Remove USE_DISPLAY_LIST_PROPERTIES flag
This flag was still hanging around pending any need to disable
DisplayList properties. But things seem stable, so it's time to clean up
and simplify the code.
At the same time, I reduced redundance in DisplayList dimensions. We
used to call drawDisplayList() with width/height parameters that were
used to do a clip reject. This is redundant with the DisplayList properties
that set the bounds of the DisplayList; the left/right and top/bottom properties
represent the same width/height properties formerly used in drawDisplayList().
The new approach is to not pass dimensions to drawDisplayList(), but to
instead pull those dimensions directly from the DisplayList when needed.
Change-Id: I8871beff03b1d4be95f7c6e079c31a71d31e0c56
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 3910739..7e19932 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -143,18 +143,16 @@
void DisplayList::clearResources() {
sk_free((void*) mReader.base());
- if (USE_DISPLAY_LIST_PROPERTIES) {
- delete mTransformMatrix;
- delete mTransformCamera;
- delete mTransformMatrix3D;
- delete mStaticMatrix;
- delete mAnimationMatrix;
- mTransformMatrix = NULL;
- mTransformCamera = NULL;
- mTransformMatrix3D = NULL;
- mStaticMatrix = NULL;
- mAnimationMatrix = NULL;
- }
+ delete mTransformMatrix;
+ delete mTransformCamera;
+ delete mTransformMatrix3D;
+ delete mStaticMatrix;
+ delete mAnimationMatrix;
+ mTransformMatrix = NULL;
+ mTransformCamera = NULL;
+ mTransformMatrix3D = NULL;
+ mStaticMatrix = NULL;
+ mAnimationMatrix = NULL;
Caches& caches = Caches::getInstance();
@@ -274,6 +272,7 @@
indent[count] = '\0';
ALOGD("%sStart display list (%p, %s)", (char*) indent + 2, this, mName.string());
+ ALOGD("%s%s %d", indent, "Save", SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
int saveCount = renderer.getSaveCount() - 1;
outputViewProperties(renderer, (char*) indent);
@@ -377,11 +376,9 @@
break;
case DrawDisplayList: {
DisplayList* displayList = getDisplayList();
- uint32_t width = getUInt();
- uint32_t height = getUInt();
int32_t flags = getInt();
ALOGD("%s%s %p, %dx%d, 0x%x %d", (char*) indent, OP_NAMES[op],
- displayList, width, height, flags, level + 1);
+ displayList, mWidth, mHeight, flags, level + 1);
renderer.outputDisplayList(displayList, level + 1);
}
break;
@@ -664,64 +661,60 @@
}
void DisplayList::outputViewProperties(OpenGLRenderer& renderer, char* indent) {
- if (USE_DISPLAY_LIST_PROPERTIES) {
- updateMatrix();
- if (mLeft != 0 || mTop != 0) {
- ALOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
- }
- if (mStaticMatrix) {
+ updateMatrix();
+ if (mLeft != 0 || mTop != 0) {
+ ALOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
+ }
+ if (mStaticMatrix) {
+ ALOGD("%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
+ indent, "ConcatMatrix (static)", mStaticMatrix,
+ mStaticMatrix->get(0), mStaticMatrix->get(1),
+ mStaticMatrix->get(2), mStaticMatrix->get(3),
+ mStaticMatrix->get(4), mStaticMatrix->get(5),
+ mStaticMatrix->get(6), mStaticMatrix->get(7),
+ mStaticMatrix->get(8));
+ }
+ if (mAnimationMatrix) {
+ ALOGD("%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
+ indent, "ConcatMatrix (animation)", mAnimationMatrix,
+ mAnimationMatrix->get(0), mAnimationMatrix->get(1),
+ mAnimationMatrix->get(2), mAnimationMatrix->get(3),
+ mAnimationMatrix->get(4), mAnimationMatrix->get(5),
+ mAnimationMatrix->get(6), mAnimationMatrix->get(7),
+ mAnimationMatrix->get(8));
+ }
+ if (mMatrixFlags != 0) {
+ if (mMatrixFlags == TRANSLATION) {
+ ALOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
+ } else {
ALOGD("%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix (static)", mStaticMatrix,
- mStaticMatrix->get(0), mStaticMatrix->get(1),
- mStaticMatrix->get(2), mStaticMatrix->get(3),
- mStaticMatrix->get(4), mStaticMatrix->get(5),
- mStaticMatrix->get(6), mStaticMatrix->get(7),
- mStaticMatrix->get(8));
+ indent, "ConcatMatrix", mTransformMatrix,
+ mTransformMatrix->get(0), mTransformMatrix->get(1),
+ mTransformMatrix->get(2), mTransformMatrix->get(3),
+ mTransformMatrix->get(4), mTransformMatrix->get(5),
+ mTransformMatrix->get(6), mTransformMatrix->get(7),
+ mTransformMatrix->get(8));
}
- if (mAnimationMatrix) {
- ALOGD("%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix (animation)", mAnimationMatrix,
- mAnimationMatrix->get(0), mAnimationMatrix->get(1),
- mAnimationMatrix->get(2), mAnimationMatrix->get(3),
- mAnimationMatrix->get(4), mAnimationMatrix->get(5),
- mAnimationMatrix->get(6), mAnimationMatrix->get(7),
- mAnimationMatrix->get(8));
- }
- if (mMatrixFlags != 0) {
- if (mMatrixFlags == TRANSLATION) {
- ALOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
- } else {
- ALOGD("%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix", mTransformMatrix,
- mTransformMatrix->get(0), mTransformMatrix->get(1),
- mTransformMatrix->get(2), mTransformMatrix->get(3),
- mTransformMatrix->get(4), mTransformMatrix->get(5),
- mTransformMatrix->get(6), mTransformMatrix->get(7),
- mTransformMatrix->get(8));
- }
- }
- if (mAlpha < 1 && !mCaching) {
- // TODO: should be able to store the size of a DL at record time and not
- // have to pass it into this call. In fact, this information might be in the
- // location/size info that we store with the new native transform data.
- int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
- if (mClipChildren) {
- flags |= SkCanvas::kClipToLayer_SaveFlag;
- }
- ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
- (float) 0, (float) 0, (float) mRight - mLeft, (float) mBottom - mTop,
- mMultipliedAlpha, flags);
- }
+ }
+ if (mAlpha < 1 && !mCaching) {
+ // TODO: should be able to store the size of a DL at record time and not
+ // have to pass it into this call. In fact, this information might be in the
+ // location/size info that we store with the new native transform data.
+ int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
if (mClipChildren) {
- ALOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
- (float) mRight - mLeft, (float) mBottom - mTop);
+ flags |= SkCanvas::kClipToLayer_SaveFlag;
}
+ ALOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
+ (float) 0, (float) 0, (float) mRight - mLeft, (float) mBottom - mTop,
+ mMultipliedAlpha, flags);
+ }
+ if (mClipChildren) {
+ ALOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
+ (float) mRight - mLeft, (float) mBottom - mTop);
}
}
-void DisplayList::setViewProperties(OpenGLRenderer& renderer, uint32_t width, uint32_t height,
- uint32_t level) {
- if (USE_DISPLAY_LIST_PROPERTIES) {
+void DisplayList::setViewProperties(OpenGLRenderer& renderer, uint32_t level) {
#if DEBUG_DISPLAY_LIST
uint32_t count = (level + 1) * 2;
char indent[count + 1];
@@ -730,73 +723,72 @@
}
indent[count] = '\0';
#endif
- updateMatrix();
- if (mLeft != 0 || mTop != 0) {
- DISPLAY_LIST_LOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
- renderer.translate(mLeft, mTop);
- }
- if (mStaticMatrix) {
+ updateMatrix();
+ if (mLeft != 0 || mTop != 0) {
+ DISPLAY_LIST_LOGD("%s%s %d, %d", indent, "Translate (left, top)", mLeft, mTop);
+ renderer.translate(mLeft, mTop);
+ }
+ if (mStaticMatrix) {
+ DISPLAY_LIST_LOGD(
+ "%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
+ indent, "ConcatMatrix (static)", mStaticMatrix,
+ mStaticMatrix->get(0), mStaticMatrix->get(1),
+ mStaticMatrix->get(2), mStaticMatrix->get(3),
+ mStaticMatrix->get(4), mStaticMatrix->get(5),
+ mStaticMatrix->get(6), mStaticMatrix->get(7),
+ mStaticMatrix->get(8));
+ renderer.concatMatrix(mStaticMatrix);
+ } else if (mAnimationMatrix) {
+ DISPLAY_LIST_LOGD(
+ "%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
+ indent, "ConcatMatrix (animation)", mAnimationMatrix,
+ mAnimationMatrix->get(0), mAnimationMatrix->get(1),
+ mAnimationMatrix->get(2), mAnimationMatrix->get(3),
+ mAnimationMatrix->get(4), mAnimationMatrix->get(5),
+ mAnimationMatrix->get(6), mAnimationMatrix->get(7),
+ mAnimationMatrix->get(8));
+ renderer.concatMatrix(mAnimationMatrix);
+ }
+ if (mMatrixFlags != 0) {
+ if (mMatrixFlags == TRANSLATION) {
+ DISPLAY_LIST_LOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
+ renderer.translate(mTranslationX, mTranslationY);
+ } else {
DISPLAY_LIST_LOGD(
"%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix (static)", mStaticMatrix,
- mStaticMatrix->get(0), mStaticMatrix->get(1),
- mStaticMatrix->get(2), mStaticMatrix->get(3),
- mStaticMatrix->get(4), mStaticMatrix->get(5),
- mStaticMatrix->get(6), mStaticMatrix->get(7),
- mStaticMatrix->get(8));
- renderer.concatMatrix(mStaticMatrix);
- } else if (mAnimationMatrix) {
- DISPLAY_LIST_LOGD(
- "%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix (animation)", mAnimationMatrix,
- mAnimationMatrix->get(0), mAnimationMatrix->get(1),
- mAnimationMatrix->get(2), mAnimationMatrix->get(3),
- mAnimationMatrix->get(4), mAnimationMatrix->get(5),
- mAnimationMatrix->get(6), mAnimationMatrix->get(7),
- mAnimationMatrix->get(8));
- renderer.concatMatrix(mAnimationMatrix);
+ indent, "ConcatMatrix", mTransformMatrix,
+ mTransformMatrix->get(0), mTransformMatrix->get(1),
+ mTransformMatrix->get(2), mTransformMatrix->get(3),
+ mTransformMatrix->get(4), mTransformMatrix->get(5),
+ mTransformMatrix->get(6), mTransformMatrix->get(7),
+ mTransformMatrix->get(8));
+ renderer.concatMatrix(mTransformMatrix);
}
- if (mMatrixFlags != 0) {
- if (mMatrixFlags == TRANSLATION) {
- DISPLAY_LIST_LOGD("%s%s %f, %f", indent, "Translate", mTranslationX, mTranslationY);
- renderer.translate(mTranslationX, mTranslationY);
- } else {
- DISPLAY_LIST_LOGD(
- "%s%s %p: [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f] [%.2f, %.2f, %.2f]",
- indent, "ConcatMatrix", mTransformMatrix,
- mTransformMatrix->get(0), mTransformMatrix->get(1),
- mTransformMatrix->get(2), mTransformMatrix->get(3),
- mTransformMatrix->get(4), mTransformMatrix->get(5),
- mTransformMatrix->get(6), mTransformMatrix->get(7),
- mTransformMatrix->get(8));
- renderer.concatMatrix(mTransformMatrix);
+ }
+ if (mAlpha < 1 && !mCaching) {
+ if (!mHasOverlappingRendering) {
+ DISPLAY_LIST_LOGD("%s%s %.2f", indent, "SetAlpha", mAlpha);
+ renderer.setAlpha(mAlpha);
+ } else {
+ // TODO: should be able to store the size of a DL at record time and not
+ // have to pass it into this call. In fact, this information might be in the
+ // location/size info that we store with the new native transform data.
+ int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
+ if (mClipChildren) {
+ flags |= SkCanvas::kClipToLayer_SaveFlag;
}
+ DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
+ (float) 0, (float) 0, (float) mRight - mLeft, (float) mBottom - mTop,
+ mMultipliedAlpha, flags);
+ renderer.saveLayerAlpha(0, 0, mRight - mLeft, mBottom - mTop,
+ mMultipliedAlpha, flags);
}
- if (mAlpha < 1 && !mCaching) {
- if (!mHasOverlappingRendering) {
- DISPLAY_LIST_LOGD("%s%s %.2f", indent, "SetAlpha", mAlpha);
- renderer.setAlpha(mAlpha);
- } else {
- // TODO: should be able to store the size of a DL at record time and not
- // have to pass it into this call. In fact, this information might be in the
- // location/size info that we store with the new native transform data.
- int flags = SkCanvas::kHasAlphaLayer_SaveFlag;
- if (mClipChildren) {
- flags |= SkCanvas::kClipToLayer_SaveFlag;
- }
- DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f, %d, 0x%x", indent, "SaveLayerAlpha",
- (float) 0, (float) 0, (float) mRight - mLeft, (float) mBottom - mTop,
- mMultipliedAlpha, flags);
- renderer.saveLayerAlpha(0, 0, mRight - mLeft, mBottom - mTop,
- mMultipliedAlpha, flags);
- }
- }
- if (mClipChildren) {
- DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
- (float) mRight - mLeft, (float) mBottom - mTop);
- renderer.clipRect(0, 0, mRight - mLeft, mBottom - mTop,
- SkRegion::kIntersect_Op);
- }
+ }
+ if (mClipChildren) {
+ DISPLAY_LIST_LOGD("%s%s %.2f, %.2f, %.2f, %.2f", indent, "ClipRect", 0.0f, 0.0f,
+ (float) mRight - mLeft, (float) mBottom - mTop);
+ renderer.clipRect(0, 0, mRight - mLeft, mBottom - mTop,
+ SkRegion::kIntersect_Op);
}
}
@@ -805,8 +797,7 @@
* in the output() function, since that function processes the same list of opcodes for the
* purposes of logging display list info for a given view.
*/
-status_t DisplayList::replay(OpenGLRenderer& renderer, uint32_t width,
- uint32_t height, Rect& dirty, int32_t flags, uint32_t level) {
+status_t DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level) {
status_t drawGlStatus = 0;
TextContainer text;
mReader.rewind();
@@ -825,14 +816,11 @@
#endif
renderer.startMark(mName.string());
- int restoreTo = 0;
- if (USE_DISPLAY_LIST_PROPERTIES) {
- DISPLAY_LIST_LOGD("%s%s %d", indent, "Save",
- SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
- restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
- }
- setViewProperties(renderer, width, height, level);
- if (USE_DISPLAY_LIST_PROPERTIES && renderer.quickReject(0, 0, width, height)) {
+ int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
+ DISPLAY_LIST_LOGD("%s%s %d %d", indent, "Save",
+ SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo);
+ setViewProperties(renderer, level);
+ if (renderer.quickReject(0, 0, mWidth, mHeight)) {
DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, "RestoreToCount", restoreTo);
renderer.restoreToCount(restoreTo);
renderer.endMark();
@@ -963,13 +951,10 @@
break;
case DrawDisplayList: {
DisplayList* displayList = getDisplayList();
- uint32_t width = getUInt();
- uint32_t height = getUInt();
int32_t flags = getInt();
DISPLAY_LIST_LOGD("%s%s %p, %dx%d, 0x%x %d", (char*) indent, OP_NAMES[op],
- displayList, width, height, flags, level + 1);
- drawGlStatus |= renderer.drawDisplayList(displayList, width,
- height, dirty, flags, level + 1);
+ displayList, mWidth, mHeight, flags, level + 1);
+ drawGlStatus |= renderer.drawDisplayList(displayList, dirty, flags, level + 1);
}
break;
case DrawLayer: {
@@ -1247,10 +1232,8 @@
}
}
- if (USE_DISPLAY_LIST_PROPERTIES) {
- DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, "RestoreToCount", restoreTo);
- renderer.restoreToCount(restoreTo);
- }
+ DISPLAY_LIST_LOGD("%s%s %d", (char*) indent, "RestoreToCount", restoreTo);
+ renderer.restoreToCount(restoreTo);
renderer.endMark();
DISPLAY_LIST_LOGD("%sDone (%p, %s), returning %d", (char*) indent + 2, this, mName.string(),
@@ -1437,13 +1420,12 @@
}
status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList,
- uint32_t width, uint32_t height, Rect& dirty, int32_t flags, uint32_t level) {
+ Rect& dirty, int32_t flags, uint32_t level) {
// dirty is an out parameter and should not be recorded,
// it matters only when replaying the display list
addOp(DisplayList::DrawDisplayList);
addDisplayList(displayList);
- addSize(width, height);
addInt(flags);
return DrawGlInfo::kStatusDone;
}
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index fe0c94d..a7fc23a 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -49,10 +49,6 @@
#define DISPLAY_LIST_LOGD(...)
#endif
-// Set to 1 to enable native processing of View properties. 0 by default. Eventually this
-// will go away and we will always use this approach for accelerated apps.
-#define USE_DISPLAY_LIST_PROPERTIES 1
-
#define TRANSLATION 0x0001
#define ROTATION 0x0002
#define ROTATION_3D 0x0004
@@ -127,8 +123,7 @@
static const char* OP_NAMES[];
- void setViewProperties(OpenGLRenderer& renderer, uint32_t width, uint32_t height,
- uint32_t level);
+ void setViewProperties(OpenGLRenderer& renderer, uint32_t level);
void outputViewProperties(OpenGLRenderer& renderer, char* indent);
ANDROID_API size_t getSize();
@@ -137,8 +132,7 @@
void initFromDisplayListRenderer(const DisplayListRenderer& recorder, bool reusing = false);
- status_t replay(OpenGLRenderer& renderer, uint32_t width, uint32_t height,
- Rect& dirty, int32_t flags, uint32_t level = 0);
+ status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level = 0);
void output(OpenGLRenderer& renderer, uint32_t level = 0);
@@ -393,6 +387,14 @@
mCaching = caching;
}
+ int getWidth() {
+ return mWidth;
+ }
+
+ int getHeight() {
+ return mHeight;
+ }
+
private:
void init();
@@ -563,8 +565,8 @@
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
- virtual status_t drawDisplayList(DisplayList* displayList, uint32_t width, uint32_t height,
- Rect& dirty, int32_t flags, uint32_t level = 0);
+ virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
+ uint32_t level = 0);
virtual void drawLayer(Layer* layer, float x, float y, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index ebb8eb7..5edaa46 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1372,17 +1372,13 @@
// Drawing
///////////////////////////////////////////////////////////////////////////////
-status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, uint32_t width, uint32_t height,
+status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList,
Rect& dirty, int32_t flags, uint32_t level) {
- if (!USE_DISPLAY_LIST_PROPERTIES && quickReject(0, 0, width, height)) {
- return false;
- }
-
// All the usual checks and setup operations (quickReject, setupDraw, etc.)
// will be performed by the display list itself
if (displayList && displayList->isRenderable()) {
- return displayList->replay(*this, width, height, dirty, flags, level);
+ return displayList->replay(*this, dirty, flags, level);
}
return DrawGlInfo::kStatusDone;
@@ -2463,8 +2459,7 @@
interrupt();
renderer->setViewport(layer->layer.getWidth(), layer->layer.getHeight());
renderer->prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, !layer->isBlend());
- renderer->drawDisplayList(layer->displayList, layer->getWidth(), layer->getHeight(),
- dirty, DisplayList::kReplayFlag_ClipChildren);
+ renderer->drawDisplayList(layer->displayList, dirty, DisplayList::kReplayFlag_ClipChildren);
renderer->finish();
resume();
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 47927bb..141e22b 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -103,8 +103,8 @@
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
virtual Rect* getClipRect();
- virtual status_t drawDisplayList(DisplayList* displayList, uint32_t width, uint32_t height,
- Rect& dirty, int32_t flags, uint32_t level = 0);
+ virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
+ uint32_t level = 0);
virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0);
virtual void drawLayer(Layer* layer, float x, float y, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);