Remove warning

Change-Id: Ia1523d02dc2b7f58ca26a142a5aef710792a5f3d
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 3433d0e..771ac45 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -22,6 +22,7 @@
 		Extensions.cpp \
 		FboCache.cpp \
 		GradientCache.cpp \
+		Image.cpp \
 		Layer.cpp \
 		LayerCache.cpp \
 		LayerRenderer.cpp \
diff --git a/libs/hwui/Image.cpp b/libs/hwui/Image.cpp
new file mode 100644
index 0000000..35ca40d
--- /dev/null
+++ b/libs/hwui/Image.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <utils/Log.h>
+
+#include "Image.h"
+
+namespace android {
+namespace uirenderer {
+
+Image::Image(sp<GraphicBuffer> buffer) {
+    // Create the EGLImage object that maps the GraphicBuffer
+    EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
+    EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
+
+    mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
+            EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
+
+    if (mImage == EGL_NO_IMAGE_KHR) {
+        ALOGW("Error creating image (%#x)", eglGetError());
+        mTexture = 0;
+    } else {
+        // Create a 2D texture to sample from the EGLImage
+        glGenTextures(1, &mTexture);
+        glBindTexture(GL_TEXTURE_2D, mTexture);
+        glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
+
+        GLenum status = GL_NO_ERROR;
+        while ((status = glGetError()) != GL_NO_ERROR) {
+            ALOGW("Error creating image (%#x)", status);
+        }
+    }
+}
+
+Image::~Image() {
+    if (mImage != EGL_NO_IMAGE_KHR) {
+        eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
+        mImage = EGL_NO_IMAGE_KHR;
+
+        glDeleteTextures(1, &mTexture);
+        mTexture = 0;
+    }
+}
+
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/Image.h b/libs/hwui/Image.h
index 3f2978f..2514535 100644
--- a/libs/hwui/Image.h
+++ b/libs/hwui/Image.h
@@ -17,8 +17,6 @@
 #ifndef ANDROID_HWUI_IMAGE_H
 #define ANDROID_HWUI_IMAGE_H
 
-#define LOG_TAG "OpenGLRenderer"
-
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 
@@ -27,8 +25,6 @@
 
 #include <ui/GraphicBuffer.h>
 
-#include <utils/Log.h>
-
 namespace android {
 namespace uirenderer {
 
@@ -42,40 +38,8 @@
      * cannot be created, getTexture() will return 0 and getImage() will
      * return EGL_NO_IMAGE_KHR.
      */
-    Image(sp<GraphicBuffer> buffer) {
-        // Create the EGLImage object that maps the GraphicBuffer
-        EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
-        EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
-        EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
-
-        mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
-                EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
-
-        if (mImage == EGL_NO_IMAGE_KHR) {
-            ALOGW("Error creating image (%#x)", eglGetError());
-            mTexture = 0;
-        } else {
-            // Create a 2D texture to sample from the EGLImage
-            glGenTextures(1, &mTexture);
-            glBindTexture(GL_TEXTURE_2D, mTexture);
-            glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
-
-            GLenum status = GL_NO_ERROR;
-            while ((status = glGetError()) != GL_NO_ERROR) {
-                ALOGW("Error creating image (%#x)", status);
-            }
-        }
-    }
-
-    ~Image() {
-        if (mImage != EGL_NO_IMAGE_KHR) {
-            eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
-            mImage = EGL_NO_IMAGE_KHR;
-
-            glDeleteTextures(1, &mTexture);
-            mTexture = 0;
-        }
-    }
+    Image(sp<GraphicBuffer> buffer);
+    ~Image();
 
     /**
      * Returns the name of the GL texture that can be used to sample