIXEL_FORMAT_RGBX_8888:
case GGL_PIXEL_FORMAT_RGB_888:
case GGL_PIXEL_FORMAT_RGB_565:
@@ -1215,7 +1300,7 @@
case GL_LUMINANCE:
case GL_RGB:
format = internalformat;
- break;
+ break;
}
break;
}
@@ -1235,7 +1320,7 @@
ogles_error(c, error);
return;
}
-
+
// The bottom row is stored first in textures
GGLSurface txSurface(*surface);
txSurface.stride = -txSurface.stride;
@@ -1245,7 +1330,7 @@
int err = copyPixels(c,
txSurface, 0, 0,
- cbSurface, x, y, cbSurface.width, cbSurface.height);
+ cbSurface, x, y, cbSurface.width, cbSurface.height);
if (err) {
ogles_error(c, err);
}
@@ -1295,7 +1380,7 @@
int err = copyPixels(c,
surface, xoffset, yoffset,
- cbSurface, x, y, width, height);
+ cbSurface, x, y, width, height);
if (err) {
ogles_error(c, err);
return;
@@ -1365,7 +1450,7 @@
return;
}
- ggl->colorBuffer(ggl, &userSurface); // destination is user buffer
+ ggl->colorBuffer(ggl, &userSurface); // destination is user buffer
ggl->bindTexture(ggl, &readSurface); // source is read-buffer
ggl->texCoord2i(ggl, x, readSurface.height - (y + height));
ggl->recti(ggl, 0, 0, width, height);
@@ -1419,3 +1504,56 @@
ogles_context_t* c = ogles_context_t::get();
drawTexxOES(x, y, z, w, h, c);
}
+
+// ----------------------------------------------------------------------------
+#if 0
+#pragma mark -
+#pragma mark EGL Image Extension
+#endif
+
+void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
+{
+ ogles_context_t* c = ogles_context_t::get();
+ if (target != GL_TEXTURE_2D) {
+ ogles_error(c, GL_INVALID_ENUM);
+ return;
+ }
+
+ android_native_buffer_t* native_buffer = (android_native_buffer_t*)image;
+ if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
+ ogles_error(c, GL_INVALID_VALUE);
+ return;
+ }
+ if (native_buffer->common.version != sizeof(android_native_buffer_t)) {
+ ogles_error(c, GL_INVALID_VALUE);
+ return;
+ }
+
+ // bind it to the texture unit
+ sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
+ tex->setImage(native_buffer);
+
+ /*
+ * Here an implementation can retrieve the buffer_handle_t of this buffer
+ * which gives it access to an arbitrary-defined kernel resource
+ * (or anything else for that matter).
+ * There needs to be an intimate knowledge between GLES and buffer_handle_t,
+ * so make sure to validate the handle before using it.
+ * Typically, buffer_handle_t comes from the gralloc HAL which is provided
+ * by the implementor of GLES.
+ *
+ */
+#ifdef LIBAGL_USE_GRALLOC_COPYBITS
+ tex->copybits_fd = -1;
+ private_handle_t* hand;
+ if ((hand = private_handle_t::dynamicCast(native_buffer->handle)) != NULL) {
+ if (hand->usesPhysicallyContiguousMemory()) {
+ tex->copybits_fd = hand->fd;
+ }
+ }
+#endif // LIBAGL_USE_GRALLOC_COPYBITS
+}
+
+void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
+{
+}
diff --git a/opengl/libagl/texture.h b/opengl/libagl/texture.h
index 5c57948..98f7550 100644
--- a/opengl/libagl/texture.h
+++ b/opengl/libagl/texture.h
@@ -32,13 +32,9 @@
void ogles_init_texture(ogles_context_t* c);
void ogles_uninit_texture(ogles_context_t* c);
-void ogles_validate_texture_impl(ogles_context_t* c);
-
-inline void ogles_validate_texture(ogles_context_t* c) {
- if (c->rasterizer.state.enables & GGL_ENABLE_TMUS)
- ogles_validate_texture_impl(c);
-}
-
+void ogles_validate_texture(ogles_context_t* c);
+void ogles_lock_textures(ogles_context_t* c);
+void ogles_unlock_textures(ogles_context_t* c);
}; // namespace android
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 5ba6b76..538e943 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -7,8 +7,7 @@
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
- EGL/egl.cpp \
- EGL/gpu.cpp \
+ EGL/egl.cpp \
#
LOCAL_SHARED_LIBRARIES += libcutils libutils libui
@@ -23,6 +22,8 @@
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
+LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_CFLAGS += -fvisibility=hidden
include $(BUILD_SHARED_LIBRARY)
@@ -51,6 +52,8 @@
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
+LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\"
+LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_CFLAGS += -fvisibility=hidden
include $(BUILD_SHARED_LIBRARY)
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 25e31ee..7cdf494 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -14,8 +14,6 @@
** limitations under the License.
*/
-#define LOG_TAG "libEGL"
-
#include <ctype.h>
#include <string.h>
#include <errno.h>
@@ -38,6 +36,8 @@
#include <cutils/memory.h>
#include <utils/RefBase.h>
+#include <utils/threads.h>
+#include <utils/KeyedVector.h>
#include "hooks.h"
#include "egl_impl.h"
@@ -55,7 +55,15 @@
static char const * const gVendorString = "Android";
static char const * const gVersionString = "1.31 Android META-EGL";
static char const * const gClientApiString = "OpenGL ES";
-static char const * const gExtensionString = "";
+static char const * const gExtensionString =
+ "EGL_KHR_image "
+ "EGL_KHR_image_base "
+ "EGL_KHR_image_pixmap "
+ "EGL_ANDROID_image_native_buffer "
+ "EGL_ANDROID_swap_rectangle "
+ ;
+
+// ----------------------------------------------------------------------------
template <int MAGIC>
struct egl_object_t
@@ -87,21 +95,15 @@
struct egl_surface_t : public egl_object_t<'_srf'>
{
egl_surface_t(EGLDisplay dpy, EGLSurface surface,
- NativeWindowType window, int impl, egl_connection_t const* cnx)
- : dpy(dpy), surface(surface), window(window), impl(impl), cnx(cnx)
+ int impl, egl_connection_t const* cnx)
+ : dpy(dpy), surface(surface), impl(impl), cnx(cnx)
{
// NOTE: window must be incRef'ed and connected already
}
~egl_surface_t() {
- if (window) {
- if (window->disconnect)
- window->disconnect(window);
- window->decRef(window);
- }
}
EGLDisplay dpy;
EGLSurface surface;
- NativeWindowType window;
int impl;
egl_connection_t const* cnx;
};
@@ -121,6 +123,18 @@
egl_connection_t const* cnx;
};
+struct egl_image_t : public egl_object_t<'_img'>
+{
+ egl_image_t(EGLDisplay dpy, EGLContext context)
+ : dpy(dpy), context(context)
+ {
+ memset(images, 0, sizeof(images));
+ }
+ EGLDisplay dpy;
+ EGLConfig context;
+ EGLImageKHR images[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+};
+
struct tls_t
{
tls_t() : error(EGL_SUCCESS), ctx(0) { }
@@ -262,14 +276,8 @@
return tls->ctx;
}
-
/*****************************************************************************/
-class ISurfaceComposer;
-const sp<ISurfaceComposer>& getSurfaceFlinger();
-request_gpu_t* gpu_acquire(void* user);
-int gpu_release(void*, request_gpu_t* gpu);
-
static __attribute__((noinline))
void *load_driver(const char* driver, gl_hooks_t* hooks)
{
@@ -312,7 +320,6 @@
*curr++ = f;
api++;
}
-
gl_hooks_t::gl_t* gl = &hooks->gl;
curr = (__eglMustCastToProperFunctionPointerType*)gl;
api = gl_names;
@@ -352,16 +359,6 @@
*curr++ = f;
api++;
}
-
- // hook this driver up with surfaceflinger if needed
- register_gpu_t register_gpu =
- (register_gpu_t)dlsym(dso, "oem_register_gpu");
-
- if (register_gpu != NULL) {
- if (getSurfaceFlinger() != 0) {
- register_gpu(dso, gpu_acquire, gpu_release);
- }
- }
}
return dso;
}
@@ -412,6 +409,14 @@
};
static const extention_map_t gExtentionMap[] = {
+ { "eglLockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
+ { "eglUnlockSurfaceKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
+ { "eglCreateImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
+ { "eglDestroyImageKHR",
+ (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
};
static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS];
@@ -429,6 +434,12 @@
// ----------------------------------------------------------------------------
+/*
+ * To "loose" the GPU, use something like
+ * gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST];
+ *
+ */
+
static int gl_context_lost() {
setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
return 0;
@@ -491,6 +502,11 @@
return egl_to_native_cast<egl_context_t>(context);
}
+static inline
+egl_image_t* get_image(EGLImageKHR image) {
+ return egl_to_native_cast<egl_image_t>(image);
+}
+
static egl_connection_t* validate_display_config(
EGLDisplay dpy, EGLConfig config,
egl_display_t const*& dp, int& impl, int& index)
@@ -540,6 +556,24 @@
}
+EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
+{
+ EGLContext context = getContext();
+ if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
+ return EGL_NO_IMAGE_KHR;
+
+ egl_context_t const * const c = get_context(context);
+ if (!c->isValid())
+ return EGL_NO_IMAGE_KHR;
+
+ egl_image_t const * const i = get_image(image);
+ if (!i->isValid())
+ return EGL_NO_IMAGE_KHR;
+
+ return i->images[c->impl];
+}
+
+
EGLDisplay egl_init_displays(NativeDisplayType display)
{
if (sEarlyInitState) {
@@ -573,7 +607,7 @@
property_get("debug.egl.hw", value, "1");
if (atoi(value) != 0) {
cnx->hooks = &gHooks[IMPL_HARDWARE];
- cnx->dso = load_driver("libhgl.so", cnx->hooks);
+ cnx->dso = load_driver("libhgl2.so", cnx->hooks);
} else {
LOGD("3D hardware acceleration is disabled");
}
@@ -909,26 +943,12 @@
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
if (cnx) {
- // window must be connected upon calling underlying
- // eglCreateWindowSurface
- if (window) {
- window->incRef(window);
- if (window->connect)
- window->connect(window);
- }
-
EGLSurface surface = cnx->hooks->egl.eglCreateWindowSurface(
dp->dpys[i], dp->configs[i][index], window, attrib_list);
if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, surface, window, i, cnx);
+ egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
return s;
}
-
- // something went wrong, disconnect and free window
- // (will disconnect() automatically)
- if (window) {
- window->decRef(window);
- }
}
return EGL_NO_SURFACE;
}
@@ -944,7 +964,7 @@
EGLSurface surface = cnx->hooks->egl.eglCreatePixmapSurface(
dp->dpys[i], dp->configs[i][index], pixmap, attrib_list);
if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx);
+ egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
return s;
}
}
@@ -961,7 +981,7 @@
EGLSurface surface = cnx->hooks->egl.eglCreatePbufferSurface(
dp->dpys[i], dp->configs[i][index], attrib_list);
if (surface != EGL_NO_SURFACE) {
- egl_surface_t* s = new egl_surface_t(dpy, surface, NULL, i, cnx);
+ egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
return s;
}
}
@@ -1428,3 +1448,144 @@
}
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
}
+
+// ----------------------------------------------------------------------------
+// EGL_EGLEXT_VERSION 3
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
+ const EGLint *attrib_list)
+{
+ EGLBoolean result = EGL_FALSE;
+ if (!validate_display_surface(dpy, surface))
+ return result;
+
+ egl_display_t const * const dp = get_display(dpy);
+ egl_surface_t const * const s = get_surface(surface);
+
+ if (s->cnx->hooks->egl.eglLockSurfaceKHR) {
+ result = s->cnx->hooks->egl.eglLockSurfaceKHR(
+ dp->dpys[s->impl], s->surface, attrib_list);
+ }
+ return result;
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
+{
+ EGLBoolean result = EGL_FALSE;
+ if (!validate_display_surface(dpy, surface))
+ return result;
+
+ egl_display_t const * const dp = get_display(dpy);
+ egl_surface_t const * const s = get_surface(surface);
+
+ if (s->cnx->hooks->egl.eglUnlockSurfaceKHR) {
+ result = s->cnx->hooks->egl.eglUnlockSurfaceKHR(
+ dp->dpys[s->impl], s->surface);
+ }
+ return result;
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
+ EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+ if (ctx != EGL_NO_CONTEXT) {
+ if (!validate_display_context(dpy, ctx))
+ return EGL_NO_IMAGE_KHR;
+ egl_display_t const * const dp = get_display(dpy);
+ egl_context_t * const c = get_context(ctx);
+ // since we have an EGLContext, we know which implementation to use
+ EGLImageKHR image = c->cnx->hooks->egl.eglCreateImageKHR(
+ dp->dpys[c->impl], c->context, target, buffer, attrib_list);
+ if (image == EGL_NO_IMAGE_KHR)
+ return image;
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ result->images[c->impl] = image;
+ return (EGLImageKHR)result;
+ } else {
+ // EGL_NO_CONTEXT is a valid parameter
+ egl_display_t const * const dp = get_display(dpy);
+ if (dp == 0) {
+ return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
+ }
+ // since we don't have a way to know which implementation to call,
+ // we're calling all of them
+
+ EGLImageKHR implImages[IMPL_NUM_DRIVERS_IMPLEMENTATIONS];
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ implImages[i] = EGL_NO_IMAGE_KHR;
+ if (cnx->dso) {
+ if (cnx->hooks->egl.eglCreateImageKHR) {
+ implImages[i] = cnx->hooks->egl.eglCreateImageKHR(
+ dp->dpys[i], ctx, target, buffer, attrib_list);
+ if (implImages[i] != EGL_NO_IMAGE_KHR) {
+ success = true;
+ }
+ }
+ }
+ }
+ if (!success)
+ return EGL_NO_IMAGE_KHR;
+
+ egl_image_t* result = new egl_image_t(dpy, ctx);
+ memcpy(result->images, implImages, sizeof(implImages));
+ return (EGLImageKHR)result;
+ }
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+ egl_display_t const * const dp = get_display(dpy);
+ if (dp == 0) {
+ return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+ }
+
+ egl_image_t* image = get_image(img);
+ if (!image->isValid()) {
+ return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+ }
+
+ bool success = false;
+ for (int i=0 ; i<IMPL_NUM_DRIVERS_IMPLEMENTATIONS ; i++) {
+ egl_connection_t* const cnx = &gEGLImpl[i];
+ if (image->images[i] != EGL_NO_IMAGE_KHR) {
+ if (cnx->dso) {
+ if (cnx->hooks->egl.eglCreateImageKHR) {
+ if (cnx->hooks->egl.eglDestroyImageKHR(
+ dp->dpys[i], image->images[i])) {
+ success = true;
+ }
+ }
+ }
+ }
+ }
+ if (!success)
+ return EGL_FALSE;
+
+ delete image;
+
+ return EGL_FALSE;
+}
+
+
+// ----------------------------------------------------------------------------
+// ANDROID extensions
+// ----------------------------------------------------------------------------
+
+EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
+ EGLint left, EGLint top, EGLint width, EGLint height)
+{
+ if (!validate_display_surface(dpy, draw))
+ return EGL_FALSE;
+ egl_display_t const * const dp = get_display(dpy);
+ egl_surface_t const * const s = get_surface(draw);
+ if (s->cnx->hooks->egl.eglSetSwapRectangleANDROID) {
+ return s->cnx->hooks->egl.eglSetSwapRectangleANDROID(dp->dpys[s->impl],
+ s->surface, left, top, width, height);
+ }
+ return EGL_FALSE;
+}
+
diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp
index 384b59a..3204d9a 100644
--- a/opengl/libs/GLES_CM/gl.cpp
+++ b/opengl/libs/GLES_CM/gl.cpp
@@ -14,8 +14,6 @@
** limitations under the License.
*/
-#define LOG_TAG "GLES_CM"
-
#include <ctype.h>
#include <string.h>
#include <errno.h>
@@ -121,16 +119,25 @@
/*
- * These GL calls are special because they need to call into EGL to retrieve
- * some informations before they can execute.
+ * These GL calls are special because they need to EGL to retrieve some
+ * informations before they can execute.
*/
+extern "C" void __glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
+extern "C" void __glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
+
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ __glEGLImageTargetTexture2DOES(target, implImage);
}
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
{
+ GLeglImageOES implImage =
+ (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image);
+ __glEGLImageTargetRenderbufferStorageOES(target, image);
}
diff --git a/opengl/libs/egl_entries.in b/opengl/libs/egl_entries.in
index 3b4551b..1fe2b57 100644
--- a/opengl/libs/egl_entries.in
+++ b/opengl/libs/egl_entries.in
@@ -50,3 +50,7 @@
EGL_ENTRY(EGLBoolean, eglUnlockSurfaceKHR, EGLDisplay, EGLSurface)
EGL_ENTRY(EGLImageKHR, eglCreateImageKHR, EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint *)
EGL_ENTRY(EGLBoolean, eglDestroyImageKHR, EGLDisplay, EGLImageKHR)
+
+/* ANDROID extensions */
+
+EGL_ENTRY(EGLBoolean, eglSetSwapRectangleANDROID, EGLDisplay, EGLSurface, EGLint, EGLint, EGLint, EGLint)
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
index 312b176..80455d0 100644
--- a/opengl/libs/egl_impl.h
+++ b/opengl/libs/egl_impl.h
@@ -38,6 +38,8 @@
int unavailable;
};
+EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);
+
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
diff --git a/opengl/tests/copybits/Android.mk b/opengl/tests/copybits/Android.mk
new file mode 100644
index 0000000..2876a1e
--- /dev/null
+++ b/opengl/tests/copybits/Android.mk
@@ -0,0 +1,18 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ copybits.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libEGL \
+ libGLESv1_CM \
+ libui
+
+LOCAL_MODULE:= test-opengl-copybits
+
+LOCAL_MODULE_TAGS := tests
+
+##include $(BUILD_EXECUTABLE)
+
diff --git a/opengl/tests/copybits/copybits.cpp b/opengl/tests/copybits/copybits.cpp
new file mode 100644
index 0000000..404932a
--- /dev/null
+++ b/opengl/tests/copybits/copybits.cpp
@@ -0,0 +1,752 @@
+// Test software OpenGL hardware accelleration using copybits.
+
+#define LOG_TAG "copybits_test"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <sys/types.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+
+#include <ui/PixelFormat.h>
+
+#include <cutils/log.h>
+#include <cutils/native_handle.h>
+
+#include <utils/Atomic.h>
+
+#include <private/ui/SharedState.h>
+
+#include <hardware/gralloc.h>
+#include <hardware/hardware.h>
+
+#define EGL_EGLEXT_PROTOTYPES
+#define GL_GLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+extern "C" EGLNativeWindowType android_createDisplaySurface(void);
+
+using namespace android;
+
+EGLDisplay eglDisplay;
+EGLSurface eglSurface;
+EGLContext eglContext;
+GLuint texture;
+
+hw_module_t const* gralloc_module;
+alloc_device_t *sAllocDev;
+
+#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */
+
+int init_gl_surface();
+void free_gl_surface();
+void init_scene();
+
+int create_physical_texture();
+int readTimer();
+
+// ===========================================================================
+// Buffer and implementation of android_native_buffer_t
+// ===========================================================================
+
+class NativeBuffer;
+
+class Buffer : public android_native_buffer_t,
+ public LightRefBase<Buffer>
+{
+public:
+
+ // creates w * h buffer
+ Buffer(uint32_t w, uint32_t h, PixelFormat format, int usage);
+
+ // return status
+ status_t initCheck() const;
+
+
+ uint32_t getWidth() const { return mWidth; }
+ uint32_t getHeight() const { return mHeight; }
+ uint32_t getStride() const { return mStride; }
+ uint32_t getUsage() const { return mUsage; }
+ PixelFormat getPixelFormat() const { return mFormat; }
+ buffer_handle_t getHandle() const { return mBufferHandle; }
+
+ android_native_buffer_t* getNativeBuffer() const;
+
+ void setPixel(int x, int y, int r, int g, int b, int a);
+
+private:
+ friend class LightRefBase<Buffer>;
+ Buffer(const Buffer& rhs);
+ ~Buffer();
+ Buffer& operator = (const Buffer& rhs);
+ const Buffer& operator = (const Buffer& rhs) const;
+
+ status_t initSize(uint32_t w, uint32_t h);
+
+ static void incRef(android_native_base_t* buffer);
+ static void decRef(android_native_base_t* buffer);
+ static int getHandlePriv(android_native_buffer_t const * buffer,
+ buffer_handle_t* handle);
+
+ buffer_handle_t mBufferHandle;
+ ssize_t mInitCheck;
+
+ uint32_t mWidth;
+ uint32_t mHeight;
+ uint32_t mStride;
+ uint32_t mVStride;
+ PixelFormat mFormat;
+ void* mData;
+ uint32_t mUsage;
+};
+
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, int usage)
+ : mBufferHandle(0), mInitCheck(NO_INIT),
+ mWidth(0), mHeight(0), mStride(0), mVStride(0), mFormat(format), mData(0),
+ mUsage(usage)
+{
+ common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+ common.version = sizeof(android_native_buffer_t);
+ common.incRef = incRef;
+ common.decRef = decRef;
+ android_native_buffer_t::getHandle = getHandlePriv;
+ if (w>0 && h>0) {
+ mInitCheck = initSize(w, h);
+ }
+}
+
+Buffer::~Buffer()
+{
+ if (mBufferHandle) {
+
+ gralloc_module_t* mod = (gralloc_module_t*)sAllocDev->common.module;
+ mod->unmap(mod, mBufferHandle);
+
+ sAllocDev->free(sAllocDev, mBufferHandle);
+ }
+}
+
+void Buffer::incRef(android_native_base_t* buffer) {
+ Buffer* self = static_cast<Buffer*>(
+ reinterpret_cast<android_native_buffer_t *>(buffer));
+ self->incStrong(self);
+}
+
+void Buffer::decRef(android_native_base_t* buffer) {
+ Buffer* self = static_cast<Buffer*>(
+ reinterpret_cast<android_native_buffer_t *>(buffer));
+ self->decStrong(self);
+}
+
+int Buffer::getHandlePriv(android_native_buffer_t const * buffer,
+ buffer_handle_t* handle) {
+ Buffer const * self = static_cast<Buffer const *>(buffer);
+ *handle = self->getHandle();
+ return 0;
+}
+
+status_t Buffer::initCheck() const {
+ return mInitCheck;
+}
+
+android_native_buffer_t* Buffer::getNativeBuffer() const
+{
+ Buffer* that = const_cast<Buffer*>(this);
+ that->android_native_buffer_t::width = mWidth;
+ that->android_native_buffer_t::height = mHeight;
+ that->android_native_buffer_t::stride = mStride;
+ that->android_native_buffer_t::format = mFormat;
+ that->android_native_buffer_t::usage = mUsage;
+ that->android_native_buffer_t::bits = mData;
+ return static_cast<android_native_buffer_t*>(that);
+}
+
+status_t Buffer::initSize(uint32_t w, uint32_t h)
+{
+ status_t err = NO_ERROR;
+
+ int32_t stride;
+ err = sAllocDev->alloc(sAllocDev, w, h, mFormat, mUsage, &mBufferHandle, &stride);
+
+ if (err == NO_ERROR) {
+ void* addr = 0;
+ gralloc_module_t* mod = (gralloc_module_t*)sAllocDev->common.module;
+ err = mod->map(mod, mBufferHandle, &addr);
+ if (err == NO_ERROR) {
+ mData = addr;
+ mWidth = w;
+ mHeight = h;
+ mStride = stride;
+ mVStride = 0;
+ }
+ }
+
+ return err;
+}
+
+void Buffer::setPixel(int x, int y, int r, int g, int b, int a) {
+ if (x < 0 || (unsigned int) x >= mWidth
+ || y < 0 || (unsigned int) y >= mHeight) {
+ // clipped
+ return;
+ }
+ int index = mStride * y + x;
+ switch (mFormat) {
+ case HAL_PIXEL_FORMAT_RGB_565: {
+ unsigned short val = (unsigned short) (
+ ((0x1f & (r >> 3)) << 11)
+ | ((0x3f & (g >> 2)) << 5)
+ | (0x1f & (b >> 3)));
+ ((unsigned short*) mData)[index]= val;
+ }
+ break;
+ case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR
+ unsigned int val = (unsigned int)
+ (((a & 0xff) << 24)
+ | ((b & 0xff) << 16)
+ | ((g & 0xff) << 8)
+ | (r & 0xff));
+ ((unsigned int*) mData)[index] = val;
+ }
+ break;
+ default:
+ // Unsupported pixel format
+ break;
+ }
+}
+
+
+static void gluLookAt(float eyeX, float eyeY, float eyeZ,
+ float centerX, float centerY, float centerZ, float upX, float upY,
+ float upZ)
+{
+ // See the OpenGL GLUT documentation for gluLookAt for a description
+ // of the algorithm. We implement it in a straightforward way:
+
+ float fx = centerX - eyeX;
+ float fy = centerY - eyeY;
+ float fz = centerZ - eyeZ;
+
+ // Normalize f
+ float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
+ fx *= rlf;
+ fy *= rlf;
+ fz *= rlf;
+
+ // Normalize up
+ float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
+ upX *= rlup;
+ upY *= rlup;
+ upZ *= rlup;
+
+ // compute s = f x up (x means "cross product")
+
+ float sx = fy * upZ - fz * upY;
+ float sy = fz * upX - fx * upZ;
+ float sz = fx * upY - fy * upX;
+
+ // compute u = s x f
+ float ux = sy * fz - sz * fy;
+ float uy = sz * fx - sx * fz;
+ float uz = sx * fy - sy * fx;
+
+ float m[16] ;
+ m[0] = sx;
+ m[1] = ux;
+ m[2] = -fx;
+ m[3] = 0.0f;
+
+ m[4] = sy;
+ m[5] = uy;
+ m[6] = -fy;
+ m[7] = 0.0f;
+
+ m[8] = sz;
+ m[9] = uz;
+ m[10] = -fz;
+ m[11] = 0.0f;
+
+ m[12] = 0.0f;
+ m[13] = 0.0f;
+ m[14] = 0.0f;
+ m[15] = 1.0f;
+
+ glMultMatrixf(m);
+ glTranslatef(-eyeX, -eyeY, -eyeZ);
+}
+
+int init_gralloc() {
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+
+ if (err == 0) {
+ gralloc_open(gralloc_module, &sAllocDev);
+ }
+ return err;
+}
+
+int init_gl_surface(void)
+{
+ EGLint numConfigs = 1;
+ EGLConfig myConfig = {0};
+ EGLint attrib[] =
+ {
+ EGL_DEPTH_SIZE, 16,
+ EGL_NONE
+ };
+
+ printf("init_gl_surface\n");
+ if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )
+ {
+ printf("eglGetDisplay failed\n");
+ return 0;
+ }
+
+ if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )
+ {
+ printf("eglInitialize failed\n");
+ return 0;
+ }
+
+ if ( eglChooseConfig(eglDisplay, attrib, &myConfig, 1, &numConfigs) != EGL_TRUE )
+ {
+ printf("eglChooseConfig failed\n");
+ return 0;
+ }
+
+ if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig,
+ android_createDisplaySurface(), 0)) == EGL_NO_SURFACE )
+ {
+ printf("eglCreateWindowSurface failed\n");
+ return 0;
+ }
+
+ if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )
+ {
+ printf("eglCreateContext failed\n");
+ return 0;
+ }
+
+ if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )
+ {
+ printf("eglMakeCurrent failed\n");
+ return 0;
+ }
+
+ return 1;
+}
+
+void free_gl_surface(void)
+{
+ if (eglDisplay != EGL_NO_DISPLAY)
+ {
+ eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE,
+ EGL_NO_SURFACE, EGL_NO_CONTEXT );
+ eglDestroyContext( eglDisplay, eglContext );
+ eglDestroySurface( eglDisplay, eglSurface );
+ eglTerminate( eglDisplay );
+ eglDisplay = EGL_NO_DISPLAY;
+ }
+}
+
+void init_scene(void)
+{
+ glDisable(GL_DITHER);
+ glEnable(GL_CULL_FACE);
+ float ratio = 320.0f / 480.0f;
+ glViewport(0, 0, 320, 480);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustumf(-ratio, ratio, -1, 1, 1, 10);
+
+ glMatrixMode(GL_MODELVIEW);
+
+ glLoadIdentity();
+ gluLookAt(
+ 0, 0, 3, // eye
+ 0, 0, 0, // center
+ 0, 1, 0); // up
+
+ glEnable(GL_TEXTURE_2D);
+}
+
+// #define USE_ALPHA_COLOR
+
+#define USE_GL_REPLACE
+// #define USE_GL_MODULATE
+
+// #define USE_BLEND
+
+#define USE_565
+// #define USE_8888
+
+// #define USE_NEAREST
+#define USE_LINEAR
+
+#define USE_SCALE
+
+void setSmoothGradient(Buffer* bufferObject) {
+ int pixels = bufferObject->getHeight() * bufferObject->getWidth();
+ int step = 0;
+ for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
+ for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
+ int grey = step * 255 / pixels;
+ bufferObject->setPixel(x, y, grey, grey, grey, 255);
+ ++step;
+ }
+ }
+}
+
+void setSmoothAlphaGradient(Buffer* bufferObject) {
+ int pixels = bufferObject->getHeight() * bufferObject->getWidth();
+ int step = 0;
+ for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
+ for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
+ int grey = step * 255 / pixels;
+ bufferObject->setPixel(x, y, 255, 255, 255, grey);
+ ++step;
+ }
+ }
+}
+
+void setOrientedCheckerboard(Buffer* bufferObject) {
+ bufferObject->setPixel(0, 0, 0, 0, 0, 255);
+ for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) {
+ bufferObject->setPixel(x, 0, 0, 255, 0, 255);
+ }
+ for (unsigned int y = 1; y < bufferObject->getHeight(); y++) {
+ for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
+ if ((x ^ y ) & 1) {
+ bufferObject->setPixel(x, y, 255, 255, 255, 255);
+ } else {
+ bufferObject->setPixel(x, y, 255, 0, 0, 255);
+ }
+ }
+ }
+}
+
+int create_physical_texture(unsigned int w, unsigned int h)
+{
+
+#ifdef USE_565
+ PixelFormat format = HAL_PIXEL_FORMAT_RGB_565;
+#else
+ PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888;
+#endif
+ int usage = GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_TEXTURE |
+ GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */
+ int32_t stride;
+ buffer_handle_t handle;
+
+ // Allocate the hardware buffer
+ Buffer* bufferObject = new Buffer(w, h, format, usage);
+
+ android_native_buffer_t* buffer = bufferObject->getNativeBuffer();
+
+ buffer->common.incRef(&buffer->common);
+
+ // create the new EGLImageKHR
+ EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE };
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+ (EGLClientBuffer)buffer, attrs);
+ if (image == EGL_NO_IMAGE_KHR) {
+ printf("Could not create an image %d\n", eglGetError());
+ return -1;
+ }
+
+ if (buffer->bits == NULL) {
+ printf("No bits allocated for image.\n");
+ return -2;
+ }
+
+ setOrientedCheckerboard(bufferObject);
+ // setSmoothGradient(bufferObject);
+ // setSmoothAlphaGradient(bufferObject);
+
+ glGenTextures(1, &texture);
+ glBindTexture(GL_TEXTURE_2D, texture);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
+#ifdef USE_LINEAR
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+#elif defined(USE_NEAREST)
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+#endif
+
+#ifdef USE_GL_REPLACE
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+#elif defined(USE_GL_MODULATE)
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+#endif
+
+#ifdef USE_ALPHA_COLOR
+ glColor4f(1.0f, 1.0f, 1.0f, 0.4f);
+#else
+ glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
+#endif
+
+#ifdef USE_BLEND
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#endif
+ return 0;
+}
+
+static const int SCALE_COUNT = 12;
+
+int scale(int base, int factor) {
+ static const float kTable[SCALE_COUNT] = {
+ 0.1f, 0.25f, 0.5f, 0.75f, 1.0f,
+ 1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f
+ };
+ return base * kTable[factor];
+}
+
+class Timer {
+ struct timeval first;
+ double elapsedSeconds;
+
+public:
+ Timer() {}
+ void start() {
+ gettimeofday(&first, NULL);
+ }
+
+ void stop() {
+ struct timeval second,
+ elapsed;
+ gettimeofday(&second, NULL);
+
+ if (first.tv_usec > second.tv_usec) {
+ second.tv_usec += 1000000;
+ second.tv_sec--;
+ }
+
+ elapsedSeconds = (second.tv_sec - first.tv_sec) +
+ (second.tv_usec - first.tv_usec) / 1000000.0;
+ }
+
+ double getElapsedSeconds() {
+ return elapsedSeconds;
+ }
+
+ double getElapsedMs() {
+ return elapsedSeconds* 1000.0f;
+ }
+};
+
+int testTime()
+{
+ static const int WIDTH = 320;
+ static const int HEIGHT = 480;
+ static const int SCALE = 8;
+
+ if (create_physical_texture(WIDTH, HEIGHT) != 0) {
+ return -1;
+ }
+ // Need to do a dummy eglSwapBuffers first. Don't know why.
+ glClearColor(0.4, 1.0, 0.4, 0.4);
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(eglDisplay, eglSurface);
+
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+
+#if defined(USE_SCALE)
+ static const int scaleOffset = 0;
+#else
+ static const int scaleOffset = 1;
+#endif
+ printf("ms\n");
+ for(int j = 0; j < SCALE; j++) {
+ int w = WIDTH >> (j + scaleOffset);
+ int h = HEIGHT >> j;
+ int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip.
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
+ Timer timer;
+ timer.start();
+
+ int copyCount = 1000;
+ for (int i = 0; i < copyCount; i++) {
+ glDrawTexiOES(0, 0, 0, w, h);
+ }
+
+ timer.stop();
+ printf("%g\n", timer.getElapsedMs() / copyCount);
+ }
+
+ eglSwapBuffers(eglDisplay, eglSurface);
+ return 0;
+}
+
+int testStretch()
+{
+ static const int WIDTH = 8;
+ static const int HEIGHT = 8;
+
+ if (create_physical_texture(WIDTH, HEIGHT) != 0) {
+ return -1;
+ }
+ // Need to do a dummy eglSwapBuffers first. Don't know why.
+ glClearColor(0.4, 1.0, 0.4, 0.4);
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(eglDisplay, eglSurface);
+
+ int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip.
+ glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
+
+ for(int frame = 0; frame < 2; frame++) {
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ int baseX = 10;
+ for (int x = 0; x < SCALE_COUNT; x++) {
+ int baseY = 10;
+ int width = scale(WIDTH, x);
+ for (int y = 0; y < SCALE_COUNT; y++) {
+ int height = scale(HEIGHT, y);
+ glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16);
+ baseY += height + 10;
+ }
+ baseX += width + 10;
+ }
+
+ eglSwapBuffers(eglDisplay, eglSurface);
+ }
+ return 0;
+}
+
+int testRot90()
+{
+ static const int WIDTH = 8;
+ static const int HEIGHT = 8;
+
+ if (create_physical_texture(WIDTH, HEIGHT) != 0) {
+ return -1;
+ }
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrthof(0, 320, 480, 0, 0, 1);
+
+ glMatrixMode(GL_MODELVIEW);
+
+ glLoadIdentity();
+
+ // Need to do a dummy eglSwapBuffers first. Don't know why.
+ glClearColor(0.4, 0.4, 0.4, 0.4);
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(eglDisplay, eglSurface);
+
+ glEnable(GL_TEXTURE_2D);
+ glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
+ glDisable(GL_BLEND);
+ glShadeModel(GL_FLAT);
+ glDisable(GL_DITHER);
+ glDisable(GL_CULL_FACE);
+
+ for(int frame = 0; frame < 2; frame++) {
+ glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+ int baseX = 10;
+ for (int x = 0; x < SCALE_COUNT; x++) {
+ int baseY = 10;
+ int width = scale(WIDTH, x);
+ for (int y = 0; y < SCALE_COUNT; y++) {
+ int height = scale(HEIGHT, y);
+
+ // Code copied from SurfaceFlinger LayerBase.cpp
+
+ const GLfixed texCoords[4][2] = {
+ { 0, 0 },
+ { 0, 0x10000 },
+ { 0x10000, 0x10000 },
+ { 0x10000, 0 }
+ };
+
+ GLfixed fx = baseX << 16;
+ GLfixed fy = baseY << 16;
+ GLfixed fw = width << 16;
+ GLfixed fh = height << 16;
+
+ /*
+ * Vertex pattern:
+ * (2)--(3)
+ * |\ |
+ * | \ |
+ * | \ |
+ * | \|
+ * (1)--(0)
+ *
+ */
+
+ const GLfixed vertices[4][2] = {
+ {fx + fw, fy},
+ {fx, fy},
+ {fx, fy + fh},
+ {fx + fw, fy + fh}
+ };
+
+ static const bool rotate90 = true;
+
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glVertexPointer(2, GL_FIXED, 0, vertices);
+ glTexCoordPointer(2, GL_FIXED, 0, texCoords);
+
+ LOGW("testRot90 %d, %d %d, %d", baseX, baseY, width, height);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ baseY += height + 10;
+ }
+ baseX += width + 10;
+ }
+
+ eglSwapBuffers(eglDisplay, eglSurface);
+ }
+ return 0;
+}
+
+int main(int argc, char **argv)
+{
+
+ int q;
+ int start, end;
+
+ if (init_gralloc()) {
+ printf("gralloc initialization failed - exiting\n");
+ return 0;
+ }
+
+ printf("Initializing EGL...\n");
+
+ if(!init_gl_surface())
+ {
+ printf("GL initialisation failed - exiting\n");
+ return 0;
+ }
+
+ init_scene();
+
+ printf("Start test...\n");
+ // testTime();
+ // testStretch();
+ testRot90();
+ free_gl_surface();
+
+ return 0;
+}